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@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

A basic 3D model created by entering some of my older images into a newer version of Photoscan. The presented meshes appear much more detailed than previously created and therefore show potentially more features. The generated dense point cloud is converted into a high resolution mesh and imported into MeshLab to manipulate lighting and shading. The KAP images can then be replicated in the model and examined for further potential from different viewpoints.

 

You can clearly see the outer defensive ramparts and the raised area within, which is common to such monuments.

 

www.westlothianarchaeology.org.uk/

all 187k colored points from scanner!

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

syntfarm presents 13 selected objects found during their recent trip to mongolia in june 2008. objects where photographed from 5 different angles, home grown software was used to translate image based 2d information back into 3 dimensions. the resulting point clouds were converted into a mesh which was then printed in verowhite on an additive rapid prototyping machine. these snapshots of a vanishing reality will be presented in syntboutique during isea 2008, starting 25th july.

software used. photoshop, processing, meshlab.

A basic 3D model created by entering some of my older images into a newer version of Photoscan. The presented meshes appear much more detailed than previously created and therefore show potentially more features. The generated dense point cloud is converted into a high resolution mesh and imported into MeshLab to manipulate lighting and shading. The KAP images can then be replicated in the model and examined for further potential from different viewpoints.

 

www.westlothianarchaeology.org.uk/

hand tracking data from kinect turned into a mesh via marching tetrahedrons. using a 512^3 region, 2k metaball centers, takes about 1 second to evaluate energy and 13 seconds to mesh.

A basic 3D model created by entering some of my older images into a newer version of Photoscan. The presented meshes appear much more detailed than previously created and therefore show potentially more features. The generated dense point cloud is converted into a high resolution mesh and imported into MeshLab to manipulate lighting and shading. The KAP images can then be replicated in the model and examined for further potential from different viewpoints.

 

You can clearly see the outer double defensive ramparts and the raised area within.

 

www.westlothianarchaeology.org.uk/

A basic 3D model created by entering some of my older images into a newer version of Photoscan. The presented meshes appear much more detailed than previously created and therefore show potentially more features. The generated dense point cloud is converted into a high resolution mesh and imported into MeshLab to manipulate lighting and shading. The KAP images can then be replicated in the model and examined for further potential from different viewpoints.

 

You can clearly see the outer defensive ramparts and the raised area within, which is common to such monuments.

 

www.westlothianarchaeology.org.uk/

Successfully created my first real-time 3D reconstruction and loaded the STL file into blender

These items were processed to remove and repair the STL files which also dramatically decreases the file size. The tools were netfabb's free web service and the MeshLab application (Opensource). The round object is an air hose drag chain by RobK636 and the other chain is Saminvent's Cable Carrier both on Thingiverse.com.

A basic 3D model created by entering some of my older images into a newer version of Photoscan. The presented meshes appear much more detailed than previously created and therefore show potentially more features. The generated dense point cloud is converted into a high resolution mesh and imported into MeshLab to manipulate lighting and shading. The KAP images can then be replicated in the model and examined for further potential from different viewpoints.

 

You can clearly see the outer defensive ramparts and the raised area within.

 

www.westlothianarchaeology.org.uk/

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

Layers view in Cura 13.07 after MeshLab repairs.

 

syntfarm presents 13 selected objects found during their recent trip to mongolia in june 2008. objects where photographed from 5 different angles, home grown software was used to translate image based 2d information back into 3 dimensions. the resulting point clouds were converted into a mesh which was then printed in verowhite on an additive rapid prototyping machine. these snapshots of a vanishing reality will be presented in syntboutique during isea 2008, starting 25th july.

software used. photoshop, processing, meshlab.

Shells designed in Processing w/ Hemesh + Meshlab. 3D Printed using Zprinter by 3D Sytems (Zcorp).

 

Project Title: Listening to the Ocean on a Shore of Gypsum Sand

 

By:

Gene Kogan (programming)

Phillip Stearns (concept and design)

Dan Tesene (fabrication and concept)

 

[click for more info]

having a play with uploading Collada files to Twinity...

 

Using Blender - export as .obj

load into MeshLab - and export as .dae

 

then upload into Twinity - via the Place Item menu

 

- more howto info on akYips blog - akyip.wordpress.com/2009/07/27/my-neko-comes-to-twinity/

With some serious help from the Thingiverse Google Group, at long last, a good clean version of the hexagonal box, with a good toolpath showing it should print well.

With some serious help from the Thingiverse Google Group, at long last, a good clean version of the hexagonal box, with a good toolpath showing it should print well.

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

2d black white image generated with processing, the color coded to generate a 3d point cloud with processing, applying 3d delaunay triangulation with tetgen then rendering in meshlab

When looking at the scene using meshlab, i noticed that the 3D model has many holes. These are difficult to fix and so I'm better off re-doing the 3D reconstruction from video.

(i'm going to do it using "reconstructme.exe --record" to record the movie and then do an offline reconstruction rather than try to do it in realtime with my underpowered Toshiba R705 laptop)

Mouse button set, custom made for someone with a disability. This was designed in Blender, but was based on a lump of plaster placed in their hand, then converted to 3d by using a hundred photos run through VisualSFM to make a point cloud, then MeshLab to make the point-cloud into a mesh.

A basic 3D model created by entering some of my older images into a newer version of Photoscan. The presented meshes appear much more detailed than previously created and therefore show potentially more features. The generated dense point cloud is for,ed into a high resolution mesh and imported into MeshLab to manipulate lighting and shading. The KAP images can then be replicated in the model and examined for further potential from different viewpoints.

 

You can clearly see the outer defensive ramparts and the raised area within.

 

www.westlothianarchaeology.org.uk/

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

@Getmakered goes to OSCON in Portland Oregon; has tons of fun; scans everyone; hosted an OSCON for Kids workshop on 3D Design & Printing; enjoyed ourselves immensely and can't wait for Austin next year!

 

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

With some serious help from the Thingiverse Google Group, at long last, a good clean version of the hexagonal box, with a good toolpath showing it should print well.

Image produced through 3d Scanning, alterations in Meshlab and Photoshop. Editions available.

www.steveclarkson.info

Hand blown glass coral figure from student at UNK. Captured with 123D Catch, cleaned in Meshmixer and netfabb, then sliced in RepG and printed on Makerbot Replicator.

3D scanning part of the house for renovation work using the Kinect, vertex colours assigned from a photo using Meshlab

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