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Little recoding. Trying to figure out why the particles got so spastic when near the shell of the central orb in older builds. Think I fixed it and to show the stability, threw a couple hundred particles into the space to see what architectural forms they would create.
Trying out alternative processes.
This is a new print of an image previously uploaded to flickr, this time made with home-made gum-bichromate paper. I rather like this process: it has the advantages that I am using "real" paint on "real" paper, and the process is rather forgiving in the problems of coating the paper evenly. The main down-side is obtaining the dichromate and using it safely. Details appear in my blog at cameramods.blogspot.com/2011/08/gum-bichromate.html .
Sinar Norma, 4x5. Contact print onto textured paper.
This is an image from my "watergrams" series. This is a cameraless image, made in a wet darkroom. Nothing digital about this, except for the selective toning to separate the female body from all the rest.
sweet things to come once i have > 10 minutes.
I did not know.
I did not know, that when a drummer's drum pedal is pressed that the position of where the mallet head strikes the drum head- can affect the sound.
Apparently- if the mallet strikes precisely at the drum heads center- the sound is optimal-
richer and "bass-ier" than striking off center, where the factory pedal causes the mallet to engage the drumhead.
So- what to do?
Either, lower the Pedal, or raise the Drum head higher.
Sounds Simple- right?
Simple, as we've discussed earlier kids- ain't always so simple.....
EPPIC placement using Coda geosurvey software to process and interpret sidescan sonar data.
For more about about the Wessex EPPIC placements visit:
splash.wessexarch.co.uk/2009/09/07/eppic-placements-under...