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French postcard by Editions du Globe, no. 490. Photo: 20th Century Fox.

 

American dancer and actor Fred Astaire (1899-1987) was a unique dancer with his top hat and tails, his uncanny sense of rhythm, perfectionism, and innovation. He began his highly successful partnership with Ginger Rogers in Flying Down to Rio (1933). They danced together in 10 musicals in which he made all song and dance routines integral to the plotlines. Another innovation was that a closely tracking dolly camera filmed his dance routines in as few shots as possible.

 

And, please check out our blog European Film Star Postcards.

for 365 and FGR invades Photo Movies

 

View Big On White

 

Plotline to fake movie as requested by FGR: She lives alone, a sad and miserable aloneness that appears to extend past the future and into eternity..... until the Wish Giver arrives and opens doors she never knew existed.

  

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

Well, I'm back. This means more Orego Squad for all of my fans! I'm plaiing the basic plotline this week and I have decided these guys are the main cast of the film. There will be others but they will have minimal roles. Expect it to be about 5-10 mins in length, but I'm going all out to make it the best film I've ever created.

 

Add yourself :)

The NetFlix series, Squid Games (오징어게임), was the viral streaming hit at the end of 2021, due to its twisted plotline and brutality. It had 456 financially strapped contestants playing childhood games, such as "Red Light, Green Light," with those incorrectly responding being executed on the spot by these executioners, until only one was left to claim a multibillion-won prize.

 

Seen at a Manhattan Koreatown food court while I was having a Chinese-Korean lunch.

No one saves us but ourselves. No one can and no one may. We ourselves must walk the path.

- Buddha

 

A lot of you liked this outtake, so here you go. Sitting in the coffee shop downtown right now, trying to sort out where I want to go next with my plotline. Thought I'd throw this out there (coughprocrastinatecough) before I get down to business.

British postcard. Photo: RKO Radio. Fred Astaire in Roberta (1935).

 

American dancer, choreographer, singer, and actor Fred Astaire (1899-1987) was a unique dancer with his top hat and tails, his uncanny sense of rhythm, perfectionism, and innovation. He began his highly successful partnership with Ginger Rogers in Flying Down to Rio (1933). They danced together in 10 musicals in which he made all song and dance routines integral to the plotlines. Another innovation was that a closely tracking dolly camera filmed his dance routines in as few shots as possible. His career in film, television and theatre spanned a total of 76 years.

 

Fred Astaire was born Frederick Austerlitz in 1899 in Omaha, Nebraska, to Johanna (Geilus) and Fritz Austerlitz, a brewer. 'Astaire' was a name that he and his sister Adele had adopted for their vaudeville act when they were about 5 years old. It is said that the name comes from an uncle who had L'Astaire as his surname. They conquered Broadway in 1917 with the play 'Over the Top'. In the 1920s, Adele and Fred performed regularly in Broadway theatres. Their duo ended in 1932 when she married her first husband, Lord Charles Cavendish, a son of the Duke of Devon. Astaire headed to Hollywood. There is a famous story about the RKO Pictures screen test of Fred Astaire who was rejected with "Can't sing. Can't act. Gets a bit bald. Can dance a little". Many of the millions of fans of his films thought he could dance quite well after all. Cole Porter wrote a number of songs specifically for him. Signed to RKO, he was loaned to MGM to appear in the musical Dancing Lady (Robert Z. Leonard, 1933) with Joan Crawford. The film was a breakthrough for Astaire, who appears as himself and dances with Crawford. He first worked with Ginger Rogers in his second film, Flying down to Rio (Thornton Freeland, 1933). It was a box office success. They danced together in 9 RKO pictures. Their characters, after initially disliking each other, fell in love and performed dance and song numbers together. The two sang the hits of popular composers such as George Gershwin, Irving Berlin and Cole Porter in their films. The combination of the two dancers and the choreography of Hermes Pan made dance an important element of the Hollywood film musical. His films with Rogers include The Gay Divorcee (Mark Sandrich, 1934), Top Hat (Mark Sandrich, 1935), and Carefree (Mark Sandrich, 1938). During these years, he was also active in recording and radio.

 

From the late 1930s, Ginger Rogers concentrated more and more on her solo career, and Fred Astaire danced with other partners. He danced with Rita Hayworth in You'll Never Get Rich (Sidney Lanfield, 1941) and You Were Never Lovelier (William A. Seiter, 1942), with Eleanor Powell in Broadway Melody of 1940 (Norman Taurog, 1940), and with Joan Leslie in The Sky's the Limit ( Edward H. Griffith, 1943). Astaire also worked with Bing Crosby in Holiday Inn (Mark Sandrich, 1942) and Blue Skies (Stuart Heisler, 1946). After the great box-office failure of the fantasy comedy Yolanda and the Thief (Vincente Minnelli, 1945), Astaire temporarily retired from the film business. He soon returned to the big screen to take over the role of the injured Gene Kelly in Easter Parade (Charles Walters, 1948) opposite Judy Garland and Peter Lawford. Later he starred in The Band Wagon (Vincente Minnelli, 1953) with Cyd Charisse. One of his last musical roles was as fashion photographer Dick Avery alongside Audrey Hepburn in Funny Face (Stanley Donen, 1957). By the end of the 1950s, the popularity of musical films had waned considerably. Astaire, now in his 60s, increasingly refrained from dance roles, although he still appeared in television dance specials in the 1960s, which won several Emmy Awards. Astaire continued to act, appearing in such films as On the Beach (Stanley Kramer, 1959), Finian's Rainbow (Francis Ford Coppola, 1968) alongside Petula Clark, and The Towering Inferno (John Guillermin, 1974) where he received his only Oscar nomination in the Best Supporting Actor category. His last film was Ghost Story (John Irvin, 1981). Fred Astaire died of pneumonia in 1987 and, like Ginger Rogers, is buried in the Oakwood Memorial Park Cemetery in Chatsworth, California. He was married twice. He was first married to Phyllis Livingston Potter from 1933 till her death in 1954. They had two children, Ava Astaire-McKenzie and Fred Astaire Jr. From 1980 till his death in 1987, he was married to Robyn Smith.

 

Sources: Diana Hamilton (IMDb), Wikipedia (Dutch and German), and IMDb.

 

And, please check out our blog European Film Star Postcards.

British 'Real Photograph' postcard, no. 113.B. Photo: Radio Pictures.

 

American dancer and actor Fred Astaire (1899-1987) was a unique dancer with his top hat and tails, his uncanny sense of rhythm, perfectionism, and innovation. He began his highly successful partnership with Ginger Rogers in Flying Down to Rio (1933). They danced together in 10 musicals in which he made all song and dance routines integral to the plotlines. Another innovation was that a closely tracking dolly camera filmed his dance routines in as few shots as possible.

 

And, please check out our blog European Film Star Postcards.

Punch and Judy is a traditional, popular puppet show featuring the characters of Mr. Punch and his wife, Judy. The performance consists of a sequence of short scenes, each depicting an interaction between two characters, most typically the anarchic Punch and one other character.

 

The show is performed by a single puppeteer inside the booth, known since Victorian times as a "Professor" and assisted sometimes by a "Bottler", who corrals the audience outside the booth, introduces the performance and collects the money ("the bottle"). The Bottler might also play accompanying music or sound effects on a drum or guitar and engage in back chat with the puppets. In Victorian times the drum and pan pipes were the instruments of choice. Today, the audience is also encouraged to participate, calling out to the characters on the stage to warn them of danger, or clue them into what is going on behind their backs. Also nowadays most Professors work solo since the need for a bottler became less important when busking with the show gave way to paid engagements at private parties or public events.

 

The Punch and Judy show has roots in the 16th-century Italian commedia dell'arte. The figure of Punch derives from the Neapolitan stock character of Pulcinella, which was anglicised to Punchinello. He is a manifestation of the Lord of Misrule and Trickster figures of deep-rooted mythologies. Punch's wife was originally called "Joan."

 

The figure who later became Mr. Punch made his first recorded appearance in England in May 9, 1662, which is traditionally reckoned as Punch's UK birthday. The diarist Samuel Pepys observed a marionette show featuring an early version of the Punch character in Covent Garden in London. It was performed by an Italian puppet showman, Pietro Gimonde, a.k.a. "Signor Bologna." Pepys described the event in his diary as "an Italian puppet play, that is within the rails there, which is very pretty."

 

In the British Punch and Judy show, Punch wears a brightly colored jester's motley and sugarloaf hat with a tassel. He is a hunchback whose hooked nose almost meets his curved, jutting chin. He carries a stick as large as himself, which he freely uses upon most of the other characters in the show. He speaks in a distinctive squawking voice, produced by a contrivance known as a swazzle or swatchel which the professor holds in his mouth, transmitting his gleeful cackle. So important is Punch's signature sound that it is a matter of some controversy within Punch and Judy circles as to whether a "non-swazzled" show can be considered a true Punch and Judy Show.

 

Many regional variants of Pulcinella were developed as the character spread across Europe, first as a stringed marionette, then as a glove puppet. In Germany, Punch is called Kasperle or Kaspar, while Judy is "Grete". In the Netherlands, he is Jan Klaassen (and Judy is Katrijn); in Denmark Mester Jackel; in Russia Petrushka; in Romania Vasilache; and in France he has been called Polichinelle since the mid 17th century. A specific version appeared in Lyons in the early 19th century under the name "Guignol"; it soon became a conservatory of Lyons popular language.

 

In the early 18th century, the marionette theatre starring Punch was at its height, with showman Martin Powell attracting sizable crowds at both Covent Garden and Bath, Somerset. In 1721, a puppet theater that would run for decades opened in Dublin. The cross-dressing actress Charlotte Charke ran the successful but short-lived Punch's Theatre in the Old Tennis Court at St. James's, Westminster, presenting adaptations of Shakespeare as well as plays by herself, her father Colley Cibber, and her friend Henry Fielding. Fielding eventually ran his own puppet theater under the pseudonym Madame de la Nash to avoid the censorship concomitant with the Theater Licensing Act of 1737.

 

Punch was extremely popular in Paris, and, by the end of the 18th century, he was also playing in Britain's American colonies, where even George Washington bought tickets for a show. However, marionette productions presented in empty halls, the back rooms of taverns, or within large tents at England's yearly agricultural events at Bartholomew Fair and Mayfair were expensive and cumbersome to mount and transport. In the latter half of the 18th century, marionette companies began to give way to glove-puppet shows, performed from within a narrow, lightweight booth by one puppeteer, usually with an assistant, or "bottler," to gather a crowd and collect money. These shows might travel through country towns or move from corner to corner along busy London streets, giving many performances in a single day. The character of Punch adapted to the new format, going from a stringed comedian who might say outrageous things to a more aggressive glove-puppet who could do outrageous—and often violent—things to the other characters. About this time, Punch's wife name changed from "Joan" to "Judy."

 

The mobile puppet booth of the late 18th- and early 19th-century Punch and Judy glove-puppet show was originally covered in checked bed ticking or whatever inexpensive cloth might come to hand. Later Victorian booths, particularly those used for Christmas parties and other indoor performances, were gaudier affairs. In the 20th century, however, red-and-white-striped puppet booths became iconic features on the beaches of many English seaside and summer holiday resorts. Such striped cloth is the most common covering today, wherever the show might be performed.

 

A more substantial change came over time to the show's target audience. Originally intended for adults, the show evolved into primarily a children's entertainment in the late Victorian era. Ancient members of the show's cast, like the Devil and Punch's mistress "Pretty Polly," ceased to be included when they came to be seen as inappropriate for young audiences. The term "pleased as Punch" is derived from Punch and Judy; specifically, Mr. Punch's characteristic sense of gleeful self-satisfaction.

 

The story changes, but some phrases remain the same for decades or even centuries: for example, Punch, after dispatching his foes each in turn, still squeaks his famous catchphrase: "That's the way to do it!!" Modern British performances of Punch and Judy are no longer exclusively the traditional seaside children's entertainments they had become. They can now be seen at carnivals, festivals, birthday parties, and other celebratory occasions.

 

Characters

 

The characters in a Punch and Judy show are not fixed as in a Shakespeare play, for instance. They are similar to the cast of a soap opera or a folk tale like Robin Hood. While the principal characters must appear, the lesser characters are included at the discretion of the performer. New characters may be added as the tradition evolves, and older characters dropped.

 

Along with Punch and Judy, the cast of characters usually includes their baby, a hungry crocodile, a clown, an officious policeman, and a prop string of sausages.[1] The devil and the generic hangman Jack Ketch may still make their appearances but, if so, Punch will always get the better of them. The cast of a typical Punch and Judy show today will include:

Mr. Punch

Judy

The Baby

The Constable

Joey the Clown

The Crocodile

The Ghost

The Doctor

 

Characters once regular but now occasional include:

Toby the Dog

Hector the Horse

Pretty Polly

The Hangman (a.k.a. Jack Ketch)

The Devil

 

Characters only seen in a historical re-enactment performance include:

The Beadle

Mr. Scaramouche (Toby's owner)

The Servant (or "The Minstrel")

The Blind Man

 

Other characters included Boxers, Chinese Plate Spinners, topical figures, a trick puppet with an extending neck (the "Courtier") and a monkey. A live Dog Toby which sat on the playboard and performed 'with' the puppets was once a regular featured novelty routine.

 

Story

 

There is no one definitive "story" of Punch and Judy. As expressed by Peter Fraser in Punch & Judy (1970), "the drama developed as a succession of incidents which the audience could join or leave at any time, and much of the show was impromptu." This was elaborated by George Speaight in his Punch & Judy: A History (1970), who explained that the plotline "is like a story compiled in a parlour game of Consequences ... the show should, indeed, not be regarded as a story at all but a succession of encounters." The most recent academic work, Punch & Judy: History, Tradition and Meaning by Robert Leach (1985), makes it clear that "the story is a conceptual entity, not a set text: the means of telling it, therefore, are always variable."

 

Much emphasis is often placed on the first printed script of Punch and Judy (1828). Based on a show by traveling performer Giovanni Piccini, it was illustrated by George Cruikshank and written by John Payne Collier. Collier, however, in the words of Speaight, is someone of whom "the full list of his forgeries has not yet been reckoned, and the myths he propagated are still being repeated. (His) 'Punch and Judy' is to be warmly welcomed as the first history of puppets in England, but it is also sadly to be examined as the first experiment of a literary criminal."

 

The tale of Punch and Judy, as previously with Punchinello and Joan, varies from puppeteer to puppeteer and has changed over time. Nonetheless, the skeletal outline is often recognizable. It typically involves Punch behaving outrageously, struggling with his wife Judy and the Baby, and then triumphing in a series of encounters with the forces of law and order (and often the supernatural), interspersed with jokes and songs.

 

As performed currently in the UK a typical show will start with the arrival of Mr. Punch followed by the introduction of Judy. They may well kiss and dance before Judy requests Mr. Punch to look after the baby. Punch will fail to carry this task out appropriately. It is rare for Punch to hit his baby these days, but he may well sit on it in a failed attempt to "babysit", or drop it, or even let it go through a sausage machine. In any event Judy will return, will be outraged, will fetch a stick and the knockabout will commence. A policeman will arrive in response to the mayhem and will himself be felled by Punch's slapstick. All this is carried out at breakneck farcical speed with much involvement from a gleefully shouting audience. From here on anything goes. Joey the Clown might appear and suggest it's dinner time. This will lead to the production of a string of sausages, which Mr. Punch must look after, although the audience will know this really signals the arrival of a crocodile whom Mr. Punch might not see until the audience shouts out and lets him know. Punch's subsequent comic struggle with the crocodile might then leave him in need of a Doctor who will arrive and attempt to treat Punch by walloping him with a stick until Punch turns the tables on him. Punch may next pause to count his "victims" by laying puppets on the stage only for Joey the Clown to move them about behind his back in order to frustrate him. A ghost might then appear and give Mr. Punch a fright before it too is chased off with a slapstick. In less squeamish times a hangman would arrive to punish Mr. Punch, only to himself be tricked into sticking his head in the noose. "Do you do the hanging?" is a question often asked of performers. Some will include it where circumstances warrant (such as for an adult audience) but most do not. Some will choose to include it whatever the circumstances and will face down any critics. Finally the show will often end with the Devil arriving for Mr. Punch (and possibly to threaten his audience as well). Punch — in his final gleefully triumphant moment — will win his fight with the Devil and bring the show to a rousing conclusion and earn a round of applause.

 

While Punch and Judy, as with the tale of Robin Hood, might follow no one fixed storyline, there are nevertheless episodes common to many recorded versions. It is these set piece encounters or "routines" which are used by performers to construct their own Punch and Judy shows. A visit to a Punch and Judy Festival at Punch's "birthplace" in London's Covent Garden will reveal a whole variety of changes that are wrung by puppeteers from this basic material and although scripts have been published at different times since the early 19th century none can be claimed as being the definitive traditional script of Punch and Judy. Each printed script reflects the era in which it was performed and the circumstances under which it was printed.

 

The various episodes of the show are performed in the spirit of outrageous comedy—often provoking shocked laughter—and are dominated by the anarchic clowning of Mr. Punch. While the Victorian version of the show drew on the morality of its day, the Punch & Judy College of Professors considers that the 20th- and 21st-century versions of the tale have evolved into something more akin to a primitive version of The Simpsons, in which a bizarre family is used as vehicle for grotesque visual comedy and a sideways look at contemporary society.

   

 

In my opinion the street Punch is one of those extravagant reliefs from the realities of life which would lose its hold upon the people if it were made moral and instructive. I regard it as quite harmless in its influence, and as an outrageous joke which no one in existence would think of regarding as an incentive to any kind of action or as a model for any kind of conduct. It is possible, I think, that one secret source of pleasure very generally derived from this performance… is the satisfaction the spectator feels in the circumstances that likenesses of men and women can be so knocked about without any pain or suffering ...

 

   

—Charles Dickens, The Letters of Charles Dickens Vol V, 1847 - 1849

  

While censorious political correctness threatened Punch and Judy performances in the UK and other English speaking countries for a time,[2] the show is having one of its cyclical recurrences[3] and can now be seen not only in England, Wales, and Ireland, but also in Canada, the United States (including Puerto Rico), Australia, New Zealand and South Africa. In 2001, the characters were honoured in the UK with a set of commemorative postage stamps, issued by the Post Office.

 

Published scripts

 

In 1828, the critic John Payne Collier published a Punch and Judy script under the title The Tragical Comedy or Comical Tragedy of Punch and Judy.[5] The script was illustrated by the well-known caricaturist George Cruikshank. Collier said his script was based on the version performed by the "professor" Giovanni Piccini in the early 19th century, and Piccini himself had begun performing in the streets of London in the late 18th century. The Collier/Cruickshank Punch has been republished in facsimile several times. Collier's later career as a literary forger has cast some doubt on the authenticity of the script, which is rather literary in style and may well have been tidied up from the rough-and-tumble street-theatre original. Punch is primarily an oral tradition, adapted by a succession of exponents from live performances rather than authentic scripts, and in constant evolution. A transcript of a typical Punch and Judy show in London of the 1840s can be found in Henry Mayhew's London Labour and the London Poor.

 

Allusions in other media

 

The Tragical Comedy or Comical Tragedy of Mr. Punch: in 1994 DC Vertigo published a graphic novel adaptation by Neil Gaiman with painted and photo art by Dave McKean with the original story and recounting a personal encounter with a puppeteer.

Punch, the former British humour magazine, was named after Mr. Punch.

In the Marx Brothers' 1931 comedy Monkey Business, Harpo joins a live Punch & Judy show (performed by an uncredited Al Flosso, a famous American Punchman) while trying to avoid capture by the crew members of the ship he has stowed away on.

Riddley Walker, a 1980 novel by Russell Hoban, utilizes Punch and Judy characters as quasi-political symbols.

The Old Curiosity Shop, an 1841 novel by Charles Dickens, features the Punch and Judy performing partners Mr. Codlin and Short Trotters.

Red Harvest, a 1929 novel by Dashiell Hammett, of the so-called "hard-boiled" genre, wherein the investigator protagonist, seeking information, uses the esoteric phrase "Hang the Punch and Judy on me." This is in reference to a freshly committed shooting murder, and seems akin to him wanting the "lowdown" or "skinny".

Punch and Judy inspired an opera of the same name by Harrison Birtwistle in 1967.

A Child Again, a short-story collection by Robert Coover, includes a story entitled Punch.

The Tragical Comedy or Comical Tragedy of Mr. Punch, a 1995 graphic novel by writer Neil Gaiman and artist Dave McKean, explores a boy's memories triggered by a Punch and Judy show.

Jasper Fforde's fantasy novel The Fourth Bear utilizes Punch and Judy, and other traditional fictitious characters.

Czech filmmaker Jan Švankmajer produced a short film, Punch and Judy (1966), on a violent theme.

Shinichiro Watanabe's Cowboy Bebop has two characters named Punch and Judy, who host the unsuccessful bounty hunter-oriented TV show "Big Shot" on a recurring basis throughout the series.

The band Marillion had a #29 hit in the UK in 1984 with a song entitled "Punch and Judy".

The band Lightning Seeds' album Jollification features a song called "Punch and Judy", that deals with issues of domestic violence.

The band Coldplay used Punch and Judy in their video "Life in Technicolor II".

Elliott Smith wrote the song "Punch and Judy", comparing the violent relationship of a friend and the puppet characters.

In the Walt Disney film The Little Mermaid, the heroine Ariel accidentally pulls a puppet off the hand of a performer uttering the words "Oh, Judy!", only to find that it is not real.

In the film Time Bandits, a Punch and Judy show is seen when the characters are transported back in time.

The Punch cigar brand was named after Mr. Punch, and features him on the label.

Ronni Ancona made a sketch about the making of Punch, the Movie starring actor Robert De Niro.

In the film Charade, Cary Grant meets Audrey Hepburn at a Punch & Judy performance.

The puppet characters appear in the Jeeves and Wooster episode, "Kidnapped!"

In the cartoon series The Batman, Punch and Judy are the names of the Joker's henchmen.

The 1963 Ingmar Bergman film The Silence (or Tystnaden) features a boy, Johan, who plays with Punch and Judy dolls.

The University of Melbourne student union's women's-oriented magazine is called Judy's Punch.

The 1987 horror film Dolls by director Stuart Gordon features a young girl named Judy, who is gifted with a Punch doll that comes to life and protects her.

In The Anubis Gates by Tim Powers, the clown-magician Horrabin is introduced performing a morbid version of the Punch story.

In the Explorers on the Moon comic featuring the eponymous character Tintin, Captain Haddock alludes to the Thompson Twins as being perfect for a Punch and Judy show near the Sea of Nectar (on the moon).

In the 1996 Disney film "The Hunchback of Notre Dame (1996 film)." During the song "Topsy Turvy," Hugo and Quasimodo appear in a Punch and Judy style booth, and Hugo hits Quasimodo over the head with a puppet resembling Judge Frollo.

In the 2011 Super Bowl Episode of Glee, one of the football plays is called a "Punch and Judy".

The DC Comics villains Punch and Jewellee, wearing greasepaint and harlequin clothing styled after Punch and Judy puppets, appeared regularly in the pages of Suicide Squad.

In the computer-set cartoon, ReBoot, in the episode, "The Crimson Binome", s puppet show is performed called "Punchcard and Qwandy", a reference to "Punch and Judy".

In the film The Santa Clause, when Tim Allen is changing and removing his trousers, Mr. Punch and Judy puppets laugh and comment.

In the Comic series Girl Genius, the main character's foster parents are named Punch and Judy.

In the 1983 Doctor Who serial Snakedance, a Punch & Judy performance is seen that ends with Punch being eaten by a snake puppet representing the Mara, the antagonist of the serial.

In Mrs. Miniver, by Jan Struther, the chapter "On Hampstead Heath" includes a Punch and Judy show attended by Mrs. Miniver and her family.

In Midnight Riot by Ben Aaronovitch the main antagonist is the ghost of Mr. Punch and murders in a style that mirrors the Punch and Judy story.[6]

Game designer John Tynes created a role-playing game called Puppetland based on the Punch and Judy shows and stories.

 

IN

WIKIPEDIA

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

 

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

French postcard by Editions et Publications Cinematographiques, no. 89.

 

American dancer and actor Fred Astaire (1899-1987) was a unique dancer with his top hat and tails, his uncanny sense of rhythm, perfectionism, and innovation. He began his highly successful partnership with Ginger Rogers in Flying Down to Rio (1933). They danced together in 10 musicals in which he made all song and dance routines integral to the plotlines. Another innovation was that a closely tracking dolly camera filmed his dance routines in as few shots as possible.

 

And, please check out our blog European Film Star Postcards.

Have you seen this wizard book reviewer?

 

Why so Sirius?

I love this character and had to do this. Okay so it's campy and would've been great for Pirate Day. But oh I like it. Also, the corny wand photos just didn't quite cut it for me.

I had sharper images, this one is slightly blurry. But this one had that look down. Screw technique, hollah to the crazy expression.

 

J.K. Rowling

Harry Potter and the Prisoner of Azkaban (book 3)

First published in 1999

This edition: Bloomsbury 2000, 317 pages

Cover illustrations by Cliff Wright

 

Harry Potter, the young wizard, is about to start his third year at Hogwarts, when one of the most feared criminals in the history of the magical world escapes that one notorious prison: Azkaban. It soon becomes clear that this murder convict, Sirius Black, is looking for none other than Harry.

 

Putting on his brave face, Harry continues his studies at Hogwarts, aware nonetheless that Sirius is getting closer to getting what he wants. Despite all the precautions taken by Dumbledore, Harry could well be in more danger than ever...

 

While re-reading this third installment in the immensely popular series, I was once more convinced that this one is the most exciting of the bunch. Rowling offers plenty of relevant background information to her world and her characters. The interwoven relationships between characters are further explained, and these revelations often leave you feeling surprised.

 

Keeping true, in great detail, to the world she has created, Rowling allows Harry and his friends to deal with situations most of which force them to mature, pushing them into facing their fears.

 

With Azkaban comes a turning point; the atmosphere of the series turns darker. While the author keeps her wit and humor intact, she's clearly taken the Harry Potter series to a more serious level with book 3, setting the tone and laying the groundwork for the remaining four books to come.

 

The somewhat more complex plotline offers twists and turns of a less predictable nature (compared to the first two books); Azkaban raises the bar for the next Potter books, or basically for any book in the genre. If you've just started reading the series, stick it out to book 3 at least. Then form your opinion.

 

5/5

 

Book review & accompanying photo copyright Karin Elizabeth. Do NOT copy and repost or reproduce the text or photo anywhere without my permission. Contact me if you'd like to use this review.

Copyright © Karin Elizabeth. All rights reserved. This photo is public only so you ("the public") may view it; it is not to be used as free stock. Use without written consent by the author (that would be me) is illegal and punishable by law; I will take action. This goes for blogging, as well. So, contact me beforehand if you are interested in using this image or any of my others (non-)commercially.

 

No group images or (admin) invites wanted in my comments. I will delete your comments.

 

I block assholes.

German postcard by Ross Verlag, no. A 3233/1, 1941-1944. Photo: Baumann / Terra.

 

German actress Hannelore Schroth (1922-1987) made her film debut at the age of nine and had a long and successful career in both theatre and cinema. She starred in Unter den Brücken/Under the Bridge (1945), one of the most beautiful love stories of the German cinema – without any trace of propaganda.

 

Hanne Lore Emilie Käte Grete Schroth was born in Berlin in 1922 as the daughter of actor Heinrich Schroth and actress Käthe Haack. Her half-brother Carl-Heinz Schroth would also become a well-known actor. Hannelore already made her film debut at the age of nine in the short comedy Dann schon lieber Lebertran/I'd Rather Have Cod Liver Oil (Max Ophüls, 1931) opposite her mother, Käthe Haack. At sixteen, she attended a drama school in Lausanne. To her early successes belong the love story Spiel im Sommerwind/Play in the Summer Breezes (Roger von Norman, 1938) with Rolf Möbius, and Kitty und die Weltkonferenz/Kitty and the World Conference (Helmut Käutner, 1939). During the wartime, she continued her career with leading parts in Friedrich Schiller (Herbert Maisch, 1940) about the 18th-century German playwright and blank-verse poet, the romantic comedy Sophienlund (Heinz Rühmann, 1944) and Unter den Brücken/Under the Bridge (Helmut Käutner, 1945), a classic love triangle with Carl Raddatz and Gustav Knuth. IMDb reviewer Christian Wasser calls the latter "one of the most beautiful love stories of the German cinema. The acting of Hannelore Schroth is wonderfully natural even today". Unter den Brücken was one of the last films to be made in Nazi Germany - it passed the censorship in March 1945, but didn't make it to the cinemas as the street battles were about to commence in Berlin in a few weeks. In 1950, the film was finally shown in cinemas.

 

After the war, Hannelore Schroth gained a foothold at the theatre and also continued her film career with such hits as Taxi-Kitty (Kurt Hoffmann, 1950) and Kommen Sie am Ersten/Come at the First (Erich Engel, 1951). Later well-known films are the classic comedy Der Hauptmann von Köpenick/The Captain from Köpenick (Helmut Käutner, 1956), the romantic drama Wie einst Lili Marleen/Like Once Lili Marleen (Paul Verhoeven, 1956) with the wartime song hit 'Lili Marlene' woven into its plotline, and the comedy Der Mann, der nicht nein sagen konnte/The Man Who Could Not say No (Kurt Früh, 1958) with Heinz Rühmann. She also became a popular voice actor and dubbed such Hollywood stars as Shirley MacLaine and Elizabeth Taylor. From the 1950s on, regular engagements for TV followed. She became well-known for a younger audience when she impersonated the role of Mrs. Petrell in the successful Swedish film- and TV series Emil (Olle Hellbom, 1971-1976). The three feature films and the TV series were based on the novels by Astrid Lindgren about the 5-year-old prankster Emil, who lives with his family on a farm in the district of Lönneberga in Sweden, at the start of the 20th century. To Hannelore Schroth's last films belong the comedy Bomber & Paganini (Nicos Perakis, 1976) starring Mario Adorf, and Zwischengleis/Yesterday's Tomorrow (Wolfgang Staudte, 1978) with Pola Kinski. In 1980, Schroth was awarded the Filmband in Gold for her achievements in German cinema. Hannelore Schroth died in 1987 in München (Munich). She had been married to the actor Carl Raddatz, her co-star of Unter den Brücken, and from 1945 till 1950 with the Austrian deep-sea diver Hans Hass. Her son from that marriage, Hans Hass Jr., was an actor and singer. From her third marriage with a lawyer and film producer also comes a son, Christopher Köster.

 

Sources: Thomas Staedeli (Cyranos), Filmportal.de, Wikipedia (German), and IMDb.

 

And, please check out our blog European Film Star Postcards.

German postcard by Ross Verlag, no. 33/2. Photo: Fritz Lang-Film / Ufa. Willy Fritsch in Spione/Spies (Fritz Lang, 1928).

 

From the middle of the 1920s on, charming Willy Fritsch (1901-1973) replaced Bruno Kastner and Harry Liedtke as the darling of the female cinema goers in Germany. Fritsch became the immensely popular ‘Sunny Boy’ of the Ufa operettas of the 1930s and 1940s, and with his frequent co-star Lilian Harvey he formed the 'dream team of the German cinema'.

 

Willy (sometimes credited as Willi) Fritsch was born as Wilhelm Egon Fritz Fritsch in Kattowitz in German Silesia (now Katowice, Poland), in 1901. He was the son of Lothar Fritsch, a farmer and machine manufacturer, and his wife Anni (née Bauckmann). In 1912 he moved with his family to Berlin, where he planned to become a mechanic. In 1919 he took up acting lessons from the actor Gustav Sczimek. Fritsch debuted with a small role at Max Reinhardt's famous Deutsches Theater. There and at the affiliated Kammerspiele (Chamber theatre) he was cast in smaller stage roles, and played young lovers and comic parts. In 1922, he joined the Max Reinhardt Ensemble on its tour through Scandinavia. From 1921 on, Fritsch began to appear as a supporting player in films, like the sound experiment Miss Venus (Ludwig Czerny, 1921). In 1923, he auditioned for the leading role of a blind artist in the melodrama Seine Frau, die Unbekannte/His Mysterious Adventure (Benjamin Christensen, 1923), which was then re-written in order to fit his rather sunny nature.

 

Willy Fritsch convincingly played the would-be son of an aristocrat in Der Farmer aus Texas/The Farmer from Texas (Joe May, 1925), which made him the new star of the production company Ufa. Next he starred as the dashing Lieutenant Niki in Ein Walzertraum/A Waltz-Dream (Ludwig Berger, 1925), which turned out to be a significant success in the USA. At AllMovie, Janiss Garza writes: "This UFA silent, based on an old operetta, is far more light-hearted and spirited than the moody, heavy-handed fare that generally came out of Germany." Ufa intervened when United Artists offered Fritsch a contract. His next films, Der Prinz und die Tänzerin/The Prince and the Dancer (Richard Eichberg, 1926) and Der letzte Walzer/The Last Waltz (Arthur Robison, 1927) basically followed the formula of Ein Walzertraum. Fritsch only occasionally altered his now well-established film image in Spione/Spies (1928) and Frau im Mond/Woman in the Moon (1929), both directed by Fritz Lang. Hal Erickson notes at AllMovie: "Spies (Spione) was the first independent production of German 'thriller' director Fritz Lang. The years-ahead-of-its-time plotline involves Russian espionage activity in London. The mastermind is Haghi (Rudolph Klein-Rogge), a supposedly respectable carnival sideshow entertainer. Heading the good guys is Agent 326 (Willy Fritsch), with the help of defecting Russian spy Sonya (Gerda Maurus). The film moves swiftly to several potential climaxes, each one more exciting than its predecessor. Haghi's ultimate demise is a superbly staged Pirandellian vignette. Anticipating Citizen Kane by a dozen years, director Lang dispenses with all transitional dissolves and fade-outs, flat-cutting territory from one scene to another."

 

Willy Fritsch took singing lessons in order to prepare himself for the sound film Melodie des Herzens/Melody of the Heart (Hanns Schwarz, 1929) with Dita Parlo. His breakthrough came after being paired with Lilian Harvey in Liebeswalzer/The Love Waltz (Wilhelm Thiele, 1930) and the two were also engaged privately. Liebeswalzer established Harvey and Fritsch as the immensely popular 'dream team of the German cinema'. Their next films such as Hokuspokus/Hocuspokus (Gustav Ucicky, 1930), the historical romance Der Kongress tanzt/Congress Dances (Erik Charell, 1931), Ein blonder Traum/A Blonde's Dream (Paul Martin, 1932) - co-written by Billy Wilder, and especially Die Drei von der Tankstelle/Three Good Friends (Wilhelm Thiele, 1930), were huge international box-office hits. Fritsch and Harvey appeared together in twelve films. Each of these films featured several songs, which became popular hits and were also released on records, and thereby further added to the popularity of the two stars. Hal Erickson at AllMovie: "If a poll had ever been conducted amongst fans of international musical-comedy star Lillian Harvey, the actress's most popular vehicle would probably have been Die Drei von Der Tankstelle (Three From the Gas Station) - with Congress Dances running a very close second. The story opens as three debt-ridden young men pool what is left of their savings to open a roadside service station. Their most frequent customer is the wealthy, winsome Ms. Harvey, who frequently shows up fetchingly clad in hiking shorts. Each of the young men falls in love with the girl, unbeknownst to the other two. Which one will she choose? Most likely, the one who sings the best - and that would be Lillian Harvey's frequent screen vis-a-vis Willy Fritsch."

 

Willy Fritsch had a long-term contract with Ufa and was paid a monthly salary of 20.000 Reichsmark per month, which was doubled during the 1930s. Eschewing his trademark sunny boy persona, Fritsch proved his range as a character actor in films like Ich bei Tag und Du bei Nacht/I by Day, You by Night (Ludwig Berger, 1932) co-starring Käthe von Nagy, Walzerkrieg/The Battle of the Walzes (Ludwig Berger, 1933) opposite Renate Müller, and the satirical romp Amphitryon/Amphitryon - Happiness from the Clouds (Reinhold Schünzel, 1935) with Paul Kemp. Fritsch managed to survive the Hitler era without any loss of prestige. After the end of the war, he relocated to Hamburg. He spoofed his own image as the romantic lover in Film ohne Titel/Film Without a Title (Rudolf Jugert, 1947), and excelled as the comical conférencier in Herrliche Zeiten/Fun Times (Erik Ode, Günter Neumann, 1949). Although still in high demand, Fritsch didn't find satisfying roles in West-Germany's post-war cinema. He continued to appear on stage and in films until the early 1960s. He remained a popular figure, partly due to his work as the host of nostalgic radio shows. Since 1937, he was married to dancer and actress Dinah Grace until her death in 1963. They had two sons, Michael and Thomas. After his wife's death he decided to retire. With his son Thomas Fritsch he starred in his final film, Das hab ich von Papa gelernt/I Learned It from Daddy (Axel von Ambesser, 1964). In 1963 he had published his memoir … das kommt nicht wieder/That will never come back, and in 1965 he was honoured with the Filmband in Gold, for his long and important work for the German film. Willy Fritsch died of heart failure in 1973 in Hamburg, Germany. He was 72.

 

Sources: Filmportal.de, Stephanie D'heil (Steffi-line - German), Thomas Staedeli (Cyranos), Hal Erickson (AllMovie), IMDb and Wikipedia.

 

And, please check out our blog European Film Star Postcards.

Italian postcard in the Divi e Divine series by La Casa Usher. Fred Astaire and Ginger Rogers in The Barkleys of Broadway (Charles Walters, 1949).

 

American dancer and actor Fred Astaire (1899-1987) was a unique dancer with his top hat and tails, his uncanny sense of rhythm, perfectionism, and innovation. He began his highly successful partnership with Ginger Rogers in Flying Down to Rio (1933). They danced together in 10 musicals in which he made all song and dance routines integral to the plotlines. Another innovation was that a closely tracking dolly camera filmed his dance routines in as few shots as possible.

 

American actress, dancer, and singer Ginger Rogers (1911-1995) made 73 films during her long career. Her RKO musicals with Fred Astaire revolutionised the genre. Later, Rogers began to branch out into dramas and comedies. For Kitty Foyle (1940) she won the Oscar for Best Actress, and she became one of the biggest box-office draws of the 1940s.

 

And, please check out our blog European Film Star Postcards.

German postcard by Ross Verlag, no. A 2368/2, 1939-1940. Photo: Terra.

 

German actress Hannelore Schroth (1922-1987) made her film debut at the age of nine and had a long and successful career in both theatre and cinema. She starred in Unter den Brücken/Under the Bridge (1945), one of the most beautiful love stories of the German cinema – without any trace of propaganda.

 

Hanne Lore Emilie Käte Grete Schroth was born in Berlin in 1922 as the daughter of actor Heinrich Schroth and actress Käthe Haack. Her half-brother Carl-Heinz Schroth would also become a well-known actor. Hannelore already made her film debut at the age of nine in the short comedy Dann schon lieber Lebertran/I'd Rather Have Cod Liver Oil (Max Ophüls, 1931) opposite her mother, Käthe Haack. At sixteen, she attended a drama school in Lausanne. To her early successes belong the love story Spiel im Sommerwind/Play in the Summer Breezes (Roger von Norman, 1938) with Rolf Möbius, and Kitty und die Weltkonferenz/Kitty and the World Conference (Helmut Käutner, 1939). During the wartime, she continued her career with leading parts in Friedrich Schiller (Herbert Maisch, 1940) about the 18th-century German playwright and blank-verse poet, the romantic comedy Sophienlund (Heinz Rühmann, 1944) and Unter den Brücken/Under the Bridge (Helmut Käutner, 1945), a classic love triangle with Carl Raddatz and Gustav Knuth. IMDb reviewer Christian Wasser calls the latter "one of the most beautiful love stories of the German cinema. The acting of Hannelore Schroth is wonderfully natural even today". Unter den Brücken was one of the last films to be made in Nazi Germany - it passed the censorship in March 1945, but didn't make it to the cinemas as the street battles were about to commence in Berlin in a few weeks. In 1950, the film was finally shown in cinemas.

 

After the war, Hannelore Schroth gained a foothold at the theatre and also continued her film career with such hits as Taxi-Kitty (Kurt Hoffmann, 1950) and Kommen Sie am Ersten/Come at the First (Erich Engel, 1951). Later well-known films are the classic comedy Der Hauptmann von Köpenick/The Captain from Köpenick (Helmut Käutner, 1956), the romantic drama Wie einst Lili Marleen/Like Once Lili Marleen (Paul Verhoeven, 1956) with the wartime song hit 'Lili Marlene' woven into its plotline, and the comedy Der Mann, der nicht nein sagen konnte/The Man Who Could Not say No (Kurt Früh, 1958) with Heinz Rühmann. She also became a popular voice actor and dubbed such Hollywood stars as Shirley MacLaine and Elizabeth Taylor. From the 1950s on, regular engagements for TV followed. She became well-known for a younger audience when she impersonated the role of Mrs. Petrell in the successful Swedish film- and TV series Emil (Olle Hellbom, 1971-1976). The three feature films and the TV series were based on the novels by Astrid Lindgren about the 5-year-old prankster Emil, who lives with his family on a farm in the district of Lönneberga in Sweden, at the start of the 20th century. To Hannelore Schroth's last films belong the comedy Bomber & Paganini (Nicos Perakis, 1976) starring Mario Adorf, and Zwischengleis/Yesterday's Tomorrow (Wolfgang Staudte, 1978) with Pola Kinski. In 1980, Schroth was awarded the Filmband in Gold for her achievements in German cinema. Hannelore Schroth died in 1987 in München (Munich). She had been married to the actor Carl Raddatz, her co-star of Unter den Brücken, and from 1945 till 1950 with the Austrian deep-sea diver Hans Hass. Her son from that marriage, Hans Hass Jr., was an actor and singer. From her third marriage with a lawyer and film producer also comes a son, Christopher Köster.

 

Sources: Thomas Staedeli (Cyranos), Filmportal.de, Wikipedia (German), and IMDb.

 

And, please check out our blog European Film Star Postcards.

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

French postcard, no. C 451. Sylvester Stallone in Cliffhanger (Renny Harlin, 1993).

 

Sylvester Stallone (1946) is an athletically built, dark-haired American actor/screenwriter/director. Film fans worldwide have been flocking to see Stallone's films for over 30 years, making "Sly" one of Hollywood's biggest-ever box office draws.

 

Sylvester Gardenzio Stallone was born in 1946, in New York's gritty Hell's Kitchen. His parents were Jackie Stallone (née Labofish), an astrologer, and Frank Stallone, an Italian immigrant who worked as a beautician, and hairdresser. After his parents divorced, he moved with his mother and her new husband, a pizza manufacturer, Anthony 'Tony' Filiti, to Philadelphia. His siblings are actor Frank Stallone, half-sister Toni D'Alto, and Dante Stallone. The young Stallone attended the American College of Switzerland and the University of Miami, eventually obtaining a B.A. degree. He was 23 years old when he got his first starring role in the softcore sex film The Party at Kitty and Stud's (Morton M. Lewis, 1970) in which he played the role of Stud 'The Italian Stallion'. He was paid $200 to play the sex-craved gigolo and appeared nude. In 1976, the film was re-released as The Italian Stallion after Sly's success with Rocky (John G. Avildsen, 1976). In between, he first struggled in small parts in films such as the thriller Klute (Alan J. Pakula, 1971) starring Jane Fonda, and the comedy Bananas (Woody Allen, 1971). He got a crucial career break alongside fellow young actors Henry Winkler and Perry King, sharing lead billing in the effectively written teen gang film The Lords of Flatbush (Martin Davidson, Stephen Verona, 1974). He also wrote the screenplay for the modestly successful film. Further film and television roles followed, most of them in uninspiring productions except for the opportunity to play a megalomaniac, bloodthirsty race driver named "Machine Gun Joe Viterbo" opposite David Carradine in the Roger Corman-produced Death Race 2000 (Paul Bartel, 1975). However, Stallone was also keen to be recognised as a screenwriter, not just an actor, and, inspired by the 1975 Muhammad Ali-Chuck Wepner fight in Cleveland, Stallone wrote a film script about a nobody fighter given the "million to one opportunity" to challenge for the heavyweight title. Rocky (John G. Avildsen, 1976) became the stuff of cinematic legends, scoring ten Academy Award nominations, winning the Best Picture Award of 1976, and triggering one of the most financially successful film series in history. Whilst full credit is wholly deserved by Stallone, he was duly supported by tremendous acting from fellow cast members Talia Shire, Burgess Meredith, and Burt Young, and director John G. Avildsen gave the film an emotive, earthy appeal from start to finish. Stallone had truly arrived on his terms and offers poured in from various studios eager to secure Hollywood's hottest new star.

 

Sylvester Stallone followed Rocky (John G. Avildsen, 1976) with F.I.S.T (Norman Jewison, 1978), loosely based on the life of Teamsters boss "Jimmy Hoffa", and Paradise Alley (Sylvester Stallone, 1978) before pulling on the boxing gloves again to resurrect Rocky Balboa in the sequel Rocky II (Sylvester Stallone, 1979). The second outing for the "Italian Stallion" wasn't as powerful or successful as the first "Rocky", however, it still produced a strong box office. Subsequent films Nighthawks (Bruce Malmuth, 1981) with Rutger Hauer, and Escape to Victory (John Huston, 1981) with Michael Caine and Pelé failed to ignite with audiences, so Stallone was once again lured back to familiar territory with Rocky III (Sylvester Stallone, 1982) and a fearsome opponent in "Clubber Lang" played by muscular ex-bodyguard, Mr. T. The third "Rocky" installment far outperformed the first sequel in box office takings, but Stallone retired his prizefighter for a couple of years as another series was about to commence for the busy actor. The character of Green Beret "John Rambo" was the creation of Canadian-born writer David Morrell, and his novel was adapted to the screen with Stallone in the lead role in First Blood (Ted Kotcheff, 1982), also starring Richard Crenna and Brian Dennehy. The film was a surprise hit that polarised audiences because of its commentary about the Vietnam war, which was still relatively fresh in the American public's psyche. Political viewpoints aside, the film was a worldwide smash, and a sequel soon followed with Rambo: First Blood Part II (George P. Cosmatos, 1985), which drew even stronger criticism from several quarters owing to the film's plotline about American MIAs allegedly being held in Vietnam. But they say there is no such thing as bad publicity, and "John Rambo's" second adventure was a major money-spinner for Stallone and cemented him as one of the top male stars of the 1980s. In between, he did his own singing in Did all of his own singing in Rhinestone (Bob Clark, 1984) with Dolly Parton. Riding a wave of amazing popularity, Stallone called on old sparring partner Rocky Balboa to climb back into the ring to defend American pride against a Soviet threat in the form of a towering Russian boxer named "Ivan Drago" played by curt Dolph Lundgren in Rocky IV (Sylvester Stallone, 1985). The fourth outing was somewhat controversial with "Rocky" fans, as violence levels seemed excessive compared to previous "Rocky" films, especially with the savage beating suffered by Apollo Creed, played by Carl Weathers, at the hands of the unstoppable "Siberian Express".

 

Sylvester Stallone continued forward with a slew of macho character-themed films that met with a mixed reception from his fans. Cobra (George P. Cosmatos, 1986) with his wife Brigitte Nielsen was a clumsy mess, Over the Top (Menahem Golan, 1987) was equally mediocre, Rambo III (Peter MacDonald, 1988) saw Rambo take on the Russians in Afghanistan, and cop buddy film Tango & Cash (Andrey Konchalovskiy, 1989) just did not quite hit the mark, although it did feature a top-notch cast and there was chemistry between Stallone and co-star Kurt Russell. Philadelphia's favourite mythical boxer moved out of the shadows for his fifth screen outing in Rocky V (John G. Avildsen, 1990) tackling Tommy "Machine" Gunn played by real-life heavyweight fighter Tommy Morrison, the great-nephew of screen legend John Wayne. Sly quickly followed with the lukewarm comedy Oscar (John Landis, 1991) with Ornella Muti, the painfully unfunny Stop! Or My Mom Will Shoot (Roger Spottiswoode, 1992) with "Golden Girl" Estelle Getty, the futuristic action film Demolition Man (Marco Brambilla, 1993) with Wesley Snipes and Sandra Bullock, and the comic book-inspired Judge Dredd (Danny Cannon, 1995). Interestingly, Stallone then took a departure from the gung-ho steely characters he had been portraying to stack on a few extra pounds and tackle a more dramatically challenging role in the intriguing Cop Land (James Mangold, 1997), also starring Harvey Keitel, Robert De Niro, and Ray Liotta. It isn't a classic of the genre, but Cop Land (1997) certainly surprised many critics with Stallone's understated performance. He has been nominated a record 30 times for the Golden Raspberry Awards, usually in the "Worst Actor" category, and has won 10 times. The Golden Raspberry Award Foundation awarded him a special "Worst Actor of the Century" award in 2000.

 

Sylvester Stallone lent his voice to the animated adventure story Antz (Eric Darnell, Tim Johnson, 1998), reprised the role made famous by Michael Caine in a terrible remake of Get Carter (Stephen Kay, 2000), climbed back into a race car for Driven (Renny Harlin, 2001), and guest-starred as the "Toymaker" in the third chapter of the popular "Spy Kids" film series, Spy Kids 3: Game Over (Robert Rodriguez, 2003). in 2005 he published his book 'Sly Moves: My Proven Program to Lose Weight, Build Strength, Gain Will Power, and Live Your Dream'. Showing that age had not wearied his two most popular series, Sylvester Stallone brought back never-say-die boxer Rocky Balboa to star in Rocky Balboa (Sylvester Stallone, 2006), and Vietnam veteran Rambo reappeared after a 20-year hiatus to once again right wrongs in the jungles of Thailand in Rambo (Sylvester Stallone, 2008). Another success was The Expendables (Sylvester Stallone, 2010), abound a band of highly skilled mercenaries played by Bruce Willis, Arnold Schwarzenegger, and other 'dinosaurs' from the 1980's action film teamed up with each other. The action film opened at number one at the U.S. box office with a first weekend gross of $35 million. This makes Sylvester Stallone the only person in Hollywood history to have starred in films that have opened atop the box office charts over five consecutive decades. Soon followed the less successful sequels The Expendables 2 (Simon West, 2012) and The Expendables 3 (Patrick Hughes, 2014). In between, he also appeared with Schwarzenegger in Escape Plan (Mikael Håfström, 2013). Stallone got rave reviews, his first Golden Globe, and an Oscar nomination for his role in the sports film Creed (Ryan Coogler, 2015) opposite Michael B. Jordan. Once again he played Rocky Balboa who serves as a trainer and mentor to Adonis Johnson, the son of his late friend and former rival Apollo Creed. In 2017, Stallone appeared in Guardians of the Galaxy Vol. 2 (James Gunn, 2017) as Stakar Ogord / Starhawk, the leader of a Ravagers faction. Then followed Creed II (Steven Caple Jr., 2018) and Rambo: Last Blood (Adrian Grunberg, 2019). The latter film grossed $91 million worldwide against a production budget of $50 million. Sylvester Stallone married three times. His first wife was Sasha Czack (1974-1985) with whom he has two children: Sage and Seargeoh Stallone. Sage acted with Sylvester in Rocky V (1990) and Daylight (1996) and was found dead in 2012 in Los Angeles. From 1985 till 1987, Sly was married to Danish actress Brigitte Nielsen. Since 1997, he is married to Jennifer Flavin, with whom he has three children: Sophia Rose, Sistine Rose, and Scarlet Rose Stallone. Firehouse at IMDb: "Love him or loathe him, Sylvester Stallone has built an enviable and highly respected career in Hollywood, plus, he has considerably influenced modern popular culture through several of his iconic film characters."

 

Sources: Wikipedia and IMDb.

 

And, please check out our blog European Film Star Postcards.

While the hostess, the young Knyazhna Golitsyna, was comfortably “spilling tea” in her own salon, including speculations on the rushed clear out of the late Tzarevna’s apartment, other tensions arose in the Golitsyn stronghold, especially in regards to Knyaginya Golitsyna’s “legendary” singing!

 

Graf Sheremetev’s close friend and Belossersky noticed a few glances, mostly from Baryshnya Anna towards the Graf, on the other hand...

 

Read more in

"Royal Treatment" plotline: docs.google.com/presentation/d/1S1L8JesWESwnS1_1ehXmTyc3k...

 

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Vintage Italian postcard. Bromofoto, Milan, 240. Fred Astaire playing the song “Drum Crazy” in the film Easter Parade (Charles Walters, MGM 1948).

 

American dancer, choreographer, singer, and actor Fred Astaire (1899-1987) was a unique dancer with his top hat and tails, his uncanny sense of rhythm, perfectionism, and innovation. He began his highly successful partnership with Ginger Rogers in Flying Down to Rio (1933). They danced together in 10 musicals in which he made all song and dance routines integral to the plotlines. Another innovation was that a closely tracking dolly camera filmed his dance routines in as few shots as possible. His career in film, television and theatre spanned a total of 76 years.

(3) Not half an hour has passed when a guard rushed into the dining hall abruptly interrupting the Empress and hurriedly reported that the heir apparent was ready to jump from his salon's window in desperation and grief. All courtiers panicked and were utterly shocked!

 

The Empress showed signs of panic as well as this was her son still, but could only walk at fast pace followed by all of her subjects from one end to the other end of the palace.

 

Whilst the Empress and Vitze-Kantzler Golitsyn kept talking to him, thus distracting him, the nearby Grenadyor Dobrynin swiftly grabbed on Tzarevich and pulled him away from the window ending possibly the state's crisis! For his heroic action, the Empress will give the man a reward, but for now, he only gets a slap on his face from the emotional wreck that is the future Emperor of Russia...

 

Read what happened next in

"Tzarevna is Expecting" plotline: docs.google.com/presentation/d/1_YiErkELGBmeIPXbRwcxHNaZl...

 

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Supergirl is the name of several fictional superheroines appearing in American comic books published by DC Comics. The original, current, and most well known Supergirl is Kara Zor-El, the cousin of superhero Superman. The character made her first appearance in Action Comics #252 (May 1959) and was created by Otto Binder and Al Plastino.

 

Concept

 

Created as a female counterpart to Superman, Kara Zor-El shares his superpowers and vulnerability to Kryptonite. Supergirl plays a supporting role in various DC Comics publications, including Action Comics, Superman, and several comic book series unrelated to Superman.

 

In 1969, Supergirl's adventures became the lead feature in Adventure Comics, and she later starred in an eponymous comic book series which debuted in 1972 and ran until 1974, followed by a second monthly comic book series, The Daring New Adventures of Supergirl, which ran from 1982 to 1984.

 

Supergirl was originally introduced in Action Comics #252 as the cousin of the publisher's flagship superhero, Superman in the story The Supergirl from Krypton. She is an alien from the planet Krypton, possessing a multitude of superhuman abilities derived from the rays of a yellow sun.

 

Other mainstream characters have taken the name Supergirl over the years, with decidedly non-extraterrestrial origins.

 

Because of changing editorial policy at DC, Supergirl was initially killed off in the year 1985 limited series Crisis on Infinite Earths. DC Comics subsequently rebooted the continuity of the DC Comics Universe, re-establishing Superman's character as the sole survivor of Krypton's destruction.

 

Following the conclusion of Crisis on Infinite Earths, several different characters written as having no familial relationship to Superman have assumed the role of Supergirl, including Matrix, Linda Danvers, and Cir-El. Following the cancellation of the third Supergirl comic book series (1996–2003), which starred the Matrix/Linda Danvers version of the character, a modern version of Kara Zor-El was reintroduced into the DC Comics continuity in "The Supergirl from Krypton" story within Superman/Batman #8 (February 2004). This modern Kara Zor-El stars as Supergirl in an eponymous comic book series and additionally in a supporting role in various other DC Comics publications.

 

Since her initial comic book appearances, the character later branched out into animation, film, television, and merchandising. In May 2011, Supergirl placed 94th on IGN's list of the Top 100 Comic Book Heroes of All Time. In November 2013, the character placed 17th on IGN's list of the Top 25 Heroes of DC Comics.

 

Precursors

 

Superwoman – The first comic ever to feature a female counterpart to Superman is "Lois Lane – Superwoman", a story published in Action Comics #60 (May 1943), in which a hospitalized Lois dreams she has gained Kryptonesque superpowers thanks to a blood transfusion from the Man of Steel.

 

She begins her own career as Superwoman, complete with copycat costume. Similar stories with Lois Lane acquiring such powers and adopting the name "Superwoman" periodically appeared later. One such story is in Action Comics #156 (May 1951), in which Lois accidentally gains those powers through an invention of Superman's arch-foe, Lex Luthor. In the story, Lois wears a short blond wig in her crime-fighting identity, giving her an appearance almost identical to the later version of Supergirl after the latter's real name was specified as Kara Zor-El.

 

Supergirl – In Superboy #5 (November–December 1949) in a story titled "Superboy Meets Supergirl", Superboy meets Queen Lucy of the fictional Latin American nation of Borgonia. She is a stellar athlete and scholar. Tired of her duties and wanting to enjoy a normal life, Queen Lucy travels to Smallville, where she meets Superboy and soon wins his heart. Superboy puts on a show with her where he uses his powers to make her seem superhuman; during this contest, she is called Supergirl. As Supergirl, Queen Lucy wears a tan dress with a brown cape and Superboy's "S" symbol. Superboy later saves her from a scheming minister. She returns to her throne, leaving Superboy to wonder if she ever thinks of him.

 

Super-Sister – In the Superboy #78 story titled "Claire Kent, Alias Super-Sister", Superboy saves an alien woman named Shar-La from a life-threatening crash. After he ridicules her driving, Shar-La turns Superboy into a girl. In Smallville, Clark Kent (Superboy's alter ego) claims to be Claire Kent, an out-of-town relative who is staying with the Kents. When in costume, he plays Superboy's sister, Super-Sister, and claims the two have exchanged places. As a girl ridiculed and scorned by men, he wants to prove he is as good as he always was. In the end, it is revealed that the transformation is just an illusion created by Shar-La. Superboy learns not to ridicule women.

 

Super-Girl – In Superman #123 (August 1958), Jimmy Olsen uses a magic totem to wish a "Super-Girl" into existence as a companion and helper for Superman; however, the two frequently get in each other's way until she is fatally injured protecting Superman from a Kryptonite meteor that a criminal has dropped towards him. At her insistence, Jimmy wishes the dying girl out of existence. DC used this story to gauge public response to the concept of a completely new female counterpart to Superman.

 

In the original issue, she has blond hair and her costume is blue and red like Superman's; indeed, it closely resembles the uniform that actress Helen Slater would later wear in the 1984 movie. Early reprints of this story show her with red hair and an orange and green costume to prevent readers from confusing her with the then current Supergirl character. Much later, the story was again reprinted in its original form.

 

Original character: Kara

 

Debut

After positive fan reaction to Super-Girl, the first recurring and most familiar version of Supergirl debuted in the year 1959. Kara Zor-El first appeared in Action Comics #252 (May 1959). The story that introduced the character was drawn by Al Plastino and written by Otto Binder, who had also created Mary Marvel, Captain Marvel's sister and female spinoff. Like Supergirl, Mary Marvel was a teen-age female version of an adult male superhero, wearing a costume that was identical to the older character's other than substituting a short skirt for tight trousers. (Binder also created Marvel Comics' Miss America, a superhero who shared little other than the name with her sometime co-star Captain America.)

 

Reaction to Supergirl's first appearance was tremendous, with thousands of positive letters pouring into the DC Comics offices.

 

Issue #8 of the Superman/Batman series originally published in 2004 re-introduced Kara Zor-El into the DC continuity. Like the pre-Crisis version, this Kara claims to be the daughter of Superman's uncle Zor-El and aunt Alura In-Ze. Unlike the traditional Supergirl, Kara is born before Superman; she is a teenager when he is a baby.

 

She is sent in a rocket in suspended animation to look after the infant Kal-El; however, her rocket is caught in the explosion of Krypton and becomes encased in a Kryptonite asteroid. She arrives on Earth years after Kal-El, who has grown and become known as Superman. Owing to this extended period of suspended animation, she is "younger" than her cousin. At the end of "The Supergirl from Krypton" arc, Superman officially introduces her to all the heroes of the DC Comics Universe. She adopts the Supergirl costume and accepts the name.

 

A new Supergirl series, written by Jeph Loeb, began publication in August 2005. The storyline in the first arc of Supergirl depicts a darker, evil version of Kara emerging when Lex Luthor exposes her to Black Kryptonite. The evil Supergirl implies that Kara's family sent her to Earth to kill Kal-El as revenge for a family grudge. At the time, Kara herself refuses to believe this, but later flashbacks indicate that not only is this partly true, but Kara had been physically altered by her father as a child before being involved in several murders on Krypton. However, these matters were later revealed to be delusions as a result of Kryptonite poisoning. Upon being cured, she presents a personality more like that of her Silver Age persona.

 

Biography

 

Kara Zor-El (so named because on Krypton, women take the full name of their fathers) is the last survivor of Argo City, which had survived the explosion of the planet Krypton and drifted through space. The city had been covered by a plastic dome for weather moderation, devised by Zor-El, the younger brother of Jor-El, a climatologist and engineer, the father of Superman (Kal-El).

 

The dome held together a large chunk of land mass under the city as it drifted through space in the general direction of our Solar System. However, the bottom-most layers of bedrock were affected by the explosion of the great planet's fissionable core and underwent a slow but steady chain reaction, turning into green kryptonite. Using raw deposits and refined materials at hand, the residents of Argo City laid down a ground shield of lead foil to protect them from the developing kryptonite.

 

Zor-El was also able to fashion a makeshift propulsion system to try to accelerate the city's approach to the Solar System. During the roughly 30 years Argo City traveled through space, Zor-El met and married Alura, daughter of In-Ze, who in turn bore their daughter, Kara—blond like her parents. But before the propulsion system was able to steer the city toward Earth, a deranged citizen named Jer-Em, who was suffering from survival guilt, damaged the exhaust, veering Argo toward a swarm of meteors that crashed into the underside of the land mass on which it rested.

 

As the inhabitants of the colony were being slain by the green kryptonite radiation released by meteorites shredding the lead barrier, the adolescent Kara was sent to Earth by Zor-El in a rocket, to be raised by her cousin Kal-El (a.k.a. Clark Kent). To ensure she would be recognized by Superman, Kara's parents provided her with a uniform which was closely based on the one Superman wears.

 

It later develops Zor-El and Alura survived the radiation poisoning that killed everyone else in Argo City by entering the Survival Zone, a parallel continuum akin to the Phantom Zone. They were eventually rescued by Supergirl and the couple decide to live in the bottle city of Kandor.

 

Later, Kara is reunited with her parents, but that reunion becomes bittersweet, as Reactron kills her father and her mother dies when New Krypton is destroyed by a trap in Reactron left by Lex Luthor, her own cousin Superman's greatest enemy on Earth and now her greatest enemy on Earth as well.

 

On Earth, Kara acquires powers identical to Superman's and adopts the secret identity of Linda Lee, a resident of Midvale Orphanage. She conceals her blonde hair beneath a brunette wig and functions as Supergirl only in secret, at Superman's request, until she can gain, in his opinion, sufficient control of her powers — and the wisdom to properly use them. Her debut was delayed by her powers being stolen by a Kandorian villainess; during this period, she is adopted by Fred and Edna Danvers.

 

She attends Midvale High School as Linda Lee Danvers. In later years, after graduating from Stanhope College, she changes careers several times, holding jobs in student counseling, news reporting, and acting in a TV soap opera, Secret Hearts (a play on the DC romance comic of the same name). She also attends college in Chicago. Kara has many boyfriends, including Richard (Dick) Malverne, Jerro the Merboy from Atlantis, and Brainiac 5, a member of the Legion of Super-Heroes. However, she has shunned serious commitments, placing her super-career first.

 

Supergirl's secret identity is a closely held secret known only to Superman, her foster parents, and the Legion of Super-Heroes, of which she is a member for a time. Like all Kryptonians, Supergirl is vulnerable to kryptonite. Streaky the Supercat, her orange cat, acquires temporary superpowers as a result of its exposure to "X-kryptonite," a form of kryptonite Supergirl accidentally created in an unsuccessful attempt to neutralize the effects of green kryptonite. Comet the Superhorse, a former centaur, is Supergirl's equine companion.

 

One way DC demonstrated the epic nature of its 12-issue limited series Crisis on Infinite Earths (April 1985 – March 1986) was through the deaths of important characters. In issue #7 (October 1985), Supergirl sacrifices her life to save her cousin and the DC Multiverse from destruction. When the Superman continuity was rebooted after Crisis on Infinite Earths, DC editors felt that Superman should be the sole survivor of Krypton, resulting in Kara being removed. Unlike a number of other characters who are shown dying in the Crisis, no one remembers Kara dying or even ever having existed.

 

After the events of Infinite Crisis, the sequel to Crisis on Infinite Earths, many historical events from the Multiverse are now being remembered. Donna Troy, after her rebirth and inheritance of the Harbinger's Orb, recalls the original Kara Zor-El and her sacrifice.

 

A Post-Crisis Supergirl appears in Supergirl and the Legion of Super-Heroes, in which she is transported to the 31st century and, as a result of her disorientation, for a time believes she is dreaming her surroundings into existence until finally convinced otherwise. Although her memories of her time with the Legion are erased before she returns to the present, the mental blocks break down upon encountering the Pre-Crisis versions of Legionnaires Karate Kid and Triplicate Girl (Una).

 

Supergirl exhibits new powers, manifesting sunstone crystals from her body; so far, she only does so while under great stress (for example, when Cassandra Cain tries to kill her). Supergirl's father implanted the crystals within his daughter's body to protect her from malevolent beings from the Phantom Zone. The Zone dwellers are released when Jor-El creates the Phantom Zone Projector and exploits the Zone as a prison. Kara's father, believing that Kal-El is a lure to the Zone denizens, instructs Kara to destroy him. More recent comics have cast this plotline as the result of kryptonite poisoning from the kryptonite asteroid in which she was trapped.

 

A recently completed storyline focused on her promise to a little boy that she would save him. She tries to make good on her promise, following different avenues searching for a cure for his cancer. After he died, she tracks down a villain with the ability to jump through time, but decides not to use that solution, as she would just be doing the same thing as the villain. She accepts that sometimes she cannot save everyone.

 

As part of The New 52, Kara's origin was rebooted once again. An amnesiac Kara awakens after her lifepod crashes to Earth in the midst of a meteor shower. Upon emerging, she encounters humans and the extent of her powers for the first time. When encountered by Superman, she attacks him, believing him to be an impostor as her cousin was only a baby when she last saw him and she believed it to only have been a few days since then.

 

After several battles with supervillains, including the Worldkillers, superweapons of Kryptonian design, she accepts Krypton's destruction, but continues to grapple with her grief. Her desire to restore Krypton results in her being manipulated into nearly destroying Earth by another Kryptonian whom she falls in love with. Upon realizing his manipulation, she kills him by driving kryptonite through his heart and succumbs to kryptonite poisoning.

 

Following her poisoning, Supergirl departs Earth to die alone. While adrift in interstellar space, she encounters a planet under attack by monsters and she intervenes to save them, unaware that the entire planet is a trap by Brainiac. She is captured and restrained by the Cyborg Superman, but after a struggle, she manages to escape. Returning to Earth, she is sent into the past by the Oracle alongside Superman and Superboy, where she ensures that a restored H'el cannot save Krypton. She sacrifices the planet and her family in order to save the universe.

 

Back on Earth, she is attacked by the assassin Lobo and, in the ensuing battle, kills him while unleashing her rage. A Red Lantern power ring finds her and attaches itself to her, transforming her into a Red Lantern. Driven insane by rage, Kara wanders through outer space, attacking everyone in her way, until captured by several Green Lanterns and brought to Hal Jordan.

 

Immediately recognizing a Kryptonian and unable to remove the power ring without killing her, he brings her to Guy Gardner, the leader of one of the two Red Lantern factions, who manages to restore her sanity. After some time under Gardner's tutelage and protecting the galaxy as a Red Lantern, she is discharged from the Red Lantern Corps, as Guy did not want her to die needlessly fighting against Atrocitus' splinter group. On her way back to Earth, Kara encounters the leader of the Worldkillers, who are revealed to be parasitic suits of armor.

 

He attempts to assimilate Kara as his host, but she voluntarily subjects herself to kryptonite poisoning in order to stop him and eventually flies into the Sun and removes her power ring, killing her and removing him from her body. However, Kara is revealed to be immortal while in the Sun's core and she is restored to life without the power ring or any kryptonite poisoning, immediately destroying the Worldkiller. She later helps Gardner against Atrocitus and his Red Lantern splinter group.

 

Supporting characters

 

Even though Supergirl is a Superman supporting character, she is also a Superman Family member, with her own set of supporting characters.

 

Zor-El and Alura – Kara Zor-El's biological parents. Zor-El, the younger brother of Jor-El, is a scientist who invents the dome over Argo City and oversees the placement of lead shielding over the ground of Argo City, thus enabling the city's residents to survive the explosion of Krypton. The city drifts in space for about 15 years, the residents clinging to a precarious existence. During that time, the couple have a daughter, Kara, who grows to about the age of 10 or 12, when the city is put in peril when its lead shielding is punctured by meteors, releasing deadly Kryptonite radiation.

 

At this point, Zor-El and Alura In-Ze place Kara in a rocket ship and send her to Earth, which Zor-El had observed using a powerful electronic telescope. Observing a super-powered man resembling his brother Jor-El, and wearing a uniform of Kryptonian styling, Zor-El and his wife conclude the man is probably their nephew, Kal-El, sent through space by Jor-El when Krypton exploded and now grown to adulthood.

 

In later Silver Age accounts, Zor-El and Alura survive the death of Argo City when, shortly before the radiation reached lethal levels, Zor-El projects them both into the immaterial Survival Zone, a separate dimension resembling the Phantom Zone; later they are released from the Zone and go to live in the bottle city of Kandor, preserved in microscopic size at Superman's Fortress of Solitude. In the Silver Age version of the continuity, Supergirl could regularly visit with both her adoptive parents, the Danvers (see below), and her birth parents.

 

Streaky the Supercat – Supergirl's pet cat. In the pre-Crisis continuity, he is named after a jagged horizontal stripe of lighter fur on his side, and acquires super-powers after exposure to X-Kryptonite. In post-Crisis continuity, she is a normal housecat Supergirl takes in, whose name is taken from her inability to understand the concept of a litterbox.

 

Comet the Super-Horse – Pre-Crisis Supergirl's horse is a centaur accidentally cursed by Circe into being trapped in the form of a horse. In post-Crisis continuity, Comet is a superhero who is a romantic interest of Linda Danvers.

 

Fred and Edna Danvers – The foster parents of pre-Crisis Supergirl. Shortly after they adopt Linda Lee from the Midvale orphanage, Superman reveals his cousin's identity to them, so they are aware of her powers. Later, they also learn that Superman is secretly Clark Kent.

 

Dick Malverne – An orphan at the Midvale Orphanage who is one of Pre-Crisis Supergirl's romantic interests. While living at the orphanage as Linda Lee, Supergirl meets and befriends a fellow orphan, Dick Wilson. Dick suspects that Linda is secretly Supergirl and constantly tries to prove it. Later, Dick is adopted by a couple named Malverne, and changes his name to Dick Malverne. In the post-Crisis continuity, Dick Malverne is a newly arrived resident of Leesburg who befriends Linda Danvers.

 

Jerro the Merboy – A merperson from Atlantis who is another of pre-Crisis Supergirl's romantic interests. Superman has a similar relationship with mermaid Lori Lemaris.

 

Lena Thorul – Another orphan at the Midvale Orphanage who is one of Pre-Crisis Supergirl's/Linda Lee Danvers's best friends. Lena is unaware that she is the long lost younger sister of Lex Luthor. When Lena was still a small child and Lex was a teen, Lex turned evil after the laboratory accident he blamed on Superboy turned him bald.

 

Lex's parents disowned him and told him to leave home. In order to prevent disgrace to Lena, they moved away from Smallville and told Lena that her brother had been killed in a mountain climbing accident. They changed their family name to Thorul, an anagram of Luthor. Eventually Lena's parents were killed in a car accident and Lena was sent to Midvale Orphanage. A childhood accident while playing in her brother Lex's laboratory empowered Lena with extrasensory perception.

 

Siobhan Smythe - Kara's best friend who mistook her for an enemy. They both bonded and later battled Siobhan's father, the Black Banshee.

 

Enemies

 

Black Flame – A Kandorian who takes to a life of crime and fights Supergirl. Introduced in Action Comics #304 (September 1963).

 

Blackstarr – Rachel Berkowitz discovers the secrets of the Unified Field Theory and employs it to manipulate reality as the leader of a group of neo-Nazis called the Party For Social Reform. Introduced in Supergirl vol. 2, #13 (November 1983).

 

Blithe – Earth-born angel servant of Carnivore who merges with the evil form of Matrix. She later becomes an ally. Introduced in Supergirl (vol. 4) #36 (September 1999).

 

Buzz – Gaius Marcus sells his soul to Baalzebub who goes on to become an agent for the Lords of Chaos. He would later become a shaky ally. Introduced in Supergirl (vol. 4) #1 (September 1996).

 

Carnivore – The son of Lilith and Baalzebub, Carnivean is the first vampire to walk the Earth and usurp the rule of Heaven. He was introduced in Supergirl (vol. 4) #32 (May 1999).

 

The Council – A clandestine criminal organization in Chicago that employs the Director, Matrix-Prime, and the Gang. Introduced in Daring New Adventures of Supergirl #3 (January 1983).

 

Decay – Daniel Pendergast manipulates Psi into trying to destroy Chicago only to be turned into a monstrous slime creature. Introduced in Daring New Adventures of Supergirl #1 (November 1982).

 

The Gang – A group of mercenaries whose members are Brains, Bulldozer, Ms. Mesmer, and Kong. Introduced in Daring New Adventures of Supergirl #4 (February 1983).

 

Lesla-Lar – A Kandorian who tries to switch places with Supergirl on several occasions. Introduced in Action Comics #279 (August 1961).

 

Lilith – The Mother of Demons, Lilith seeks revenge on Supergirl for destroying her son Carnivore. Introduced in Supergirl (vol. 4) #67 (April 2002).

 

Matrix-Prime – A powerful robot built by the Council that acts as their agent, collecting funds and eliminating threats. Introduced in Daring New Adventures of Supergirl #6 (March 1983).

 

Murmur – Demonic servant of Carnivore. Introduced in Supergirl (vol. 4) #33 (June 1999).

 

Nasthalia Luthor – Lex Luthor's niece and Supergirl's rival. Introduced in Adventure Comics #397 (September 1970).

 

Princess Tlaca – Aztec princess who seeks to triumph over Supergirl and restore the prestige of her civilization. Introduced in Superman Family #165 (June 1974).

 

Psi – Gayle Marsh is a powerful psionic manipulated by Daniel Pendergast into trying to destroy Chicago. Introduced in Daring New Adventures of Supergirl #1 (November 1982).

 

Reactron – The Living Reactor, Reactron seethes with radioactive energy and is able to generate concussive blasts and disintegration beams. Pre-Crisis, he is Army Sergeant Ben Krullen, who served with Tempest and developed his powers because of the hero. Post-Crisis, he is Benjamin Martin Krull and his origin is essentially the same as before. He murders Zor-El. Introduced in Daring New Adventures of Supergirl #8 (June 1983).

 

Reign – A Worldkiller, a biological weapon created on Krypton that was soon outlawed by the Kryptonian Science Council. Introduced in Supergirl (vol. 6) #5 (March 2012)

 

Siobhan McDougal/Silver Banshee – An aggressive enemy of Superman and the arch enemy of Supergirls Kara Zor-El and Linda Danvers.

 

Superwoman – Lucy Lane becomes her father's agent against the residents of New Krypton, bringing her into conflict with Supergirl. Lucy appears as Superwoman for the first time in Supergirl (vol. 5) #35 (January 2009).

 

Twilight – A New God who would curse the Presence and sees Supergirl as a means of exacting revenge. She merges with Matrix and becomes an ally. Introduced in Supergirl (vol. 4) #15 (November 1997).

 

Other notable versions

 

Several different versions of Supergirl have appeared in continuity.

 

Power Girl (Kara Zor-L) – A version of Kara Zor-El from the parallel world Earth-Two, the cousin of Superman (Kal-L). As part of the New 52, the reintroduced Power Girl is now from Earth 2, and had used the name Supergirl in that universe.

 

Laurel Gand (Andromeda) – Laurel Gand was the post-Crisis/Glorithverse replacement for the pre-Crisis Supergirl in the Legion of Super-Heroes after the latter was removed from the continuity following The Man of Steel reboot of Superman. Originally, Laurel is simply known by her given name. A younger version of Laurel takes the superhero codename "Andromeda" shortly before the Zero Hour reboot of the Legion; post-reboot, Laurel remains Andromeda.

 

Ariella Kent – Supergirl of the 853rd century, later revealed to be the daughter of post-Crisis Linda Danvers and Silver Age style Superman from the Many Happy Returns story arc.

 

Powers and Abilities

 

Kryptonian Physiology: Under the effects of a "yellow" sun, Kara possesses the same potential powers as an average Kryptonian. These include:

 

Solar Energy Absorption: Under optimal conditions, this is the main source of Kara's super powers as they are contingent upon exposure to solar radiation from a yellow sun star system. Her biological make up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and her bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.

 

Heat Vision: Kara can, as a conscious act, fire beams of intense heat at a target by looking at it. She can vary the heat and area affected.

 

Super-Hearing: Kara's hearing is sensitive enough to hear any sound at any volume or pitch. With skill and concentration, she can block out ambient sounds to focus on a specific source or frequency.

 

Enhanced Vision: Kara's vision processes the entire electromagnetic spectrum as well as allowing vast control over selective perception and focus.

This umbrella ability includes the following:

 

Electromagnetic Spectrum Vision: Kara can see well into most of the electromagnetic spectrum. She can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, she can avoid detection by radar or satellite monitoring methods. This also allows her to see the aura generated by living thing.

 

Telescopic Vision: This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.

 

X-Ray Vision: This is the ability to see through any volume of matter except lead. Karas can see things behind a solid, opaque object as if it were not there. She can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived—such as x-rays, cosmic rays, or some other energy invisible to normal humans—is unclear. This ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects.

 

Microscopic Vision: This is the ability to see extremely small objects and images down to the atomic level.

 

Infrared Vision: Kara can see with better acuity in darkness, and to a degree in total darkness.

 

Flight: Kara is able to manipulate graviton particles to defy the forces of gravity and achieve flight. This ranges from hovering to moving in any posture, in any direction.

 

Invulnerability: Due to the interaction of her dense molecular structure and supercharged bio-electric aura, Kara is nigh-invulnerable to extreme energy forces. In addition, her extends this protection against toxins and diseases.

 

Enhanced Immunity

 

Superhuman Stamina: Kara is able to maintain continuous strenuous physical action for an indefinite period of time. This based on her body converting yellow solar radiation directly to energy, but is limited by physiological and psychological needs to eat, drink, and sleep.

 

Superhuman Strength: Kara's strength is augmented by yellow solar radiation interacting with the greater than human density, resilience and biological efficiency of her musculature. Her strength is more an act of conscious will on energy fields than actual physical strength. It is this act of conscious will that enables her to perform physical feats that are beyond the mere application force, such as moving a mountain top without said rock crumbling under its own mass.

 

Superhuman Speed: Kara is able to move at incredible speed by sheer force of will. This extends to her perceptions and allows for feats such as catching bullets in mid flight as well as covering vast distances in little or no time.

This also confers:

 

Superhuman Agility

Superhuman Reflexes

 

Super-Breath: Kara is able to create hurricane force winds by exhaling air from her lungs. She can chill the air as it leaves her lungs to freeze targets. She can also reverse the process to pull large volumes of air or vapor into her lungs.

 

Longevity: Kara can live longer than regular humans, remaining at her prime as long as she was under the exposure of the "yellow" sun.

 

Energy Projection: Supergirl can project the solar energy she has absorbed. The energy projection is strong enough to free her from the Lasso of Truth.

 

Force Field: Supergirl can use the absorbed solar energy to cover her body in a glowing light. The force field has a protective nature. For example, it can prevent her from getting wet and allows her to breathe underwater. However, the extent of its effects is unknown.

 

Sound Manipulation: Supergirl is able to alter her voice in order to affect her surroundings as demonstrated when, in order to get out of a trap created by Cyborg Superman, Kara disrupted the frequency of the machine by screaming at a certain frequency.

 

Hand-to-Hand Combat (Advanced): Kara was taught how to fight on Krypton as part of her trials, and in Crucible Academy.

 

Martial Arts: Kara is adept in several Kryptonian fighting styles like Klurkor and Torquasm Rao.

 

Swordsmanship

 

Chi Manipulation: Supergirl learned the art of Bagua under the instruction of I-Ching. She practiced how to manipulate her Chi or Qi in order to gain a better control on her powers due to them becoming supercharged after her conflict with the Fatal Five. Superman recommended tutelage with I-Ching for Supergirl in the first place.

 

Multilingualism: Kara can speak fluent English and Kryptonian. She has been studying all Earth's languages, but she thinks she is bad at most of them.

 

Genius Level Intellect

 

Indomitable Will: Kara possesses an incredibly powerful will that allowed her to overcome Goldern Horn King's fear projecting power.

 

Weaknesses

 

Kryptonian Physiology: Under the effects of a "yellow" sun, Kara possesses the same potential weaknesses as an average Kryptonian. These include:

Vulnerability to Kryptonite

 

Vulnerability to Magic

 

Vulnerability to Sensory Overload: Supergirl's sensitive sense can be overpowered, such as when Lobo tossed a sonic grenade under her feet and knocked her unconscious.[41]-[91]

Solar Energy Dependency

 

⚡ Happy 🎯 Heroclix 💫 Friday! 👽

_____________________________

 

A year of the shows and performers of the Bijou Planks Theater.

 

Secret Identity: Kara Zor-El, Linda Lee Danvers, Kara Kent, Linda Lang, and Kara Danvers

 

Publisher: DC

 

First appearance: As Super-Girl:

Superman #123 (August 1958)

As Supergirl:

Action Comics #252 (May 1959)

 

Created by: Otto Binder (Writer)

Al Plastino (Artist)

 

Supergirl has appeared in the Bijou Planks such as in BP 2021 Day 186!

www.flickr.com/photos/paprihaven/51293404990/

 

She has also appeared in the 'Invasion of the Car Snatchers' with best friend Batgirl, such as this scene:

www.flickr.com/photos/paprihaven/50010301737/

 

In the Paprihaven story, Supergirl has featured prominently alongside Batgirl such as in:

Paprihaven 381:

www.flickr.com/photos/paprihaven/19189449016/

 

Paprihaven 702:

www.flickr.com/photos/paprihaven/18793955144/

 

Paprihaven 1500:

www.flickr.com/photos/paprihaven/47767910451/

 

And even visiting Egolon's Ville in Paprihaven 380!

www.flickr.com/photos/paprihaven/19192181925/

 

Visit Egolon's Ville! egolon

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

The bullet car used by the clay people is the same one used in the scenes on Saturn in Buck Rogers.

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

Dame Elizabeth Rosemond Taylor, communément appelée Liz Taylor, est une actrice britannico-américaine, née le 27 février 1932 à Londres, dans le quartier d'Hampstead, et morte le 23 mars 2011 à Los Angeles.

   

Elisabeth Taylor was a fabulous actress in the golden age of Cinema and also of incredible beautiful woman ;)) Any film I saw of her is always captivating, she take all the screen with her performance. It is a shame that I learn more of her today now that she is gone, like her generous contributions to all kinds of good causes like SIDA.

 

Actress who gave happiness to millions of people, it also offered millions in the fight against AIDS by engaging in the fight long before it was fashionable to wear a red bow on his jacket.

 

"The failure to treat sick or infected as outcasts, to touch them, kiss them, to be photographed with them, had a phenomenal impact"

 

"Le fait de ne pas traiter les malades ou les séropositifs comme des parias, de les toucher, de les embrasser, de se faire photographier avec eux, eut un impact phénoménal"

 

"It has improved the lives of millions of people and his voice will continue to be heard by future generations."

 

Not content to have contributed to the creation of amfAR for which it would give more than 50 million, it also creates The Elizabeth Taylor AIDS Foundation that will raise no less than $ 270 million for research against the disease ...

   

This photo is taken from the film The V.I.P. in 1963

  

Full Synopsis

 

Terrence Rattigan, the playwright who brought us the multicharactered, multistoried Separate Tables, again offers us an episodic cross-section of humanity in The V.I.P.'s. When a heavy London fog paralyzes all air traffic, the lives of several people are profoundly affected. As indicated by the title, most of the characters in this portmanteau film are of the social and/or financial elite. Elizabeth Taylor wishes to leave her enormously wealthy husband Richard Burton in favor of playboy Louis Jourdan. Peripatetic European film producer Orson Welles is hoping to escape London with his newest protegee Elsa Martinelli in order to avoid paying his income tax. Australian businessman Rod Taylor, accompanied by his devoted (and adoring) secretary Maggie Smith, is anxious to head to New York to stave off a hostile takeover of his firm. And impoverished aristocrat Margaret Rutherford (who won an Oscar for her performance) would rather not go to Florida to accept a job as a social arbiter, but the wolf must be kept from the door. Before the fog disperses, you can be sure that at least one of the many plotlines will intersect with another. David Frost, in a tiny part as a reporter, was fond of recalling in later years that, while the major stars of The VIPS were introduced in the opening titles with animated limousines, he was consigned a tiny Volkswagen; alas, no such cartoon joke appears in the film, though on occasion the actors-particularly Mr. Welles-behave as though they were cartoons. Mercilessly skewered by the critics, The VIPS was a winner at the box-office, due in great part to the Cleopatra-inspired publicity concerning the top-billed Liz Taylor and Dick Burton. ~ Hal Erickson, Rovi

 

Dame Elizabeth Rosemond Taylor, communément appelée Liz Taylor, est une actrice britannico-américaine, née le 27 février 1932 à Londres, dans le quartier d'Hampstead, et morte le 23 mars 2011 à Los Angeles

  

What you’re seeing here just might be the best birthday present I ever received. I think this might have been in ’99, old age is playing games with my memory. At the time, we lived in Highland Park in a row house, and our next door neighbors were Andrew, Mark & Christine. It took a while before we got to know each other, but eventually we were hopping the wall between our porches almost nightly for games of NHL ’98 and Quake on the PS1.

 

So on my birthday, the three of them came over and bared their bellies for me. Andrew is sporting the Quake symbol, Mark has a drawing of me wearing a nose strip (helps me breathe at night), and Tine has a drawing of a golf disc. Thanks guys; you were the best neighbors we ever had.

 

So, there have been a number of those tag games going around, where you state 16 or 25 random things about you, and ultimately you're supposed to tag 16 or 25 other people to do it to. I’m going to give you 41 on my 41st.

 

*****************************

 

1.I stop at stop signs, use my turn signal, and pass on the left. Increasingly I seem to be in the minority.

 

2.I saw Johnny Cash once at an airport, when I was a kid. Actually, I needed the help of my father, who when Johnny walked by, asked me if I knew who that was. I said no, and he explained that was “the man in black”…

 

3.I like to read, but don’t make time for it nearly enough. While I love a good book, I loathe bad ones. I particularly like biographies, and just recently finished one of John Lennon.

 

4.I performed in four school plays, two of them musicals. I was Ichabod Crane in a grade school production, and later in sixth grade I was the understudy for Sir Joseph in H.M.S. Pinafore. I’m sure the reason I didn’t make the cut was purely political - despite the fact that I sang in the church choir, I lost the role to Jay Paterno, Joe’s son. (I half kid; Jay did a fine job, and I got to perform the role that summer at the Arts Festival). I played Gus in Babes In Arms, and the role of Grandpa in You Can’t Take It With You.

 

5.Despite wanting to believe it doesn’t really matter, I regret that I never made Eagle Scout. I could blame a scoutmaster who sat on approving my project for several months, but any Boy Scout worth their salt would know that any blame rests firmly on my shoulders.

 

6.I delivered newspapers when I was a kid. I feel sorry for my father, who had to rouse me on many a morning, so that the papers would get delivered on time. I think he probably should have received half my paycheck.

 

7.I had dinner with the Vienna Choir Boys once. I sat next to a boy named Wolfgang, and the following morning they kicked our asses soundly in a game of soccer.

 

8.I once subscribed to the “I listen to all music except for country and rap”, but I believe now that if there’s a genre of music you don’t like, it’s just because you’re listening to the wrong stuff.

 

9.I’m pretty sensitive to my own spelling errors and grammatical mistakes, but fairly forgiving when others do it. The only thing that bothers me a little is when people misuse the word “ambivalent”, because I think the real meaning is really useful. Most people think that ambivalent means that they could go either way when it comes to how they feel, which is only half true; ambivalent means that you have strong feelings in both directions. It’s not being wishy-washy, or uncommitted.

 

10.When I was young, my father and I would play catch with a Frisbee in our backyard. At the time I called it a Crisbee.

 

11.One of the most exciting moments in my life was when I was a camp counselor and I coached some campers in a fire building competition. In front of the entire camp, we broke the record by ten minutes. Yeah, perhaps that’s a little sad, but the camp broke out in pandemonium.

 

12.My Grandmother Schneider was born Amish, but shortly thereafter the family converted to Mennonite. She died an Episcopalian. I respect people’s religious views more when they’ve obviously given it some thought.

 

13.I’m not very religious.

 

14.I had a lot of painful earaches when I was a child.

 

15.Most of you know I wear Utilikilts regularly. What you may not know is that when I was in Boy Scouts, my friends and I would occasionally wear dresses to scouting events. It wasn’t a gender bender thing, or really anything to do with our sexuality, but we just enjoyed flying in the face of the many conservative leaders.

 

16.You can’t understand what Star Wars meant to a boy of nine in 1977 unless you were there.

 

17.When I was younger, I wanted to be a veterinarian.

 

18.I’m an artist, and I like sports. I don’t think that that should be an anomaly.

 

19.The first album I owned was a Monkees hits collection that I asked my mother to order from TV. The first album I bought with my own money was Styx’s “Paradise Theater”.

 

20.Yes, this is something I find embarrassing. When I was young and stupid, my friend and I used to “roar” people when walking around State College. Basically you walk towards someone, no eye contact, and right before you walk past, you get right in their face and yell.

 

21.I’ve never been outside of the United States, but I’ve traveled through almost forty states, and I’ve seen Canada from two places.

 

22.When I was younger, a friend of my grandparents told me that I had a sense of humor that people would either like me for, or dislike me for. He added, “the people who don’t like you for it aren’t worth knowing”. Perhaps that isn’t completely true, but it made me realize you can’t please everyone.

 

23.I’ve studied Latin, German, and French, and can’t speak a word of any of them. I consider myself a multilingual illiterate.

 

24.In one of my high school yearbooks, it says that I was interested in bobsledding. Yeah, just me being a comedian.

 

25.In my first and last semesters at Penn State, I received straight A’s. The semesters in between were a different story.

 

26.At one point, I considered becoming a Marine, and needed a 1250 on my SATs for entry into the program. I scored a 1230, and dropped the idea. Later, I retested and got a 1280.

 

27.I can lucid dream.

 

28.I played Ultimate in college. One year we hosted the National Championships, and another, we made it into the regional playoffs. Our team was called The Unwed Fathers.

 

29.I’ve had my adenoids removed. Twice.

 

30.My family would dread the day Boy’s Life magazine would arrive in the mail, because I would tell them every single joke in the Think N Grin section.

 

31.In State College, there was a place called Nickelodeon, and you could rent a movie, buy some popcorn, and you’d go into one of many small rooms that would contain a bench, a TV, and a VCR. My friends and I went there all the time. Looking back, I think we might have been the only people actually watching movies in there.

 

32.I only worked about a year in the food industry; this was back in the early 90’s, and I had a part time job at a place called Bunznudders on Craig St. We won a “best espresso” award when I worked there, but how good could it have been when all the beans were pre-ground and kept in a bowl loosely covered in saran wrap?

 

33.Okay, here’s a confession. Beer? I can take it or leave it.

 

34.I can tell you if I have any one of over 15,000 songs in my library, but I can’t tell you a single plotline for Gilligan’s Island, except for perhaps that one where they almost get rescued, but Gilligan somehow screws it up.

 

35.I like food, but I’m an impatient eater.

 

36.I saw Bob Hope perform once in Rec Hall at Penn State. I remember this occasion not so much because he was particularly funny, but because it was then that I realized I needed glasses.

 

37.Once I was removed from church services by my ear, by a nun in a habit. I wear this as a badge of honor.

 

38.I am extremely jealous of people whose family live close by.

 

39.I accidentally broke my sister’s arm when she was younger, the story of which she will share with anyone willing to listen. That, and the story of the time I tied her to a support pole in our basement, and then went upstairs and turned out the lights. I don’t really remember that, but I’m not denying it either.

 

40.I chose Francis as my confirmation name.

 

41.Cats are awesome.

 

Okay, I don't really care for the tagging aspect of this game, so if you've read this whole thing, congratulations, consider yourself tagged. 16, 25, whatever. I'm sure I'll find it fascinating.

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

i took a lot more photos from this set, so i'll probably edit and upload one or two more later if they make the cut...

 

last night i had a dream about Nanami. this is pretty strange since this is the 2nd dream i've ever had about dolls (that i can recall) both in the space of just over 1 month. i think that a combination of things contributed to this happening, since i do have obsessive compulsive tendencies, but more prominently than that i think that forcing myself to take a picture every single day means i am focusing on my dolls a little bit more than usual.

 

also, i've been writing and detailing out plotlines for stories a lot more lately and i fell asleep with an idea for a story in my head last night. it wasn't related to or inspired by dolls directly at all (although, there was an android in the story, and Nanami is one so...) as a result my subconscious gave me this very silly dream that Nanami's character/persona had become a popular idol and my job was to take photos of her performing at shows.

 

this was a little ironic to me, because it's the complete opposite of the canon i had outlined while lucid for her backstory and personality. even if it isn't canon for me though, maybe if i find the appropriate props and clothes, i can emulate the photographs i remember vividly seeing in my dream some time.

 

in the meantime and the absence of the appropriate things needed to set up such a photo... i suppose i'll just take slightly suggestive portraits, because who doesn't love underboob...?

  

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing of Giant Mole from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 EACH

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5 EACH

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring ABBOTT and COSTELLO Character

Date 1967

 

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

  

Hanna-Barbera Productions, Inc. ( /ˌhænə bɑrˈbɛrə/) was an American animation studio that dominated North American television animation during the second half of the 20th century. The company was originally formed in 1957 by former Metro Goldwyn Mayer animation directors William Hanna and Joseph Barbera in partnership with Columbia Pictures' Screen Gems television division, as H-B Enterprises, Inc.[1] Established after MGM shut down its animation studio and ended production of its animated short films, H-B Enterprises, Inc. was renamed Hanna-Barbera Productions, Inc., in 1959.

 

Over the next three decades, the studio produced many successful animated shows, including The Flintstones, Jonny Quest, Scooby-Doo, The Smurfs, Yogi Bear, The Jetsons, The Huckleberry Hound Show, Top Cat, Wacky Races, The Quick Draw McGraw Show, Tom and Jerry, Space Ghost, and The Magilla Gorilla Show, among others. The studio also produced several feature films and cartoon shorts for theaters along with a number of specials and movies for television, both animated and live-action. While Hanna and Barbera's theatrical work awarded them seven Oscars, their television productions have earned the company eight Emmys[2] and a star on the Hollywood Walk of Fame. In the mid-1980s, the company's fortunes declined somewhat after the profitability of Saturday morning cartoons was eclipsed by weekday afternoon syndication.

 

In 1991, the company was purchased by Turner Broadcasting System, who began using much of the H-B back catalog to program the Cartoon Network the following year.[3][4] Both Hanna and Barbera went into semi-retirement after Turner purchased the company, continuing to serve as ceremonial figureheads for and sporadic artistic contributors to the studio. In 1994, the company was renamed Hanna-Barbera Cartoons, and in 1996, Turner merged with Time Warner. By the time of the merger, Turner had turned Hanna-Barbera towards primarily producing new material for Cartoon Network, including the successful Cartoon Cartoons shows such as Dexter's Laboratory, Johnny Bravo, Cow and Chicken, I Am Weasel, The Powerpuff Girls, and many others.

 

With William Hanna's death in 2001, Hanna-Barbera was absorbed into Warner Bros. Animation, and Cartoon Network Studios continued the projects for Cartoon Network output. Joseph Barbera remained with Warners until his death in 2006. H-B is currently an in-name-only unit of Warner Bros. Animation and its name and studio is today used only to market properties and productions associated with Hanna-Barbera's "classic" works such as The Flintstones, Scooby-Doo and Yogi Bear.

German collectors card in the series 'Vom Werden deutscher Filmkunst - Der Tonfilm', album no. 11, picture no. 35, group 44. Photo: Ufa / Ross Verlag. Willy Fritsch learns the young Queen of England Hanna Waag to waltz in Walzerkrieg/Waltz War (Ludwig Berger, 1933).

 

From the middle of the 1920s on, charming Willy Fritsch (1901-1973) replaced Bruno Kastner and Harry Liedtke as the darling of the female cinema goers in Germany. Fritsch became the immensely popular ‘Sunny Boy’ of the Ufa operettas of the 1930s and 1940s, and with his frequent co-star Lilian Harvey he formed the 'dream team of the German cinema'.

 

Willy (sometimes credited as Willi) Fritsch was born as Wilhelm Egon Fritz Fritsch in Kattowitz in German Silesia (now Katowice, Poland), in 1901. He was the son of Lothar Fritsch, a farmer and machine manufacturer, and his wife Anni (née Bauckmann). In 1912 he moved with his family to Berlin, where he planned to become a mechanic. In 1919 he took up acting lessons from the actor Gustav Sczimek. Fritsch debuted with a small role at Max Reinhardt's famous Deutsches Theater. There and at the affiliated Kammerspiele (Chamber theatre) he was cast in smaller stage roles, and played young lovers and comic parts. In 1922, he joined the Max Reinhardt Ensemble on its tour through Scandinavia. From 1921 on, Fritsch began to appear as a supporting player in films, like the sound experiment Miss Venus (Ludwig Czerny, 1921). In 1923, he auditioned for the leading role of a blind artist in the melodrama Seine Frau, die Unbekannte/His Mysterious Adventure (Benjamin Christensen, 1923), which was then re-written in order to fit his rather sunny nature.

 

Willy Fritsch convincingly played the would-be son of an aristocrat in Der Farmer aus Texas/The Farmer from Texas (Joe May, 1925), which made him the new star of the production company Ufa. Next he starred as the dashing Lieutenant Niki in Ein Walzertraum/A Waltz-Dream (Ludwig Berger, 1925), which turned out to be a significant success in the USA. At AllMovie, Janiss Garza writes: "This UFA silent, based on an old operetta, is far more light-hearted and spirited than the moody, heavy-handed fare that generally came out of Germany." Ufa intervened when United Artists offered Fritsch a contract. His next films, Der Prinz und die Tänzerin/The Prince and the Dancer (Richard Eichberg, 1926) and Der letzte Walzer/The Last Waltz (Arthur Robison, 1927) basically followed the formula of Ein Walzertraum. Fritsch only occasionally altered his now well-established film image in Spione/Spies (1928) and Frau im Mond/Woman in the Moon (1929), both directed by Fritz Lang. Hal Erickson notes at AllMovie: "Spies (Spione) was the first independent production of German 'thriller' director Fritz Lang. The years-ahead-of-its-time plotline involves Russian espionage activity in London. The mastermind is Haghi (Rudolph Klein-Rogge), a supposedly respectable carnival sideshow entertainer. Heading the good guys is Agent 326 (Willy Fritsch), with the help of defecting Russian spy Sonya (Gerda Maurus). The film moves swiftly to several potential climaxes, each one more exciting than its predecessor. Haghi's ultimate demise is a superbly staged Pirandellian vignette. Anticipating Citizen Kane by a dozen years, director Lang dispenses with all transitional dissolves and fade-outs, flat-cutting territory from one scene to another."

 

Willy Fritsch took singing lessons in order to prepare himself for the sound film Melodie des Herzens/Melody of the Heart (Hanns Schwarz, 1929) with Dita Parlo. His breakthrough came after being paired with Lilian Harvey in Liebeswalzer/The Love Waltz (Wilhelm Thiele, 1930) and the two were also engaged privately. Liebeswalzer established Harvey and Fritsch as the immensely popular 'dream team of the German cinema'. Their next films such as Hokuspokus/Hocuspokus (Gustav Ucicky, 1930), the historical romance Der Kongress tanzt/Congress Dances (Erik Charell, 1931), Ein blonder Traum/A Blonde's Dream (Paul Martin, 1932) - co-written by Billy Wilder, and especially Die Drei von der Tankstelle/Three Good Friends (Wilhelm Thiele, 1930), were huge international box-office hits. Fritsch and Harvey appeared together in twelve films. Each of these films featured several songs, which became popular hits and were also released on records, and thereby further added to the popularity of the two stars. Hal Erickson at AllMovie: "If a poll had ever been conducted amongst fans of international musical-comedy star Lillian Harvey, the actress's most popular vehicle would probably have been Die Drei von Der Tankstelle (Three From the Gas Station) - with Congress Dances running a very close second. The story opens as three debt-ridden young men pool what is left of their savings to open a roadside service station. Their most frequent customer is the wealthy, winsome Ms. Harvey, who frequently shows up fetchingly clad in hiking shorts. Each of the young men falls in love with the girl, unbeknownst to the other two. Which one will she choose? Most likely, the one who sings the best - and that would be Lillian Harvey's frequent screen vis-a-vis Willy Fritsch."

 

Willy Fritsch had a long-term contract with Ufa and was paid a monthly salary of 20.000 Reichsmark per month, which was doubled during the 1930s. Eschewing his trademark sunny boy persona, Fritsch proved his range as a character actor in films like Ich bei Tag und Du bei Nacht/I by Day, You by Night (Ludwig Berger, 1932) co-starring Käthe von Nagy, Walzerkrieg/The Battle of the Walzes (Ludwig Berger, 1933) opposite Renate Müller, and the satirical romp Amphitryon/Amphitryon - Happiness from the Clouds (Reinhold Schünzel, 1935) with Paul Kemp. Fritsch managed to survive the Hitler era without any loss of prestige. After the end of the war, he relocated to Hamburg. He spoofed his own image as the romantic lover in Film ohne Titel/Film Without a Title (Rudolf Jugert, 1947), and excelled as the comical conférencier in Herrliche Zeiten/Fun Times (Erik Ode, Günter Neumann, 1949). Although still in high demand, Fritsch didn't find satisfying roles in West-Germany's post-war cinema. He continued to appear on stage and in films until the early 1960s. He remained a popular figure, partly due to his work as the host of nostalgic radio shows. Since 1937, he was married to dancer and actress Dinah Grace until her death in 1963. They had two sons, Michael and Thomas. After his wife's death he decided to retire. With his son Thomas Fritsch he starred in his final film, Das hab ich von Papa gelernt/I Learned It from Daddy (Axel von Ambesser, 1964). In 1963 he had published his memoir … das kommt nicht wieder/That will never come back, and in 1965 he was honoured with the Filmband in Gold, for his long and important work for the German film. Willy Fritsch died of heart failure in 1973 in Hamburg, Germany. He was 72.

 

Sources: Filmportal.de, Stephanie D'heil (Steffi-line - German), Thomas Staedeli (Cyranos), Hal Erickson (AllMovie), IMDb and Wikipedia.

 

For more cards of this series, check out our album Vom Werden Deutscher Filmkunst.

The 6 month pregnant Tzarevna seemed unconcerned by her frail condition dancing gracefully in a heavy corseted gown with an apparent baby bump!

 

Read more on "Grand Duchess is Expecting" plotline: docs.google.com/presentation/d/1_YiErkELGBmeIPXbRwcxHNaZl...

 

SLUrl: maps.secondlife.com/secondlife/Burning%20Embers/159/124/3313

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

ellenkushner: medievalpoc: Fiction Week! Tremontaine by Ellen Kushner, Alaya Dawn Johnson, Malinda Lo, Joel Derfner, Racheline Maltese, and Patty Bryant The first tale I came across that takes place in Ellen Kushner’s nameless City, oft referred to as Riverside (although in fact Riverside is the name of one of its districts that functions as a kind of official Seedy Underbelly), was The Death of the Duke, in the Starlight 2 Anthology from 1998. It is a devastatingly effective little chunk of fiction; it’s my favorite work in the Riverside biblioverse on account of how I can’t reread it without tearing up a little, still. I was very excited to hear about Tremontaine, because I feel like this world lends itself especially well toward short fiction. Tremontaine is a collaborative serial project from various authors that takes place as a sort of prequel to Swordspoint, the 1987 novel that introduced us to the Swords-Without-Sorcery niche that these short works and novels fall into surprisingly neatly. That’s right, this is a fantasy series with no magic. No dragons either. The best part is, you don’t really notice that until someone points it out to you. In a lot of ways, Tremontaine reads like historical fiction, reminiscent to some of Pre-Revolutionary France, but in my personal opinion, more like late Renaissance Italy….just less racially diverse. It seems as though what Tremontaine is trying to bring to the table is a more broad and contextual look around the city where all of these intrigues, assassinations, lavish balls, duels-to-the-death and gritty romances are taking place. It’s also the first real tale since The Death of the Duke to attempt to place the City in context of a more global world (hardly redundant in the light of Micah’s plotline!), in which we might ask questions like how the City makes the money that finances the excesses of high society, where do the cloth and jewels that decorate the wealthy originate, and what about the chocolate we’ve read so much about, costly and prized for the nobility’s morning breakfast trays? Tremontaine opens with the arrival of Ixkaab Balam, a young woman from a trading family from the other side of the world, a culture that appears based on indigenous mesoamerican empires. After all, this trade is where the City’s luxurious chocolate comes from, the finest grades worth its weight in gold to the nobles in their houses on The Hill, and even the dregs find their way into the taverns and inns of Riverside. Ixkaab has been sent by her family (in mysterious disgrace of some kind) to some relatives who are more or less permanently ensconced in the City in order to oversee their family’s monopoly of being the only source of chocolate for the continent on which the Action is taking place. I appear to have decided she’s the main character, mostly because she is a brown indigenous fencing lesbian super-spy-in-training, who can’t stop thinking about ant eggs and their resemblance to white people’s skin, and is understandably my favorite. Also in the cast of characters are the Duchess Tremontaine, whose political and economic machinations are explored in the foreground rather than being part of the setting as they have been in other works; Micah, an autistic farmgirl whose obsession with mathematics somehow lands her in the center of a plot to uncover the Kinwiinik (Ixkaab’s people) secret to global navigation; Rafe Fenton, a spoiled trader’s son, idealistic mathematician, and tiresome young lecher who seems mostly there to cause conflict and bone the Duchess’s husband; Tess the Hand, a blowzy forger from Riverside who Ixkaab becomes almost instantly and understandably enamored with; and Vincent Applethorpe in his heyday, who some might remember as the one-armed fencing master from Swordspoint who caused the legendary swordsman Richard St Vier himself to exclaim, “How is it that I’ve never heard of you??” The format of Tremontaine as a serial collaboration between six different authors can be perceived as a bit on the experimental side, but in my opinion any risk involved has paid off in spades. While each contribution/chapter/episode does have its own unique flavor, the consistent characterization is what keeps the series coherent and fascinating to read. Even those unfamiliar with the Riverside biblioverse could stand to give this a try; in fact, I’d recommend it as a starting point just based on what’s been published so far (Episode 8 is forthcoming December 23). As for me, I just can’t stop reading it. The first episode, Arrivals, is available for free, and that, of course, is how they get you hooked. Each piece of the story is a substantial bite unto itself, and is good enough that I found myself putting off each one to save like a treat at the end of the week (or day), like a rich dessert. I could wish that the preceding tales from riverside had been more explicitly racially diverse from the beginning, but although the story does have a faint hint of a ‘fix-it’ air, the action sequences and the characterization is everything I could ask for, really. The choice of diversifying authors in order to diversify the fantasy City where all of this is taking place was definitely the correct one, and overall I’d say if this format was an experiment, it’s a rollicking success. GoodReads | Serial Box | Amazon The art for all 8 Episodes looks so GOOD here!!! Illustration by Kathleen Jennings ( @tanaudel ). I agree; these covers are gorgeous! Thanks for adding the artist.

Punch and Judy is a traditional, popular puppet show featuring the characters of Mr. Punch and his wife, Judy. The performance consists of a sequence of short scenes, each depicting an interaction between two characters, most typically the anarchic Punch and one other character.

 

The show is performed by a single puppeteer inside the booth, known since Victorian times as a "Professor" and assisted sometimes by a "Bottler", who corrals the audience outside the booth, introduces the performance and collects the money ("the bottle"). The Bottler might also play accompanying music or sound effects on a drum or guitar and engage in back chat with the puppets. In Victorian times the drum and pan pipes were the instruments of choice. Today, the audience is also encouraged to participate, calling out to the characters on the stage to warn them of danger, or clue them into what is going on behind their backs. Also nowadays most Professors work solo since the need for a bottler became less important when busking with the show gave way to paid engagements at private parties or public events.

 

The Punch and Judy show has roots in the 16th-century Italian commedia dell'arte. The figure of Punch derives from the Neapolitan stock character of Pulcinella, which was anglicised to Punchinello. He is a manifestation of the Lord of Misrule and Trickster figures of deep-rooted mythologies. Punch's wife was originally called "Joan."

 

The figure who later became Mr. Punch made his first recorded appearance in England in May 9, 1662, which is traditionally reckoned as Punch's UK birthday. The diarist Samuel Pepys observed a marionette show featuring an early version of the Punch character in Covent Garden in London. It was performed by an Italian puppet showman, Pietro Gimonde, a.k.a. "Signor Bologna." Pepys described the event in his diary as "an Italian puppet play, that is within the rails there, which is very pretty."

 

In the British Punch and Judy show, Punch wears a brightly colored jester's motley and sugarloaf hat with a tassel. He is a hunchback whose hooked nose almost meets his curved, jutting chin. He carries a stick as large as himself, which he freely uses upon most of the other characters in the show. He speaks in a distinctive squawking voice, produced by a contrivance known as a swazzle or swatchel which the professor holds in his mouth, transmitting his gleeful cackle. So important is Punch's signature sound that it is a matter of some controversy within Punch and Judy circles as to whether a "non-swazzled" show can be considered a true Punch and Judy Show.

 

Many regional variants of Pulcinella were developed as the character spread across Europe, first as a stringed marionette, then as a glove puppet. In Germany, Punch is called Kasperle or Kaspar, while Judy is "Grete". In the Netherlands, he is Jan Klaassen (and Judy is Katrijn); in Denmark Mester Jackel; in Russia Petrushka; in Romania Vasilache; and in France he has been called Polichinelle since the mid 17th century. A specific version appeared in Lyons in the early 19th century under the name "Guignol"; it soon became a conservatory of Lyons popular language.

 

In the early 18th century, the marionette theatre starring Punch was at its height, with showman Martin Powell attracting sizable crowds at both Covent Garden and Bath, Somerset. In 1721, a puppet theater that would run for decades opened in Dublin. The cross-dressing actress Charlotte Charke ran the successful but short-lived Punch's Theatre in the Old Tennis Court at St. James's, Westminster, presenting adaptations of Shakespeare as well as plays by herself, her father Colley Cibber, and her friend Henry Fielding. Fielding eventually ran his own puppet theater under the pseudonym Madame de la Nash to avoid the censorship concomitant with the Theater Licensing Act of 1737.

 

Punch was extremely popular in Paris, and, by the end of the 18th century, he was also playing in Britain's American colonies, where even George Washington bought tickets for a show. However, marionette productions presented in empty halls, the back rooms of taverns, or within large tents at England's yearly agricultural events at Bartholomew Fair and Mayfair were expensive and cumbersome to mount and transport. In the latter half of the 18th century, marionette companies began to give way to glove-puppet shows, performed from within a narrow, lightweight booth by one puppeteer, usually with an assistant, or "bottler," to gather a crowd and collect money. These shows might travel through country towns or move from corner to corner along busy London streets, giving many performances in a single day. The character of Punch adapted to the new format, going from a stringed comedian who might say outrageous things to a more aggressive glove-puppet who could do outrageous—and often violent—things to the other characters. About this time, Punch's wife name changed from "Joan" to "Judy."

 

The mobile puppet booth of the late 18th- and early 19th-century Punch and Judy glove-puppet show was originally covered in checked bed ticking or whatever inexpensive cloth might come to hand. Later Victorian booths, particularly those used for Christmas parties and other indoor performances, were gaudier affairs. In the 20th century, however, red-and-white-striped puppet booths became iconic features on the beaches of many English seaside and summer holiday resorts. Such striped cloth is the most common covering today, wherever the show might be performed.

 

A more substantial change came over time to the show's target audience. Originally intended for adults, the show evolved into primarily a children's entertainment in the late Victorian era. Ancient members of the show's cast, like the Devil and Punch's mistress "Pretty Polly," ceased to be included when they came to be seen as inappropriate for young audiences. The term "pleased as Punch" is derived from Punch and Judy; specifically, Mr. Punch's characteristic sense of gleeful self-satisfaction.

 

The story changes, but some phrases remain the same for decades or even centuries: for example, Punch, after dispatching his foes each in turn, still squeaks his famous catchphrase: "That's the way to do it!!" Modern British performances of Punch and Judy are no longer exclusively the traditional seaside children's entertainments they had become. They can now be seen at carnivals, festivals, birthday parties, and other celebratory occasions.

 

Characters

 

The characters in a Punch and Judy show are not fixed as in a Shakespeare play, for instance. They are similar to the cast of a soap opera or a folk tale like Robin Hood. While the principal characters must appear, the lesser characters are included at the discretion of the performer. New characters may be added as the tradition evolves, and older characters dropped.

 

Along with Punch and Judy, the cast of characters usually includes their baby, a hungry crocodile, a clown, an officious policeman, and a prop string of sausages.[1] The devil and the generic hangman Jack Ketch may still make their appearances but, if so, Punch will always get the better of them. The cast of a typical Punch and Judy show today will include:

Mr. Punch

Judy

The Baby

The Constable

Joey the Clown

The Crocodile

The Ghost

The Doctor

 

Characters once regular but now occasional include:

Toby the Dog

Hector the Horse

Pretty Polly

The Hangman (a.k.a. Jack Ketch)

The Devil

 

Characters only seen in a historical re-enactment performance include:

The Beadle

Mr. Scaramouche (Toby's owner)

The Servant (or "The Minstrel")

The Blind Man

 

Other characters included Boxers, Chinese Plate Spinners, topical figures, a trick puppet with an extending neck (the "Courtier") and a monkey. A live Dog Toby which sat on the playboard and performed 'with' the puppets was once a regular featured novelty routine.

 

Story

 

There is no one definitive "story" of Punch and Judy. As expressed by Peter Fraser in Punch & Judy (1970), "the drama developed as a succession of incidents which the audience could join or leave at any time, and much of the show was impromptu." This was elaborated by George Speaight in his Punch & Judy: A History (1970), who explained that the plotline "is like a story compiled in a parlour game of Consequences ... the show should, indeed, not be regarded as a story at all but a succession of encounters." The most recent academic work, Punch & Judy: History, Tradition and Meaning by Robert Leach (1985), makes it clear that "the story is a conceptual entity, not a set text: the means of telling it, therefore, are always variable."

 

Much emphasis is often placed on the first printed script of Punch and Judy (1828). Based on a show by traveling performer Giovanni Piccini, it was illustrated by George Cruikshank and written by John Payne Collier. Collier, however, in the words of Speaight, is someone of whom "the full list of his forgeries has not yet been reckoned, and the myths he propagated are still being repeated. (His) 'Punch and Judy' is to be warmly welcomed as the first history of puppets in England, but it is also sadly to be examined as the first experiment of a literary criminal."

 

The tale of Punch and Judy, as previously with Punchinello and Joan, varies from puppeteer to puppeteer and has changed over time. Nonetheless, the skeletal outline is often recognizable. It typically involves Punch behaving outrageously, struggling with his wife Judy and the Baby, and then triumphing in a series of encounters with the forces of law and order (and often the supernatural), interspersed with jokes and songs.

 

As performed currently in the UK a typical show will start with the arrival of Mr. Punch followed by the introduction of Judy. They may well kiss and dance before Judy requests Mr. Punch to look after the baby. Punch will fail to carry this task out appropriately. It is rare for Punch to hit his baby these days, but he may well sit on it in a failed attempt to "babysit", or drop it, or even let it go through a sausage machine. In any event Judy will return, will be outraged, will fetch a stick and the knockabout will commence. A policeman will arrive in response to the mayhem and will himself be felled by Punch's slapstick. All this is carried out at breakneck farcical speed with much involvement from a gleefully shouting audience. From here on anything goes. Joey the Clown might appear and suggest it's dinner time. This will lead to the production of a string of sausages, which Mr. Punch must look after, although the audience will know this really signals the arrival of a crocodile whom Mr. Punch might not see until the audience shouts out and lets him know. Punch's subsequent comic struggle with the crocodile might then leave him in need of a Doctor who will arrive and attempt to treat Punch by walloping him with a stick until Punch turns the tables on him. Punch may next pause to count his "victims" by laying puppets on the stage only for Joey the Clown to move them about behind his back in order to frustrate him. A ghost might then appear and give Mr. Punch a fright before it too is chased off with a slapstick. In less squeamish times a hangman would arrive to punish Mr. Punch, only to himself be tricked into sticking his head in the noose. "Do you do the hanging?" is a question often asked of performers. Some will include it where circumstances warrant (such as for an adult audience) but most do not. Some will choose to include it whatever the circumstances and will face down any critics. Finally the show will often end with the Devil arriving for Mr. Punch (and possibly to threaten his audience as well). Punch — in his final gleefully triumphant moment — will win his fight with the Devil and bring the show to a rousing conclusion and earn a round of applause.

 

While Punch and Judy, as with the tale of Robin Hood, might follow no one fixed storyline, there are nevertheless episodes common to many recorded versions. It is these set piece encounters or "routines" which are used by performers to construct their own Punch and Judy shows. A visit to a Punch and Judy Festival at Punch's "birthplace" in London's Covent Garden will reveal a whole variety of changes that are wrung by puppeteers from this basic material and although scripts have been published at different times since the early 19th century none can be claimed as being the definitive traditional script of Punch and Judy. Each printed script reflects the era in which it was performed and the circumstances under which it was printed.

 

The various episodes of the show are performed in the spirit of outrageous comedy—often provoking shocked laughter—and are dominated by the anarchic clowning of Mr. Punch. While the Victorian version of the show drew on the morality of its day, the Punch & Judy College of Professors considers that the 20th- and 21st-century versions of the tale have evolved into something more akin to a primitive version of The Simpsons, in which a bizarre family is used as vehicle for grotesque visual comedy and a sideways look at contemporary society.

   

 

In my opinion the street Punch is one of those extravagant reliefs from the realities of life which would lose its hold upon the people if it were made moral and instructive. I regard it as quite harmless in its influence, and as an outrageous joke which no one in existence would think of regarding as an incentive to any kind of action or as a model for any kind of conduct. It is possible, I think, that one secret source of pleasure very generally derived from this performance… is the satisfaction the spectator feels in the circumstances that likenesses of men and women can be so knocked about without any pain or suffering ...

 

    

—Charles Dickens, The Letters of Charles Dickens Vol V, 1847 - 1849

  

While censorious political correctness threatened Punch and Judy performances in the UK and other English speaking countries for a time,[2] the show is having one of its cyclical recurrences[3] and can now be seen not only in England, Wales, and Ireland, but also in Canada, the United States (including Puerto Rico), Australia, New Zealand and South Africa. In 2001, the characters were honoured in the UK with a set of commemorative postage stamps, issued by the Post Office.

 

Published scripts

 

In 1828, the critic John Payne Collier published a Punch and Judy script under the title The Tragical Comedy or Comical Tragedy of Punch and Judy.[5] The script was illustrated by the well-known caricaturist George Cruikshank. Collier said his script was based on the version performed by the "professor" Giovanni Piccini in the early 19th century, and Piccini himself had begun performing in the streets of London in the late 18th century. The Collier/Cruickshank Punch has been republished in facsimile several times. Collier's later career as a literary forger has cast some doubt on the authenticity of the script, which is rather literary in style and may well have been tidied up from the rough-and-tumble street-theatre original. Punch is primarily an oral tradition, adapted by a succession of exponents from live performances rather than authentic scripts, and in constant evolution. A transcript of a typical Punch and Judy show in London of the 1840s can be found in Henry Mayhew's London Labour and the London Poor.

 

Allusions in other media

 

The Tragical Comedy or Comical Tragedy of Mr. Punch: in 1994 DC Vertigo published a graphic novel adaptation by Neil Gaiman with painted and photo art by Dave McKean with the original story and recounting a personal encounter with a puppeteer.

Punch, the former British humour magazine, was named after Mr. Punch.

In the Marx Brothers' 1931 comedy Monkey Business, Harpo joins a live Punch & Judy show (performed by an uncredited Al Flosso, a famous American Punchman) while trying to avoid capture by the crew members of the ship he has stowed away on.

Riddley Walker, a 1980 novel by Russell Hoban, utilizes Punch and Judy characters as quasi-political symbols.

The Old Curiosity Shop, an 1841 novel by Charles Dickens, features the Punch and Judy performing partners Mr. Codlin and Short Trotters.

Red Harvest, a 1929 novel by Dashiell Hammett, of the so-called "hard-boiled" genre, wherein the investigator protagonist, seeking information, uses the esoteric phrase "Hang the Punch and Judy on me." This is in reference to a freshly committed shooting murder, and seems akin to him wanting the "lowdown" or "skinny".

Punch and Judy inspired an opera of the same name by Harrison Birtwistle in 1967.

A Child Again, a short-story collection by Robert Coover, includes a story entitled Punch.

The Tragical Comedy or Comical Tragedy of Mr. Punch, a 1995 graphic novel by writer Neil Gaiman and artist Dave McKean, explores a boy's memories triggered by a Punch and Judy show.

Jasper Fforde's fantasy novel The Fourth Bear utilizes Punch and Judy, and other traditional fictitious characters.

Czech filmmaker Jan Švankmajer produced a short film, Punch and Judy (1966), on a violent theme.

Shinichiro Watanabe's Cowboy Bebop has two characters named Punch and Judy, who host the unsuccessful bounty hunter-oriented TV show "Big Shot" on a recurring basis throughout the series.

The band Marillion had a #29 hit in the UK in 1984 with a song entitled "Punch and Judy".

The band Lightning Seeds' album Jollification features a song called "Punch and Judy", that deals with issues of domestic violence.

The band Coldplay used Punch and Judy in their video "Life in Technicolor II".

Elliott Smith wrote the song "Punch and Judy", comparing the violent relationship of a friend and the puppet characters.

In the Walt Disney film The Little Mermaid, the heroine Ariel accidentally pulls a puppet off the hand of a performer uttering the words "Oh, Judy!", only to find that it is not real.

In the film Time Bandits, a Punch and Judy show is seen when the characters are transported back in time.

The Punch cigar brand was named after Mr. Punch, and features him on the label.

Ronni Ancona made a sketch about the making of Punch, the Movie starring actor Robert De Niro.

In the film Charade, Cary Grant meets Audrey Hepburn at a Punch & Judy performance.

The puppet characters appear in the Jeeves and Wooster episode, "Kidnapped!"

In the cartoon series The Batman, Punch and Judy are the names of the Joker's henchmen.

The 1963 Ingmar Bergman film The Silence (or Tystnaden) features a boy, Johan, who plays with Punch and Judy dolls.

The University of Melbourne student union's women's-oriented magazine is called Judy's Punch.

The 1987 horror film Dolls by director Stuart Gordon features a young girl named Judy, who is gifted with a Punch doll that comes to life and protects her.

In The Anubis Gates by Tim Powers, the clown-magician Horrabin is introduced performing a morbid version of the Punch story.

In the Explorers on the Moon comic featuring the eponymous character Tintin, Captain Haddock alludes to the Thompson Twins as being perfect for a Punch and Judy show near the Sea of Nectar (on the moon).

In the 1996 Disney film "The Hunchback of Notre Dame (1996 film)." During the song "Topsy Turvy," Hugo and Quasimodo appear in a Punch and Judy style booth, and Hugo hits Quasimodo over the head with a puppet resembling Judge Frollo.

In the 2011 Super Bowl Episode of Glee, one of the football plays is called a "Punch and Judy".

The DC Comics villains Punch and Jewellee, wearing greasepaint and harlequin clothing styled after Punch and Judy puppets, appeared regularly in the pages of Suicide Squad.

In the computer-set cartoon, ReBoot, in the episode, "The Crimson Binome", s puppet show is performed called "Punchcard and Qwandy", a reference to "Punch and Judy".

In the film The Santa Clause, when Tim Allen is changing and removing his trousers, Mr. Punch and Judy puppets laugh and comment.

In the Comic series Girl Genius, the main character's foster parents are named Punch and Judy.

In the 1983 Doctor Who serial Snakedance, a Punch & Judy performance is seen that ends with Punch being eaten by a snake puppet representing the Mara, the antagonist of the serial.

In Mrs. Miniver, by Jan Struther, the chapter "On Hampstead Heath" includes a Punch and Judy show attended by Mrs. Miniver and her family.

In Midnight Riot by Ben Aaronovitch the main antagonist is the ghost of Mr. Punch and murders in a style that mirrors the Punch and Judy story.[6]

Game designer John Tynes created a role-playing game called Puppetland based on the Punch and Judy shows and stories.

 

IN

WIKIPEDIA

French postcard by Editions et Publications cinématographiques, no. 89.

 

American dancer and actor Fred Astaire (1899-1987) was a unique dancer with his top hat and tails, his uncanny sense of rhythm, perfectionism, and innovation. He began his highly successful partnership with Ginger Rogers in Flying Down to Rio (1933). They danced together in 10 musicals in which he made all song and dance routines integral to the plotlines. Another innovation was that a closely tracking dolly camera filmed his dance routines in as few shots as possible.

 

And, please check out our blog European Film Star Postcards.

The Flash Gordon serials are remembered for being the science fiction predecessors to everything the fifties and beyond would bring. They are believed to be the influence behind the "Star Wars" series and the "Indiana Jones" trilogy. This chapter, which features Flash with his ever ready raygun, and Ming, the Merciless with his army.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

  

German postcard by Ross Verlag, no. A 3233/2, 1941-1944. Photo: Haenchen / Tobis.

 

German actress Hannelore Schroth (1922-1987) made her film debut at the age of nine and had a long and successful career in both theatre and cinema. She starred in Unter den Brücken/Under the Bridge (1945), one of the most beautiful love stories of the German cinema – without any trace of propaganda.

 

Hanne Lore Emilie Käte Grete Schroth was born in Berlin in 1922 as the daughter of actor Heinrich Schroth and actress Käthe Haack. Her half-brother Carl-Heinz Schroth would also become a well-known actor. Hannelore already made her film debut at the age of nine in the short comedy Dann schon lieber Lebertran/I'd Rather Have Cod Liver Oil (Max Ophüls, 1931) opposite her mother, Käthe Haack. At sixteen, she attended a drama school in Lausanne. To her early successes belong the love story Spiel im Sommerwind/Play in the Summer Breezes (Roger von Norman, 1938) with Rolf Möbius, and Kitty und die Weltkonferenz/Kitty and the World Conference (Helmut Käutner, 1939). During the wartime, she continued her career with leading parts in Friedrich Schiller (Herbert Maisch, 1940) about the 18th-century German playwright and blank-verse poet, the romantic comedy Sophienlund (Heinz Rühmann, 1944) and Unter den Brücken/Under the Bridge (Helmut Käutner, 1945), a classic love triangle with Carl Raddatz and Gustav Knuth. IMDb reviewer Christian Wasser calls the latter "one of the most beautiful love stories of the German cinema. The acting of Hannelore Schroth is wonderfully natural even today". Unter den Brücken was one of the last films to be made in Nazi Germany - it passed the censorship in March 1945, but didn't make it to the cinemas as the street battles were about to commence in Berlin in a few weeks. In 1950, the film was finally shown in cinemas.

 

After the war, Hannelore Schroth gained a foothold at the theatre and also continued her film career with such hits as Taxi-Kitty (Kurt Hoffmann, 1950) and Kommen Sie am Ersten/Come at the First (Erich Engel, 1951). Later well-known films are the classic comedy Der Hauptmann von Köpenick/The Captain from Köpenick (Helmut Käutner, 1956), the romantic drama Wie einst Lili Marleen/Like Once Lili Marleen (Paul Verhoeven, 1956) with the wartime song hit 'Lili Marlene' woven into its plotline, and the comedy Der Mann, der nicht nein sagen konnte/The Man Who Could Not say No (Kurt Früh, 1958) with Heinz Rühmann. She also became a popular voice actor and dubbed such Hollywood stars as Shirley MacLaine and Elizabeth Taylor. From the 1950s on, regular engagements for TV followed. She became well-known for a younger audience when she impersonated the role of Mrs. Petrell in the successful Swedish film- and TV series Emil (Olle Hellbom, 1971-1976). The three feature films and the TV series were based on the novels by Astrid Lindgren about the 5-year-old prankster Emil, who lives with his family on a farm in the district of Lönneberga in Sweden, at the start of the 20th century. To Hannelore Schroth's last films belong the comedy Bomber & Paganini (Nicos Perakis, 1976) starring Mario Adorf, and Zwischengleis/Yesterday's Tomorrow (Wolfgang Staudte, 1978) with Pola Kinski. In 1980, Schroth was awarded the Filmband in Gold for her achievements in German cinema. Hannelore Schroth died in 1987 in München (Munich). She had been married to the actor Carl Raddatz, her co-star of Unter den Brücken, and from 1945 till 1950 with the Austrian deep-sea diver Hans Hass. Her son from that marriage, Hans Hass Jr., was an actor and singer. From her third marriage with a lawyer and film producer also comes a son, Christopher Köster.

 

Sources: Thomas Staedeli (Cyranos), Filmportal.de, Wikipedia (German), and IMDb.

 

And, please check out our blog European Film Star Postcards.

 

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

 

Emperor Ming

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

Those were the days my friend. 1975 - I was the editor of two papers in Lakefield / Bridgenorth. One day I drove into Toronto to sit in on a Hollywood presser at (as I recall) the Sutton Place Hotel. Red Hot director Peter Bogdanovich and equally Red Hot actress Cybill Shepherd were in town to promote their new musical comedy At Long Last Love. Was suppose to be her Bofo follow-up to her 4 star film, Daisy Miller. Long Last Love was a flop even before it hit theatres. Movie plotline self described it as the story of "four socialite old friends unexpectedly clash, and switch partners during a party and attempt to make each other jealous."

Bogdanovich was a great interview, even put up with one dumb question from me. Cybill Shepherd came down from her room late, looked at the half filled room from the elevator and promptly returned to her suite! A no show. I went back to Lakefield with half a page of notes and these two (now badly faded) pictures in my camera. btw - At Long Last Love starred Cybill Shepherd, Burt Reynolds, Madeline Kahn and Duilio Del Prete.

Silver Dollar City is a theme park in the state of Missouri. Opened on May 1, 1960, the park is located between Branson and Branson West off of Missouri Route 76 on the Indian Point peninsula of Table Rock Lake. The park is an 1880s-themed experience that fits Branson's vision as a family-friendly vacation destination with down-home charm. Silver Dollar City's operating season runs from mid-March until late December, with the park closed during the months of January and February. Silver Dollar City is owned by the Herschend Family Entertainment, which owns, operates or partners in 25 properties in 10 states and includes the nearby water park, White Water; water excursion and theatre, the Showboat Branson Belle; water and land tour attraction Ride the Ducks. The park gained much public notice when the Clampett family of CBS-TV's The Beverly Hillbillies decided to pay a visit to Silver Dollar City (treated as an actual town, rather than a theme park) to start off the 1969-1970 season. The plotline involved Granny (Irene Ryan) attempting to find a husband for Elly May (Donna Douglas) back in the hills, while Jed (Buddy Ebsen) socialized with hotel clerk Shorty Kellems (Shug Fisher). They visited the blacksmith Shad Heller, soapmaker Granny Ethel Huffman, and woodcarver Peter Engler, and Miss Hathaway (Nancy Kulp) was seen in the Ozark woods. The Hillbillies were from the area surrounding Silver Dollar City and Branson, and references to Jim Owens and his White River float trip business and some Missouri mountain locations were made throughout the show's nine-year run. Five episodes of The Beverly Hillbillies were eventually shot in the park. 7/23/16

They have their exits and their entrances (Shakespeare - As You Like It, Act 2 Scene 7)

 

The grave of Joan Bogle Butler, better known to millions of people across the world as Joan Hickson, Agatha Christie's first choice to play Miss Marple.

 

Born Kingsthorpe, Northamptonshire on 5 August 1906, she died in hospital in Colchester, Essex on 17 October 1998.

 

Joan Bogle Hickson was a daughter of shoe manufacturer Alfred Harold Hickson and his wife, Edith Mary (née) Bogle). She made her stage debut in 1927, and for several years worked throughout the United Kingdom and achieved success playing comedic, often eccentric characters in London's West End, including the role of the cockney maid Ida in the original production of See How They Run, at the Q Theatre in 1944, and then at the Comedy Theatre in January 1945.

 

She made her first film appearance in 1934, and the numerous supporting roles of her career included several Carry On films including Sister in Carry On Nurse; in a wonderfully comedic moment, her character in Carry On Girls discovers that someone has played a practical joke on her, waving her underwear from a flagpole. Joan then approaches Jack Douglas, and informs him that she would like him to accompany her across to the promenade. When he asks why, she exclaims – with impeccable timing – "Well, I want you to take my knickers down!"

 

In the 1940s she appeared on-stage in an Agatha Christie play, Appointment with Death, which was seen by Christie who wrote in a note to her, "I hope one day you will play my dear Miss Marple". From 1963–66 she played Mrs. Peace, housekeeper to Reverend Stephen Young (played by Donald Sinden) in the highly rated TV series Our Man At St. Mark's. Hickson played the housekeeper in the Marple film Murder, She Said in 1961 (based on Agatha Christie's original novel 4.50 From Paddington), which starred Margaret Rutherford as Miss Marple. From 1970–71, she played Mrs Pugsley in Bachelor Father. Hickson played Mrs Chambers in Whatever Happened to the Likely Lads? In 1986, she played the part of Mrs. Trellis in Clockwise.

 

Her stage career included roles in Noël Coward's Blithe Spirit, the Tony Hatch-Jackie Trent 1975 musical The Card, and Alan Ayckbourn's Bedroom Farce, for which she won a 1979 Tony Award for 'Best Featured Actress in a Play'. In 1980 she appeared in yet another Agatha Christie production, as Mrs. Rivington in Why Didn't They Ask Evans?.

 

The BBC began filming the works of Agatha Christie in the early 1980s, and were conscious of the criticism that had been levelled at the most famous portrayal of Miss Marple given by Margaret Rutherford. In making a new series, the makers determined to remain faithful to the plotlines and locales of Christie's stories, and most importantly to represent Miss Marple as written. Hickson played the role in all 12 adaptations of the novels produced from 1984 to 1992, and received two BAFTA nominations and an OBE. Queen Elizabeth II bestowed the award, telling Hickson, "You play the part just as one envisages it."

 

en.wikipedia.org/wiki/Joan_Hickson

 

From 1958 until her death Miss Hickson lived with her husband, Dr Eric Butler in Rose Lane, Wivenhoe, Essex.

 

She was buried in the cemetery in Sidbury, Devon.

 

Her son Nicholas Butler wrote the modern biography of Sir John Martin-Harvey, who was born in Wivenhoe a couple of doors away from Miss Hickson's home.

Silver Dollar City is a theme park in the state of Missouri. Opened on May 1, 1960, the park is located between Branson and Branson West off of Missouri Route 76 on the Indian Point peninsula of Table Rock Lake. The park is an 1880s-themed experience that fits Branson's vision as a family-friendly vacation destination with down-home charm. Silver Dollar City's operating season runs from mid-March until late December, with the park closed during the months of January and February. Silver Dollar City is owned by the Herschend Family Entertainment, which owns, operates or partners in 25 properties in 10 states and includes the nearby water park, White Water; water excursion and theatre, the Showboat Branson Belle; water and land tour attraction Ride the Ducks. The park gained much public notice when the Clampett family of CBS-TV's The Beverly Hillbillies decided to pay a visit to Silver Dollar City (treated as an actual town, rather than a theme park) to start off the 1969-1970 season. The plotline involved Granny (Irene Ryan) attempting to find a husband for Elly May (Donna Douglas) back in the hills, while Jed (Buddy Ebsen) socialized with hotel clerk Shorty Kellems (Shug Fisher). They visited the blacksmith Shad Heller, soapmaker Granny Ethel Huffman, and woodcarver Peter Engler, and Miss Hathaway (Nancy Kulp) was seen in the Ozark woods. The Hillbillies were from the area surrounding Silver Dollar City and Branson, and references to Jim Owens and his White River float trip business and some Missouri mountain locations were made throughout the show's nine-year run. Five episodes of The Beverly Hillbillies were eventually shot in the park. 7/23/16

HANNA BARBERA STUDIOS

ABBOTT and COSTELLO

Original Animation TELEVISION SERIES 1967

 

Type: AWESOME Original Production Animation MODEL Drawing

from the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production MODEL (Pencil Drawings) that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Size: 12 field 12.5 x 10.5

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring UNCLE WOLFGANG

Date 1967

 

NOTES:

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

 

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

~Winnie the Pooh~

 

Jus' sayin'.

 

At this rate, I'll be mentally ready to do a proper full selfie kinda thing sometime in the year 2012. It really is a gradual reveal. Not so much burlesque. More the plotline of Lost stretched over an additional seven series.

 

Will you wait for me? Or will you turn off after series four... ;)

 

Texture by ghostbones, geese by Muffet.

 

Bags under my eyes by late nights on (and off) flickr. Slightly scraggy hair by failure to visit the hairdresser more than twice a year. And by my forgetting to use the comb before I took this. D'oh!

 

Nope, can't think of an MSH category for this one neither. But I am putting it in for flickr64 round 4, where I'm up against lovely MINT ICETEA, as I got nuthin' else today! ;)

 

Explore #332

Jean Rogers as Dale Arden

www.youtube.com/watch?v=HZ2HUfD0QSw&feature=share&amp...

Universal, 15 Chapters, 1938. Starring Larry “Buster” Crabbe, Jean Rogers, Charles Middleton, Frank Shannon, Beatrice Roberts, Richard Alexander, Donald Kerr, C. Montague Shaw, Wheeler Oakman.

Flash Gordon’s Trip to Mars picks up almost exactly where Flash Gordon left off, with our courageous trio of interplanetary adventurers–Flash Gordon (Larry “Buster” Crabbe), Dale Arden (Jean Rogers), and Dr. Zarkov (Frank Shannon)–returning to Earth from the planet Mongo. They are greeted to a royal welcome, since their voyage has saved the Earth from being destroyed by the late Emperor Ming of Mongo. Zarkov, however, attempts to curb the Earthlings’ ebullience by cautioning them that the defeat and death of Ming does not mean that their planet is free from other threats of extraterrestrial invasion. As usual, Zarkov is correct; shortly after his warning speech, the Martian Queen Azura (Beatrice Roberts) begins an operation designed to siphon off the “nitron” (aka nitrogen) in the Earth’s atmosphere. Azura’s primary goal is to create nitron-powered weapons with which to wage a war against her mortal foes, the Clay People of Mars. She’s indifferent to the devastating effect that it will have on the Earth, while her chief adviser and military consultant regards the destruction of Earth as the main attraction of the plan. That adviser is none other than Ming (Charles Middleton), still very much alive and longing for revenge on Flash and Zarkov for toppling him from his throne and driving him into exile on Mars.

As the Earth begins to experience catastrophic floods and storms, due to the effects of Azura’s “Nitron Lamp,” Zarkov, Flash, and Dale launch another interplanetary trip to discover the cause of the catastrophes, which Zarkov has determined are due to a beam that emanates from outer space. They discover an unexpected stowaway aboard after takeoff–reporter “Happy” Hapgood (Donald Kerr), who had set out to track down Zarkov and get his opinion of the world-wide disasters. Not long after arriving on Mars, our quartet of Earth adventurers find themselves embroiled in the war between Azura and the Clay People. The latter are one-time rivals of the Queen, who have been transformed into living clay by Azura’s magical powers and banished to underground caverns from whence they carry on a guerilla war against Azura’s forces. The Clay People’s king enlists the aid of Flash and his party, as both of them want to stop Azura’s nitron-collecting plans, and, with additional aid from Prince Barin (Richard Alexander)–who arrives on Mars to try to convince the Martians to expel Ming–Flash and his party pit themselves against Azura’s magic, Ming’s machinations, Ming’s savage allies the Forest People, and many other hazards, in their quest to save the Earth.

 

Flash Gordon’s Trip to Mars is fully as good as the first Flash Gordon serial, although its strengths are in slightly different areas. While Trip to Mars doesn’t measure up to Flash Gordon when it comes to colorful characters and fantastic monsters, its focused plotline surpasses the episodic story of the earlier serial. In Flash Gordon, the protagonists merely responded to the perpetual perils that were hurled at them by Ming, King Vultan, and King Kala, while Ming’s own plans for destroying the Earth were largely abandoned after the first chapter in favor of his attempts to marry Dale and destroy Flash. In Trip to Mars, Flash, Dale, and Zarkov initiate events instead of just coping with them, and Ming’s new grand design drives the plot far more strongly than his earlier one, giving the good guys a clear-cut objective (the destruction of the Nitron Lamp) beyond simple escape from Mongo.

While Trip to Mars has no characters to rival Flash Gordon’s King Vultan and no bizarre beasts like the Orangopoid or the Fire Dragon, it still has excellent other-worldly atmosphere. The sets are not as varied and intricate as in the first serial, but still surpass the backdrops of almost any other chapterplay. Especially striking are Ming’s “powerhouse,” with its laboratory equipment and its disintegration room, Azura’s massive palace with its unique architectural design (particularly the futuristic pocket doors), the Clay People’s eerie caves, and the wonderfully-designed realm of the Forest People, with its twisted trees, climbing vines, hidden tunnels amid tree roots, and treehouse-like observation platforms.

 

In addition to the big sets, there are dozens of other major and minor props and special effects that make Trips to Mars memorably atmospheric; there’s the the Martians’ flying capes, the Martian televiewer screens (which are cleverly incorporated into the recap sequences at the beginning of each chapter), the Clay People’s vapor-healing chamber, and the bridge of light that connects Azura’s rocket tower to the rest of her palace and is powered by a simple switch like any Earthling lamp (the scene where Flash and Zarkov are first forced to cross the unsafe-looking thing is quite funny), to name but a few. I also appreciate the fact that Azura’s spaceship squadrons–her “stratosleds”–are designed differently than any of the ships in the first Flash Gordon serial; one would expect the aerial fleets of differing planets to differ in appearance. Another neat touch of internal consistency is the use of three completely different forms of salute by the three principal Martian races–Queen Azura’s subjects, the Clay People, and the Forest People.

The serial’s screenplay maintains good continuity with the previous Flash outing, despite being the work of a completely different team of writers–Ray Trampe, Norman S. Hall, Wyndham Gittens, and Herbert Dalmas. The new writing team avoids any of the clunky lines that occasionally crept into Flash Gordon’s dialogue exchanges; they also, despite having to resort to a few flashbacks to the first serial for padding purposes, manage to make their plot fit its fifteen-chapter length quite nicely. The major plot thread of the heroes’ attempts to destroy Ming and Azura’s Nitron Lamp is skillfully interwoven with several subplots–the Clay People’s efforts to regain their natural shape, the attempts by both Flash and Ming to get hold of the Black Sapphire of Kalu (a talisman that can neutralize Azura’s magic), and Ming’s plot to undermine Azura and seize the Martian throne.

Trip to Mars’ script wisely spreads its plot developments over the course of the serial, instead of introducing all its ideas in the first chapter and letting them tread water until the final one: the Clay People aren’t introduced till the second chapter or the Forest People until the sixth, while Prince Barin first arrives in Chapter Seven. The Nitron Lamp is destroyed in Chapter Nine and rebuilt over the course of the following chapters until it must be destroyed again at the climax, and one of the principal villains is killed off in Chapter Thirteen.

The cliffhangers aren’t quite as varied as in the first Flash serial, due to the lack of the various monsters that frequently attacked Flash for chapter-ending purposes in the earlier outing. However, writers still manage to avoid excessive repetition; for instance, while there are three chapter endings involving stratosled crashes, each one is set up differently–the first has Flash crashing a stratosled into another stratosled to stop it from bombing Dale and Happy, the second has a stratosled crashing on top of Flash and Zarkov, and the third has Flash and the pilots of a ’sled grapping for the controls as it soars towards yet another crash. There’s also an excellent cliffhanger in which Flash, Dale, Happy, and Zarkov are surrounded by an ever-narrowing ring of fire in the Forest People’s kingdom, and a memorably unusual one that has a hypnotized Dale stabbing an unsuspecting Flash in the back.

 

Though Trip to Mars has no swordfights or wrestling matches corresponding to those in Flash Gordon, it still features a nice variety of action scenes–including stratosled dogfights, fights among the vines and treetops of the Forest Kingdom, and chases through Azura’s big palace; the palace sequence in Chapter Five, which has the nimble Flash vaulting through windows to avoid the guards, is a particular standout. Directors Ford Beebe (a Universal serial veteran) and Robert Hill (a talented director who rarely escaped from low-budget independent serials and B-films) do a fine job of orchestrating these action scenes, assisted by stuntmen Eddie Parker (doubling Buster Crabbe), George DeNormand, Tom Steele, Bud Wolfe, and Jerry Frank. All of the aforementioned stuntmen, except Parker, also pop up in minor acting roles.

The performances in Trip to Mars are all first-rate; the returning actors from the first serial are all just as good as they were in Flash Gordon, while the new major players fit in smoothly. Buster Crabbe’s Flash is just as tough, chipper, athletic, and likable as in the first serial–and a good deal more wise and resourceful than before, improvising strategy and coming up with plans in tough situations instead of just trying to batter his way out. Frank Shannon’s Zarkov, as consequence of Flash’s new-found intelligence, has a reduced part, not guiding the good guys’ actions as he did in the first serial; he still functions as the scientific brains of the group, though, and is still as intense, serious, and sincere as before.

Jean Rogers, with her long blonde hair bobbed and dyed brown to better match the comic-strip version of Dale Arden (she’s also dressed in less arresting fashion), isn’t as stunning as in Flash Gordon, but is still a warm, welcome, and lovely presence. Her part here is smaller than in the first serial, though, since Ming is not romantically interested in her this time out (Ming, though no gentleman, evidently prefers blondes). Richard Alexander’s Prince Barin is a lot more self-assured when it comes to delivering dialogue this time around (helped, no doubt, by the absence of any overly high-flown lines), while his convincingly royal bearing and his commanding size are as effective as before.

Charles Middleton’s Ming is even more entertainingly sinister here than he was in Flash Gordon, getting a good deal more screen time and given a more devilish appearance by a notably forked beard. Though still given opportunities to break into tyrannical and bloodthirsty rages (particularly in his insane rant in the final chapter), Middleton spends much of the serial displaying duplicity and sly subtlety instead, since his Ming must pretend to friendship with Azura even while plotting against her. Middleton carries off this slightly more multi-faceted version of Ming masterfully, winning a few laughs with his crafty cynicism while remaining thoroughly sinister and hateful.

 

Beatrice Roberts does a fine job as Queen Azura, eschewing the sneering, aggressive demeanor of other serial villainesses for a regal, dignified manner (with a wryly humorous undercurrent) that contrasts interestingly with her often cruel behavior. Her Azura comes off as selfish and ruthless, but not an abusive tyrant like Ming. Donald Kerr as reporter Happy Hapgood, the other principal new character, is as controversial among fans as most other serial comedy-relief characters are. Speaking for myself, though, I found him quite likable and entertaining; he provides an amusingly commonplace point-of-view towards the fantastic world of Mars and is never obtrusive, gratingly stupid, or obnoxious. Additionally, his character is allowed to be quite heroic and helpful when the chips are down, a far cry from one-dimensional cowardly “comic” pests like Sonny Ray in Perils of Pauline or Lee Ford in SOS Coast Guard.

Wheeler Oakman is very good as Tarnak, Ming’s wily lab assistant and co-conspirator against Azura. C. Montague Shaw, concealed under heavy makeup for most of the serial, conveys an impressive air of ruined dignity as the King of the Clay People and manages to seem both sinister and sympathetic at different times. Usual hero Kane Richmond brings appropriate depth of characterization to his key role as a Martian pilot, who proves instrumental in helping Flash overthrow Ming in the later chapters. Anthony Warde has a small part as Toran, king of the Forest People, but extracts as much snarling nastiness as possible from the role. Future director Thomas Carr is his second-in-command, Kenne Duncan is the officer in charge of Azura’s airdrome, Lane Chandler and Jack Mulhall both appear as pilots of her Death Squadron, and Warner Richmond has a small role as one of Ming’s palace cohorts.

 

Hooper Atchley and James Blaine pop up as self-important Earth scientists, propounding ingenious and inaccurate theories as to the causes of the damage brought about by the Nitron Lamp, while Edwin Stanley is the general presiding over a council comprised of these two and additional savants. Louis Merrill (a radio actor who played character roles in several feature films) has a brief but memorable turn as the blunt and slightly uncouth Dr. Metz, who alone among the scientists has the humility to admit that Zarkov is the only one capable of unravelling the riddle of the disasters. Merrill’s characterization is so vivid that one wishes the actor had taken a larger part in this chapterplay or in other serials.

Flash Gordon’s Trip to Mars is a nearly ideal sequel, in that it manages to preserve the basic strengths of its predecessor while deviating from it in some areas and improving on it in others. It’s also a nearly ideal serial, independent of its relation to the earlier Flash Gordon; it balances good acting, atmosphere, action, and plotting in such fine style that it would still be a notable achievement if it were the sole entry in the Flash Gordon series.

  

Flash, Dale, and Dr. Zarkov return from their former space adventures only to find that their enemy, Ming the Merciless of planet Mongo, has a new weapon: a deadly ray that crosses space to wreak havoc on earth. Earth's only hope is for our heroes to take off again and stop the ray at its source on Mars, where they (and a stowaway) familiar to sci-fi serial fans as Happy Hapgood the space traveling reporter). Must battle Ming's ally, Queen Azura, who turns her enemies into lumpish clay people.With the aid of the Clay People and Prince Barin, Flash and his friends are triumphant in destroying the ray and putting an end to the scheme of Ming the Merciless. Can they survive 15 chapters of deadly perils? Find out next week...

The Deadly Ray From Mars was an edited version of the 1938 Universal serial "Flash Gordon's Trip to Mars" that was released to TV in a syndication package in 1966.

Mars Attacks the World was the feature version of the 1938 serial titled Flash Gordon's Trip to Mars. aka "Space Soldiers' Trip to Mars" - USA (TV title)

Mars Attacks the World is the feature compilation version of the serial Flash Gordon's Trip to Mars, while Rocket Ship is the the feature compilation of the serial Flash Gordon.

Jean Rogers as Dale Arden

Charles Middelton as Emperor Ming

Frank Shannon as Dr. Zarkov

Beatrice Roberts as Queen Azura

Richard Alexander as Prince Barin

Montague Shaw as The Clay King

Donald Kerr as Happy Hapgood the space traveling reporter.

The title of this serial was originally going to be "Flash Gordon and the Witch Queen of Mongo." It was changed so that Universal could save money by shooting the outdoor scenes on the back lot and not have to build costly sets, and by reusing the set for Emperor Ming's palace.

In the stock footage from Flash Gordon, shown in this film, as Flash is telling The Clay People about his previous encounter with Emperor Ming, Ming is bald and Dale Arden has blond hair. In this sequel, Ming has "pasted on" hair and Dale is a brunette. It has been reported that Jean Rogers (Dale Arden) had many other film roles pending at that time (1938) which had called for her to portray a brunette.

King Features Syndicate released the 3 Flash Gordon serials as well as "Buck Rogers," Red Barry", "Ace Drummond" and other comic strip cliffhangers to US TV in 1951. Because the television show Flash Gordon, starring Steve Holland as Flash, was in syndication in late 1953, the three Universal Pictures Flash Gordon theatrical serials were retitled for TV broadcast. Flash Gordon became "Space Soldiers", Flash Gordon's Trip to Mars became "Space Soldiers' Trip to Mars", and Flash Gordon Conquers the Universe became "Space Soldiers Conquer the Universe". To this day both the 3 original "Flash Gordon" serial titles and the 3 "Space Soldiers" titles are used.

Chapter Titles:

1. New Worlds To Conquer

2. The Living Dead

3. Queen of Magic

4. Ancient Enemies

5. The Boomerang

6. Treemen of Mars

7. Prisoner of Monga

8. Black Sapphire of Kalu

9. Symbol of Death

10. Incense of Forgetfulness

11. Human Bait

12. Ming the Merciless

13. Miracle of Magic

14. Beasts at Bay

15. An Eyes For An Eye

 

Silver Dollar City is a theme park in the state of Missouri. Opened on May 1, 1960, the park is located between Branson and Branson West off of Missouri Route 76 on the Indian Point peninsula of Table Rock Lake. The park is an 1880s-themed experience that fits Branson's vision as a family-friendly vacation destination with down-home charm. Silver Dollar City's operating season runs from mid-March until late December, with the park closed during the months of January and February. Silver Dollar City is owned by the Herschend Family Entertainment, which owns, operates or partners in 25 properties in 10 states and includes the nearby water park, White Water; water excursion and theatre, the Showboat Branson Belle; water and land tour attraction Ride the Ducks. The park gained much public notice when the Clampett family of CBS-TV's The Beverly Hillbillies decided to pay a visit to Silver Dollar City (treated as an actual town, rather than a theme park) to start off the 1969-1970 season. The plotline involved Granny (Irene Ryan) attempting to find a husband for Elly May (Donna Douglas) back in the hills, while Jed (Buddy Ebsen) socialized with hotel clerk Shorty Kellems (Shug Fisher). They visited the blacksmith Shad Heller, soapmaker Granny Ethel Huffman, and woodcarver Peter Engler, and Miss Hathaway (Nancy Kulp) was seen in the Ozark woods. The Hillbillies were from the area surrounding Silver Dollar City and Branson, and references to Jim Owens and his White River float trip business and some Missouri mountain locations were made throughout the show's nine-year run. Five episodes of The Beverly Hillbillies were eventually shot in the park. 7/23/16

‘Timothée Chalamet as Paul Atreides’

 

pastels drawing, A3 size, paper

   

Timothée Chalamet was cast as Paul Atreides in the upcoming movie by Denis Villeneuve ‘Dune’ based on a novel by Frank Herbert.

   

Frank Herbert, the author of the book states about his work:

   

"I am showing you the superhero syndrome and your own participation in it."*

   

Paul Atreides has unfortunate circumstances forced onto him. After a long period of hardship and exile, he confronts and defeats the source of evil in his tale, he follows a plotline common to many stories, describing the birth of a hero.

   

The shoot starts in 2019. Here is my illustration of Timothée as the main character.

Douglas Coupland

Shampoo Planet

Simon & Schuster, 1993

Cover art & design by John Gall (design), Sigrid Estrada (photo), Syd Brak (shampoo effects)

299 pages

Book bought in New York

 

Douglas Coupland, armed with that secret weapon of his - a knack for capturing the nineties Zeitgeist - offers an analytical satire entitled "Shampoo Planet".

 

Tyler Johnson is everything his hippie mother Jasmine isn't. Tyler appreciates consumerism, is in awe of snazzy technology and cannot possibly miss out on any brand of shampoo - or other hair care products for that matter. He thinks he knows exactly what he wants: a dreamjob working for the company responsible for his very favourite hair care products. Add having a sweet girlfriend by his side (Anna-Louise) to that, and Tyler feels he's set after he graduates with his motel-hotel degree in his pocket.

 

But Tyler decides, in between all this, to hop over to Europe and have some fun and when he returns home, have everything go as planned afterwards.

But Europe isn't done with Tyler... his French summerfling Stephanie decides to come for a life-disrupting visit. A visit which proves to be a learning experience for Tyler and the people affected by him.

 

Colourful and diverse characters are all provided for in this novel. The metrosexual hairproduct addict. The opportunistic gold-digging French girl looking for fame in Hollywood. The overly feministic (yet, controversially) bulimic girlfriend. They are rather shallow though, which is something I am not used to in Coupland's novels - even though this one is meant to be satirical.

 

The message Coupland tries to send out, however, is clear. The world, in between Tyler and Jasmine's generation, has rapidly changed into something less desirable. Into a world where the right shampoo brand is what matters.

 

In reviewing "Shampoo Planet" now, I am somewhat reminded of the movie "Into the Wild", where a young man sets out to find the opposite of Tyler's life's ambitions. He escapes to find freedom from society as it is (with its fixation on technology and consumerism). But as he is alone in Alaska, the young man learns that it's not that simple. Running away from your life and the people in it doesn't solve anything. (This is a movie you must see, by the way.)

 

When Tyler turns his back on his friends and family and embarks with Stephanie on their own adventure to California - to live the Hollywood dream - Tyler is in effect taught a similar lesson.

 

Having read several of Coupland's other (newer) novels, I do have to say that while this book has a valuable point to make and is written in a feisty type of descriptive prose, it isn't as strong as "Girlfriend in a Coma" or several of the essays in "Polaroids from the Dead" (a review of which I have yet to post). The plotline is generally rather flat, and while plot probably wasn't Coupland's main concern for this book, the result still is that I could not be very enthusiastic or excited about the message that is given throughout the novel, or the lesson the main character learns in the end.

 

This is not to say Coupland failed. To me "Shampoo Planet" shows that Coupland had so much potential as an original author already at the time this novel was published (1992), and that he could only grow out to be better. And in my opinion he most certainly developed into an outstanding author.

 

(ETA: I've read Girlfriend in a Coma, Hey Nostradamus!, JPod, Miss Wyoming, Polaroids from the Dead and my very favourite, Eleanor Rigby. Microserfs and The Gum Thief are on my to-read-shelf and Generation X is on the wishlist.)

 

3/5

April 2008.

 

-------------------

 

COPYRIGHT NOTICE

Book review & accompanying photo copyright Karin Elizabeth. Do NOT copy and repost or reproduce the text or photo anywhere without my permission.

Copyright © Karin Elizabeth. All rights reserved. This photo is public only so you ("the public") may view it; it is not to be used as free stock. Use without written consent by the author (that would be me) is illegal and punishable by law; I will take action. This goes for blogging, as well. So, contact me beforehand if you are interested in using this image or any of my others (non-)commercially.

 

I have recently been scolded by someone random on my photographing the book itself and posting photos along with these reviews. It was a rude comment and I don't think I deserved to be spoken to in that way (perhaps because I saw no harm in what I am doing here), and though I wanted to ignore the whole situation I still realized that it would be wise to make a general statement regarding book (cover) photos in my R&R set description. Just to be safe.

 

I WILL DELETE COMMENTS WHEN THEY CONTAIN AWARD IMAGES, ADMIN INVITES OR OTHER INVITES, YOUR OWN IMAGES OR GROUP IMAGES IN GENERAL. (And I will block you if you continue to post any of these.)

HANNA BARBERA STUDIOS

LAUREL and HARDY

Original Animation TELEVISION SERIES 1967

 

Type: (3) Three AWESOME Original Production Animation Drawingsfrom the 1967 HANNA BARBERA Animated TELEVISION SERIES

 

This is one of the original Production Cels and Hand Painted Backgrounds that was used to DESIGN THE ART that appeared under the camera during

the production filming of the original Television Commercial.

 

NOTE: THIS IS AN ORIGINAL; NOT A MASS PRODUCED LIMITED EDITION

 

Type: . Vintage Hand Drawn Art

Condition: EXCELLENT

Featuring HARDY and WOMAN

Date 1967

NOTES:

Laurel and Hardy the animated series was an updated version of Stan Laurel and Oliver Hardy's comedic acts by the animation studio Hanna-Barbera from Hal Roach

 

Laurel and Hardy were one of the most popular comedy teams of the early to mid Classical Hollywood era of American cinema. Composed of thin, English-born Stan Laurel (1890–1965) and heavy, American-born Oliver Hardy (1892–1957) they became well known during the late 1920s to the mid-1940s for their work in motion pictures; the team also appeared on stage throughout America and Europe.

 

The two comedians first worked together on the film The Lucky Dog. After a period appearing separately in several short films for the Hal Roach studio during the 1920s, they began appearing in movie shorts together in 1926.[1] Laurel and Hardy officially became a team the following year, and soon became Hal Roach's most lucrative stars. Among their most popular and successful films were the features Sons of the Desert (1933), Way Out West (1937), and Block-Heads (1938)[2] and the shorts Big Business (1929), Liberty (1929), and their Academy Award-winning short, The Music Box (1932).[3] Beau Hunks (Beau Chumps in the UK) (1931) is another classic, at 37 minutes half-way between a feature and a "short".

 

The pair left the Roach studio in 1940, then appeared in eight "B" comedies for 20th Century Fox and Metro-Goldwyn-Mayer from 1941 to 1945.[4] Disappointed in the films in which they had little creative control, from 1946 to 1950 the team did not appear on film and concentrated on their stage show, embarking on a musical hall tour of England, Ireland and Scotland.[4] They made Atoll K, a French/Italian co-production and their last film, in 1950/1951, before retiring from the screen. In total they appeared together in 106 films. They starred in 40 short sound films, 32 short silent films and 23 full length feature films, and in the remaining 11 films made guest or cameo appearances

 

The Abbott and Costello Cartoon Show is an American half-hour animated series that aired in syndication from September 9, 1967 to June 1, 1968. Each of the 39 individual episodes consisted of four five-minute cartoons. [1] The cartoons were created jointly by Hanna-Barbera, RKO and Jomar Productions between 1965 and 1967. The series was syndicated by Gold Key Entertainment and King World Productions.

 

The primary feature of this cartoon series was the fact that Bud Abbott supplied the voice for his own character. (Because Lou Costello had died in 1959, his character's voice was performed by Stan Irwin.)

William (Bud) Abbott and Lou Costello (born Louis Francis Cristillo) performed together as Abbott and Costello, an American comedy duo whose work in radio, film and television made them the most popular comedy team during the 1940s and 50s. Thanks to the endurance of their most popular and influential routine, "Who's on First?"—whose rapid-fire word play and comprehension confusion set the preponderant framework for most of their best-known routines—the team is, as a result, featured in the National Baseball Hall of Fame and Museum. (Contrary to popular belief, however, the duo was not inducted into the Hall.)

  

The team's first known radio appearance was on The Kate Smith Hour in February, 1938. "Who's on First?" was first performed for a national radio audience the following month.[1] Abbott and Costello stayed on the program as regulars for two years, but the similarities between their New Jersey-accented voices made it difficult for listeners (as opposed to stage audiences) to tell them apart due to their rapid-fire repartee. The problem was solved by having Costello affect a high-pitched childish voice, and their remaining tenure on the Smith show was successful enough to get them roles in a Broadway revue "The Streets of Paris" in 1939.

 

In 1940 they were signed by Universal Studios for the film One Night in the Tropics. Cast in supporting roles, they stole the show with several classic routines, including "Who's on First?" The same year they were a summer replacement on radio for Fred Allen. Two years later, they had their own NBC show.

 

Universal signed them to a long-term contract, and their second film, Buck Privates, (1941) made them box-office stars. In most of their films, the plot was a framework for the two comics to reintroduce comedy routines they first performed on stage. Universal also added glitzy, gratuitous production numbers (a formula borrowed from the Marx Brothers comedies) featuring The Andrews Sisters, Ted Lewis and his Orchestra, Ella Fitzgerald, and other musical acts. They made 36 films together between 1940 and 1956. Abbott and Costello were among the most popular and highest-paid entertainers in the world during World War II. Other film successes included Hold That Ghost, Who Done It?, Pardon My Sarong, The Time of Their Lives, Buck Privates Come Home, Abbott and Costello Meet Frankenstein, and Abbott and Costello Meet the Invisible Man.

 

In 1942, Abbott and Costello were the top box office draw with a reported take of $10 million. They would remain a top ten box office attraction until 1952.

 

In 1951, they moved to television as rotating hosts of The Colgate Comedy Hour. (Eddie Cantor and Martin and Lewis were among the others.) Each show was a live hour of vaudeville in front of a theater audience, revitalizing the comedians' performances and giving their old routines a new sparkle.

 

Beginning in 1952, a filmed half-hour series, The Abbott and Costello Show, appeared in syndication on local stations across the country. Loosely based on their radio series, the show cast the duo as unemployed wastrels. One of the show's running gags involved Abbott perpetually nagging Costello to get a job to pay their rent, while Abbott barely lifted a finger in that direction. The show featured Sidney Fields as their landlord, and Hillary Brooke as a friendly neighbor who sometimes got involved in the pair's schemes. Another semi-regular was Joe Besser as Stinky, a 40-year-old sissy dressed in a Little Lord Fauntleroy suit. Gordon Jones was Mike the cop, who always lost patience with Lou. The simple plotlines were often merely an excuse to recreate old comedy routines—including "Who's on First?" and other familiar set pieces—from their films and burlesque performances

Silver Dollar City is a theme park in the state of Missouri. Opened on May 1, 1960, the park is located between Branson and Branson West off of Missouri Route 76 on the Indian Point peninsula of Table Rock Lake. The park is an 1880s-themed experience that fits Branson's vision as a family-friendly vacation destination with down-home charm. Silver Dollar City's operating season runs from mid-March until late December, with the park closed during the months of January and February. Silver Dollar City is owned by the Herschend Family Entertainment, which owns, operates or partners in 25 properties in 10 states and includes the nearby water park, White Water; water excursion and theatre, the Showboat Branson Belle; water and land tour attraction Ride the Ducks. The park gained much public notice when the Clampett family of CBS-TV's The Beverly Hillbillies decided to pay a visit to Silver Dollar City (treated as an actual town, rather than a theme park) to start off the 1969-1970 season. The plotline involved Granny (Irene Ryan) attempting to find a husband for Elly May (Donna Douglas) back in the hills, while Jed (Buddy Ebsen) socialized with hotel clerk Shorty Kellems (Shug Fisher). They visited the blacksmith Shad Heller, soapmaker Granny Ethel Huffman, and woodcarver Peter Engler, and Miss Hathaway (Nancy Kulp) was seen in the Ozark woods. The Hillbillies were from the area surrounding Silver Dollar City and Branson, and references to Jim Owens and his White River float trip business and some Missouri mountain locations were made throughout the show's nine-year run. Five episodes of The Beverly Hillbillies were eventually shot in the park. 7/23/16

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