View allAll Photos Tagged UnrealEngine

MiTo Festival 2010:

Play your Phone!

Interactive performance-concert for performers and pubblic

 

Chris Chafe

Siren Cloud, for piano, electric guitar and public

 

Robert Hamilton

Tale-Harmonium, for piano and virtual performers

 

Jieun Oh, Robert Hamilton

Dichotomous Harmonies, for analogical and synthesized trombones

 

Juan-Pablo Caceres

Perkussionista, for piano, virtual percussions

 

Luke Dahl, Jorge Herrera, Carr Wilkerson, Robert Hamilton

Tweet, for public, Twitter and iPad controllers

 

Sept 7 2010:

www.mitosettembremusica.it/en/programma/07092010-2200-pla...

Sept 8 2010:

www.mitosettembremusica.it/en/programma/08092010-2200-pla...

MiTo Festival 2010:

Play your Phone!

Interactive performance-concert for performers and pubblic

 

Chris Chafe

Siren Cloud, for piano, electric guitar and public

 

Robert Hamilton

Tale-Harmonium, for piano and virtual performers

 

Jieun Oh, Robert Hamilton

Dichotomous Harmonies, for analogical and synthesized trombones

 

Juan-Pablo Caceres

Perkussionista, for piano, virtual percussions

 

Luke Dahl, Jorge Herrera, Carr Wilkerson, Robert Hamilton

Tweet, for public, Twitter and iPad controllers

 

Sept 7 2010:

www.mitosettembremusica.it/en/programma/07092010-2200-pla...

Sept 8 2010:

www.mitosettembremusica.it/en/programma/08092010-2200-pla...

Vista aèria del Puig de Sant Andreu i l’Illa d’en Reixac, els dos nuclis que conformen la ciutat ibèrica d’Ullastret.

 

MiTo Festival 2010:

Play your Phone!

Interactive performance-concert for performers and pubblic

 

Chris Chafe

Siren Cloud, for piano, electric guitar and public

 

Robert Hamilton

Tale-Harmonium, for piano and virtual performers

 

Jieun Oh, Robert Hamilton

Dichotomous Harmonies, for analogical and synthesized trombones

 

Juan-Pablo Caceres

Perkussionista, for piano, virtual percussions

 

Luke Dahl, Jorge Herrera, Carr Wilkerson, Robert Hamilton

Tweet, for public, Twitter and iPad controllers

 

Sept 7 2010:

www.mitosettembremusica.it/en/programma/07092010-2200-pla...

Sept 8 2010:

www.mitosettembremusica.it/en/programma/08092010-2200-pla...

MiTo Festival 2010:

Play your Phone!

Interactive performance-concert for performers and pubblic

 

Chris Chafe

Siren Cloud, for piano, electric guitar and public

 

Robert Hamilton

Tale-Harmonium, for piano and virtual performers

 

Jieun Oh, Robert Hamilton

Dichotomous Harmonies, for analogical and synthesized trombones

 

Juan-Pablo Caceres

Perkussionista, for piano, virtual percussions

 

Luke Dahl, Jorge Herrera, Carr Wilkerson, Robert Hamilton

Tweet, for public, Twitter and iPad controllers

 

Sept 7 2010:

www.mitosettembremusica.it/en/programma/07092010-2200-pla...

Sept 8 2010:

www.mitosettembremusica.it/en/programma/08092010-2200-pla...

MiTo Festival 2010:

Play your Phone!

Interactive performance-concert for performers and pubblic

 

Chris Chafe

Siren Cloud, for piano, electric guitar and public

 

Robert Hamilton

Tale-Harmonium, for piano and virtual performers

 

Jieun Oh, Robert Hamilton

Dichotomous Harmonies, for analogical and synthesized trombones

 

Juan-Pablo Caceres

Perkussionista, for piano, virtual percussions

 

Luke Dahl, Jorge Herrera, Carr Wilkerson, Robert Hamilton

Tweet, for public, Twitter and iPad controllers

 

Sept 7 2010:

www.mitosettembremusica.it/en/programma/07092010-2200-pla...

Sept 8 2010:

www.mitosettembremusica.it/en/programma/08092010-2200-pla...

MiTo Festival 2010:

Play your Phone!

Interactive performance-concert for performers and pubblic

 

Chris Chafe

Siren Cloud, for piano, electric guitar and public

 

Robert Hamilton

Tale-Harmonium, for piano and virtual performers

 

Jieun Oh, Robert Hamilton

Dichotomous Harmonies, for analogical and synthesized trombones

 

Juan-Pablo Caceres

Perkussionista, for piano, virtual percussions

 

Luke Dahl, Jorge Herrera, Carr Wilkerson, Robert Hamilton

Tweet, for public, Twitter and iPad controllers

 

Sept 7 2010:

www.mitosettembremusica.it/en/programma/07092010-2200-pla...

Sept 8 2010:

www.mitosettembremusica.it/en/programma/08092010-2200-pla...

MiTo Festival 2010:

Play your Phone!

Interactive performance-concert for performers and pubblic

 

Chris Chafe

Siren Cloud, for piano, electric guitar and public

 

Robert Hamilton

Tale-Harmonium, for piano and virtual performers

 

Jieun Oh, Robert Hamilton

Dichotomous Harmonies, for analogical and synthesized trombones

 

Juan-Pablo Caceres

Perkussionista, for piano, virtual percussions

 

Luke Dahl, Jorge Herrera, Carr Wilkerson, Robert Hamilton

Tweet, for public, Twitter and iPad controllers

 

Sept 7 2010:

www.mitosettembremusica.it/en/programma/07092010-2200-pla...

Sept 8 2010:

www.mitosettembremusica.it/en/programma/08092010-2200-pla...

Modeled in 3DS Max and exported to UE4.

The aim is to get it running in Dovetail Games new sim -Train Sim World.

The Matrix Awakens - Unreal Engine 5 experience captured on Xbox Series X

Virtual Space

Nikon Z7 📷

Nikkor Z 24-70 f/2.8 S

Unreal Engine

Adobe Lightroom

Adobe Photoshop

model: Melancholic (IG - melancholic_model)

3D Art Commissions are OPEN!

 

Follow us on Flickr & Insta for monthly freebies for Second Life, IMVU, VRChat, Game-Ready Assets & more.

 

New 3D models each day.

 

Release # 5R23A0007AA - Second Life

Title: Eternal Spain: An AI Reimagining of Architectural Heritage

 

This collection offers a sophisticated visual journey through Spain’s most iconic landmarks, blending centuries of history with the cutting-edge capabilities of generative artificial intelligence. From the ethereal evening glow over the Alhambra in Granada to the intricate, rain-slicked stone of Santiago de Compostela, each image is a meticulously crafted study in light, atmosphere, and architectural grandeur.

 

The series captures the "Bohemian Bourgeois" essence of these sites: a deep respect for cultural heritage, the rejection of the mundane, and an appreciation for the quiet, contemplative beauty found in nature and classical design. You will find the golden hour hitting the Sagrada Familia’s spires, the dramatic chiaroscuro within the Mosque-Cathedral of Córdoba, and the titanium curves of the Guggenheim Bilbao reflecting the sunset over the Nervión river. These aren't just mere replicas, but emotional interpretations of Spain’s soul, emphasizing texture, cinematic lighting, and a profound sense of place.

 

Disclaimer: These images have been generated by Artificial Intelligence.

 

Official Bioshock Infinite wallpaper.

Accés a l’Illa d’en Reixac a través d’un pas de terra, un istme artificial construït per tal de poder entrar i sortir d’aquesta part de la ciutat.

Batman doesn't kill thugs; yet, he has no problem permanently crippling them.

 

Gotta love that Unreal Engine.

Splinter Cell Blacklist

4:5 crop from ~33MP | My Pause Camera Table and HUD Toggle | Lanczos2

 

Some old shots found while cleaning up my hard drive.

Official Bioshock Infinite wallpaper.

PC. Unreal Engine Unlocker

Vista aèria del pas de ronda de la muralla i del pati d’un edifici aristocràtic del Puig de Sant Andreu.

 

Accés a l’Illa d’en Reixac a través d’un pas de terra, un istme artificial construït per tal de poder entrar i sortir d’aquesta part de la ciutat.

 

I made this asset for Dovetail Games "Train Simulator World", using UE4.

Released on March 16th

 

It's a challenge to pack in what everyone is asking for into a piece of art that is a quarter the size of a postage stamp. In the end, we came back to the idea of the simple sword....

Bathroom design. You rate :)

 

#architecture #archidesign #3d #3dmodel #3dartist #interiordesign #interiordecorating #exteriordesign #exteriordecoration #animation

#3danimator #vr #virtualreality #modelling #Modeling3d #render #visualization #virtualImageandAnimation #virtual3dstudio #archidesign

#interiordesign #exteriordesign #animation #visualizacion3d #3dsmax #unrealengine #unrealengine4

 

You have a question? write to us at:

3dinfo@virtual3dstudio.com

SWAT for this collection: Jim2Point0 CheatEngine Table, custom FOV, Slomo, PlayersOnly, ToggleHud

 

Vista del pati d’un edifici aristocràtic del Puig de Sant Andreu amb estances nobles al fons i amb accés privat a la muralla.

 

Hellblade: Senua's Sacrifice

 

56MP (4:3 portrait, .png) — ReShade 4 (Level, Tonemap, Clarity) — SRWE for hotsampling — Built-in Photo Mode (Night Vision, Colourize)

Virtual Space

Nikon Z7

Nikkor Z 24-70 f/2.8 S

Unreal Engine

Adobe Lightroom

Adobe Photoshop

model: Melancholic (IG - melancholic_model)

Hellblade: Senua's Sacrifice

 

56MP (4:3 portrait, .png) — ReShade 4 (Level, Tonemap, Clarity) — SRWE for hotsampling — Built-in Photo Mode (Night Vision, Coloize)

SWAT for this collection: Jim2Point0 CheatEngine Table, custom FOV, Slomo, PlayersOnly, ToggleHud

 

Interior del Puig de Sant Andreu. A l’esquerra el pas de ronda de la muralla.

 

Title: Eternal Spain: An AI Reimagining of Architectural Heritage

 

This collection offers a sophisticated visual journey through Spain’s most iconic landmarks, blending centuries of history with the cutting-edge capabilities of generative artificial intelligence. From the ethereal evening glow over the Alhambra in Granada to the intricate, rain-slicked stone of Santiago de Compostela, each image is a meticulously crafted study in light, atmosphere, and architectural grandeur.

 

The series captures the "Bohemian Bourgeois" essence of these sites: a deep respect for cultural heritage, the rejection of the mundane, and an appreciation for the quiet, contemplative beauty found in nature and classical design. You will find the golden hour hitting the Sagrada Familia’s spires, the dramatic chiaroscuro within the Mosque-Cathedral of Córdoba, and the titanium curves of the Guggenheim Bilbao reflecting the sunset over the Nervión river. These aren't just mere replicas, but emotional interpretations of Spain’s soul, emphasizing texture, cinematic lighting, and a profound sense of place.

 

Disclaimer: These images have been generated by Artificial Intelligence.

 

Muralla i accés principal a través d’un pas de terra a l’Illa d’en Reixac.

 

Virtual Space

Nikon Z7 📷

Nikkor Z 24-70 f/2.8 S

Unreal Engine

Adobe Lightroom

Adobe Photoshop

model: Melancholic (IG - melancholic_model)

Modeled in 3DS Max and exported to UE4.

The aim is to get it running in Dovetail Games new sim -Train Sim World.

 

Espai domèstic d’un edifici aristocràtic del Puig de Sant Andreu on hi podem observar diverses àmfores, un braser, llànties i recipients amb gra.

 

Vista aèria que ens permet observar la muralla i el fossat del Puig de Sant Andreu.

 

Sea of Thieves Closed Beta

The real tunnel was recently enlarged and shotcreted to take doublestack intermodal trains. This is reflected in the model

Made in 3DS Max, Photoshop and UE4 for Dovetail Games' Train Simulator World.

Released on March 16th 2017.

 

Note; At this time the dev team are still working to fix the harsh blackness inside the tunnels

Accés principal al Puig de Sant Andreu. Es pot veure gran part de la muralla i el fossat excavat a la roca que servia per reforçar la defensa de tot el nucli habitat.

 

La muralla, les torres i el fossat del Puig de Sant Andreu. L’excavació d’aquest fossat va servir d’abastiment per a la construcció de la muralla.

 

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