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The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

 

HANNA BARBERA STUDIOS

LAUREL and HARDY Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring MISC CHARACTERS

Date 1967

  

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

The fireworks took place in the bitter cold, to the dismay of many courtiers. The empress was persistent that Tzarevna in her frail condition not attend, as not to endanger the life of the future heir to the Russian throne.

 

In a rare moment, her son Tzarevich Pavel defended his wife, wishing to attend the fireworks with her. To avoid public quarrel, the Empress chose to ignore him and leave with the entourage.

 

Upon the beginning of fireworks, the Empress forced her son to give up his chair to his wife, as to publicly humiliate him. Embarrassed yet again by his mother, Tzarevich angrily retired to his apartments for the night.

 

Read more on "Grand Duchess is Expecting" plotline: docs.google.com/presentation/d/1_YiErkELGBmeIPXbRwcxHNaZl...

 

SLUrl: maps.secondlife.com/secondlife/Burning%20Embers/159/124/3313

The Postcard

 

A carte postale bearing no publisher's name that was posted in Versailles, Seine et Oise, on Sunday the 6th. August 1911 to:

 

Mrs. P. Newbury,

Bay Road,

Sholing,

Southampton,

Angleterre.

 

The message on the divided back of the card was as follows:

 

"Versailles, Sunday.

Dear Mother,

I am still enjoying

myself here.

I hope Raymond is

enjoying himself in

England.

With love to all,

Archie".

 

Lucille Ball

 

So what else happened on the day that Archie posted the card to his mother?

 

Well, the 6th. August 1911 marked the birth of Lucille Ball.

 

Lucille Désirée Ball was an American actress, comedian, model, studio executive and producer. As one of Hollywood’s greatest icons, and arguably the most iconic female entertainer of all time, she was the star and producer of the sitcoms I Love Lucy, The Lucy Show, Here's Lucy, as well as comedy television specials aired under the title The Lucy-Desi Comedy Hour.

 

She is also the first female head of a major Hollywood studio, Desilu Productions, which she also owned.

 

Ball's career began in 1929 when she landed work as a model. Shortly thereafter, she began her performing career on Broadway using the stage name Diane Belmont. She later appeared in several minor film roles in the 1930's and 1940's as a contract player for RKO Radio Pictures, being cast as a chorus girl or similar minor role.

 

During this time, Lucille met Cuban bandleader Desi Arnaz, and the two eloped in November 1940.

 

In the 1950's, Lucille Ball ventured into television.

 

In 1951, she and Arnaz created the sitcom I Love Lucy, a series that became one of the most loved programs in television history. The same year, Ball gave birth to their first child, Lucie Arnaz, followed by Desi Arnaz Jr. in 1953.

 

Ball and Arnaz divorced in May 1960, and she married comedian Gary Morton in 1961.

 

Following the end of I Love Lucy, Lucille produced and starred in the Broadway musical Wildcat from 1960 to 1961. The show received lukewarm reviews, and had to be closed when Lucille became ill for several weeks.

 

After Wildcat, Lucille Ball reunited with I Love Lucy co-star Vivian Vance for The Lucy Show, which Vance left in 1965. The show continued, with Ball's long-time friend and series regular Gale Gordon, until 1968.

 

Lucille Ball immediately began appearing in a new series, Here's Lucy, with Gordon, frequent show guest Mary Jane Croft, and Lucie and Desi Jr.; this program ran until 1974.

 

In 1962, Lucille became the first woman to run a major television studio, Desilu Productions, which produced many popular television series, including Mission: Impossible and Star Trek.

 

Lucille Ball did not retire from acting completely, and in 1985, she took on a dramatic role in the television film Stone Pillow. The next year she starred in Life with Lucy, which was, unlike her other sitcoms, not well-received; the show was cancelled after three months. She appeared in film and television roles for the rest of her career until her death in April 1989.

 

Lucille was nominated for 13 Primetime Emmy Awards, winning four times. In 1960, she received two stars for her work in film and television on the Hollywood Walk of Fame. In 1977, Ball was among the first recipients of the Women in Film Crystal Award.

 

Lucille was also the recipient of the Golden Globe Cecil B. DeMille Award in 1979. She was inducted into the Television Hall of Fame in 1984, and received the Lifetime Achievement Award from the Kennedy Center Honors in 1986, as well as the Governors Award from the Academy of Television Arts & Sciences in 1989.

 

Lucille Ball - The Early Years

 

Born at 69 Stewart Avenue, Jamestown, New York, Lucille Désirée Ball was the daughter of Henry Durrell Ball (1887–1915), a lineman for Bell Telephone, and Désirée "DeDe" Evelyn Ball (née Hunt; 1892–1977).

 

Lucille's family belonged to the Baptist church. Her ancestors were mostly English, but a few were Scottish, French, and Irish.

 

Because of her father's work for Bell Telephone, he was frequently transferred, and the family moved often during her childhood. The family moved from Jamestown to Anaconda, Montana, and later to Trenton, New Jersey.

 

In February 1915, while living in Wyandotte, Michigan, her father died from typhoid fever at the age of 27, when Lucille was three. At the time of Henry's death, DeDe Ball was pregnant with her second child, Fred Henry Ball (1915–2007). Lucille recalled little from the day her father died, except a bird getting trapped in the house which caused her lifelong ornithophobia.

 

Lucille's mother returned to New York, where maternal grandparents helped raise her and brother Fred in Celoron, a summer resort village on Lake Chautauqua, 2.5 miles (4 km) west of downtown Jamestown.

 

Lucille loved Celoron Park, a popular amusement area in the United States at that time. Its boardwalk had a ramp to the lake that served as a children's slide. There was also the Pier Ballroom, a roller-coaster, a bandstand, and a stage where vaudeville concerts and regular theatrical shows were presented.

 

Four years after Henry Ball's death, DeDe Ball married Edward Peterson. While her mother and stepfather looked for work in another city, Peterson's parents cared for her and her brother. Ball's step-grandparents were a puritanical Swedish couple who banished all mirrors from the house except for one over the bathroom sink.

 

When the young Lucille Ball was caught admiring herself in it, she was severely chastised for being vain. This period of time affected Ball so deeply that, in later life, she said that it lasted seven or eight years.

 

When Lucille was twelve, her stepfather encouraged her to audition for his Shriner's organization that was in need of entertainers for the chorus line of their next show. While she was on-stage, Lucille realised that performing was a great way to gain praise, and her appetite for recognition was awakened.

 

During this time in 1927, her family was forced to relocate into a small apartment in Jamestown after they suffered a misfortune - their house and furnishings had to be sold to settle a financial legal judgment. A neighbourhood boy was accidentally shot and paralyzed by someone target shooting in their yard under the supervision of Ball's grandfather.

 

Lucille Ball's Early Career

 

In 1925, Lucille, then only 14, started dating Johnny DeVita, a 21-year-old local hoodlum. Her mother was unhappy with the relationship, and hoped that the romance that she was unable to influence would burn out.

 

After about a year, her mother tried to separate them by exploiting Lucille's desire to be in show business. Despite the family's meagre finances, in 1926 she enrolled Lucille in the John Murray Anderson School for the Dramatic Arts, in NYC where Bette Davis was a fellow student. Lucille later said about that time in her life:

 

"All I learned in drama school

was how to be frightened."

 

Lucille's instructors felt that she would not be successful in the entertainment business, and they told her so.

 

In the face of this harsh criticism, Lucille was determined to prove her teachers wrong, and she returned to NYC in 1928. That same year, she began working for Hattie Carnegie as an in-house model. Carnegie ordered Lucille to dye her brown hair blond, and she complied. Of this time in her life, Ball said:

 

"Hattie taught me how to slouch

properly in a $1,000 hand-sewn

sequin dress and how to wear a

$40,000 sable coat as casually

as rabbit."

 

Lucille Ball's acting forays were still at an early stage when she became ill with rheumatic fever and was unable to work for two years.

 

In 1932, Lucille moved back to NYC to resume her pursuit of an acting career, where she supported herself by again working for Carnegie, and as the Chesterfield cigarette girl.

 

Using the name Diane Belmont, she started getting chorus work on Broadway, but it was not lasting. Ball was hired – but then quickly fired – by theatre impresario Earl Carroll from his Vanities, and by Florenz Ziegfeld, from a touring company of Rio Rita.

 

Lucille Ball in Hollywood

 

After an uncredited stint as a Goldwyn Girl in Roman Scandals (1933), starring Eddie Cantor and Gloria Stuart, Lucille moved permanently to Hollywood to appear in films.

 

She had many small movie roles in the 1930's as a contract player for RKO Radio Pictures, including a two-reel comedy short with the Three Stooges (Three Little Pigskins, 1934) and a movie with the Marx Brothers (Room Service, 1938).

 

Her first credited role came in Chatterbox in 1936. She also appeared in several Fred Astaire and Ginger Rogers RKO musicals: as one of the featured models in Roberta (1935); as the flower girl in Top Hat (1935); and in a brief supporting role at the beginning of Follow the Fleet (1936).

 

Lucille Ball and Ginger Rogers, who were distant maternal cousins, played aspiring actresses in the film Stage Door (1937) alongside Katharine Hepburn.

 

In 1936, she landed the role she hoped would lead her to Broadway, in the Bartlett Cormack play Hey Diddle Diddle, a comedy set in a duplex apartment in Hollywood. The play premiered in Princeton, New Jersey, on the 21st. January 1937, with Lucille playing the part of Julie Tucker:

 

"One of three roommates coping with

neurotic directors, confused executives,

and grasping stars, who interfere with

the girls' ability to get ahead".

 

The play received good reviews, but problems existed with the star Conway Tearle, who was in poor health. Cormack wanted to replace him, but producer Anne Nichols said the fault lay with the character, and insisted that the part needed to be rewritten. Unable to agree on a solution, the play closed after one week in Washington, DC, when Tearle became gravely ill.

 

Lucille later auditioned for the role of Scarlett O'Hara in Gone with the Wind (1939), but Vivien Leigh got the part, winning an Academy Award for Best Actress for her role.

 

In 1940, Lucille appeared as the lead in the musical Too Many Girls when she met and fell in love with Desi Arnaz, who played one of her character's four bodyguards in the movie.

 

Lucille signed with Metro-Goldwyn-Mayer in the 1940's, but never achieved major stardom there. She was known in Hollywood circles as "Queen of the B's" – a title previously held by Fay Wray, and later more closely associated with Ida Lupino and Marie Windsor – starring in a number of B-movies, such as Five Came Back (1939).

 

Like many budding actresses, Lucille picked up radio work to supplement her income and gain exposure. In 1937, she appeared regularly on The Phil Baker Show.

 

When its run ended in 1938, Lucille joined the cast of The Wonder Show starring Jack Haley. There began her 50-year professional relationship with the show's announcer, Gale Gordon. The Wonder Show lasted one season, with the final episode being aired on the 7th. April 1939.

 

MGM producer Arthur Freed purchased the Broadway hit musical play DuBarry Was a Lady (1943) especially for Ann Sothern, but when she turned down the part, that role went to Lucille, Sothern's real-life best friend. In 1943, Lucille portrayed herself in Best Foot Forward.

 

In 1946, she starred in Lover Come Back, and in 1947, she appeared in the murder mystery Lured as Sandra Carpenter, a taxi dancer in London.

 

I Love Lucy and Desi Arnaz

 

In 1948, Lucille was cast as Liz Cooper, a wacky wife in My Favorite Husband, a radio comedy for CBS Radio. (At first the character's name was Liz Cugat; this was changed because of confusion with real-life bandleader Xavier Cugat, who sued.)

 

The show was successful, and CBS asked her to develop it for television. She agreed, but insisted on working with her real-life husband, Cuban bandleader Desi Arnaz. CBS executives were reluctant, thinking the public would not accept an Anglo-American redhead and a Cuban as a couple.

 

CBS was initially unimpressed with the pilot episode, produced by the couple's Desilu Productions company. The pair went on the road with a vaudeville act, in which Lucille played the zany housewife, wanting to get into Arnaz's show. Given the great success of the tour, CBS put I Love Lucy into their line-up.

 

I Love Lucy was not only a star vehicle for Lucille Ball, but also a potential means for her to salvage her marriage to Arnaz. Their relationship had become badly strained, in part because of their hectic performing schedules, which often kept them apart, but mostly due to Desi's attraction to other women.

 

Along the way, Lucille created a television dynasty and achieved several firsts. She was the first woman to head a TV production company: Desilu, which she had formed with Arnaz. After their divorce in 1960, she bought out his share and became a very actively engaged studio head.

 

Desilu and I Love Lucy pioneered a number of methods still in use in TV production today, such as filming before a live studio audience with more than one camera, and distinct sets, adjacent to each other.

 

During this time, Ball taught a 32-week comedy workshop at the Brandeis-Bardin Institute. She was quoted as saying:

 

"You cannot teach someone comedy;

either they have it or they don't."

 

During the run of I Love Lucy, Lucille and Arnaz wanted to remain in their Los Angeles home, but time-zone logistics made that difficult. Since prime time in L.A. was too late to air a major network series live on the east coast, filming in California would have meant giving most of the TV audience an inferior kinescope picture, delayed by at least a day.

 

Sponsor Philip Morris pressured the couple into relocating, not wanting day-old kinescopes airing in major East Coast markets, nor did they want to pay the extra cost that filming, processing, and editing would require.

 

Instead the couple offered to take a pay cut to finance filming, which Arnaz did on better quality 35 mm film and on the condition that Desilu would retain the rights of each episode once it aired.

 

CBS agreed to relinquish the post-first-broadcast rights to Desilu, not realizing they were giving up a valuable and enduring asset. In 1957, CBS bought back the rights for $1,000,000 ($9.1 million in today's terms), providing Ball and Arnaz's down payment for the purchase of the former RKO Pictures studios, which they turned into Desilu Studios.

 

I Love Lucy dominated U.S. ratings for most of its run. An attempt was made to adapt the show for radio using the "Breaking the Lease" episode, (in which the Ricardos and Mertzes argue, and the Ricardos threaten to move but find themselves stuck in a firm lease) as the pilot. The resulting radio audition disc has survived, but was never aired.

 

A scene in which Lucy and Ricky practise the tango, in the episode "Lucy Does The Tango", evoked the longest recorded studio audience laugh in the history of the show – so long that the sound editor had to cut that section of the soundtrack in half.

 

During the show's production breaks, Lucille and Desi starred together in two feature films: The Long, Long Trailer (1954) and Forever, Darling (1956). After I Love Lucy ended its run in 1957, the main cast continued to appear in occasional hour-long specials under the title The Lucy–Desi Comedy Hour until 1960.

 

Desilu produced several other popular shows, such as The Untouchables, Star Trek, and Mission: Impossible. The studio was eventually sold in 1967 for $17,000,000 ($130 million in today's terms) and merged into Paramount Pictures.

 

Activities 1960–1979

 

The 1960 Broadway musical Wildcat ended its run early when producer and star Lucille Ball couldn't recover from a virus. The show was the source of the song she made famous, "Hey, Look Me Over", which she performed with Paula Stewart on The Ed Sullivan Show.

 

Lucille hosted a CBS Radio talk show entitled Let's Talk to Lucy in 1964-65. She also made a few more movies including Yours, Mine, and Ours (1968), and the musical Mame (1974), and two more successful long-running sitcoms for CBS: The Lucy Show (1962–68), which co-starred Vivian Vance and Gale Gordon, and Here's Lucy (1968–74), which also featured Gordon, as well as Lucille's real-life children, Lucie Arnaz and Desi Arnaz, Jr.

 

She appeared on the Dick Cavett show in 1974 and spoke of her history and life with Arnaz.

 

Lucille's close friends in the business included perennial co-star Vivian Vance and film stars Judy Garland, Ann Sothern, and Ginger Rogers, as well as comedic television performers Jack Benny, Barbara Pepper, Mary Wickes and Mary Jane Croft; all except Garland appeared at least once on her various series.

 

Lucille Ball was originally considered by Frank Sinatra for the role of Mrs. Iselin in the Cold War thriller The Manchurian Candidate. Director/producer John Frankenheimer, however, had worked with Angela Lansbury in a mother role in All Fall Down, and insisted on having her for the part.

 

Lucille was the lead actress in a number of comedy television specials until 1980, including Lucy Calls the President which featured Vivian Vance, Gale Gordon, and Mary Jane Croft, and Lucy Moves to NBC, a special depicting a fictionalisation of her move to the NBC television network.

 

Aside from her acting career, she became an assistant professor at California State University, Northridge in 1979.

 

Lucille Ball in the 1980's

 

During the 1980s, Lucille attempted to resurrect her television career. In 1982, she hosted a two-part Three's Company retrospective, showing clips from the show's first five seasons, summarising memorable plotlines, and commenting on her love of the show.

 

A 1985 dramatic made-for-TV film about an elderly homeless woman, Stone Pillow, received mixed reviews. Her 1986 sitcom comeback Life with Lucy, co-starring her long-time foil Gale Gordon and co-produced by Ball, Gary Morton, and prolific producer Aaron Spelling was cancelled less than two months into its run by ABC. In February 1988, Lucille was named the Hasty Pudding Woman of the Year.

 

In May 1988, Ball was hospitalised after suffering a mild heart attack. Her last public appearance, just one month before her death, was at the 1989 Academy Awards telecast in which she and fellow presenter Bob Hope were given a standing ovation.

 

Lucille Ball's Testimony before the House

Committee on Un-American Activities

 

When Lucille Ball registered to vote in 1936, she listed her party affiliation as Communist, along with her brother and mother.

 

To sponsor the Communist Party's 1936 candidate for the California State Assembly's 57th. District, Lucille signed a certificate stating:

 

"I am registered as affiliated

with the Communist Party."

 

The same year, the Communist Party of California appointed her to the State Central Committee, according to records of the California Secretary of State.

 

In 1937, Hollywood writer Rena Vale, a self-identified Communist, attended a class at an address identified to her as Lucille's home according to her testimony given before the US House of Representatives' Special House Un-American Activities Committee (HUAC), on July 22, 1940.

 

In a 1944 British Pathé newsreel, titled Fund Raising for Roosevelt, Lucille was featured prominently among several stage and film stars at events in support of President Franklin D. Roosevelt's fundraising campaign for the March of Dimes. She stated that in the 1952 US Presidential Election, she voted for Republican Dwight Eisenhower.

 

On September 4, 1953, Lucille met voluntarily with HUAC investigator William A. Wheeler in Hollywood and gave him sealed testimony. She stated that she had registered to vote as a Communist in 1936 at her socialist grandfather's insistence. She stated that she at no time intended to vote as a Communist.

 

Immediately before the filming of episode 68 ("The Girls Go Into Business") of I Love Lucy, Desi Arnaz, instead of his usual audience warm-up, told the audience about Lucy and her grandfather. Re-using the line he had first given to Hedda Hopper in an interview, he quipped:

 

"The only thing red about Lucy

is her hair, and even that is not

legitimate."

 

Lucille Ball's Personal Life

 

In 1940, Ball met Cuban-born bandleader Desi Arnaz while filming the Rodgers and Hart stage hit Too Many Girls. When they met again on the second day, the two connected immediately, and eloped the same year. Although Arnaz was drafted into the Army in 1942, he ended up being classified for limited service due to a knee injury. As a result, Arnaz stayed in Los Angeles, organizing and performing USO shows for wounded GIs being brought back from the Pacific.

 

Lucille filed for divorce in 1944, obtaining an interlocutory decree; however, she and Arnaz reconciled, which precluded the entry of a final decree.

 

On the 17th. July 1951, one month before her 40th. birthday, Lucille gave birth to daughter Lucie Désirée Arnaz. A year and a half later, she gave birth to her second child, Desiderio Alberto Arnaz IV, known as Desi Arnaz, Jr.

 

Before he was born, I Love Lucy was a solid ratings hit, and Ball and Arnaz wrote the pregnancy into the show. (Ball's necessary and planned caesarean section in real life was scheduled for the same date that her television character gave birth.)

 

Several demands were made by CBS, insisting that a pregnant woman could not be shown on television, nor could the word "pregnant" be spoken on-air. After approval from several religious figures the network allowed the pregnancy storyline, but insisted that the word "expecting" be used instead of "pregnant". (Arnaz garnered laughs when he deliberately mispronounced it as "'spectin'".)

 

The episode's official title was "Lucy Is Enceinte", borrowing the French word for pregnant; however, episode titles never appeared on the show.

 

The episode aired on the evening of the 19th. January 1953, with 44 million viewers watching Lucy Ricardo welcome little Ricky, while in real life Ball delivered her second child, Desi Jr., that same day in Los Angeles. The birth made the cover of the first issue of TV Guide for the week of April 3–9, 1953.

 

In October 1956, Ball, Arnaz, Vance, and William Frawley all appeared on a Bob Hope special on NBC, including a spoof of I Love Lucy, the only time all four stars were together on a colour telecast. By the end of the 1950's, Desilu had become a large company, causing a good deal of stress for both Ball and Arnaz.

 

On the 3rd. March 1960, a day after Desi's 43rd. birthday (and one day after the filming of the final episode of The Lucy-Desi Comedy Hour), Ball filed papers in Santa Monica Superior Court, claiming married life with Desi was "a nightmare" and nothing at all as it appeared on I Love Lucy.

 

On the 4th. May 1960, the couple divorced; however, until his death in 1986, Arnaz and Ball remained friends and often spoke very fondly of each other. Her real-life divorce indirectly found its way into her later television series, as she was always cast as an unmarried woman.

 

The following year, Ball starred in the Broadway musical Wildcat, which co-starred Keith Andes and Paula Stewart. It marked the beginning of a 30-year friendship between her and Stewart, who introduced Ball to second husband Gary Morton, a Borscht Belt comic who was 13 years her junior.

 

According to Lucille, Morton claimed he had never seen an episode of I Love Lucy due to his hectic work schedule. She immediately installed Morton in her production company, teaching him the television business and eventually promoting him to producer; he also played occasional bit parts in her various series.

 

Lucille was outspokenly against the relationship her son had with actress Patty Duke. Later, commenting on when her son dated Liza Minnelli, she was quoted as saying:

 

"I miss Liza, but you cannot

domesticate Liza."

 

Lucille Ball's Illness and Death

 

On the 18th. April 1989, Lucille complained of chest pain at her home in Beverly Hills, and was taken to Cedars-Sinai Medical Center, where she was diagnosed with a dissecting aortic aneurysm. She underwent surgery to repair her aorta and a successful seven-hour aortic valve replacement.

 

Shortly after dawn on the 26th. April 1989, Lucille awoke with severe back pain then lost consciousness; she died at 5:47 a.m. at the age of 77. Doctors determined that she had succumbed to a ruptured abdominal aortic aneurysm not directly related to her surgery.

 

In accordance with Lucille's wishes, her body was cremated and her ashes were initially interred in Forest Lawn – Hollywood Hills Cemetery in Los Angeles.

 

However in 2002, her children moved her remains to the Hunt family plot at Lake View Cemetery in Jamestown, New York, where her parents and grandparents are buried. Her brother's remains were also interred there in 2007.

 

Recognition and Legacy of Lucille Ball

 

Lucille Ball was the recipient of tributes, honours and many prestigious awards throughout her career as well as posthumously.

 

On the 8th. February 1960, she was given two stars on the Hollywood Walk of Fame: one at 6436 Hollywood Boulevard for contributions to motion pictures, and one at 6100 Hollywood Boulevard for her contribution to the arts and sciences of television.

 

In 1976, CBS paid tribute to Lucille with the two-hour special "CBS Salutes Lucy: The first 25 Years."

 

On the 7th. December 1986, Lucille received recognition as a Kennedy Center Honors recipient. The portion of the Honors event that was focused on Ball was particularly poignant, as Desi Arnaz, who was scheduled to introduce Lucy at the event, had died from cancer just five days earlier. Friend and former Desilu star Robert Stack delivered the emotional introduction in the place of Arnaz.

 

Posthumously, Lucille received the Presidential Medal of Freedom from President George H. W. Bush on the 6th. July 1989, and The Women's International Center's 'Living Legacy Award'.

 

The Lucille Ball Little Theatre

 

The Lucille Ball Desi Arnaz Museum & Center for Comedy is in Ball's hometown of Jamestown, New York. The Little Theatre was renamed the Lucille Ball Little Theatre in her honour.

 

The street on which she was born was renamed "Lucy Street."

 

Lucille was one of Time magazine's "100 Most Important People of the Century".

 

On the 7th. June 1990, Universal Studios Florida opened a walk-through attraction dedicated to her: Lucy – A Tribute, which featured clips of shows, as well as various pieces of trivia about her, along with items owned by or associated with Lucille, and an interactive quiz for guests. The attraction was permanently closed on the 17th. August 2015.

 

On the 6th. August 2001, the United States Postal Service honoured what would have been her 90th. birthday with a commemorative postage stamp as part of its Legends of Hollywood series.

 

Lucille Ball appeared on 39 covers of TV Guide, more than any other person, including its first cover in 1953 with her baby son, Desi Arnaz Jr.

 

TV Guide voted Lucille Ball as the 'Greatest TV Star of All Time' and it later commemorated the 50th. anniversary of I Love Lucy with eight collector covers celebrating memorable scenes from the show. In 2008, it named I Love Lucy the second-best television program in American history, after Seinfeld.

 

For her contributions to the Women's Movement, Lucille Ball was inducted into the National Women's Hall of Fame in 2001.

 

The Friars Club named a room in its New York clubhouse after Lucille Ball. She was posthumously awarded the 'Legacy of Laughter' award at the fifth Annual TV Land Awards in 2007.

 

In November 2007, Lucille Ball was chosen as number two on a list of the '50 Greatest TV Icons', however, a public poll, chose her as number one.

 

On the 6th. August 2011, Google's homepage displayed an interactive doodle of six classic moments from I Love Lucy to commemorate what would have been Lucille Ball's 100th. birthday.

 

On the same day, a total of 915 Lucille Ball look-alikes converged on Jamestown to celebrate the birthday, and to set a new world record for such a gathering.

 

Since 2009, a statue of Lucille Ball has been on display in Celoron, New York, that residents deemed "scary" and not accurate, earning it the nickname "Scary Lucy". On the 1st. August 2016, it was announced that a new statue would replace it. However, the old statue had become a local tourist attraction after receiving media attention, and it was placed 75 yards (69 m) from its original location so visitors could view both statues.

 

In 2015, it was announced that Lucille Ball would be played by Cate Blanchett in an untitled biographical film, to be written and directed by Aaron Sorkin, and in January 2021, Nicole Kidman was in talks to portray Ball instead of Blanchett.

 

A 2017 episode of Will & Grace paid homage to Lucille by replicating the 1963 shower scene from the episode “Lucy and Viv Put in a Shower" from The Lucy Show. Three years later, an entire episode was dedicated to her by recreating four scenes from I Love Lucy.

 

Lucille Ball's character Lucy Ricardo was portrayed by Gillian Anderson in the American Gods episode "The Secret of Spoons" (2017).

 

Lucille Ball was portrayed by Sarah Drew in the play I Love Lucy: A Funny Thing Happened on the Way to the Sitcom, a comedy about how Ball and her husband battled to get their sitcom on the air.

 

It premiered in Los Angeles on the 12th. July 2018, co-starring Oscar Nuñez as Desi Arnaz, and Seamus Dever as I Love Lucy producer-head writer Jess Oppenheimer. The play was written by Oppenheimer's son, Gregg Oppenheimer.

 

Lucille Ball was a well-known gay rights supporter, stating in a 1980 interview with People:

 

"It's perfectly all right with me. Some

of the most gifted people I've ever

met or read about are homosexual.

How can you knock it?"

 

Final Thoughts From Lucille Ball

 

"I'd rather regret the things I've done

than regret the things I haven't done."

 

"One of the things I learned the hard

way was that it doesn't pay to get

discouraged. Keeping busy and making

optimism a way of life can restore your

faith in yourself."

 

"In life, all good things come hard,

but wisdom is the hardest to come by."

 

"I don't know how to tell a joke.

I never tell jokes. I can tell stories

that happened to me... anecdotes.

But never a joke."

 

"A man who correctly guesses a

woman's age may be smart, but

he's not very bright."

 

"I think knowing what you cannot

do is more important than knowing

what you can."

 

"Lucille Ball I hate failure, and that divorce

was a Number One failure in my eyes.

It was the worst period of my life. Neither

Desi nor I have been the same since,

physically or mentally."

 

"I'm happy that I have brought laughter

because I have been shown by many

the value of it in so many lives, in so

many ways."

 

"Use a make-up table with everything

close at hand and don't rush; otherwise

you'll look like a patchwork quilt."

 

"I wanted to get out of the pictures and

stay home so that I could have children."

 

"Love yourself first and everything else

falls into line. You really have to love

yourself to get anything done in this

world."

 

"If you want something done, ask a

busy person to do it. The more things

you do, the more you can do."

 

"Once in his life, every man is entitled

to fall madly in love with a gorgeous

redhead."

 

"It's a helluva start, being able to

recognize what makes you happy."

 

"Women's Lib? Oh, I'm afraid it doesn't

interest me one bit. I've been so liberated

it hurts."

 

"I don't think you should write a book

until you tell the absolute truth. You

can't do that until you're 85, and I don't

want to live that long. I've always prided

myself on knowing when to get off, and

I hope it works out that way."

 

"You see much more of your children

once they leave home."

 

"TV started for me just as a means of

keeping my husband Desi off the road.

He'd been on tour with his band since

he got out of the Army, and we were in

our 11th. year of marriage and wanted

to have children."

 

"I dyed my hair this crazy red to bid for

attention. It has become a trademark,

and I've got to keep it this way."

 

"You spell Bob Hope C-L-A-S-S."

 

"I'm sometimes scared of everything

that has happened to us. We didn't

think Desilu Productions would grow

so big. We merely wanted to be

together and have two children."

 

"The secret of staying young is to live

honestly, eat slowly, and lie about your

age."

 

"The more things you do, the more

you can do."

 

"Luck? I don't know anything about luck.

I've never banked on it, and I'm afraid of

people who do.

Luck to me is something else: Hard work -

and realizing what is opportunity and what

isn't."

 

"I'm not funny. What I am is brave."

 

"I have an everyday religion that works

for me. Love yourself first, and everything

else falls into line."

 

"I've seen 'Mork & Mindy' a couple times.

Robin Williams amazes me. And I love Gary

Coleman. He puts me away. He puts

everybody away."

 

"How to do half-hour comedy innovatively

is something I do pride myself on.

We invented it with 'I Love Lucy.'"

 

"I will never do another TV series.

It couldn't top I Love Lucy, and I'd be

foolish to try. In this business, you

have to know when to get off."

 

"Ability is of little account without

opportunity."

 

"I am a real ham. I love an audience.

I work better with an audience. I am

dead, in fact, without one."

 

"I regret the passing of the studio system.

I was very appreciative of it because I had

no talent."

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

Silver Dollar City is a theme park in the state of Missouri. Opened on May 1, 1960, the park is located between Branson and Branson West off of Missouri Route 76 on the Indian Point peninsula of Table Rock Lake. The park is an 1880s-themed experience that fits Branson's vision as a family-friendly vacation destination with down-home charm. Silver Dollar City's operating season runs from mid-March until late December, with the park closed during the months of January and February. Silver Dollar City is owned by the Herschend Family Entertainment, which owns, operates or partners in 25 properties in 10 states and includes the nearby water park, White Water; water excursion and theatre, the Showboat Branson Belle; water and land tour attraction Ride the Ducks. The park gained much public notice when the Clampett family of CBS-TV's The Beverly Hillbillies decided to pay a visit to Silver Dollar City (treated as an actual town, rather than a theme park) to start off the 1969-1970 season. The plotline involved Granny (Irene Ryan) attempting to find a husband for Elly May (Donna Douglas) back in the hills, while Jed (Buddy Ebsen) socialized with hotel clerk Shorty Kellems (Shug Fisher). They visited the blacksmith Shad Heller, soapmaker Granny Ethel Huffman, and woodcarver Peter Engler, and Miss Hathaway (Nancy Kulp) was seen in the Ozark woods. The Hillbillies were from the area surrounding Silver Dollar City and Branson, and references to Jim Owens and his White River float trip business and some Missouri mountain locations were made throughout the show's nine-year run. Five episodes of The Beverly Hillbillies were eventually shot in the park. 7/23/16

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: ) AWESOME Original Production Animation MODEL Drawing of ABBOTT and COSTELLO's of GORILLA

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO's GORRILLA

|Date 1967

 

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

 

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

C.J. Box Charles James Box (Chuck to those who meet him face-to-face; C.J. to the legions of crime fiction fans who snap up his every release) often wears a black hat and black leather jacket. In the iconography of the wild and woolly West, that would make him one of the bad guys. Box (BA mass communications '81) is far from that, but he can rustle up an evildoer and depict an evil deed with the best of them. Some eight years and 10 additional novels after the publication of his first page-turner, Open Season, he is hailed for his fast-moving plots, likable protagonists and surreal showdowns. He's also heralded as one of the literary world's foremost chroniclers of a modern-day West, one where avaricious individualists and deadly earnest do-gooders ride into town on their high horses. ''A crime novel peels away the culture,'' Box says, explaining why he works within the genre. ''It exposes the culture in a way that other books don't.'' In Box's disrobed West, readers encounter what he calls ''a cutting-edge culture'' -- cutting edge because it's shaped, and sometimes distorted, by the passions of so many advocates and oppositionists. Think fans and foes of the Endangered Species Act, the Clean Water Act and the Environmental Protection Agency. Think proponents and opponents of oil shale development, green energy, hunting, fishing, cattle grazing, development, the reintroduction of wolves, you name it. Think larger-than-life characters with outsized carbon footprints or inflexible agendas.

 

In his celebrated Joe Pickett series, which follows the exploits of a Wyoming fish and game warden, the protagonist is often caught between clashing interests. Like so many archetypal heroes in this genre, Pickett is an accidental sleuth, an honest man forced to fall back on his principles to negotiate venality, sanctimony and many forms of felony. "It's very much a classic Western point of view -- the corrupting forces of civilization versus the individual with a code," Box explains.

 



  

A native of Casper, Wyo., the 50-year-old Box finds literary inspiration in the day's news. The Pickett novels always focus on an issue that has captured Box's imagination, if only because it has ignited acute passions and moved people to take radical measures.

 

"I'm interested in those kind of ethical, resource-based things," Box says. "Most of the time I try to be really balanced in the portrayal of an issue. There's extremism on both sides, and I try to have someone who portrays that extremism." After that, it's a question of strategic plotting -- "How do I pull a reader through this issue in an interesting way?"

 

His gift for plotting and for portraying controversy have made the Pickett novels -- and Box's two "stand-alone books" -- immensely popular with readers from both sides of the political spectrum and with critics. His first novel, which took about four years to meander into print, was named a New York Times Notable Book of 2001. Since then, his books have garnered an Anthony Award, a Macavity Award, a Gumshoe Award, a Barry Award and the granddaddy of them all, an Edgar Award. He has been an L.A. Times Book Prize finalist, his short stories have been featured in America's Best Mystery Stories 2006, and in 2007, Rocky Mountain Fiction Writers named him Writer of the Year.

 

With each book, Box's audiences and accolades grow. His January 2009 offering, Three Weeks to Say Goodbye, spent three weeks on the New York Times extended bestseller list. His latest Joe Pickett book, Below Zero, due in bookstores on June 16, 2009, has fans who frequent his online forum salivating in anticipation. "Just waiting 'til June for Below Zero, but not waiting well," one devotee posted in early spring.

 

There's more. Blue Heaven, Box's first stand-alone, was recently optioned for film. Its honors have ranged from the impressive -- it received the coveted Edgar -- to the esoteric. "Blue Heaven was the No. 1 book in Berlin last year," Box notes. Across the border in France, he has become a cult figure, capturing the Prix Calibre 38. Why has he fared so well in the land of Coco Channel and café au lait? "Don't ask me to analyze the French," he says.

 

At lunch in a downtown Cheyenne pub, over red chili and iced tea, Box learns via PDA that his books will finally be introduced to readers in the United Kingdom. The novels have been translated into 21 languages, but until now, British publishers have worried that their readers would reject any novel with so many hunters.

 

Ah yes, opinionated readers. Box has them by the score. And many of them seem to seek validation of their views within his plotlines. At one book signing, Box found himself flanked by members of the Sierra Club and the Wyoming Outfitters and Guides Association, two groups typically positioned on opposing sides of any given environmental issue. What tickled Box -- a hunter, fly fisherman, skier, avid reader, rodeo aficionado and wry observer of human foibles -- is that each of these readers greeted his remarks with a knowing wink, suggesting that his sympathies were allied appropriately. That's OK with Box, but he doesn't cotton to enforced allegiance.

 

"I have had readers who have written and said, 'I want to know where you come down on this before I read anything else,'" he says, the look on his face flickering between amusement and exasperation. Box knew he wanted to write fiction even as a high school student. A voracious reader, he devoured many of the novels set in the West but wondered why so few of them were written by native Westerners. The outsider's perspective was interesting, but where was the insider's insight? Providing that insight became his goal, but he wasn't sure how to craft and pace a story. Over the years, he took some creative writing classes, but to his disappointment, they failed to provide the instruction he wanted. "While there are creative writing programs and MFA degrees, rarely are there classes in writing commercial fiction," he says. "I wasn't interested in journaling, in getting in touch with my feelings. I'm still not." Box had better luck in his DU mass communications classes, where he learned how to write crisp prose with strong verbs. At DU on a journalism scholarship (his high school newspaper had a knack for investigative reporting), Box dreamed of following in the footsteps of Carl Bernstein and Bob Woodward, the two Washington Post reporters responsible for uncovering the Watergate scandal. He pictured himself, by day, uncovering corruption and exposing hypocrisy in the pages of a hard-hitting daily. By night, he'd write those insightful novels.

 

The "by day" part of the story departed a bit from the plan. Degree in hand, Box began his first reporting job at Wyoming's Saratoga Sun, a weekly where he took on every task in the newsroom, from covering city council meetings to laying out pages.

 

'' It was pretty humbling because I thought I was a hot-shot investigative journalist, and there I was taking pictures of the 4-H cow," he recalls. If that scenario didn't conform to his romantic career ambitions, he was, at least, able to churn out a few short stories when the paper was put to bed. They were rough, he acknowledges, but they were a start.

 

It was at the Saratoga Sun that Box first began "ride-alongs" with the area's game warden. They'd patrol the backcountry, the warden monitoring wildlife while Box searched for news.

 

"That is when everything started to click for the protagonist of the first novel," he says. "In the first couple of drafts of the novel that became Open Season, the protagonist was a journalist -- because that's what I was. And then a sheriff, because I needed someone who could draw a gun." But neither character offered a satisfactory hook. A game warden, however, provided intriguing possibilities. After all, Box says, "a game warden is autonomous." He rides by himself, and the nearest authority figure is typically miles away -- in the case of Wyoming, perhaps even hundreds of miles away. Just as important, for the purposes of mayhem, "almost every person they encounter is armed." With Joe Pickett, he continues, "I created an archetypal game warden. Most of the game wardens I meet in the field are very much like Joe Pickett, but I created Pickett first.'' Pickett's characteristics? He's law-abiding, nature-loving, honest, earnest, family oriented and given, occasionally, to bumbling. Unlike so many crime-novel protagonists, he's neither cynical nor world-weary. Much of the time, in fact, Pickett has a lot to learn.

 

Box's newspaper experience provided much more than the character of his series. It also refined his prose, developing his sense of how to reel in a reader and propel a tale. "I work hard on the first page, on the first line. And I do it throughout the whole book; I keep going back," he says, describing his writing process.

 

Take the first page of Three Weeks to Say Goodbye, a thriller set primarily in Denver:

 

It was Saturday morning, November 3, and the first thing I noticed when I entered my office was that my telephone message light was blinking. Since I'd left the building late the night before, it meant someone had called my extension during the night. Odd.

 

Not just odd, the reader soon discovers, but sinister. By page 2, the story is in full swing. Notice, Box says, that the reader doesn't get detoured by lots of "description." He doesn't do description, not by the paragraph anyway.

 

Box tries to write five days a week, descending to the basement of his home, located about eight miles north of Cheyenne. There, with a window well for scenery, he crafts about a thousand words each day. He also devotes a fair amount of time to tending to his fans, monitoring his Web site for their comments. He posts responses to many of them. Where other writers complain about fan zealotry, Box can't wait to connect with his readers.

 

And who are his readers? They're too numerous to conform to generalizations, of course, but Box knows this about his American fans: Many of them come from rural ZIP codes, many of them love the outdoors, and many of them hunt and fish. Some of them can't find much else that they like to read.

 

That Box delivers something they do like to read makes him happy. That his readers include a fair number of teenage boys, notorious nonreaders, makes him proud. At a book signing in Helena, Mont., an entire football team showed up to meet him. "They were all huge fans," he says. "Everyone talks a lot about how people don't read, but a lot of people can't find something that relates to them.'' For those readers, the prolific Box is the gift that keeps giving. Another Joe Pickett novel is already in the works, and Box claims he has a lifetime of ideas simmering on the back burner. What he can't dream up, the newspapers will undoubtedly provide. He's already scanning Washington's economic stimulus package for literary fodder. More money for green technology? Wind farms? Just who owns the wind? And how sloppily will all those wind farms be developed? Trust Joe Pickett to find out. Box likes riding shotgun with his fictional game warden and plans to keep Pickett on the scene "until the series kind of wears itself out. As long as it feels right and it's fresh," he says, "I'll keep doing it."

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of the RANCHER from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 EACH

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

The King of the Cosmos has done it again! Making the people of Earth suffer through his thoughtless funtime, this time body surfing which resulted in a massive tsunami wiping out the islands (not the most sensitive of game plotlines :P). Katamaris now become new islands for the people and animals to live on.

 

Just released in Japan, lovely Prince of the Cosmos PSP case came with the pre-order, goes well with the white PSP and Katamari Damacy 1 wallpaper :P

 

Now I just need the teeshirt to arrive...

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

www.ajc.com/life/radiotvtalk-blog/atlanta-journalist-dick...

Storied Atlanta journalist Dick Williams died Thursday from congestive heart failure. He was 77.

 

He worked for TV broadcasters around the country, including some of the national giants, before settling into Atlanta. Here, he was a three-medium threat. He worked for newspapers at The Atlanta Journal and later ran a small newspaper, and he did political radio. But the weekly televised news talk show “The Georgia Gang,” which began as the “Sunday News Conference” in the early 1980s on WSB-TV, was his pride and joy.

caption arrowCaption

Former Atlanta Journal-Constitution editorial writer Dick Williams in 1993.

icon to expand image

 

Credit: AJC file

 

Over 36 years, Williams taped more than 1,700 episodes, starting in the early 1980s when Atlanta children were going missing and murdered. Over the years, he parsed every major Atlanta City Hall scandal, pontificated on the tenures of six city mayors, assessed the Olympics arrival and legacy, picked apart downtown development and watched Georgia’s political winds shift. It continues to be broadcast, but he retired in 2019.

 

Williams told The Atlanta Journal-Constitution then: “I’m proud that this program stayed on the air 36 years. That’s pretty remarkable. I’m always gratified by the sheer number of people who watch the show and engage in it across all walks of life and income levels. It’s amazing.”

 

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“He was an affable guy and also incredibly prolific,” said Jeff Dickerson, who worked for The Atlanta Journal-Constitution in the 1980s and 1990s and was a “Georgia Gang” panelist.

 

“He’d start a column at 10:02 a.m. and have it ready at 10:17 a.m. He was amazingly fast. At one point, he was writing three, four columns a week as well as a bunch of unsigned editorials.”

 

The conservative Williams co-hosted a radio show with liberal Tom Houck in the 1980s.

 

“He was a die-hard Reagan conservative back then,” said Houck, who also was part of “The Georgia Gang.” At the same time, Houck said he and Williams loved covering election nights on the radio. “We’d set aside ideology for a night and focus on who’s winning and who’s losing,” he said.

caption arrowCaption

Lori Geary (second to left) joins Fox 5's "The Georgia Gang," which features Tharon Johnson, Phil Kent, Alexis Scott and Dick Williams. CREDIT: Fox 5

icon to expand image

 

Williams grew up in Kansas City and graduated from Georgetown University, where he became friends with fellow student and future president Bill Clinton. “Our connections are mostly personal, not political,” Williams said.

 

Early in his career, he worked under CBS News president Fred Friendly and wrote copy for the likes of Harry Reasoner, Charles Osgood and Pat Summerall. He later moved to broadcast TV in Albany, New York, where he covered the Woodstock music festival and Sen. Ted Kennedy’s Chappaquiddick accident.

 

He later worked in Baltimore and Miami before venturing to Atlanta in 1976. Here, he first was a director at WXIA-TV but didn’t care for it and convinced Atlanta Journal editor Jim Minter to give him a job as a writer. Williams was first an investigative reporter and a city editor before becoming a columnist for the afternoon newspaper.

 

Rick Allen, his close friend and a former panelist on “The Georgia Gang,” said Williams was liberal in one area, race. “Many conservatives were motivated by resistance to civil rights. But Dick wasn’t like that,” he said. “He had a keen admiration for the Black leaders in Atlanta. He had a particularly high opinion of Andy Young,” the former civil rights activist, mayor, Georgia congressman and United Nations ambassador.

caption arrowCaption

The Williams family: (From left) Daughter Clare Williams Stevens, the late Rebecca Chase Williams, Chase Williams Cooper, and Dick Williams/AJC SPECIAL

icon to expand image

 

In 1995, Williams wrote a book about politician Newt Gingrich, whom he befriended before Gingrich became speaker of the House of Representatives. “I always enjoyed talking to Dick because he always had common-sense insights,” Gingrich told the AJC. “He was a significant force in Georgia television... It was a great honor to have him write a book about me, and it reflected our many decades of friendship.”

 

Williams always loved small-town newspapers and purchased the Dunwoody Crier in 1996. At its peak, the paper had eight full-time employees. He was particularly proud of its coverage of the 1998 tornado that obliterated 3,000 Dunwoody homes.

 

He spent a lot of time covering the cityhood movement in Atlanta’s suburbs, and his paper supported the creation of Dunwoody, Brookhaven and Peachtree Corners.

 

“The Dunwoody Crier really brought the community together before Facebook and social media,” said Fran Millar, a close friend and former Georgia state legislator. “He’s a major reason why so many people voted for cityhood” in 2008.

 

With his health declining, his wife and fellow journalist Rebecca Chase fighting cancer, and newspapers suffering from declining readership and income, Williams decided to sell his beloved Crier in 2019. He said near the end that he was not paying himself and was investing his savings in it to keep it going.

 

“I am not a businessman,” Williams said in 2019. “I am a newspaper man... We’ve been living off the land for several years and it was driving me crazy.”

 

Away from journalism, Williams enjoyed refereeing high school basketball games, an avocation he did for more than 40 years.

 

Chris Curle, who was married to the late WSB-TV anchor Don Farmer, was family friends with Williams and Chase for decades. She said Williams was a vacuum of information. His desk in his den “was a fire hazard, piled high with various periodicals and half-opened books and stacks of newspapers,” she said.

 

And he was the type of person who wouldn’t just say he liked a particular book, he’d analyze the plotlines and the characters in an entertainingly forensic fashion, Curle said. He was the same with meals. “He’d tell you not only how good or bad the oysters were, but where they came from and, ‘Oh, did you hear about that problem with oyster harvesting?’ That’s the way he was.”

 

Williams is survived by two daughters Chase Cooper and Clare Steven.

 

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of WHALE and GIANT TERMITE from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of WHALE and GIANT TERMITE from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of the PROFESSOR from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of the RANCHER from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 EACH

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

 

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

This Indian poster is more exciting in many ways than the American sheet as it is in full color and features great science fiction images.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of JEAN LE FEE BACK from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO's VILLIAN JEAN LEFEE BACK

Date 1967

  

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of the PROFESSOR from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

 

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

Well, yeah. I thought I would just give ya'll some updates on my life and other stuff :)

 

I really haven't been busy so photos have been going up a lot lately. I never realized I would love pro so much xD Anywhore, I'm going to be helping out at my school pep rally. My friend and I get to make up a skit "teasing" one of the other schools were up against for Spring sports. I am beyond happy :D I've actually been in a lot of stuff this year. I just joined the talent show, and I'm doing this modeling thing. It's like, I get to put on this outfit by a new designer and strut my ass in front of the whole school (which DOES include my crush ._.) Oh well! I know he will be staring at all this junk in da trunk! LOL jk. What else to talk about....

Oh yeah! I may be getting a Puki Puki doll! It's like this tiny BJD that has the cutest face! I'm begging my dad to get it for me 'cause I don't have enough money for it xD All I know is that imma nickname it fishie ^-^

I've been working on my stories a lot lately. I have 2 active stories right now: The House On Cedar Street and My Broken Heart. I shall explain what they are about :)

The House On Cedar Street- This story is actually writen as my friends and I as the character. What happens is my small group of friends runs into Aaliyah and Smitty, who are arguing over going into 24 Cedar St, the "haunted" house. As the argument rises, the house suddenly comes alive and sucks Aaliyah into it. Now it's up to all of us to save her..Before it's too late..DUN DUN DUUUUNNNNN.xD I might actually showcase it on here, if ya'll would like :D

My Broken Heart- This doesn't have a very big plotline yet, only because I just started it yesterday. So, this story takes place in the heart of World War 2 in Germany. Hitler is taking all the Jewish people to the death camps, seperating familes forever. A 16 year old Jewish girl named Yohvonne Clearing gets snatched away from her family and friends, along with her boyfriend, 17 year old Redding Johaeston. At the entrance to Auschwitz, Yohvonne and Redding are ripped apart, screaming each others names through the crowd of people. Yohvonne knows she won't die here. She just won't accept it. As she develops a plan for her escape out of Auschwitz, she can't help but think of her boyfriend, long dead(she overheard someone say Redding was dead). Little does she know that Redding got out of Auschwitz by British undercover police. It's a race against time for Yohvonne. As she works with a broken heart and shattered memories,, hope slowly diminishes, along with everything else.

SO yeah! I think that sounds pretty good :)) Uhmm...yeah I have no more updates..:p But, before I go I thoguht I would clarify that I didn't buy this Webkinz Cheeky Cat for 400 dollars. I found it at a second-hand store for a 1.29 xD

Byeee!!!!!

SparklyUnicornNinja<33

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of the PROFESSOR from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: ) AWESOME Original Production Animation MODEL Drawing of ABBOTT and COSTELLO;PANTHER and CAPTAIN

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

Size: 12 field 12.5 x 10.5 (Each)

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

 

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring UNCLE WOLFGANG

Date 1967

  

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

 

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of COSTELLO in the indestructible space suit

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 EACH

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of the VILLAIN, ROCKY

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO

Date 1967

  

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of WHALE and GIANT TERMITE from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

Silver Dollar City is a theme park in the state of Missouri. Opened on May 1, 1960, the park is located between Branson and Branson West off of Missouri Route 76 on the Indian Point peninsula of Table Rock Lake. The park is an 1880s-themed experience that fits Branson's vision as a family-friendly vacation destination with down-home charm. Silver Dollar City's operating season runs from mid-March until late December, with the park closed during the months of January and February. Silver Dollar City is owned by the Herschend Family Entertainment, which owns, operates or partners in 25 properties in 10 states and includes the nearby water park, White Water; water excursion and theatre, the Showboat Branson Belle; water and land tour attraction Ride the Ducks. The park gained much public notice when the Clampett family of CBS-TV's The Beverly Hillbillies decided to pay a visit to Silver Dollar City (treated as an actual town, rather than a theme park) to start off the 1969-1970 season. The plotline involved Granny (Irene Ryan) attempting to find a husband for Elly May (Donna Douglas) back in the hills, while Jed (Buddy Ebsen) socialized with hotel clerk Shorty Kellems (Shug Fisher). They visited the blacksmith Shad Heller, soapmaker Granny Ethel Huffman, and woodcarver Peter Engler, and Miss Hathaway (Nancy Kulp) was seen in the Ozark woods. The Hillbillies were from the area surrounding Silver Dollar City and Branson, and references to Jim Owens and his White River float trip business and some Missouri mountain locations were made throughout the show's nine-year run. Five episodes of The Beverly Hillbillies were eventually shot in the park. 7/23/16

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: ) AWESOME Original Production Animation MODEL Drawing of ABBOTT and COSTELLO;PANTHER and CAPTAIN

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

Size: 12 field 12.5 x 10.5 (Each)

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

   

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring UNCLE WOLFGANG

Date 1967

 

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

 

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

EDIT: I have a forum version of this ramble, here: archive.b1.jcink.com/index.php?act=ST&f=8&t=31&am...

 

Right. So this...is the redone version of Comic Battle, Day One. ( www.flickr.com/photos/21393642@N06/2404372305/in/set-7215... and www.flickr.com/photos/21393642@N06/2404372305/sizes/l/in/... ) In other words...

 

I'm redoing the series. I'm redoing comic battle. www.flickr.com/photos/21393642@N06/sets/72157604477856748/

 

I'm making the flaws you see in there...no longer as flawed. I'm redoing the art, updating the dialog, etc. I'm making it better. ;)

 

Comment:

There is a lot to say about this strip. An epic ramble on its own [nine pages]. TRUST me, I will not have this much to say in others, but I'll say it here. It's all important to me.

 

First of all, look at the date. (Okay. So I know it says March 6th, 2007 is when it was last modified. But keep in mind, that date continues for the first ten or so strips. Do you think I did ten in one day? Heck no. At March Sixth, 2007, all I did was modify the already-existing strips to be *slightly* better. They are older than that. I’ll try tracking down an older backup, doubt I’ll succeed, though.)

 

This thing is YEARS old.

It started off as just me doodling with a pencil on brown tables. (:o! Graffiti! I stopped a year later after I got caught, okay? :P)

A tornado.

A tornado with boxes.

A tornado with boxes, and a stick figure crying out for help.

...And it progressed onto the prototype.

A figure stuck in the tornado, with a second figure laughing (presumably the cause of the tornado).

 

...Then, thinking of another thing that uses stormclouds. Lightning does. Second guy gets fried, I find it slightly humorous (That's where the "Comic" comes from. The "Battle" is from the fighting, of course. /Captain Obvious. :P) for some absurd reason. (I think the original humor was in the person laughing at the dismay of the man in distress, only to be put in a bad situation himself. If that were the case, it has been lost. Now...it's just there. Setup for later strips. I applaud you if you find humor in Comic Battle [Day One], but I can't find it, anymore.)

 

It slowly evolved into what it was, the original. You can still see it here ( www.flickr.com/photos/21393642@N06/2404372305/sizes/l/in/... ), and I give you my word you'll see just how bad it is.

 

Ah, well. It eventually started off the series.

 

Second of all, again look at the date. I did not rip off ANYTHING when I originally made this comic. It was years old.

 

Do you know what I was doing online when I made this comic?

Very little to nothing at all.

 

"Le Gaspeth! No Intorwebz?!?"

Hey, I said "little to none", okay? :P

 

Darkthrone (Beta; they're in Gold, now. Darkthrone.com and beta.darktrhone.com, if you're interested) was one of my main activities. ‘Twas still popular, but Silver was new at the time, new enough…that it was killing Beta, so I came in the twilight years of Beta. Had a load of fun, made some good friends, but it wasn’t something I was truly passionate about.

 

My REAL activities?

 

Dragonfable (dragonfable.com) was new. AQ (battleon.com, although I believe nowadays adventurequest.com leads there as well--I liked it better when the adventurequest.com page was a declaration of how they finally got said domain name) was still popular to most people, due to being, well, not outclassed by the other games.

Mechquest (mechquest.com) was just a single, black and white sketch-banner.

 

I was still a newb on the forums (forums2.battleon.com, specifically, forums2.battleon.com/f/default.asp ).

 

Basically, yes, I had an obsession, and its name was Artix Entertainment. ( en.wikipedia.org/wiki/Artix_Entertainment )

In fact, I now have a set for AE due to that. www.flickr.com/photos/21393642@N06/sets/72157622583120847/

 

The third thing I have to say, is about my schedule. No, I am not Questionable Content (questionablecontent.net). I do NOT regularly update.

 

I once got advice from someone (don’t remember who, though) in art (one section covered was webcomics, amongst other subjects): No matter how absurd the number is, always set some sort of schedule up. (I'm butchering the wording; remember, years ago?)

 

Yea, well, I draw when inspiration comes to me. (ESPECIALLY in the case of In Real Life, my other comic. I made a folder for it, here: www.flickr.com/photos/21393642@N06/sets/72157622557521240/ AND I have a forum version here: archive.b1.jcink.com/index.php?showtopic=19 ) So if people want a deadline...try one to two years per comic.

Happy? :P

 

Another thing to note is that, unlike In Real Life, Comic Battle has a continuous storyline of sorts. It certainly doesn't seem this way, but I am slowly building it up.

 

My second-last note is that I am not a professional. I am not an artist. I am an average guy. I don't do fancy stuff. I use freakin' MSPaint. The most basic program in existence. I use Flikr for my uploads, I don't have some fancy webpage to call my own. The closest I have is a forum post with all my links (on several places. In Real Life’s most up-to-date one is on archive.b1.jcink.com. Comic Battle was just now revived after nearly a year’s vacation, so Flikr’s [ www.flickr.com/photos/21393642@N06/sets/72157604477856748/ ] my only current location, sorry), or the Sets with all in said set.

 

(I have several sets, now. The original Comic Battle, In Real Life, [already linked], College [ www.flickr.com/photos/21393642@N06/sets/72157622477873849/ ], Hand-Drawn [ www.flickr.com/photos/21393642@N06/sets/72157622433235831/ ], and Weapons. [ www.flickr.com/photos/21393642@N06/sets/72157622433253597/ ])

 

In other Words, Don't expect me to create anything nearly on-par with a professional.

  

The last thing to note is mostly just a memento: keep in mind, while these are stick figures done in paint, you'd think they wouldn't take that long. You'd be wrong. Up until around the original Comic Battle Day Fifteen ( www.flickr.com/photos/21393642@N06/2405244238/sizes/o/in/... ), (actually, all the way up to the last panel. The finish date is in the new format, and the second half of the dialog there is new, as is the sound effect. The rest, however, all done by hand) these things were completely done from scratch.

 

Each panel, I redrew EVERYTHING. No reused text. No reused sound effects. (I drew EVERY SINGLE LETTER up until the last panel of Day fifteen, mid-dialog. Everything before “Ah Well” was done completely by the line, circle, eraser, and pencil tools—so consistency was rather hard, understandably.)

 

No reused stick figures. (Anything you see with nearly consistent size in stick figures pre-15, you should be impressed with. I worked hard [and failed, but I did try] to try and keep it consistent within panels. [However, between strips, their sizes were often altered greatly.]) No reused weapons, no reused animations. (Each and every tornado, [do you have ANY idea how hard it is to do a tornado in paint the way I did? It took at least half an hour per cyclone—good thing they normally only last for one panel. :P] windstorm, lightning blast, raindrop, and combination thereof was done with only referencing earlier ones, sometimes, not even that. I hand-drew each of those clouds using the circle tool. I then used the eraser, and then colored the cloud using the paint tool. When I decided to remove the top halves of the circles, there was white space because I didn’t know how to use the eraser any other way than the default, so I had to recolor the clouds.)

 

No reused speech bubbles. (Very important skill, speech bubble drawing. I was better at it then than I am now, because I had to do it all by hand—yes, with the pencil tool in Paint. YOU try making consistent speech bubbles, that fit all the text, no matter how you formatted it, using a hand which has problems with stability [I inherited it from my mother, unstable hands—they shake a lot, and it isn’t pleasant]. I had to alter speech bubbles to accommodate text until I learned to do the text FIRST, making the process even longer and harder. I had to compromise in some cases with both bubbles and dialog. All in all…there is no way to describe how hard something so simple in appearance was.)

 

No Reused spacing. Each and every break (The Black lines separating panels) was made using the maximum size of the line tool, in the default black. Each and every strip has slightly different dimensions than the last. There is no standard number of panels in the strips, so that changed from time to time. So I had to do guess work as to how big of a panel I needed each time, and find ways to use the space I had available.

 

Put all of those together, if you can. They meant that the strip took considerably more time, and some times, working two to five hours a day, it still took me a WEEK or even TWO to finish a single panel. Even now, with what I know, it takes HOURS, if not DAYS. Why? Because. I don’t cheat.

 

Nowadays, it is so much simpler, yea. I reuse figures, reuse speech bubbles, etc. I’ll copy the figures, sure. I’ll copy a lot of things which I once did by hand. I've mostly standardized the text, but unlike In Real Life, I'm not using Paint's Text feature (except for my name, “To Be Continued” text used in plotlines, and dates). Copying letters one by one only adds consistency—it doesn’t cut down on time wasted. Copying speech bubbles saves me the effort of drawing them—not the time, as I have to position them, edit them, modify them, etc. You should get the idea. Through all of that, some is still made from scratch, and what isn’t made from scratch takes just as much time as making it from scratch. I take my devotion to Comic Battle VERY seriously, and don’t cut corners.

 

So if you take the time to comment on Comic Battle, original or the redo...then you'll let me know I exist. I'd rather negative feedback than no feedback. Better yet, if I were to ever receive an honest (I do not take well to half-hearted, sarcastic, or down-right lying “compliments”) comment on how someone enjoyed my work...it'd mean more to me than you can imagine.

 

Comic Battle…is one of my favorite projects of all time. Reading Web Comics amplified this enjoyment I feel. Taking a long break made me realize how much I miss it. Now, with the help of TVTropes, and Web Comics, and what I’ve learned since originally starting Comic Battle (I was a newb to paint back then; experience from time spent on Comic Battle, In Real Life, drawing things, etc. helps, though), and everything that inspires me…I will keep it going. I will start up the storyline that I’ve been waiting to write for years. I’ll get back to my first attempt ever at a product to entertain others.

 

Now, this was a great ramble so far, but I’m not close to done yet. I'd like to wrap things up with my inspirations. (Mainly for In Real Life, not Comic Battle, but the inspirations do influence both, not just In Real Life. And as I wouldn’t be doing Comic Battle still if not for In Real Life, those that don’t inspire Comic Battle directly still do via IRL.)

 

Xkcd (xkcd.com), of course, is a huge inspiration to me, and has been ever since the moment I first heard about it from someone I know in real life. I got addicted and began reading everything, keeping up to date. I caught up in far, FAR less than a week of reading, I liked it so much. Besides the great humor, there’s one thing that sticks out about Xkcd. (No Pun Intended.)

 

Be honest with me:

How many webcomics with STICK FIGURE art are even CLOSE to successful? Not many that I can think of. (Although, admittedly, I am far from the best role model for knowing Web Comics. :/ But most Web Comics I see are NOT stick figure art.)

Xkcd is stick figure art (for the most part).

And is successful.

What more can I say?

 

That takes great skill, and it is admirable. If I had a list of goals, getting to 1/10th the skill of xkcd would be at #1, just above #2: Entertaining others.

(...Luckily, I don't, so Entertaining others/myself is still my first concern. :P)

Comic Battle was made before I had heard of xkcd, but In Real Life was slightly inspired by it, and I never would've made In Real Life into a series without xkcd--and as IRL is what made me continue Comic Battle...well, xkcd remains important to me.

 

Order of the Stick. ( www.giantitp.com/comics/oots0682.html )

 

I LIVE by this comic.

 

No, really. Not literally live by the comic, but it has become very important to me in a very short period of time. (It took me three days to read it all, and I never let go once I got ahold of its awesomeness.)

 

In Real Life (not my comic, which retains that name. In MY real life, the thing most people live every day? For those who still don’t understand, it’s what you do when you’re not online, playing games, or watching Television. Yes, sleeping, eating, drinking, and other such activities count as “real life”, so those who insist they don’t know what real life is now have the knowledge to touch RL’s surface. :P), sure, I'm fairly normal (okay, I’m definitely not really, really normal, but I’m far, FAR from the person I am online, to say the least), not like the comic. I've got an average life (for the most part), sure.

 

...But online, I AM Vaarsuvius. (Umm…for the most part. Arrogant, Reckless, and long-winded, at the very least. It’s complicated, actually. I say I’m Vaarsuvius, but in truth, he’s only part of me. Most of my problems come from the above three [though they can be further expanded upon: egotistical, slightly evil, impulsive, rambler, boring, etc.], but I’ve got another aspect of me, The Elan-type part of me, the joker, the one who can’t resist to let out a humorous line.)

 

Despite the differences I show, he's still the character who best describes me, in my opinion, (online. In person, I am the “not-so-strong, silent guy”-type. :P), when I go anywhere on the internet. (One of three personalities seems to always be present in my online activities: Vaarsuvius, the arrogant, long-winded reckless smart-a’d know-it-all, Elan, the jester, joker, funny guy, or a combination of both V+E. I can’t think of any exception) Take this big comment, for example. It's freakin' huge and uber-long-winded.

 

I loved reading the Order of the Stick, and it is easily my favorite web comic ever. (…Umm…So far. You never know; I like xkcd as mentioned above, and then there’s the below example I have…like I said, I practically adore them, I just like Order of the Stick a BIT more.)

 

My third inspiration is Questionable content (linked above), to a slightly lesser degree as well. (Lesser because as of typing this, I started only yesterday--I am ashamed that I have thusfar only read 230 strips, out of thousands [Update: 305 out of 1505, a rate of 150 per day]. [UPDATED Update: Finished it completely! :D])

 

It’s mainly due to the comments he makes at the bottom of the strips. I can find many things in common with this guy, like the format of the comments [not to mention, even HAVING comments], Adult Swim [though, uh, his choice of programs is likely different than mine… :P], Mythbusters, the need to better oneself [though I don't do this for comics--I do it for writing], smiley usage, shyness, online activities, depression [I prefer not to show it], sleep habits [6AM as I am typing this], a like of The World Series of Poker [By Lord, I love Poker]...the more I hear, the more I see...me. Only far, FAR better. :P)

 

Oh, and frequent updates MULTIPLE TIMES A WEEK. That helps as well. :P

No true webcomic artist WOULDN'T dream at least once of having that kind of success. :P (Okay, so it's primarily the artist who's the inspiration, not the actual webcomic itself, but, meh, still a good figure to be inspired by. Thank you, Jeph Jacques.)

 

My fourth inspiration would be TVTropes. Sure, I had no idea it existed when I started making these comics. (It might not have, actually. This could easily have been as early as 2003 when I started. When was TVTropes Made? [Citation Needed] {“Hey, that’s WIKIPEDIA! Get out of here, ‘Pedian! We here Tropers don’t like Citations!”}. :P)

 

...But now I do. And they'll never leave my mind. They're permanently imprinted on my mind. (Xkcd's 609 touches on what they did to me perfectly [although Wikipedia does it to me as well]. I knew it was happening, yet I ENJOYED it.) I've written strips about them, constantly given references to them...

 

My fifth would be Kingdom of Loathing (kingdomofloathing.com)--good humor all around, stick figure art. What more can a guy like me ask for in a game? :P

 

My sixth would have to be Artix Entertainment. They've done so, so, SO much for me, you'd never believe it. (And I seriously doubt they would, either. I swear, if I ever become well-known/popular, despite having said so for years, they’d probably STILL not believe me. :P)

 

I owe my online activities to them. AQ started it off. Dragonfable continued. Mechquest had me hooked, and I wished AQW worked more often than it did, because I wanted to play it so much more that I did, but couldn't (I was eligible for Alpha/Beta testing, however, I never got in—Poor Sir Ver was overloaded). Then there's the Zardian. They have great senses of humor on there, have good writing talent, and write absolutely amazing articles. ( forums2.battleon.com/zardian/ ) Oh, and the forums. By Lorithia, *the forums*! Where I have never, EVER felt more welcome in my life. Nothing can match what I've experienced there. (Again, I somehow doubt they believe me, ‘specially considering how long I’ve been gone, but…it’s true. I came close to that level with a friend in Darkthrone [JusticeofTime was kind to me until he vanished], before I came to the BoF, but that still can’t match it.)

 

AQSuggestions.

 

Legends and Lore, where I have made some permanent contacts with fellow Amateur Writers (As Alixander Fey [Have you ever seen me misspell someone's name, when they're named Alex? I'll misspell it Alix. There's a reason for that--he is that good of a friend to me, although him being in college does hinder contact.] describes us on his homepage. :P). Where I started taking writing seriously. Where I, essentially, started down my current path.

 

UCAG (Unofficial Contests and Games). Where I had endless amounts of fun.

 

Contests (Mostly, Holiday in nature. Browsing my Flikr Photos, you'll find some such examples), where I entered.

 

Design Notes (MQ, AQW, and DF have ‘em, and they’re more fun on the forums than in the actual notes due to forumite responses. :P) that made me laugh. The forums are my online home. (See Inspiration # Seven--they're so important, they get mentioned TWICE! :P)

And comic-wise, Dragonfable is the largest inspiration of them to me. (Dragonfable is their best game, when I last played.

 

[Around December '08 is when I last played, though. I've...gotten caught up in real life issues, so that hindered my ability to play, or even to read. I want to go back...so, so, SO badly. You wouldn't believe how much I miss them. They have been my idols for YEARS. The people I look up to. The people I admire with every fiber of my body. Artix followed his dream, and he does many of the same things I'm interested in. I...wish I could go back so badly, there is not a word to describe it.]

 

AQ is best graphics-wise. Storyline-wise, it's either AQ or MQ, close race between the two. I don't know which is better, The`Galin Epic Saga, years in the making [due to time constraints, I stopped playing AQ about half a year before I stopped playing the others. I did read about its storyline on Wikipedia, though], or The ShadowScythe, some of the best [and coolest-looking, too!] enemies of all time. *

 

So Dragonfable doesn't have a plot-edge, or a graphics edge [only AQW has simpler storylines+graphics, but that's understandable, considering its an MMORPG]. **

 

It does have the edge in combat, though. AQ's obsessed with balance, and it's not as fun as when things were...less balanced. I felt the balance was fine, I didn't die too often, I wasn't SUBER MEGA PWNING everyone, I was fine. It...lost its appeal to me in combat, and that's the main part of AQ. [Add in time restrictions, and I haven't played since.] ***

 

MQ has only eight attacks, and has the opposite problem of AQ: Instead of being so obsessed with balance, they're not obsessed enough with it. Either you EPICALLY PWN every enemy you meet, or you get brutally massacred. AQW is an MMORPG, so of course, 1-on-1 fights don't end well. ****

 

The other, and more important, edge DF has is humor. ALL the games are funny. Hilarious. Laugh riots, some of the best humor-based games in existence, the things that INSPIRED me to make Comic Battle into a series. But DF does this better than the others, with only MQ coming close. [AQ's third, AQW is stuck at fourth. Not AQW's fault, that you can only do so good humor-wise in an MMORPG.) *****

 

It's present in all their games, but they have an anime-influenced style of graphics. They look good, of course. But that's from a side view. The frontal view...it's so, so much better. Due to them, I don't *really* suck at frontal art. (Side...still working on that.)******

 

My Seventh and Final Inspiration is actually many inspirations in one.

Legends and Lore (see six. I have No Link at this time, ‘cause I can’t go to the forums, nor can I find a link in a Google search), in the Battleon Forums.

AQSuggestions. ( forums2.battleon.com/f/tt.asp?forumid=16 if I did the link correctly. Link may not work; I haven’t tested it.)

All my friends that I made there, giving me inspiration. (To this day, I still maintain contacts with Firefly [lessened due to us both being busy, apparently, and with a three hour time zone difference, and my unusual schedules…], Alixander Fey [lessened due to him being in College], DemolitionDragon (DD—we talk over YIM), and to a lesser extent, Nartashi (different forum name, though). (There is another, Hinzelmann, who stated an intention to join the forums, but is mainly on the site we use the chat, only.)

 

Tomix's absolutely stunning Tomix Saga (No Link, sorry).

 

And friends+family in real life. All, in some way or another, managed to influence me positively, and I will never forget them. Because of ALL of the above, I will never stop doing what I love. (Mostly, writing. Comics are just a habit of mine, but I do enjoy them, moreso than my stories, poetry, game ideas [I’m ambitious, okay?], etc., so they’ll become more and more important as time carries on.)

 

And with that, you have been properly introduced to Comic Battle. It gets better, really. Hope you enjoyed this little rant, wherever you're viewing it from.

  

*

**

***

****

*****

****** (Yes, they’re all the same footnote!)

Please note that I HAVE been out of the loop for MONTHS, now. So do NOT take my word for the aspects of AQ, DF, MQ, and AQW that I am describing. Some things never change, sure, but most will, with their weekly updates and all.

 

I am describing what I remember. Both positive and negative of all Artix Entertainment was to me. From the art gallery to Legends and Lore, to DF Suggestions, to the Zardian, to DFDN, to MQ, whatever. I can only describe what I remember, and the places can change over time.

 

So, it all being out of date, I’d just encourage you to look for yourself, but to NOT be expecting ANY of what I say—expect nothing. Go in with an empty mind, find if you like it or not, stay for a while, and THEN compare what I said about the above to what you’ve seen and decide if it’s worth staying longer.

------------------------------------------------------------

Unrelated Note: I now have thirty unique viewers, and 26 views of this photo alone. Well, I suppose I'm popular. :D

UPDATE: Okay, that's creepy. Same number of unique viewers, and now 47 views on this photo. Which means I nearly doubled, without an extra unique viewer. Clearly, someone has seen this multiple times and likes it for whatever reason. I'm not sure whether to be honored, or disturbed...

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation Design Drawing of the AIRFORCE CAPT.

from the 1967 HANNA BARBERA Animated TELEVISION SERIES;

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Characters

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: ) AWESOME Original Production Animation MODEL Drawing of ABBOTT and COSTELLO 's GOLIATH

Episode; from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 (Each)

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO GOLIATH Character

Date 1967

 

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

Reynald stands on 3rd Street in Santa Monica, and rants out loud about his paranoid theories about the government, science, aliens and the like. If you stand there and listen to him... you may not be able to follow his train of thought, nor will you likely be able to discern the moment he switches between one theory or story and the next... but chances are that you will be entertained, nonetheless.

 

Aaron, Anna and I approched him as he was telling the passing crowds about how some people who wonder why they have killed others should just understand that they were brainwashed and programmed to do so... and conversed with him for a while. He was articulate and very personable... though he greatly favored talking over listening. His stories were almost impossible to understand... he would weave through narrative and intersecting plotlines that seemingly only his own mind could decipher... yet we found ourselves still somewhat captivated... for though his ramblings were fairly incomprehensible as a whole they were certainly interesting in bits and pieces.

 

He had no objections to us photographing him, and was completely natural in front of the camera... he told us that he was a painter, and his mission was to clear his name of past offenses, in part so that he might sell a book he'd like to publish. He also explained to us that the paint on his glasses was to mark off the very small clear areas of the lenses... the divider line between the top and the bottom divided the near and far-sighted areas. The colors, however, represented death (the black paint) and the left side of the brain (the red paint).

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation Design Drawing of the AIRFORCE CAPT.

from the 1967 HANNA BARBERA Animated TELEVISION SERIES;

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Characters

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation Design Drawing of the AIRFORCE CAPT.

from the 1967 HANNA BARBERA Animated TELEVISION SERIES;

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Characters

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of Merlin the evil wizard

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 EACH

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

 

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring COLONIAL STEP BROTHERS

Date 1967

  

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of the RANCHER from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 EACH

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

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