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Log processors forced people out of the woods. The chainsaw companies went nuts.The machines fell, limb, measure and cut. This is a detail of the head that holds and moves the tree for processing. Stay 300 feet back when in operation.
although the processing room at the post office in gary, indiana has been stripped of almost all of its equipment, nature continues to thrive regardless of its surroundings. this 12ft tall tree popped up through the wooden blocks (they are not bricks, but wood blocks to support the heavey machinery) along side other plants to give a little life to this abandonded facility.
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The Processor Technology Sol, introduced in the mid 1970's, was one of the first microcomputers that actually looked vaguely like a desktop PC rather than an instrument panel full of toggle switches.
Fabriano 5 watercolour paper once again give the citric acid pre soak, and dried before coating.
The rings were little multi coloured plastic things that once adorned the body of a novelty ball point pen.
Thought I'd find a use for them one day.
The project begins with a 1980’s home-builder house fronting on lake austin. The original design did not harness views to the lake and Mount Bonnell, nor did it respect the ecological sensitivity of its site. The challenge was to develop a sensitive and inventive result out of a pre-existing condition. Through the use of glass, steel, detailing and light the home has been adaptively reinvented. Reflection, translucency, color and geometry conspire to bring natural light deep into the house. A new solarium, pool, and vegetative roof are tuned to interact with the natural context. Exterior materials and refined detailing of the roof structure give the volume clean lines and a bold presence, while abstracting the form of the original dormers and gable roof. Further connecting the home to its site, the roof begins to dissolve where a glass clad chimney and slatted wood screen stand in relief against the sky.
Bercy Chen Studio LP
Selected for 2010 AIA Homes Tour
www.aiaaustin.org/event/2010-aia-austin-homes-tour
Photo by Paul Bardagjy
created using processing.py.
Based on the chaos game, but cycling through a set of various polygon vertex counts, and using different weights for each cycle.
Pixel brightness represents how often each pixel has been visited.
as seems to happen a lot, this series started out as something else entirely--in fact, it was just going to be a one-off image. my original model had to cancel, but i really wanted to shoot while i had access to this space.
so i set about thinking, and through machinations i can't remember, got to thinking about the creative process, and how we all start with a sort of blank slate (literally and figuratively) and go from there. and as i thought about it some more, i realized this vast, empty space could serve as a visual representation.
only catch was that i had just under a week to find people to actually do this. miraculously, i was able to pull it off, and by thursday of that week, i had all five models lined up and ready to go.
what these pictures won't really convey is just how hot it was--we were in the middle of a run of hot days. i think it topped out at 98 the day we were shooting. and this place, while amazing visually, has no AC or anything. heck, not even a good cross breeze. so we had to work fast, since after about 10 minutes, the sweat started setting in, and making things generally uncomfortable. but we got it all in, and everyone i worked with was a real trooper.
jarel's trumpet sounded really cool reverberating throughout the room. haunting, but in a good way.
These images document progress in my latest attempt to visualize data from the NYTimes API. These images are chronological, and show the evolution of this small project as it progressed over the course of a day.
This project was built in Processing, v. 1.0
You can find out more about these and other newspaper visualizations on my blog: blog.blprnt.com
Detail
Pen on paper
59.4 x 42 cm
--> Long time since I posted something here!
I use Instagram and facebook more often
I brought the 'baseline ring' out a bit further in this render, and extended the time to see what it would look like with more data points. Here, we see all 5 presidencies since 1984 on the same graph.
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These images document progress in my latest attempt to visualize data from the NYTimes API. These images are chronological, and show the evolution of this small project as it progressed over the course of a day.
This project was built in Processing, v. 1.0
You can find out more about these and other newspaper visualizations on my blog: blog.blprnt.com
Long Giang Thinh factory.
Credit: ©2015CIAT/GeorginaSmith
Please credit accordingly and leave a comment when you use a CIAT photo.
For more info: ciat-comunicaciones@cgiar.org
This will take more time than the lugs I’d wager. I’m jonesing to start the dropouts, the seat stay caps, etc. Years ago a good friend/ co- worker casually told me “keep your eye on the prize”. Funny how often I think back to that particular moment, even though I heard it many times before. Thanks Andrew!
Yesterday I used a manual HDR process to generate this shot, and commenters noted that I was correct in noticiing probems in detail areas and should possibly have contented myself to an HDR treatment. This is such a treatment (I had plenty of bracketed exposure to work with). I could have toned down the saturation a bit. Note that my manual HDR from yesterday has less detail, but also more texture. I wouldn't have thought this possible, but that's the best way I can describe the effect.