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// HACKPACT
// Showcase of 20 brief experiments (sound machines) we coded during november (MMXI).
// All of them explore the sound/graphic co-relation.
// Built with Processing and almost all of the audio with SuperCollider
// More info/detail about our codes here: www.realitat.com/HACKPACT
This is an image from my "watergrams" series. This is a cameraless image, made in a wet darkroom. Nothing digital about this, except for the selective toning to separate the female body from all the rest.
I did not know.
I did not know, that when a drummer's drum pedal is pressed that the position of where the mallet head strikes the drum head- can affect the sound.
Apparently- if the mallet strikes precisely at the drum heads center- the sound is optimal-
richer and "bass-ier" than striking off center, where the factory pedal causes the mallet to engage the drumhead.
So- what to do?
Either, lower the Pedal, or raise the Drum head higher.
Sounds Simple- right?
Simple, as we've discussed earlier kids- ain't always so simple.....
Madeira usada: Peróba rosa
Dimensão: 3X5mt
Contatos:
blog: www.oficinamadeira.blogspot.com/
site: www.oficinamadeiraearte.com.br
email: oficinamadeiraearte@gmail.com
Just a little experiment. Looks better if you view in the lightbox: Click here
Some old-school data art for the forthcoming Art Machine show at the ANU School of Art. No Meta visualises an xml source character by character; patterns reveal the recurring XML tags as well as their contents.
Kalitípia. Negativo digital.
Papel Arches Platinum 360 gr.
Emulsionado con 2 capas y virada al oro.
Figurante en Cáceres Evocado -2008-
Simplified things a bit. Now it uses just one texture whereas the previous two images relied on 8 images.
just to remind you all that in my blog i've been posting these process pictures that i take while drawing.