View allAll Photos Tagged Mega_Man_X
A few months ago, you may recall I did an overview of a wee little figure.. the Sentinel 4inch-Nel Rockman/Mega Man X figure. You know, the cutesy one with the freaking magnets in the boots? I had mentioned at the time that it had a brother-from-another-brand, the D-Arts version, but getting it might be problematic given the aftermarket prices, as the popular figure was released way back in 2011.
Well, as always, I keep my nose to the ground for people getting rid of stuff, and $35 CAD later here we are - the D-Arts Mega Man X figure. Used and a bit scuffed, mind you, but complete and as far as I can tell, official.
So yeah.. before the Sentinel and of course the Kotobukiya kits of today, this was THE X figure to get. It retailed for 3,300 Yen back in the day, and included a decent number of accessories. You get the figure, a total of three face plates (netural, shouting, gritted teeth), a pair of fists, a pair of open palm hands, Rockbuster/Megabuster replacement forearm, replacement buster tip for use with the blast effects, a level 1 charged shot, and a rapid fire barrage of three standard shots.
The barrage effect can be folded such that the shots display in different patterns, and as such can be used for a wide variety of actions.
X certainly looks the part, and I think I might actually like the face on the D-Arts just a smidgen more than the Sentinel release. The feet are a bit bulky IMHO compared to the official game art, but the general silhouette is well done, which is more than I can say about the D-Arts OG figure release. Each are really aiming for a different aesthetic, I find, with the D-Arts definitely going for the more angular, armoured look versus the the streamlined look of the Sentinel. The colours on the two are slightly different, with the D-Arts figure having a glossier finish.
If I had to sum it up, the D-Arts finish is more like a model kit whereas the Sentinel is more like an animated character.
The Sentinel was definitely designed better in terms of joint concealment, as evident at the hips and the neck.
One other cosmetic thing the D-Arts has over the Sentinel is that the red parts are all translucent plastic with a chrome back piece, as compared to solid red paint.
From an articulation perspective, the two figure were actually surprisingly equal when looking at the lower body (ankles, knees, hips, waist). The Sentinel does feature an additional joint around mid calf that allows for a more satisfying folded leg via the double jointed knees, but functionally they're pretty close. Both have exceptional ankle articulation, especially when considering the bulk.
Upper body though, I found the trunk to be better designed on the Sentinel as I could get more ab range of motion. Arms and head were again pretty consistent with regards to display options as the joints were again pretty much the same.
Paint wise, other than the difference in colours, there really isn't much to compare to the two. QC changes a lot in the 7 year period between the figures but it is suffice to say that the D-Arts was generally very clean, and was certainly nicer than some of the other D-Arts releases of the era. Decal work isn't bad either, and was found to be crisp.
Build quality wise, again, you'd expect the newer one to be better built. But there's nothing wrong with the D-Arts, as parts fit together and finishes are generally good, with the exception of the torso popping off for me as I keep pushing it past its modest limitations of motion. The Sentinel, however, feels like it has a higher density (so basically, a higher concentration of actual material in the figure), which of course can help with balance issues.
Overall, both are great takes on the character, and cater to slightly different crowds. Unlike most cases, the "bigger is better" crowd would actually still be getting a pretty good figure, so long as slightly wonky looking joints isn't an issue, but this is offset by the inclusion of effects.
Finding these two isn't exactly needle in a haystack, but finding them for a good price is somewhat of a challenge. As you can imagine, each person will have a different tolerance for this sort of thing.
Having said that, if the latest and greatest is your thing, you can always try to get a hold of the Kotobukiya kits, which seem to offer a D-Arts-esque figure with a more rounded body, though the time and of course, paint necessary to get it done effectively are a no go for me.
The world is your oyster, friends.
A few months ago, you may recall I did an overview of a wee little figure.. the Sentinel 4inch-Nel Rockman/Mega Man X figure. You know, the cutesy one with the freaking magnets in the boots? I had mentioned at the time that it had a brother-from-another-brand, the D-Arts version, but getting it might be problematic given the aftermarket prices, as the popular figure was released way back in 2011.
Well, as always, I keep my nose to the ground for people getting rid of stuff, and $35 CAD later here we are - the D-Arts Mega Man X figure. Used and a bit scuffed, mind you, but complete and as far as I can tell, official.
So yeah.. before the Sentinel and of course the Kotobukiya kits of today, this was THE X figure to get. It retailed for 3,300 Yen back in the day, and included a decent number of accessories. You get the figure, a total of three face plates (netural, shouting, gritted teeth), a pair of fists, a pair of open palm hands, Rockbuster/Megabuster replacement forearm, replacement buster tip for use with the blast effects, a level 1 charged shot, and a rapid fire barrage of three standard shots.
The barrage effect can be folded such that the shots display in different patterns, and as such can be used for a wide variety of actions.
X certainly looks the part, and I think I might actually like the face on the D-Arts just a smidgen more than the Sentinel release. The feet are a bit bulky IMHO compared to the official game art, but the general silhouette is well done, which is more than I can say about the D-Arts OG figure release. Each are really aiming for a different aesthetic, I find, with the D-Arts definitely going for the more angular, armoured look versus the the streamlined look of the Sentinel. The colours on the two are slightly different, with the D-Arts figure having a glossier finish.
If I had to sum it up, the D-Arts finish is more like a model kit whereas the Sentinel is more like an animated character.
The Sentinel was definitely designed better in terms of joint concealment, as evident at the hips and the neck.
One other cosmetic thing the D-Arts has over the Sentinel is that the red parts are all translucent plastic with a chrome back piece, as compared to solid red paint.
From an articulation perspective, the two figure were actually surprisingly equal when looking at the lower body (ankles, knees, hips, waist). The Sentinel does feature an additional joint around mid calf that allows for a more satisfying folded leg via the double jointed knees, but functionally they're pretty close. Both have exceptional ankle articulation, especially when considering the bulk.
Upper body though, I found the trunk to be better designed on the Sentinel as I could get more ab range of motion. Arms and head were again pretty consistent with regards to display options as the joints were again pretty much the same.
Paint wise, other than the difference in colours, there really isn't much to compare to the two. QC changes a lot in the 7 year period between the figures but it is suffice to say that the D-Arts was generally very clean, and was certainly nicer than some of the other D-Arts releases of the era. Decal work isn't bad either, and was found to be crisp.
Build quality wise, again, you'd expect the newer one to be better built. But there's nothing wrong with the D-Arts, as parts fit together and finishes are generally good, with the exception of the torso popping off for me as I keep pushing it past its modest limitations of motion. The Sentinel, however, feels like it has a higher density (so basically, a higher concentration of actual material in the figure), which of course can help with balance issues.
Overall, both are great takes on the character, and cater to slightly different crowds. Unlike most cases, the "bigger is better" crowd would actually still be getting a pretty good figure, so long as slightly wonky looking joints isn't an issue, but this is offset by the inclusion of effects.
Finding these two isn't exactly needle in a haystack, but finding them for a good price is somewhat of a challenge. As you can imagine, each person will have a different tolerance for this sort of thing.
Having said that, if the latest and greatest is your thing, you can always try to get a hold of the Kotobukiya kits, which seem to offer a D-Arts-esque figure with a more rounded body, though the time and of course, paint necessary to get it done effectively are a no go for me.
The world is your oyster, friends.
Add another one to my Fire Emblem articulated figure collection!
The hunt for Fire Emblem stuff is challenging, in general, with aftermarket prices being generally stupid high. Of course, that only applies for the Fire Emblem merch made for games in the 3DS era, as I've seen some merch for older games (poor, poor Nendo Marth) go for dirt cheap prices.
Elise here, however, isn't one of those pieces. Apparently she goes for fairly high prices, but I was fortunate enough to find one for MSRP.
For those who are unfamiliar with the character, Elise is the bratty youngest sister from the Nohr campaign of Fire Emblem: Fates. She starts off as a Troubadour, which IIRC is a mounted support unit capable of healing.
I'm guessing they (Good Smile Company) decided to make Elise into a Nendoroid because she one of what, at least a dozen characters in the toy line that rides a horse of some sort? Considering how easy it is to repurpose designs for the line, this shouldn't be that shocking of a revelation. Kind of like how now that they've made a Robobattle suit for Kirby (coming soon!), they're now gone ahead and offered the Rabbit Suit from Mega Man X on preorder.
Of course, Good Smile added some good spit polish to make Elise her own release rather than a clone of Character X.
Like other DX sets (though she's not labelled as such) Elise comes with the character figure and her mount. Her legs are articulated to allow for posing and mounting of the horse, but the arms are the standard rotating joints that piss me off to no end because I have man hands.
Elise comes with a multitude of hands, a scepter with two different toppers, a total of three expression including a "holding my breath till I die" look, which should be standard in all Nendoroid sets, and of course a fancy pants base/stand contraption to hold it all together.
The horse has some points of articulation - nothing fancy but enough to give it some sense of life. Same can be said for all the other mounts in the Nendoroid lineup.
As mentioned, Nendoroid tend to fall apart easily on my watch, so I don't get too creative when displaying/photographing. I do think the Nendoroid style works for Elise, being a young'in and a brat at that. Quality of the sculpting, finish, and painting are of a good quality and do not fail to meet the high expectations I have of a GSC product.
That's pretty much it for this figure. It's pretty much a "love it or hate it" scenario, especially if you actually decide to buy it for aftermarket prices because you are a hardcore FE collector. My thoughts remain the same - if the price is right, it makes a nice accent piece to your collection (or in this case, is the only figure you'll get of this character), but overall, hardcore Nendoroid collecting is not for me.
A few months ago, you may recall I did an overview of a wee little figure.. the Sentinel 4inch-Nel Rockman/Mega Man X figure. You know, the cutesy one with the freaking magnets in the boots? I had mentioned at the time that it had a brother-from-another-brand, the D-Arts version, but getting it might be problematic given the aftermarket prices, as the popular figure was released way back in 2011.
Well, as always, I keep my nose to the ground for people getting rid of stuff, and $35 CAD later here we are - the D-Arts Mega Man X figure. Used and a bit scuffed, mind you, but complete and as far as I can tell, official.
So yeah.. before the Sentinel and of course the Kotobukiya kits of today, this was THE X figure to get. It retailed for 3,300 Yen back in the day, and included a decent number of accessories. You get the figure, a total of three face plates (netural, shouting, gritted teeth), a pair of fists, a pair of open palm hands, Rockbuster/Megabuster replacement forearm, replacement buster tip for use with the blast effects, a level 1 charged shot, and a rapid fire barrage of three standard shots.
The barrage effect can be folded such that the shots display in different patterns, and as such can be used for a wide variety of actions.
X certainly looks the part, and I think I might actually like the face on the D-Arts just a smidgen more than the Sentinel release. The feet are a bit bulky IMHO compared to the official game art, but the general silhouette is well done, which is more than I can say about the D-Arts OG figure release. Each are really aiming for a different aesthetic, I find, with the D-Arts definitely going for the more angular, armoured look versus the the streamlined look of the Sentinel. The colours on the two are slightly different, with the D-Arts figure having a glossier finish.
If I had to sum it up, the D-Arts finish is more like a model kit whereas the Sentinel is more like an animated character.
The Sentinel was definitely designed better in terms of joint concealment, as evident at the hips and the neck.
One other cosmetic thing the D-Arts has over the Sentinel is that the red parts are all translucent plastic with a chrome back piece, as compared to solid red paint.
From an articulation perspective, the two figure were actually surprisingly equal when looking at the lower body (ankles, knees, hips, waist). The Sentinel does feature an additional joint around mid calf that allows for a more satisfying folded leg via the double jointed knees, but functionally they're pretty close. Both have exceptional ankle articulation, especially when considering the bulk.
Upper body though, I found the trunk to be better designed on the Sentinel as I could get more ab range of motion. Arms and head were again pretty consistent with regards to display options as the joints were again pretty much the same.
Paint wise, other than the difference in colours, there really isn't much to compare to the two. QC changes a lot in the 7 year period between the figures but it is suffice to say that the D-Arts was generally very clean, and was certainly nicer than some of the other D-Arts releases of the era. Decal work isn't bad either, and was found to be crisp.
Build quality wise, again, you'd expect the newer one to be better built. But there's nothing wrong with the D-Arts, as parts fit together and finishes are generally good, with the exception of the torso popping off for me as I keep pushing it past its modest limitations of motion. The Sentinel, however, feels like it has a higher density (so basically, a higher concentration of actual material in the figure), which of course can help with balance issues.
Overall, both are great takes on the character, and cater to slightly different crowds. Unlike most cases, the "bigger is better" crowd would actually still be getting a pretty good figure, so long as slightly wonky looking joints isn't an issue, but this is offset by the inclusion of effects.
Finding these two isn't exactly needle in a haystack, but finding them for a good price is somewhat of a challenge. As you can imagine, each person will have a different tolerance for this sort of thing.
Having said that, if the latest and greatest is your thing, you can always try to get a hold of the Kotobukiya kits, which seem to offer a D-Arts-esque figure with a more rounded body, though the time and of course, paint necessary to get it done effectively are a no go for me.
The world is your oyster, friends.
so.. originally this wasn't going to be mega man... more of like a dark green armored new mega man anti-hero-ish person, but then i got the idea to dress it up like a game, and HAD to run with the idea. really really fun stuff. recreating the megman x logo, and capcom logo were probably the most tedious things of the whole picture. VERY fun experience.
mega man copyright capcom
wii copyright nintendo, and all that... just don't hurt me. haha.
this is just a fan's dream that the mega man x series will be continued, and brought back to nintendo where it started - perhaps thus becoming the "Luke Skywalker" of the megaman franchise which ultimately brings balance back to the force once and for all in a gauntlet run through emotions, last chances, shattering dreams, and reploid and maverick body parts alike.
A few months ago, you may recall I did an overview of a wee little figure.. the Sentinel 4inch-Nel Rockman/Mega Man X figure. You know, the cutesy one with the freaking magnets in the boots? I had mentioned at the time that it had a brother-from-another-brand, the D-Arts version, but getting it might be problematic given the aftermarket prices, as the popular figure was released way back in 2011.
Well, as always, I keep my nose to the ground for people getting rid of stuff, and $35 CAD later here we are - the D-Arts Mega Man X figure. Used and a bit scuffed, mind you, but complete and as far as I can tell, official.
So yeah.. before the Sentinel and of course the Kotobukiya kits of today, this was THE X figure to get. It retailed for 3,300 Yen back in the day, and included a decent number of accessories. You get the figure, a total of three face plates (netural, shouting, gritted teeth), a pair of fists, a pair of open palm hands, Rockbuster/Megabuster replacement forearm, replacement buster tip for use with the blast effects, a level 1 charged shot, and a rapid fire barrage of three standard shots.
The barrage effect can be folded such that the shots display in different patterns, and as such can be used for a wide variety of actions.
X certainly looks the part, and I think I might actually like the face on the D-Arts just a smidgen more than the Sentinel release. The feet are a bit bulky IMHO compared to the official game art, but the general silhouette is well done, which is more than I can say about the D-Arts OG figure release. Each are really aiming for a different aesthetic, I find, with the D-Arts definitely going for the more angular, armoured look versus the the streamlined look of the Sentinel. The colours on the two are slightly different, with the D-Arts figure having a glossier finish.
If I had to sum it up, the D-Arts finish is more like a model kit whereas the Sentinel is more like an animated character.
The Sentinel was definitely designed better in terms of joint concealment, as evident at the hips and the neck.
One other cosmetic thing the D-Arts has over the Sentinel is that the red parts are all translucent plastic with a chrome back piece, as compared to solid red paint.
From an articulation perspective, the two figure were actually surprisingly equal when looking at the lower body (ankles, knees, hips, waist). The Sentinel does feature an additional joint around mid calf that allows for a more satisfying folded leg via the double jointed knees, but functionally they're pretty close. Both have exceptional ankle articulation, especially when considering the bulk.
Upper body though, I found the trunk to be better designed on the Sentinel as I could get more ab range of motion. Arms and head were again pretty consistent with regards to display options as the joints were again pretty much the same.
Paint wise, other than the difference in colours, there really isn't much to compare to the two. QC changes a lot in the 7 year period between the figures but it is suffice to say that the D-Arts was generally very clean, and was certainly nicer than some of the other D-Arts releases of the era. Decal work isn't bad either, and was found to be crisp.
Build quality wise, again, you'd expect the newer one to be better built. But there's nothing wrong with the D-Arts, as parts fit together and finishes are generally good, with the exception of the torso popping off for me as I keep pushing it past its modest limitations of motion. The Sentinel, however, feels like it has a higher density (so basically, a higher concentration of actual material in the figure), which of course can help with balance issues.
Overall, both are great takes on the character, and cater to slightly different crowds. Unlike most cases, the "bigger is better" crowd would actually still be getting a pretty good figure, so long as slightly wonky looking joints isn't an issue, but this is offset by the inclusion of effects.
Finding these two isn't exactly needle in a haystack, but finding them for a good price is somewhat of a challenge. As you can imagine, each person will have a different tolerance for this sort of thing.
Having said that, if the latest and greatest is your thing, you can always try to get a hold of the Kotobukiya kits, which seem to offer a D-Arts-esque figure with a more rounded body, though the time and of course, paint necessary to get it done effectively are a no go for me.
The world is your oyster, friends.
Cosplayer: N/A
Character: Mega Man X
Series: Mega Man X
If you would like to be credited and/or have a link to your social media accounts, please contact me.
A few months ago, you may recall I did an overview of a wee little figure.. the Sentinel 4inch-Nel Rockman/Mega Man X figure. You know, the cutesy one with the freaking magnets in the boots? I had mentioned at the time that it had a brother-from-another-brand, the D-Arts version, but getting it might be problematic given the aftermarket prices, as the popular figure was released way back in 2011.
Well, as always, I keep my nose to the ground for people getting rid of stuff, and $35 CAD later here we are - the D-Arts Mega Man X figure. Used and a bit scuffed, mind you, but complete and as far as I can tell, official.
So yeah.. before the Sentinel and of course the Kotobukiya kits of today, this was THE X figure to get. It retailed for 3,300 Yen back in the day, and included a decent number of accessories. You get the figure, a total of three face plates (netural, shouting, gritted teeth), a pair of fists, a pair of open palm hands, Rockbuster/Megabuster replacement forearm, replacement buster tip for use with the blast effects, a level 1 charged shot, and a rapid fire barrage of three standard shots.
The barrage effect can be folded such that the shots display in different patterns, and as such can be used for a wide variety of actions.
X certainly looks the part, and I think I might actually like the face on the D-Arts just a smidgen more than the Sentinel release. The feet are a bit bulky IMHO compared to the official game art, but the general silhouette is well done, which is more than I can say about the D-Arts OG figure release. Each are really aiming for a different aesthetic, I find, with the D-Arts definitely going for the more angular, armoured look versus the the streamlined look of the Sentinel. The colours on the two are slightly different, with the D-Arts figure having a glossier finish.
If I had to sum it up, the D-Arts finish is more like a model kit whereas the Sentinel is more like an animated character.
The Sentinel was definitely designed better in terms of joint concealment, as evident at the hips and the neck.
One other cosmetic thing the D-Arts has over the Sentinel is that the red parts are all translucent plastic with a chrome back piece, as compared to solid red paint.
From an articulation perspective, the two figure were actually surprisingly equal when looking at the lower body (ankles, knees, hips, waist). The Sentinel does feature an additional joint around mid calf that allows for a more satisfying folded leg via the double jointed knees, but functionally they're pretty close. Both have exceptional ankle articulation, especially when considering the bulk.
Upper body though, I found the trunk to be better designed on the Sentinel as I could get more ab range of motion. Arms and head were again pretty consistent with regards to display options as the joints were again pretty much the same.
Paint wise, other than the difference in colours, there really isn't much to compare to the two. QC changes a lot in the 7 year period between the figures but it is suffice to say that the D-Arts was generally very clean, and was certainly nicer than some of the other D-Arts releases of the era. Decal work isn't bad either, and was found to be crisp.
Build quality wise, again, you'd expect the newer one to be better built. But there's nothing wrong with the D-Arts, as parts fit together and finishes are generally good, with the exception of the torso popping off for me as I keep pushing it past its modest limitations of motion. The Sentinel, however, feels like it has a higher density (so basically, a higher concentration of actual material in the figure), which of course can help with balance issues.
Overall, both are great takes on the character, and cater to slightly different crowds. Unlike most cases, the "bigger is better" crowd would actually still be getting a pretty good figure, so long as slightly wonky looking joints isn't an issue, but this is offset by the inclusion of effects.
Finding these two isn't exactly needle in a haystack, but finding them for a good price is somewhat of a challenge. As you can imagine, each person will have a different tolerance for this sort of thing.
Having said that, if the latest and greatest is your thing, you can always try to get a hold of the Kotobukiya kits, which seem to offer a D-Arts-esque figure with a more rounded body, though the time and of course, paint necessary to get it done effectively are a no go for me.
The world is your oyster, friends.
Alle meine / All my FUNKO POP Albums
🇩🇪/🇺🇸 Rocket (Raccoon) VS Mega Man X Marvel vs Capcom Infinity 2 Pack PopGames Series GamerVerse Funkopop⤵️ ○●○●○●○●○●○●○●○●○●○
🇩🇪 Ein sehr nettes zwei pack, wie ich finde.
▪▪▪▪☆☆☆▪▪▪▪☆☆☆▪▪▪▪▪
🇬🇧 A very ( by me ) enjoyed Two Pack, at least in my opinions.
° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° °
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#FunkoPop #ToyHunting #marvel #funkofigure #Funko #MegaManX #Collection #BobbleHead #funkopops #funkophotography #funkoaddict #funkoeurope #MegaMan #instargram #futurefight #funkopopphtotgraphy
#rocketraccoon #FunkoPower #funkogram #gameverse
#Funkoaddict #auspacken
#funkomania #funkotoys #unboxing
#videographer #mailcall #GurdianoftheGalaxy #rocketraccoon
Alle meine / All my FUNKO POP Albums
🇩🇪/🇺🇸 Rocket (Raccoon) VS Mega Man X Marvel vs Capcom Infinity 2 Pack PopGames Series GamerVerse Funkopop⤵️ ○●○●○●○●○●○●○●○●○●○
🇩🇪 Ein sehr nettes zwei pack, wie ich finde.
▪▪▪▪☆☆☆▪▪▪▪☆☆☆▪▪▪▪▪
🇬🇧 A very ( by me ) enjoyed Two Pack, at least in my opinions.
° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° °
⠀⠀
°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•° °
🇬🇧 If you like what I write here on my account, then please consider to subscribe to my account, thank very much yours @Rodimuspower 👍
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#FunkoPop #ToyHunting #marvel #funkofigure #Funko #MegaManX #Collection #BobbleHead #funkopops #funkophotography #funkoaddict #funkoeurope #MegaMan #instargram #futurefight #funkopopphtotgraphy
#rocketraccoon #FunkoPower #funkogram #gameverse
#Funkoaddict #auspacken
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Alle meine / All my FUNKO POP Albums🇩🇪/🇺🇸Ultron VS Ultron Marvel vs Sigma (Mega Man X) Capcom Infinity 2 Pack PopGames Series GamerVerse Funkopop⤵️ ○●○●○●○●○●○●○●○●○●○
🇩🇪 Ultron und Sigma , ein Bösewicht Zweipack der besonders bösen Sorte.
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🇬🇧 Ultron and Sigma, a bad guy two-pack of the special Evil kind.
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🇬🇧 If you like what I write here on my account, then please consider to subscribe to my account, thank very much yours @Rodimuspower 👍
° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° ° °
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#FunkoPop #ToyHunting #marvel #funkofigure #Funko #Advengers #Collection #BobbleHead #funkopops #funkophotography #funkoaddict #funkoeurope #Sigma #instargram #futurefight #funkopopphtotgraphy
#Ultron #FunkoPower #funkogram #gameverse
#Funkoaddict #auspacken
#funkomania #funkotoys #unboxing
#videographer #mailcall #capcom #Popgames
Alle meine / All my FUNKO POP Albums🇩🇪/🇺🇸Ultron VS Ultron Marvel vs Sigma (Mega Man X) Capcom Infinity 2 Pack PopGames Series GamerVerse Funkopop⤵️ ○●○●○●○●○●○●○●○●○●○
🇩🇪 Ultron und Sigma , ein Bösewicht Zweipack der besonders bösen Sorte.
▪▪▪▪☆☆☆▪▪▪▪☆☆☆▪▪▪▪▪
🇬🇧 Ultron and Sigma, a bad guy two-pack of the special Evil kind.
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I like balls.
Specifically, pink ones named Kirby. There's just something refreshing about playing a game that is aimed at younger children with an ultra simplistic design, with a main character that is probably the most overpowered being in the entire Nintendo universe and is capable of devouring the souls of the damned as an energy source.
One of releases on the 3DS was the excellent Robobot game where the main gimmick was that Kirby would jump into a mech suit from time to time and wreck havoc on his enemies. The suit could take on different forms dependent on situation, with my favourite being the jet form.
Well, Good Smile Company announced they were going to release a Robobot suit to go along with the Kirby already out. it was no jet, but it certainly looked neat in the previews, so I figured why the hell not. And, as every good hoarder knows, I went for the deluxe set because it was marginally more expensive but came with a full size Nendoroid Kirby for display with the suit along with the exclusive flight cap piece - I don't think the expression is exclusive to this set.
While the Kirby is fully functional with magnetic arms and legs, it obviously doesn't have all the bells and whistles the full release does.
After about 9 months or so of waiting, my order finally arrived, personally couriered by the vendor no less, and I was able to sit down and crack it open.
I gotta say, she is a beaut.
First off, lets talk the box. Unlike the typical Nendoroid releases, this is under the Nendoroid More series. Secondly, you'll notice there is no window on this box. I don't think this was a cost thing, but rather they opted for a full box so you could get that kick ass artwork to tempt you on the shelf.
You don't really get a sense of how gigantic this figure is until you open the box. I mean, yes, you know because of how big the box is, but what's impressive is how much of the box is filled by this thing. There really isn't a whole lot of empty space. The suit is also made to scale with the Nendoroid and dwarfs Kirby.
Robobattle Armour, I dub thee the Broly of all Nendoroid releases.
While I generally like my figures detailed, when the design is simple I like the figure to reflect that as well. Clearly the armour isn't Gundam levels of details. It's a rotund cheery pink suit with few mechanical details and I think GSC did a fantastic job at bringing the suit into the real world. All the paint apps are very well done, being crisp and clean. Use of metallic colours on the exhaust and drill bits on the shoulders was nice. We even get to take a peek at the inside of the cockpit, which I don't think was ever shown in game (maybe there was some Nintendo concept art?).
Being what it is, the suit isn't exactly what I would call capable of my articulation - it really has pretty much basic articulation, and can't actually stand without the base supporting it. It should be noted that the wrist do move (not the fingers) as do the bronze exhaust pipes on the back. Joints are all friction type which I can see becoming weakened overtime if you overexert them, particularly the ones for the shoulders.
Now, while the suit is cute to look at, where it shines is when you combine it with the actual Kirby itself. This not only gives the poor thing a head, but also the suit is actually more reflective of what it is, not a standalone suit, but an extension of Kirby himself. It's honestly amazing how many posing options are opened up by simply adding on an articulated head, even if the body stays the same.
I think as far as a Kirby fan goes, getting this set is a no brainer. Should you get the deluxe set? In my case, it was an extra $20, and while consolidating to save space would have been a good idea, I worship at the feet of Kirby so MOAR, MOAR, MOAR!
The suit by itself is pretty good, but really isn't a particularly exciting to display on its own, not like the upcoming Rabbit Suit from Mega Man X. This thing was clearly meant for use with Kirby.
So.. what are you waiting for? BUY! BUY! BUY!
I like balls.
Specifically, pink ones named Kirby. There's just something refreshing about playing a game that is aimed at younger children with an ultra simplistic design, with a main character that is probably the most overpowered being in the entire Nintendo universe and is capable of devouring the souls of the damned as an energy source.
One of releases on the 3DS was the excellent Robobot game where the main gimmick was that Kirby would jump into a mech suit from time to time and wreck havoc on his enemies. The suit could take on different forms dependent on situation, with my favourite being the jet form.
Well, Good Smile Company announced they were going to release a Robobot suit to go along with the Kirby already out. it was no jet, but it certainly looked neat in the previews, so I figured why the hell not. And, as every good hoarder knows, I went for the deluxe set because it was marginally more expensive but came with a full size Nendoroid Kirby for display with the suit along with the exclusive flight cap piece - I don't think the expression is exclusive to this set.
While the Kirby is fully functional with magnetic arms and legs, it obviously doesn't have all the bells and whistles the full release does.
After about 9 months or so of waiting, my order finally arrived, personally couriered by the vendor no less, and I was able to sit down and crack it open.
I gotta say, she is a beaut.
First off, lets talk the box. Unlike the typical Nendoroid releases, this is under the Nendoroid More series. Secondly, you'll notice there is no window on this box. I don't think this was a cost thing, but rather they opted for a full box so you could get that kick ass artwork to tempt you on the shelf.
You don't really get a sense of how gigantic this figure is until you open the box. I mean, yes, you know because of how big the box is, but what's impressive is how much of the box is filled by this thing. There really isn't a whole lot of empty space. The suit is also made to scale with the Nendoroid and dwarfs Kirby.
Robobattle Armour, I dub thee the Broly of all Nendoroid releases.
While I generally like my figures detailed, when the design is simple I like the figure to reflect that as well. Clearly the armour isn't Gundam levels of details. It's a rotund cheery pink suit with few mechanical details and I think GSC did a fantastic job at bringing the suit into the real world. All the paint apps are very well done, being crisp and clean. Use of metallic colours on the exhaust and drill bits on the shoulders was nice. We even get to take a peek at the inside of the cockpit, which I don't think was ever shown in game (maybe there was some Nintendo concept art?).
Being what it is, the suit isn't exactly what I would call capable of my articulation - it really has pretty much basic articulation, and can't actually stand without the base supporting it. It should be noted that the wrist do move (not the fingers) as do the bronze exhaust pipes on the back. Joints are all friction type which I can see becoming weakened overtime if you overexert them, particularly the ones for the shoulders.
Now, while the suit is cute to look at, where it shines is when you combine it with the actual Kirby itself. This not only gives the poor thing a head, but also the suit is actually more reflective of what it is, not a standalone suit, but an extension of Kirby himself. It's honestly amazing how many posing options are opened up by simply adding on an articulated head, even if the body stays the same.
I think as far as a Kirby fan goes, getting this set is a no brainer. Should you get the deluxe set? In my case, it was an extra $20, and while consolidating to save space would have been a good idea, I worship at the feet of Kirby so MOAR, MOAR, MOAR!
The suit by itself is pretty good, but really isn't a particularly exciting to display on its own, not like the upcoming Rabbit Suit from Mega Man X. This thing was clearly meant for use with Kirby.
So.. what are you waiting for? BUY! BUY! BUY!
always wanted to color up this sketch i did, tried to sorta match the feeling i remember of seeing the box art for the mega man x series for the first time as a kid.
Cosplayer: N/A
Character: Mega Man X
Series: Mega Man X
If you would like to be credited and/or have a link to your social media accounts, please contact me.
Add another one to my Fire Emblem articulated figure collection!
The hunt for Fire Emblem stuff is challenging, in general, with aftermarket prices being generally stupid high. Of course, that only applies for the Fire Emblem merch made for games in the 3DS era, as I've seen some merch for older games (poor, poor Nendo Marth) go for dirt cheap prices.
Elise here, however, isn't one of those pieces. Apparently she goes for fairly high prices, but I was fortunate enough to find one for MSRP.
For those who are unfamiliar with the character, Elise is the bratty youngest sister from the Nohr campaign of Fire Emblem: Fates. She starts off as a Troubadour, which IIRC is a mounted support unit capable of healing.
I'm guessing they (Good Smile Company) decided to make Elise into a Nendoroid because she one of what, at least a dozen characters in the toy line that rides a horse of some sort? Considering how easy it is to repurpose designs for the line, this shouldn't be that shocking of a revelation. Kind of like how now that they've made a Robobattle suit for Kirby (coming soon!), they're now gone ahead and offered the Rabbit Suit from Mega Man X on preorder.
Of course, Good Smile added some good spit polish to make Elise her own release rather than a clone of Character X.
Like other DX sets (though she's not labelled as such) Elise comes with the character figure and her mount. Her legs are articulated to allow for posing and mounting of the horse, but the arms are the standard rotating joints that piss me off to no end because I have man hands.
Elise comes with a multitude of hands, a scepter with two different toppers, a total of three expression including a "holding my breath till I die" look, which should be standard in all Nendoroid sets, and of course a fancy pants base/stand contraption to hold it all together.
The horse has some points of articulation - nothing fancy but enough to give it some sense of life. Same can be said for all the other mounts in the Nendoroid lineup.
As mentioned, Nendoroid tend to fall apart easily on my watch, so I don't get too creative when displaying/photographing. I do think the Nendoroid style works for Elise, being a young'in and a brat at that. Quality of the sculpting, finish, and painting are of a good quality and do not fail to meet the high expectations I have of a GSC product.
That's pretty much it for this figure. It's pretty much a "love it or hate it" scenario, especially if you actually decide to buy it for aftermarket prices because you are a hardcore FE collector. My thoughts remain the same - if the price is right, it makes a nice accent piece to your collection (or in this case, is the only figure you'll get of this character), but overall, hardcore Nendoroid collecting is not for me.
This is the box of the RockMan X Double Impact kit.
I only saw this ONCE at Otakon, and it was $70!!! It has four armors and two mega man bodies to build on. THe four armors:
Clear Orange X
X3 Armor X
Mega Man X Plated
Black Zero (!)
Large Metall C-15 from Mega Man X. 20" tall 21" wide.
What I do is replace every pixel with custom painted 1" hardwood cubes, creating a real life representation of your favorite sprite.
Visit 8bitace if you find something you like or would like more information.
Follow me on tumblr or Pinterest to keep up with all new design uploads and posts.
For today’s Inkotober piece, I did Burn Rooster from Mega Man X8. For anyone wondering, roosters are chickens as well.
Illustrated by Kyle R (aka KR). Mega Man X and all related characters are the properties of Capcom.
Copyright © 2018 KMR Studios. All rights reserved.
My blog: kmrstudios.tumblr.com
My gallery: www.flickr.com/photos/kmr_studios/
Follow KMR STUDIOS on social media
Twitter: twitter.com/KMR_Studios
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Minds: www.minds.com/KMR_Studios
Gab: gab.ai/KMRStudios
#inktober #inktober2018day5 #inktober2018 #chicken #rooster #megamanx #art #KMRStudios
I like balls.
Specifically, pink ones named Kirby. There's just something refreshing about playing a game that is aimed at younger children with an ultra simplistic design, with a main character that is probably the most overpowered being in the entire Nintendo universe and is capable of devouring the souls of the damned as an energy source.
One of releases on the 3DS was the excellent Robobot game where the main gimmick was that Kirby would jump into a mech suit from time to time and wreck havoc on his enemies. The suit could take on different forms dependent on situation, with my favourite being the jet form.
Well, Good Smile Company announced they were going to release a Robobot suit to go along with the Kirby already out. it was no jet, but it certainly looked neat in the previews, so I figured why the hell not. And, as every good hoarder knows, I went for the deluxe set because it was marginally more expensive but came with a full size Nendoroid Kirby for display with the suit along with the exclusive flight cap piece - I don't think the expression is exclusive to this set.
While the Kirby is fully functional with magnetic arms and legs, it obviously doesn't have all the bells and whistles the full release does.
After about 9 months or so of waiting, my order finally arrived, personally couriered by the vendor no less, and I was able to sit down and crack it open.
I gotta say, she is a beaut.
First off, lets talk the box. Unlike the typical Nendoroid releases, this is under the Nendoroid More series. Secondly, you'll notice there is no window on this box. I don't think this was a cost thing, but rather they opted for a full box so you could get that kick ass artwork to tempt you on the shelf.
You don't really get a sense of how gigantic this figure is until you open the box. I mean, yes, you know because of how big the box is, but what's impressive is how much of the box is filled by this thing. There really isn't a whole lot of empty space. The suit is also made to scale with the Nendoroid and dwarfs Kirby.
Robobattle Armour, I dub thee the Broly of all Nendoroid releases.
While I generally like my figures detailed, when the design is simple I like the figure to reflect that as well. Clearly the armour isn't Gundam levels of details. It's a rotund cheery pink suit with few mechanical details and I think GSC did a fantastic job at bringing the suit into the real world. All the paint apps are very well done, being crisp and clean. Use of metallic colours on the exhaust and drill bits on the shoulders was nice. We even get to take a peek at the inside of the cockpit, which I don't think was ever shown in game (maybe there was some Nintendo concept art?).
Being what it is, the suit isn't exactly what I would call capable of my articulation - it really has pretty much basic articulation, and can't actually stand without the base supporting it. It should be noted that the wrist do move (not the fingers) as do the bronze exhaust pipes on the back. Joints are all friction type which I can see becoming weakened overtime if you overexert them, particularly the ones for the shoulders.
Now, while the suit is cute to look at, where it shines is when you combine it with the actual Kirby itself. This not only gives the poor thing a head, but also the suit is actually more reflective of what it is, not a standalone suit, but an extension of Kirby himself. It's honestly amazing how many posing options are opened up by simply adding on an articulated head, even if the body stays the same.
I think as far as a Kirby fan goes, getting this set is a no brainer. Should you get the deluxe set? In my case, it was an extra $20, and while consolidating to save space would have been a good idea, I worship at the feet of Kirby so MOAR, MOAR, MOAR!
The suit by itself is pretty good, but really isn't a particularly exciting to display on its own, not like the upcoming Rabbit Suit from Mega Man X. This thing was clearly meant for use with Kirby.
So.. what are you waiting for? BUY! BUY! BUY!
I like balls.
Specifically, pink ones named Kirby. There's just something refreshing about playing a game that is aimed at younger children with an ultra simplistic design, with a main character that is probably the most overpowered being in the entire Nintendo universe and is capable of devouring the souls of the damned as an energy source.
One of releases on the 3DS was the excellent Robobot game where the main gimmick was that Kirby would jump into a mech suit from time to time and wreck havoc on his enemies. The suit could take on different forms dependent on situation, with my favourite being the jet form.
Well, Good Smile Company announced they were going to release a Robobot suit to go along with the Kirby already out. it was no jet, but it certainly looked neat in the previews, so I figured why the hell not. And, as every good hoarder knows, I went for the deluxe set because it was marginally more expensive but came with a full size Nendoroid Kirby for display with the suit along with the exclusive flight cap piece - I don't think the expression is exclusive to this set.
While the Kirby is fully functional with magnetic arms and legs, it obviously doesn't have all the bells and whistles the full release does.
After about 9 months or so of waiting, my order finally arrived, personally couriered by the vendor no less, and I was able to sit down and crack it open.
I gotta say, she is a beaut.
First off, lets talk the box. Unlike the typical Nendoroid releases, this is under the Nendoroid More series. Secondly, you'll notice there is no window on this box. I don't think this was a cost thing, but rather they opted for a full box so you could get that kick ass artwork to tempt you on the shelf.
You don't really get a sense of how gigantic this figure is until you open the box. I mean, yes, you know because of how big the box is, but what's impressive is how much of the box is filled by this thing. There really isn't a whole lot of empty space. The suit is also made to scale with the Nendoroid and dwarfs Kirby.
Robobattle Armour, I dub thee the Broly of all Nendoroid releases.
While I generally like my figures detailed, when the design is simple I like the figure to reflect that as well. Clearly the armour isn't Gundam levels of details. It's a rotund cheery pink suit with few mechanical details and I think GSC did a fantastic job at bringing the suit into the real world. All the paint apps are very well done, being crisp and clean. Use of metallic colours on the exhaust and drill bits on the shoulders was nice. We even get to take a peek at the inside of the cockpit, which I don't think was ever shown in game (maybe there was some Nintendo concept art?).
Being what it is, the suit isn't exactly what I would call capable of my articulation - it really has pretty much basic articulation, and can't actually stand without the base supporting it. It should be noted that the wrist do move (not the fingers) as do the bronze exhaust pipes on the back. Joints are all friction type which I can see becoming weakened overtime if you overexert them, particularly the ones for the shoulders.
Now, while the suit is cute to look at, where it shines is when you combine it with the actual Kirby itself. This not only gives the poor thing a head, but also the suit is actually more reflective of what it is, not a standalone suit, but an extension of Kirby himself. It's honestly amazing how many posing options are opened up by simply adding on an articulated head, even if the body stays the same.
I think as far as a Kirby fan goes, getting this set is a no brainer. Should you get the deluxe set? In my case, it was an extra $20, and while consolidating to save space would have been a good idea, I worship at the feet of Kirby so MOAR, MOAR, MOAR!
The suit by itself is pretty good, but really isn't a particularly exciting to display on its own, not like the upcoming Rabbit Suit from Mega Man X. This thing was clearly meant for use with Kirby.
So.. what are you waiting for? BUY! BUY! BUY!
I like balls.
Specifically, pink ones named Kirby. There's just something refreshing about playing a game that is aimed at younger children with an ultra simplistic design, with a main character that is probably the most overpowered being in the entire Nintendo universe and is capable of devouring the souls of the damned as an energy source.
One of releases on the 3DS was the excellent Robobot game where the main gimmick was that Kirby would jump into a mech suit from time to time and wreck havoc on his enemies. The suit could take on different forms dependent on situation, with my favourite being the jet form.
Well, Good Smile Company announced they were going to release a Robobot suit to go along with the Kirby already out. it was no jet, but it certainly looked neat in the previews, so I figured why the hell not. And, as every good hoarder knows, I went for the deluxe set because it was marginally more expensive but came with a full size Nendoroid Kirby for display with the suit along with the exclusive flight cap piece - I don't think the expression is exclusive to this set.
While the Kirby is fully functional with magnetic arms and legs, it obviously doesn't have all the bells and whistles the full release does.
After about 9 months or so of waiting, my order finally arrived, personally couriered by the vendor no less, and I was able to sit down and crack it open.
I gotta say, she is a beaut.
First off, lets talk the box. Unlike the typical Nendoroid releases, this is under the Nendoroid More series. Secondly, you'll notice there is no window on this box. I don't think this was a cost thing, but rather they opted for a full box so you could get that kick ass artwork to tempt you on the shelf.
You don't really get a sense of how gigantic this figure is until you open the box. I mean, yes, you know because of how big the box is, but what's impressive is how much of the box is filled by this thing. There really isn't a whole lot of empty space. The suit is also made to scale with the Nendoroid and dwarfs Kirby.
Robobattle Armour, I dub thee the Broly of all Nendoroid releases.
While I generally like my figures detailed, when the design is simple I like the figure to reflect that as well. Clearly the armour isn't Gundam levels of details. It's a rotund cheery pink suit with few mechanical details and I think GSC did a fantastic job at bringing the suit into the real world. All the paint apps are very well done, being crisp and clean. Use of metallic colours on the exhaust and drill bits on the shoulders was nice. We even get to take a peek at the inside of the cockpit, which I don't think was ever shown in game (maybe there was some Nintendo concept art?).
Being what it is, the suit isn't exactly what I would call capable of my articulation - it really has pretty much basic articulation, and can't actually stand without the base supporting it. It should be noted that the wrist do move (not the fingers) as do the bronze exhaust pipes on the back. Joints are all friction type which I can see becoming weakened overtime if you overexert them, particularly the ones for the shoulders.
Now, while the suit is cute to look at, where it shines is when you combine it with the actual Kirby itself. This not only gives the poor thing a head, but also the suit is actually more reflective of what it is, not a standalone suit, but an extension of Kirby himself. It's honestly amazing how many posing options are opened up by simply adding on an articulated head, even if the body stays the same.
I think as far as a Kirby fan goes, getting this set is a no brainer. Should you get the deluxe set? In my case, it was an extra $20, and while consolidating to save space would have been a good idea, I worship at the feet of Kirby so MOAR, MOAR, MOAR!
The suit by itself is pretty good, but really isn't a particularly exciting to display on its own, not like the upcoming Rabbit Suit from Mega Man X. This thing was clearly meant for use with Kirby.
So.. what are you waiting for? BUY! BUY! BUY!
I like balls.
Specifically, pink ones named Kirby. There's just something refreshing about playing a game that is aimed at younger children with an ultra simplistic design, with a main character that is probably the most overpowered being in the entire Nintendo universe and is capable of devouring the souls of the damned as an energy source.
One of releases on the 3DS was the excellent Robobot game where the main gimmick was that Kirby would jump into a mech suit from time to time and wreck havoc on his enemies. The suit could take on different forms dependent on situation, with my favourite being the jet form.
Well, Good Smile Company announced they were going to release a Robobot suit to go along with the Kirby already out. it was no jet, but it certainly looked neat in the previews, so I figured why the hell not. And, as every good hoarder knows, I went for the deluxe set because it was marginally more expensive but came with a full size Nendoroid Kirby for display with the suit along with the exclusive flight cap piece - I don't think the expression is exclusive to this set.
While the Kirby is fully functional with magnetic arms and legs, it obviously doesn't have all the bells and whistles the full release does.
After about 9 months or so of waiting, my order finally arrived, personally couriered by the vendor no less, and I was able to sit down and crack it open.
I gotta say, she is a beaut.
First off, lets talk the box. Unlike the typical Nendoroid releases, this is under the Nendoroid More series. Secondly, you'll notice there is no window on this box. I don't think this was a cost thing, but rather they opted for a full box so you could get that kick ass artwork to tempt you on the shelf.
You don't really get a sense of how gigantic this figure is until you open the box. I mean, yes, you know because of how big the box is, but what's impressive is how much of the box is filled by this thing. There really isn't a whole lot of empty space. The suit is also made to scale with the Nendoroid and dwarfs Kirby.
Robobattle Armour, I dub thee the Broly of all Nendoroid releases.
While I generally like my figures detailed, when the design is simple I like the figure to reflect that as well. Clearly the armour isn't Gundam levels of details. It's a rotund cheery pink suit with few mechanical details and I think GSC did a fantastic job at bringing the suit into the real world. All the paint apps are very well done, being crisp and clean. Use of metallic colours on the exhaust and drill bits on the shoulders was nice. We even get to take a peek at the inside of the cockpit, which I don't think was ever shown in game (maybe there was some Nintendo concept art?).
Being what it is, the suit isn't exactly what I would call capable of my articulation - it really has pretty much basic articulation, and can't actually stand without the base supporting it. It should be noted that the wrist do move (not the fingers) as do the bronze exhaust pipes on the back. Joints are all friction type which I can see becoming weakened overtime if you overexert them, particularly the ones for the shoulders.
Now, while the suit is cute to look at, where it shines is when you combine it with the actual Kirby itself. This not only gives the poor thing a head, but also the suit is actually more reflective of what it is, not a standalone suit, but an extension of Kirby himself. It's honestly amazing how many posing options are opened up by simply adding on an articulated head, even if the body stays the same.
I think as far as a Kirby fan goes, getting this set is a no brainer. Should you get the deluxe set? In my case, it was an extra $20, and while consolidating to save space would have been a good idea, I worship at the feet of Kirby so MOAR, MOAR, MOAR!
The suit by itself is pretty good, but really isn't a particularly exciting to display on its own, not like the upcoming Rabbit Suit from Mega Man X. This thing was clearly meant for use with Kirby.
So.. what are you waiting for? BUY! BUY! BUY!
Final version of Lightning Cheetah.
View the rough version here: www.deviantart.com/kmrstudios/art/Lightning-Cheetah-77498...
Illustrated by Kyle R. All original characters are the property of Kyle R. & KMR Studios. Mega Man X is the property of Capcom.
Mega Man X sprite used: www.spriters-resource.com/snes/mmx/sheet/1225/
Copyright © 2018 KMR Studios. All rights reserved.
My blog: kmrstudios.tumblr.com
My gallery: www.flickr.com/photos/kmr_studios/
My 2nd gallery: kmrstudios.deviantart.com
Follow KMR STUDIOS on social media
Twitter: twitter.com/KMR_Studios
Instagram: www.instagram.com/kmrstudios88/
Minds: www.minds.com/KMR_Studios
Gab: gab.ai/KMRStudios
#KMR_Studios #art #sketch #KMR_Studios #KMRStudios #MegaManX #MegaMan #MegaManX9 #ロックマンX #ロックマン #originalcharacter #original_character #OC #Mega_Man #Mega_Man_X #cheetah #animals #animal
Anuncio sobre el juego Mega Man X para Super Nintendo aparecido en el Nº39 de Hobby Consolas del mes de diciembre de 1994.
Download this soundtrack for free:
[ awakeawake.bandcamp.com/album/mega-man-x-soundtrack ]
Watch the Mega Man video:
Mega Man X! In crochet hat form! Woo!
See my deviantart for details on how to get one: bunniebard.deviantart.com
N64: NFL Blitz 2000, WWF Warzone, WWF Attitude, Mario 64, Mario Kart 64, Star Wars Rogue Squadron, James Bond Goldeneye, Perfect Dark and Star Wars Shadows Of The Empire
Snes: Super Street Figher 2, Mega Man X, Zelda Link To The Past, Mario All-Stars and Mario World
DS: My Red DS, Contra 4 and River City Random Ex
It's the Headless Horsem-- er, Rockman!
I started this guy in June 2005, and sorta abandoned him in August that same year. He just... kept getting bigger and bigger! When done he'll seriously be close to 2 feet tall...
I don't know if I'll ever finish him, because I STILL have no idea how I'm going to make his helmet. =(
N'oh wells!