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A simple concrete pavilion with lots of triangular angles. The initial concept was a triangular form emerging from the woods and rest kind of evolved from there.

 

Modeled in Sketchup, real-time rendered in Unreal Engine using materials from Megascans. Lightroom for color editing.

Ray Park's welcoming speech at EGK launch event

A simple concrete pavilion with lots of triangular angles. The initial concept was a triangular form emerging from the woods and rest kind of evolved from there.

 

Modeled in Sketchup, real-time rendered in Unreal Engine using materials from Megascans. Lightroom for color editing.

Jay Wilbur's welcoming speech - EGK press conference

Animation of casting a skill in the game. It looks impressive in 3D.

 

This is a fanmade minigame of the Zakum Party Quest which includes the El Nath village, mine / cave maps, and the lower level of Orbis Tower. The fan-made game was developed by RYU Russell along with team members: Kaytiz, Baseok, Farewell, HalfEar, dding_one, & See_N. Link to the release video is here: www.youtube.com/watch?v=XhBkTzHaIcc Sadly the game download links were taken down due to copyright issues. It is unfair that a totally free fan-made work of art was taken down. The level of the production and design is extremely professional and amazing for what a few immersed fans can create.

 

In this minigame, you are able to use both a mock 2D side-scrolling camera of the 3D environment or a third person 3D view to play depending on the map's environment. You may kill monsters using various skills for money and potions, buy items in shops, and complete the Zakum boss fight.

 

The original game that this fan-made version is based of off is Maplestory, a free-to-play 2D side scrolling MMORPG (massively multiplayer online role-playing game), which was developed by Wizet, a South Korean company, that was bought by Nexon their publishing company. The original game released in 2003 for Korea and Japan with their entrance to the North American market occurring in 2005. Its unique art style and memorable soundtrack gives a warm feeling of nostalgia to old players.

 

This photo is in 3D crossview. You cross your eyes while keeping the screen centered and it should become one image at the center in 3D. More Instructions for viewing 3D images: www.3dphoto.net/text/viewing/technique.html

 

Stereo Viewer for all my photos: jongames.com/stereophoto/

Congratulatory speech (NCsoft)

Defense +10% = Defense +5% + Defense +5% + Defense +5%

  

bit.ly/1duSSWR

A simple concrete pavilion with lots of triangular angles. The initial concept was a triangular form emerging from the woods and rest kind of evolved from there.

 

Modeled in Sketchup, real-time rendered in Unreal Engine using materials from Megascans. Lightroom for color editing.

Ray Park - EGK launch event presentation

Project Link: www.horde-core.com/projects/mobile-simple-walkthrough

Category: Mobile Friendly | RealTime VR

Softwares: 3ds Max | unreal engine | Photoshop

Mountain Modeling + PBR Material

Project link: www.horde-core.com/projects/mountain-shader-pbr

Category: Asset Creation

Softwares: World Machine | Substance Designer | Marmoset Toolbag

Celebration performance by electric string band

Audiences listening to presentations during EGK launch event

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