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Just couldn't quite bring myself to shoot it straight down.

For FlickrFriday

Theme: Pins

Just added a Mockingboard A clone to the Apple IIe. Pics elsewhere in this IIe set.

OK, I was reaching today. Plenty of opportunity, but not enough time. So I took a pic of this miniature city, at least that's what it looked like to me.

Behind the Scenes (BTS) - Studio (due to Weather).

TheJTL/Jason T. Lewis Workspace Early 2017

 

This is my new gaming/streaming/video editing/audio recording setup. I have it rigged as triple monitor Mac/PC Swiss Army knife. I have the PC, Mac and PS4 connected to the Elgato HD60 capture card and a 4-channel HDMI switcher. I can basically do anything I need to from this one workstation.

 

Desk:

Butcher block countertop (96 inches)

2 Gray IKEA Alex Drawer Units

3 27" Asus MX279H 1080p IPS Monitors

Blue yeti USB Mic Blackout Edition

Razer Black Widow Chroma Tournament Edition

Razer Mamba Chroma Wireless Mouse

PS4 (OG) with Nico Databank (1TB 7200rpm HD)

Astro A50 Gen 3 (hiding behind the PS4)

Tannoy Reveal 802 Studio Monitors

No-name black extended mousepad

Mac Pro keyboard and mouse:

Logitech G710

Logitech Trackball

 

PC:

Anidees AI Crystal Mid-tower PC Case

Intel i7 6700K

Nvidia GTX 1080 Founders Edition

16GB Corsair Vengeance RAM

Gigabyte Z170 HDP-3 Motherboard

Corsair H100i v2 water-cooling radiator

Corsair 850 watt power supply

Soundblaster ZX soundcard

Elgato HD60 capture card

 

Mac Pro (for audio recording):

2006 model

16GB RAM

2 Xeon 2.66mhz processors

256gb SSD system drive

250GB work drive

1TB work drive

Upgraded to run Mac OX El Capitain

 

Misc:

Presonus StudioLive AR12 USB audio mixer and interface

Sennheiser HD600 reference headphones

Sony Platinum Wireless Gaming Headset (current unit up for review)

A year and a half after moving into our new house in Woodland, California, I am finally starting to think seriously about how I am going to set up my new ham shack. Above is a sort of mock up, both to test the concept and, hopefully, to keep me motivated by being visible. No cables are connected yet.

 

Clockwise, from top left: Diamond SX-1100 SWR/power meter, Signalink USB soundcard-radio interface (for operation in the digital modes), Yaesu FT-897 HF/VHF/UHF transceiver with attached LDG AT-897 Plus antenna tuner, Alinco DR-235T MkIII 1.25-meter band (220 MHz) transceiver.

 

73, Steve W6SAE

TheJTL/Jason T. Lewis Workspace Early 2017

 

This is my new gaming/streaming/video editing/audio recording setup. I have it rigged as triple monitor Mac/PC Swiss Army knife. I have the PC, Mac and PS4 connected to the Elgato HD60 capture card and a 4-channel HDMI switcher. I can basically do anything I need to from this one workstation.

 

Desk:

Butcher block countertop (96 inches)

2 Gray IKEA Alex Drawer Units

3 27" Asus MX279H 1080p IPS Monitors

Blue yeti USB Mic Blackout Edition

Razer Black Widow Chroma Tournament Edition

Razer Mamba Chroma Wireless Mouse

PS4 (OG) with Nico Databank (1TB 7200rpm HD)

Astro A50 Gen 3 (hiding behind the PS4)

Tannoy Reveal 802 Studio Monitors

No-name black extended mousepad

Mac Pro keyboard and mouse:

Logitech G710

Logitech Trackball

 

PC:

Anidees AI Crystal Mid-tower PC Case

Intel i7 6700K

Nvidia GTX 1080 Founders Edition

16GB Corsair Vengeance RAM

Gigabyte Z170 HDP-3 Motherboard

Corsair H100i v2 water-cooling radiator

Corsair 850 watt power supply

Soundblaster ZX soundcard

Elgato HD60 capture card

 

Mac Pro (for audio recording):

2006 model

16GB RAM

2 Xeon 2.66mhz processors

256gb SSD system drive

250GB work drive

1TB work drive

Upgraded to run Mac OX El Capitain

 

Misc:

Presonus StudioLive AR12 USB audio mixer and interface

Sennheiser HD600 reference headphones

Sony Platinum Wireless Gaming Headset (current unit up for review)

I'm rearranging some furniture, building a desk to have my MacBook on. My room's a mess

Explored, thanks =)

 

Sunset Debt.

The Flashbulb

 

What a strange past couple of days lol. So many ups and downs... I thought I was going to be heading off to chicago this weekend... turns out that was not able to happen. I've been trying to meet someone out there for about a year now, and everytime I think I have a chance, something gets in the way. it always feels like the universe is trying to hold me back from going out there >.< This time, because of money problems....

 

The Family downstairs hasn't payed even close to half their rent this month. I inquire as to why, and found out she lost her job to the economy, and is having a hard time finding a new one =( Not sure how long I can keep the house going without that money coming in. Had to shut off cable... which is fine I suppose, I don't really watch tv... unless I'm depressed, which i seem to be at the moment. *sigh*

 

Oh, and I went out to lunch with my mom to talk about everything. That made me feel better, till I come out to the parking lot, with a ticket on my windshield, and my license plates removed... with a big sticker on my window, saying that the cops took my plates >.< lol I didnt even know they could do that?! I still dont know why, I wonder if I get them back when I pay my ticket? whenever I'm actually able to do that... hahaha

and... the soundcard on my computer is now somehow broken, so I cant make music, or listen to it which is my therapy.

 

but...Spending the night with Bri and the dog last night made me feel like a million bucks, and she left flora with me today while she was in classes. Bless their hearts, my saving grace <3

Today is a little better I guess, but this all has left my head... somewhere else.

thankyou everyone for your sweet comments and letters.

I'll be fine. its just one of those weeks. ha

 

View On Black

I’m a touring musician and also teach music production across Australia, so I’m travelling constantly – This kit is constantly evolving and has already had some recent changes, but here is what it looked like just after my recent mission to the United States:

 

1. Adventure Medical Kits - Ultralight / Watertight .7

2. Maxpedition Fatty Pocket Organizer - Audio Fix S**t Kit (See load out below)

3. ATH-M50s Professional Studio Monitor Headphones

4. Ragged Edge Carbon Fiber Velcroless Portfolio

5. Black Fishing Tackle Vest - Laptop and iPad fit in rear zippered pouch, hard drives and other heavy items in pockets – in case I have any problems being overweight when taking bag on a plane as my carry-on

6. Cables: Belkin Lightning & 30-pin to USB & HDMI cable for the Laptop

7. Apple 85W MagSafe 2 Power Adapter

8. Apple 12W USB Power Adapter

9. Powermonkey Extreme 9000mAh Battery - Can charge an iPhone four times and an iPad twice when fully charged via a wall outlet or the included solar panel

10. 1TB LaCie Hard Drive USB 2.0 & FireWire 800 – Installers and Drivers

11. 2TB WD My Passport Studio Hard Drive – Audio Drive and Backup

12. Tiger Balm

13. Gorilla Tape - Handy 1" Roll – Best gaffer on the planet in a super compact roll

14. Jackson PT2USB 2x 240V Power Outlets 2x USB charging outlets – so useful when travelling to keep everything charged

15. a-JAYS Four iPhone Headphones – Reasonable audio quality, three-button remote for iPhone and flat tangle-free cables

16. Boo-boo kit in a waterproof aLOKSAK bag – Bandaids and cotton wool

17. Ibuprofen – I don’t like to take pharmaceutical drugs often, but this stuff works if myself or someone else really needs it

18. Tea Tee Oil – Great for removing ticks & disinfecting

19. Lavender Oil – Great for calming & healing wounds

20. Sea To Summit Ultra-Sil Pack Cover

21. Native Instruments Komplete Audio 6 Soundcard

22. Portable Adjustable Laptop Stand Holder For iPad + Audio and USB Cables

23. Apple iPad 3 32gb Wifi running a custom TouchOSC template as my main control surface for performances

24. 15" Apple MacBook Pro with Retina display – 2.6 Ghz i7, 16Gb RAM, 512Gb SSD – Best laptop on the planet

25. Tom Bihn Vertical Brain Cell Hard-sided laptop case – Clips into my backpack

26. Tom Bihn Smart Alec Backpack – I’ve been on the hunt for the perfect backpack for over 15 years, this was pretty pricey once I kitted it out with the Vertical Brain Cell, a bunch of pouches and stuff sacks plus shipping to Australia – but goddam is it a sweet pack – really comfy to wear - fully loaded the whole kit weighs in at about 15kg and the straps don’t even feel like they’re under strain – and when unpacking it feels like Mary Poppin’s bag – where the hell does it all go?

 

Audio Fix S**t Kit (See other photo)

 

1. Various audio and computer cables

2. LCD Screen cleaning kit

3. Batteries: 2 x Lithium 14500 3.7v for the Torch

2 x Powerex Imedion 2400mAh AA for the Zoom Recorder

4. Sharpening stone

5. Dr Bronners Lip Balm

6. Bic Lighter

7. Corsair Survivor USB 3.0 64GB USB Flash Drive – Contains all my important documents, scans of passport, licence etc, a few Gb of my favourite photos all encrypted with password access, a library of over 3000 eBooks covering: Permaculture, Sustainable Living & Building with Natural Materials, Survival, Bushcraft & Bush Tucker, Natural Medicine & First aid & HUGE Esoteric library plus Over 40GB of instructional videos and documents split into 7 categories: Growing Food, Permaculture & Organic Gardening, First Aid, Making Your Own Electricity, Pure Water For Life, Self Defence & Survival Skills – you know, just in case….

8. A bunch of audio adaptors

9. Spare guitar picks

10. Thom Bihn Mesh Ballistic Organizer Pouch – for all the adaptors and cables

11. ThruNite T10 115Lumen Cree XP-G LED (R5) - 350 Lumens when used with Lithium 14500 3.7v batteries – damn bright torch!

12. Tweezerman Folding Nail Clippers

13. Quantum capsule with spare battery for Veleno Designs Quantum D2 (My keychain torch)

14. Zoom H1 Recorder – for recording gigs and foley etc.

15. CRKT Eat'N Tool

16. Flat USB wall charger

17. Computer screwdrivers

18. Black Sharpie

 

Take a moment to check out my music here: lubdub.fm/

 

TheJTL/Jason T. Lewis Workspace Early 2017

 

This is my new gaming/streaming/video editing/audio recording setup. I have it rigged as triple monitor Mac/PC Swiss Army knife. I have the PC, Mac and PS4 connected to the Elgato HD60 capture card and a 4-channel HDMI switcher. I can basically do anything I need to from this one workstation.

 

Desk:

Butcher block countertop (96 inches)

2 Gray IKEA Alex Drawer Units

3 27" Asus MX279H 1080p IPS Monitors

Blue yeti USB Mic Blackout Edition

Razer Black Widow Chroma Tournament Edition

Razer Mamba Chroma Wireless Mouse

PS4 (OG) with Nico Databank (1TB 7200rpm HD)

Astro A50 Gen 3 (hiding behind the PS4)

Tannoy Reveal 802 Studio Monitors

No-name black extended mousepad

Mac Pro keyboard and mouse:

Logitech G710

Logitech Trackball

 

PC:

Anidees AI Crystal Mid-tower PC Case

Intel i7 6700K

Nvidia GTX 1080 Founders Edition

16GB Corsair Vengeance RAM

Gigabyte Z170 HDP-3 Motherboard

Corsair H100i v2 water-cooling radiator

Corsair 850 watt power supply

Soundblaster ZX soundcard

Elgato HD60 capture card

 

Mac Pro (for audio recording):

2006 model

16GB RAM

2 Xeon 2.66mhz processors

256gb SSD system drive

250GB work drive

1TB work drive

Upgraded to run Mac OX El Capitain

 

Misc:

Presonus StudioLive AR12 USB audio mixer and interface

Sennheiser HD600 reference headphones

Sony Platinum Wireless Gaming Headset (current unit up for review)

This is a custom made media-center solution. Hardware is : Raspberry Pi + HifiBerry soundcard, Monitor Audio Bx2 speakers, S.M.S.L SA-50 CLASS T Amp

TheJTL/Jason T. Lewis Workspace Early 2017

 

This is my new gaming/streaming/video editing/audio recording setup. I have it rigged as triple monitor Mac/PC Swiss Army knife. I have the PC, Mac and PS4 connected to the Elgato HD60 capture card and a 4-channel HDMI switcher. I can basically do anything I need to from this one workstation.

 

Desk:

Butcher block countertop (96 inches)

2 Gray IKEA Alex Drawer Units

3 27" Asus MX279H 1080p IPS Monitors

Blue yeti USB Mic Blackout Edition

Razer Black Widow Chroma Tournament Edition

Razer Mamba Chroma Wireless Mouse

PS4 (OG) with Nico Databank (1TB 7200rpm HD)

Astro A50 Gen 3 (hiding behind the PS4)

Tannoy Reveal 802 Studio Monitors

No-name black extended mousepad

Mac Pro keyboard and mouse:

Logitech G710

Logitech Trackball

 

PC:

Anidees AI Crystal Mid-tower PC Case

Intel i7 6700K

Nvidia GTX 1080 Founders Edition

16GB Corsair Vengeance RAM

Gigabyte Z170 HDP-3 Motherboard

Corsair H100i v2 water-cooling radiator

Corsair 850 watt power supply

Soundblaster ZX soundcard

Elgato HD60 capture card

 

Mac Pro (for audio recording):

2006 model

16GB RAM

2 Xeon 2.66mhz processors

256gb SSD system drive

250GB work drive

1TB work drive

Upgraded to run Mac OX El Capitain

 

Misc:

Presonus StudioLive AR12 USB audio mixer and interface

Sennheiser HD600 reference headphones

Sony Platinum Wireless Gaming Headset (current unit up for review)

Just trying my new camera and lens -

 

Here you can see my current crunchers. They all run 24/7 for BOINC...

1. On the left hand side you can see the 60GB PS3 running Yellow Dog Linux 6.0

2. The next computer is actually my main computer I work with. It has a Q6600 CPU @ 2.7 Ghz, a ASUS P5N-E SLI mainboard, 4GB DDR2 800 RAM, a EVGA 9800 GTX graphics card, a Creative XFI soundcard, a Zalman CNPS 9500 CPU cooler and is running Vista home premium 64bit (Yea I know... Vista... My next computer will be a Mac ;) )

3. On top of the last computer is my new MacBook with T8300 CPU at 2.4 Ghz, 2GB DDR2 800, running Mac OS/X Leopard.

4. The next computer with the silver/blue case is my server. It has a ASUS DSBV-D mainboard, two Xeon E5345 Quadcores, 8GB DDR2 667 FB DIMMs with ECC and it is running Fedora 8. This is the server my website is hosted on... ;-)

5+6 The next two crunchers are two 40GB PS3s. One running Yellow Dog Linux 6, the other one still running YDL 5.1...

7. And my last cruncher has a ASUS P5N32-E SLI mainboard, 2GB DDR2 800 RAM, a Q6600 CPU @2.7 Ghz, a Gainward 8800 GT graphics card, and it is running Ubuntu 7.10 64 bit.

Setup for recording the YouTube videos.

 

TheJTL/Jason T. Lewis Workspace Early 2017

 

This is my new gaming/streaming/video editing/audio recording setup. I have it rigged as triple monitor Mac/PC Swiss Army knife. I have the PC, Mac and PS4 connected to the Elgato HD60 capture card and a 4-channel HDMI switcher. I can basically do anything I need to from this one workstation.

 

Desk:

Butcher block countertop (96 inches)

2 Gray IKEA Alex Drawer Units

3 27" Asus MX279H 1080p IPS Monitors

Blue yeti USB Mic Blackout Edition

Razer Black Widow Chroma Tournament Edition

Razer Mamba Chroma Wireless Mouse

PS4 (OG) with Nico Databank (1TB 7200rpm HD)

Astro A50 Gen 3 (hiding behind the PS4)

Tannoy Reveal 802 Studio Monitors

No-name black extended mousepad

Mac Pro keyboard and mouse:

Logitech G710

Logitech Trackball

 

PC:

Anidees AI Crystal Mid-tower PC Case

Intel i7 6700K

Nvidia GTX 1080 Founders Edition

16GB Corsair Vengeance RAM

Gigabyte Z170 HDP-3 Motherboard

Corsair H100i v2 water-cooling radiator

Corsair 850 watt power supply

Soundblaster ZX soundcard

Elgato HD60 capture card

 

Mac Pro (for audio recording):

2006 model

16GB RAM

2 Xeon 2.66mhz processors

256gb SSD system drive

250GB work drive

1TB work drive

Upgraded to run Mac OX El Capitain

 

Misc:

Presonus StudioLive AR12 USB audio mixer and interface

Sennheiser HD600 reference headphones

Sony Platinum Wireless Gaming Headset (current unit up for review)

Street Fighter V PC Gameplay Overview The legendary fighting franchise returns with STREET FIGHTER® V! Stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge your friends online, or compete for fame and glory on the Capcom Pro Tour. The path to greatness begins here: RISE UP! FEATURES New and Returning Characters: Classic characters like Ryu, Chun-Li, Charlie Nash and M. Bison return! Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from. New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide an unprecedented layer of strategy and depth to the franchise that all players can enjoy. V-Trigger: Unique abilities that use the entire V-Gauge, which allow players to turn the tide of battle. V-Skill: Unique skills for each character that can be done at any time. V-Reversal: Unique counterattacks that use one stock of the V-Gauge. Critical Arts: Ultimate attacks that use the entire EX Gauge. PC and PS4 Cross-Platform Play: For the first time in franchise history, the online community will be unified into a single player pool, allowing for even more rivalries to be born. Next Gen Visuals: Unreal Engine 4 technology pushes the realism and next-gen visuals to new heights, making this latest entry the best looking and most immersive Street Fighter game of all time. Rise up: Ranking leaderboards track players careers and are integrated with the Capcom Pro Tour, the premier league destination for competitive fighting games. More to Come! Stay tuned for more announcements regarding new characters, stages, features, and more. Title: Street Fighter V Genre: Action Developer: Capcom Publisher: Capcom Release Date: Feb. 17, 2016 System Requirements MINIMUM: OS: Windows 7 64-bit Processor: Intel Core i3-4160 @ 3.60GHz Memory: 6 GB RAM Graphics: NVIDIA® GeForce® GTX 480, GTX 570, GTX 670, or better DirectX: Version 11 Network: Broadband Internet connection Sound Card: DirectX compatible soundcard or onboard chipset RECOMMENDED: OS: Windows 7 64-bit Processor: Intel Core i5-4690K @3.50GHz Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 960 DirectX: Version 11 Network: Broadband Internet connection Sound Card: DirectX compatible soundcard or onboard chipset Buy It Here: store.steampowered.com/app/310950/ Buy PC Games at a very cheap rate: www.g2a.com/r/poky28 Don't Miss it!! Subscribe us for More PC Game Trailers Gamers Paradise : www.youtube.com/channel/UCtTHtdZNFhwdFo0_Ixb_AvQ Monetize your videos quickly and earn lots of money by joining me (100% Guaranteed) : www.freedom.tm/via/vbas28 Earn money through your website using infolinks ads , join now : www.infolinks.com/join-us?aid=1861695

7 Days of shooting

Week#33

Technology

Macro Monday

 

Computer

Pinnacle Soundcard

both the pc and the macbook air have external soundcards via usb and are mixed in the cabinet.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

I re-organized our "gadget cabinet" because too much spare stuff was overflowing. A lot of items (8+ CD/DVD-ROMs, 3-4 DSL modems, old floppy drives, etc) were moved to the media room and put on our awesome ceiling-high shelves (which are mostly used for 3,000 comic books).

 

This time I arranged all spare the PCI/etc cards in order of height. Only one would not fit. Old (1998-2000ish) soundcard + daughterboard combo. The card's length was greater than the drawer's height.

 

For laughs, imagine my disappointment when I installed what I thought was a combo network/modem card into a computer only to find out that both jacks were phone jacks and neither jack was a network jack. Thus, I had to write "MODEM" on it really big so I wouldn't make that mistake again.

 

We also have a spare P3-450mHz motherboard from 1999, from when I upgraded my old computer Storm. Probably still works. If Mist ever dies, we could replace its motherboard. I can't fathom it being worth such effort for a mere Pentium 3. But I can't fathom throwing away a perfectly good motherboard either... The new cost of everything in this picture is well over $1,000... Now it's worth almost $0.

 

PCI cards, TV tuner cards, cards, drawer, gadget drawer, modem card, motherboard, network cards, remote controls, sound cards, video capture cards, video cards.

 

upstairs, Clint and Carolyn's house, Alexandria, Virginia.

 

March 16, 2011.

  

... Read my blog at ClintJCL.wordpress.com

... Read Carolyn's blog at CarolynCASL.wordpress.com

 

It took me years to have enough money to assemble most of the things I want as well as some tools and hacks to create the gaming space I like.

 

PC Specs:

Intel 5820K

Asus X99 Deluxe

16GB 2133mhz DDR4

Gigabyte Geforce GTX970 G1

Coolermaster Nepton 280L (swapped out the default fans with 4 Noctua 140mm fans)

Soundblaster Z PCI-e soundcard

Samsung 840 EVO 128GB

WD 1TB Black

WD 1TB Green

Phanteks Enthoo Luxe case.

 

Peripherals:

2x Viewsonic VA2223 22" monitors

1x Dell Ultrasharp 2412M

Logitech Z623 2.1 Speakers

Logitech G13 Gameboard

Logitech G700 wireless mouse

Leopold Cherry Blue mechanical keyboard

Audio Technica A700x with Antlion Modmic

Stinky Footboard Controller

Xbox 360 wired controller

  

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

My old Apple IIe. Purchased back in early 1986. Oddly, I sold my Amiga 1000 and got this. Had it until late 1986 when I sold it and moved to an Atari 520ST. Of note, this unit had a Mockingboard C soundcard as well as an Apple UniDisk 3.5" drive and controller.

 

Picture taken in early 1986.

Those massive things on its shoulders are sonic weapons. And that is all the backstory I came up with ^_^ Named so after my long gone soundcard. Can't believe this started as a motor hood then turned into the chest. It wasn't really intentional but this reminds me of bermudafreze's mechs, maybe that was also the reason why I used that helmet here. Ah, and it fits a single minifig pilot.

A Sound Card Interface

for FM Transceivers

Howard “Skip” Teller, KH6TYW hile looking for a way to enable

more people to use the Narrow Band

Emergency Messaging System (see

www.w1hkj.com/NBEMS/) on 2 meters, it

became clear that the lack of VOX in most

FM-only transceivers was a serious stumbling

block. That’s because NBEMS relies

on sound-card-based software. In addition to

creating the audio signal for transmission, the

software must also have access to a hardware

interface that would allow it to switch the FM

transceiver into transmit and back to receive.

You could use a commercial or home brew

sound card interface for this application, but

many of these interface devices require

computer serial (COM) ports to function. If

your computer lacks a COM port (most new

laptops don’t have them), you’d have to use a

USB port, which, in turn, requires a USB-to-

Serial converter to create a virtual serial port

for the digital software to use.

I decided to try an easier, more elegant

approach, one that would work not only

with NBEMS software, but also with other

 

sound-card modes such as DominoEX with

the free Fldigi software (www.w1hkj.com/

Fldigi.html). DominoEX in particular has

demonstrated intriguing performance when

used on VHF FM, rivaling even “weak signal”

SSB in some instances (see the sidebar

“Try “Weak Signal” Digital FM”). Of course,

you could also use this interface for soundcard

packet radio with AGW Packet Engine

(www.sv2agw.com/ham/agwpe.htm) software.

No COM or USB ports required!

Let the Audio do the Work

Most digital modes work by modulating

the transceiver with an audio tone, and that

tone can also be used to switch the transceiver

in and out of transmit automatically

by using a voice-operated switch (VOX)

circuit.

First the audio tone must be amplified

to get enough signal to detect and switch

a transistor for the transmit/receive line. In

order to amplify the tone, there needs to

be some convenient source of dc voltage

to power the amplifier. A review of the

schematic diagrams for modern transceivers

revealed that most have a voltage on the

push-to-talk (PTT) line that can power the

switching transistor. For those transceivers

that have a DTMF tone generator built into

the microphone, there is also 8 Vdc available

at the microphone jack, and this voltage can

be used to power the necessary amplifier as

shown in Figure 1.

2 June 2009

Try “Weak Signal” Digital FM

Here’s an application for your newly built interface that you and your friends

can try right away. All you need are ordinary 2-meter FM voice transceivers.

Tell everyone to go to www.w1hkj.com/Fldigi.html and download and

install Fldigi. This free multimode software package is available for both

Windows, MacOs and Linux operating systems. Once everyone has their

software running successfully, set up some times to meet on the air. One

suggested frequency is 145.00 MHz, simplex. (When selecting a frequency,

always follow the band plans that are in effect in your area and listen carefully

before transmitting.)

When you’re ready, fire up Fldigi, choose either the DominoEX8 or

DominoEX4 modes and start enjoying keyboard-to-keyboard text conversations.

What you’re likely to discover is that you can span a remarkable range

with this setup, much farther than FM voice alone.

If you really want to push the envelope, use 50 W FM transceivers (or add

“brick” amplifiers to the radios you are using now) and horizontally polarized

Yagi antennas (short 3 or 4 element Yagis will do). Depending on the terrain in

your area, you may find that you can have DominoEX chats over astonishing

distances! — Skip Teller, KH6TY

Figure 3 — A version of the VOX interface using the circuit board provided by

the author.

The transmit audio from the sound card

SPEAKER or LINE OUT jack is fed into a

600:600 Ω isolation transformer to eliminate

the possibility of hum or ground loops

between the computer and transceiver. The

isolated audio signal is passed through C1

and attenuated to microphone levels by R1

before reaching the transceiver microphone

input. A portion of the signal is also coupled

via C2 and R2 to the base of Q1, where it

is amplified to a level of several volts. This

ac voltage is peak detected by D1 and D2,

which form a voltage doubler, generating

enough voltage across C4 to cause the

base of Q2 to go high and switch the PTT

line to ground, thereby switching the transceiver

into transmit mode. When the tone is

stopped by the software, Q2 is turned off and

the transceiver returns to receive state.

Construction

There are only a few parts to the interface,

so one method is to use “ugly bug” construction

and handwire the circuit on a piece of

copper-clad circuit board material. A small

RadioShack project enclosure was used to

hold the interface circuit board, mount the

stereo audio input jack so it is insulated from

the circuit board, and protect the interface

circuitry (see Figure 2).

If you’d prefer a cleaner approach, a

fiberglass circuit board with plated-through

holes, parts legend and solder mask is

available (Figure 3). Send $5 with a selfaddressed,

stamped envelope to: KH6TY,

335 Plantation View Ln, Mount Pleasant,

SC 29464.

The interface terminates in a 4-wire

cable and a microphone connector to match

whatever transceiver is going to be used.

For transceivers using the plastic RJ-45 or

RJ-12 microphone jacks, existing CAT-5 or

telephone jumper cables can be cut in half,

eliminating the need to purchase a crimping

tool.

Installation

Installing the VOX interface couldn’t

be easier. A standard stereo audio patch

cable is connected between the sound card

SPEAKER or LINE OUT jack and the stereo

jack on the interface, and the interface

microphone connector is plugged into the

transceiver microphone jack. For receive

audio, a separate cable must be connected

between the sound card MICROPHONE or

LINE IN jack and the transceiver earphone/

external speaker jack.

Using the Windows Volume Control

panel, the WAVE and VOLUME CONTROL

sliders are adjusted while running the software

in the transmit or calibrate mode until

the transceiver goes into transmit, and then

raised a little higher. This should provide the

right level of audio for the transceiver. If the

level is too low, R1 can be reduced in value

to increase the audio drive to the transceiver.

Although I designed this circuit for digital

operating with FM transceivers on the

VHF and UHF bands, nothing would stop

you from putting this interface to work for

HF digital as well. All you need to do is supply

5 to 14 V dc for the amplifier stage.

Howard (“Skip”) Teller, KH6TY, is an ARRL

member and was first licensed in 1954. He

received his commercial First Class

Radiotelephone license in 1959 and worked his

way through college as chief engineer of several

radio stations. He holds a BS degree in electrical

engineering from the University of South

Carolina and is retired from running a factory in

Taiwan, where he manufactured the weather

alert radio that he originated in 1974 and is still

sold by RadioShack and many other companies.

Skip enjoys developing digital software, such as

DigiPan and NBEMS, designing 2 meter transceivers

and antennas. He is currently studying

the potential of working 2 meter DX on FM using

digital modes. You can contact Skip at 335

Plantation View Ln, Mt Pleasant, SC 29464;

KH6TY@comcast.net.

Turtle Beach MultiSound Tahiti Soundcard

ISA Interface, one of the first generation of Sound-Cards.

 

Relase Date: 1991/1992

Turtle Beach introduced their revolutionary new sound hardware called MultiSound at COMDEX/Spring '91 which took place in Atlanta, GA on the 20th to 23rd of May 1991. The card hit the market in December of 1991 with a list price of 995 USD, though it was reduced to more affordable 600 USD by December of 1992 to compete better with Creative SoundBlaster 16 (350 USD for the ASP version) and alikes. In a matter of fact, MultiSound was a real engineering masterpiece aimed at sound professionals. It combined hardware advantages of the 56K system with much lower manufacturing costs and additional features, though it supported analogue inputs and outputs only. Unlike all other sound cards for the ISA bus, it didn't utilise DMA channels because the Hurricane architecture it was built upon required only a single IRQ, an I/O port and a 32Kb window in upper memory. So, this 4-layer board 34 centimetres long was populated by a whole lot of fine silicon hardware:

 

40MHz 24-bit Motorola DSP56001 / three 8x256Kbit 70ns SRAM chips;

10MHz 16-bit Motorola 68000 processor with two 8x256Kbit 70ns SRAM chips and one 512Kbit EPROM chip;

an E-mu Proteus 1/XR synthesiser with four 8Mbit Asahi Kasei ROM chips;

two Altera EP1810 (EP1810LC-20T - 48-macrocell programmable gate arrays;

two Crystal 4328 - 18-bit DACs with 64x oversampling;

one Crystal 5336 16-bit ADC with 64x oversampling;

three Philips NE5532 -dual 9V/µs 10MHz operational amplifiers;

two Dallas 1267 - dual 256-position resistor arrays;

one Philips NE558 quad timer;

some ISA bus buffering logic.

 

For more Information about this card look at: alasir.com/software/multisound/

 

For more pictures of vintage PC-Cards and Mainboards look at Vintage Computer PC Cards and Mainboards

 

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

(Top Metal | 20x | Brightfield)

(4,87mm x 4,98mm (24,25mm²) | 88950 dpi)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Turtle Beach MultiSound Tahiti Soundcard

ISA Interface, one of the first generation of Sound-Cards.

 

Relase Date: 1991/1992

Turtle Beach introduced their revolutionary new sound hardware called MultiSound at COMDEX/Spring '91 which took place in Atlanta, GA on the 20th to 23rd of May 1991. The card hit the market in December of 1991 with a list price of 995 USD, though it was reduced to more affordable 600 USD by December of 1992 to compete better with Creative SoundBlaster 16 (350 USD for the ASP version) and alikes. In a matter of fact, MultiSound was a real engineering masterpiece aimed at sound professionals. It combined hardware advantages of the 56K system with much lower manufacturing costs and additional features, though it supported analogue inputs and outputs only. Unlike all other sound cards for the ISA bus, it didn't utilise DMA channels because the Hurricane architecture it was built upon required only a single IRQ, an I/O port and a 32Kb window in upper memory. So, this 4-layer board 34 centimetres long was populated by a whole lot of fine silicon hardware:

 

40MHz 24-bit Motorola DSP56001 / three 8x256Kbit 70ns SRAM chips;

10MHz 16-bit Motorola 68000 processor with two 8x256Kbit 70ns SRAM chips and one 512Kbit EPROM chip;

an E-mu Proteus 1/XR synthesiser with four 8Mbit Asahi Kasei ROM chips;

two Altera EP1810 (EP1810LC-20T - 48-macrocell programmable gate arrays;

two Crystal 4328 - 18-bit DACs with 64x oversampling;

one Crystal 5336 16-bit ADC with 64x oversampling;

three Philips NE5532 -dual 9V/µs 10MHz operational amplifiers;

two Dallas 1267 - dual 256-position resistor arrays;

one Philips NE558 quad timer;

some ISA bus buffering logic.

 

For more Information about this card look at: alasir.com/software/multisound/

 

For more pictures of vintage PC-Cards and Mainboards look at Vintage Computer PC Cards and Mainboards

 

Creative Sound Blaster Audigy

(EMU10K2 | CA0100)

 

(Polysilicon | 20x | Brightfield NIC Lambda)

(4,87mm x 4,98mm (24,25mm²) | 88950 dpi)

 

The EMU10K2 audio DSP chip was released August 2001 and the upcoming heart of Creative's newest SB Audigy Soundcard Series. The chip comes with round about 4 million transistors, 200MHz clock speed and was the improved version of the SB-Live EMU10K1. Manufacturing size for this chip is not exactly documented anywhere, but probably 180nm.

Turtle Beach MultiSound Tahiti Soundcard

ISA Interface, one of the first generation of Sound-Cards.

 

Relase Date: 1991/1992

Turtle Beach introduced their revolutionary new sound hardware called MultiSound at COMDEX/Spring '91 which took place in Atlanta, GA on the 20th to 23rd of May 1991. The card hit the market in December of 1991 with a list price of 995 USD, though it was reduced to more affordable 600 USD by December of 1992 to compete better with Creative SoundBlaster 16 (350 USD for the ASP version) and alikes. In a matter of fact, MultiSound was a real engineering masterpiece aimed at sound professionals. It combined hardware advantages of the 56K system with much lower manufacturing costs and additional features, though it supported analogue inputs and outputs only. Unlike all other sound cards for the ISA bus, it didn't utilise DMA channels because the Hurricane architecture it was built upon required only a single IRQ, an I/O port and a 32Kb window in upper memory. So, this 4-layer board 34 centimetres long was populated by a whole lot of fine silicon hardware:

 

40MHz 24-bit Motorola DSP56001 / three 8x256Kbit 70ns SRAM chips;

10MHz 16-bit Motorola 68000 processor with two 8x256Kbit 70ns SRAM chips and one 512Kbit EPROM chip;

an E-mu Proteus 1/XR synthesiser with four 8Mbit Asahi Kasei ROM chips;

two Altera EP1810 (EP1810LC-20T - 48-macrocell programmable gate arrays;

two Crystal 4328 - 18-bit DACs with 64x oversampling;

one Crystal 5336 16-bit ADC with 64x oversampling;

three Philips NE5532 -dual 9V/µs 10MHz operational amplifiers;

two Dallas 1267 - dual 256-position resistor arrays;

one Philips NE558 quad timer;

some ISA bus buffering logic.

 

For more Information about this card look at: alasir.com/software/multisound/

 

For more pictures of vintage PC-Cards and Mainboards look at Vintage Computer PC Cards and Mainboards

 

With this setup I was able to determine the schutter lag of a Canon Powershot S110 - equiped with the CHDK firmware update - but with its Flash disabled. The USB port of the camera is used as remote shutter release input (needs CHDK firmware).

 

First I used a piezo sensor to detect the "sound" of the shutter and dit the analyse with the soundcard of my PC and the freeware Audacity program. This worked O.K. but the sensor placement and signal to noise ratio was a little critical ...

 

With this setup I used an old ( vintage ) Telephone Pickup Coil. Even a small 150 mH inductor ( Conrad 434579-89 ) gives nice usable pulses. So the magnetic field of the shuttercoil is picked up by this sensor and its signal is amplified with a Mini Amplifier / Speaker ( RadioShack art. 2771008 ).

 

The required amplification is setup with its volume control knob. The audio output drives an IR diode via an 100 Ohm resistor to simulate the flash light impulse. The IR diode is shunted with a red LED in reverse direction, so the output can also be monitored visual. The IR led is beamed to the Phototransistor of my ArnoChrono setup.

 

To determine this kind of "shutter lag" also the freeware Audacity PC program can be used to analyse the audio signal produced by the voicecoil ...

 

Current Shutter Lag times are now between 120 and 130 msec. The real shutter lag is still a little bit longer because this methods just measures the beginning of the shutter and aperture settings magnetic field changes. The whole cycle has a duration of about 200 msec. Also I guess the shutter must be first closed to exit the live view mode before the real shutter cycle can start.

 

The camera respons time to the USB Remote input is now between 20 and 80 msec. I measured this time by turning the Assist Led ON with a suitable CHDK uBasic script command just before shooting. So the Assist Led beam stops the ArnoChrono by illuminating its Phototransistor.

 

I will test if this Assist Led can also be used instead of the on-camera Flash as master. If this respons time is stable enough, a simple delay before the slave Flash fires will do the job ...

 

Remark :

"set_led 9 1" does not work on my Canon S110 !

I discovered that "set_led 8 1" must be used to do the job.

 

See also www.flickr.com/photos/arnoldus1942/24473968980/in/datepos...

for related setup ...

The Samsung NC10 is a subnotebook / Netbook computer designed by Samsung. At the time of its introduction, it was noted for its combination of a 10.2" screen and large 6-cell battery as standard, giving a battery life of up to 7.5 hours[1], a large hard disk drive and a release price of 499 USD (299 GBP).

First of all I had the bright idea of using the digital optical output from the Tascam into the soundcard routed back out into the SA-6500II auxillery inputs & from there recorded on the CT-F650 via the Tape 2 record phonos. As had happened once before with the soundcard I was picking up a buzz, audible between tracks, so I opted for the more sensible direct routing - Tascam analogue out to tape deck record in. Even with Dolby NR off, the metal tape sounds superb on playback. I'd chosen to record Taking The Long Way by the Dixie Chicks onto tape, as it wasn't released in that format.

Driving John Johnston's amazing 5" gauge battery powered G class that features a sound card providing realistic locomotive sounds. Captured at the Wandong Live Steamers in 2015.

Miniature Railway Videos taken over the past few years.

Turtle Beach MultiSound Tahiti Soundcard

ISA Interface, one of the first generation of Sound-Cards.

 

Relase Date: 1991/1992

Turtle Beach introduced their revolutionary new sound hardware called MultiSound at COMDEX/Spring '91 which took place in Atlanta, GA on the 20th to 23rd of May 1991. The card hit the market in December of 1991 with a list price of 995 USD, though it was reduced to more affordable 600 USD by December of 1992 to compete better with Creative SoundBlaster 16 (350 USD for the ASP version) and alikes. In a matter of fact, MultiSound was a real engineering masterpiece aimed at sound professionals. It combined hardware advantages of the 56K system with much lower manufacturing costs and additional features, though it supported analogue inputs and outputs only. Unlike all other sound cards for the ISA bus, it didn't utilise DMA channels because the Hurricane architecture it was built upon required only a single IRQ, an I/O port and a 32Kb window in upper memory. So, this 4-layer board 34 centimetres long was populated by a whole lot of fine silicon hardware:

 

40MHz 24-bit Motorola DSP56001 / three 8x256Kbit 70ns SRAM chips;

10MHz 16-bit Motorola 68000 processor with two 8x256Kbit 70ns SRAM chips and one 512Kbit EPROM chip;

an E-mu Proteus 1/XR synthesiser with four 8Mbit Asahi Kasei ROM chips;

two Altera EP1810 (EP1810LC-20T - 48-macrocell programmable gate arrays;

two Crystal 4328 - 18-bit DACs with 64x oversampling;

one Crystal 5336 16-bit ADC with 64x oversampling;

three Philips NE5532 -dual 9V/µs 10MHz operational amplifiers;

two Dallas 1267 - dual 256-position resistor arrays;

one Philips NE558 quad timer;

some ISA bus buffering logic.

 

For more Information about this card look at: alasir.com/software/multisound/

 

For more pictures of vintage PC-Cards and Mainboards look at Vintage Computer PC Cards and Mainboards

 

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