View allAll Photos Tagged GitHub,

Yay for cross-platform code! Lic needed just a one line change to get it running on OSX.

 

There's still some OSX-specific issues to work out (different font sizing, odd rendering artifacts, atrocious performance), but I'll get an OSX app bundle posted soon.

 

Huge props to Allen Smith & his Bricksmith, for making it super easy for OSX users to get up & running with LDraw. Great sample model too! :)

 

***

 

Update October 2018 - New Web Lic is now available!

It takes a digital village: An empirical and analytical look at what grows strong communities across GitHub.com

Ben Balter (GitHub)

ZoomCharts is offering data visualization tools to support speakers at the Great Indian Developer Summit (GIDS), taking place April 21st through 24th at the Indian Institute of Science (IISc) Bangalore, C V Raman Ave, Bengaluru, Karnataka 560012, India.

 

Check out what you can do with ZoomCharts charts and graphs at zoomcharts.com

 

ZoomCharts is a leading data visualization provider, offering the worldâs most interactive data visualization software. All charts and graphs are completely interactive, support big data sets, work on all modern devices including touch screens, and perform at incredibly fast speeds. Be among the growing number of professionals discovering the exciting potential that ZoomCharts has in improving the efficiency of data analysis and presentation.

 

GIDS is the largest independent summit for software developers in India, and is bigger than ever this year, with over 30,000 attendees. It provides 4 days of enlightening discussion in tracks such as Cloud, Mobile, Java, and Data and Analytics. Learn about developer tools, languages and frameworks, HTML5, responsive web design, UI/UX, JavaScript, IOS, Android, GitHub, Stack Overflow, analyzing data, data visualization, and so much more.

 

This yearâs event includes a vast array of expert speakers. Venkat Subramaniam, founder of Agile Developer, is a returning speaker who holds a record for the most appearances and talks held at GIDS. He is a frequently invited guest at many other international software conferences as well, and is highly regarded in the Indian software development world.

 

Scott Davis, who has written extensively about Groovy and Grails as the future of Java development, is the co-founder of the Groovy/Grails Experience conference and speaks regularly at international tech conferences in addition to GIDS, such as No Fluff Just Stuff, JavaOne, OSCON, and QCON.

 

Josh Long, the Spring developer advocate at Pivotal, has great interest in coding and coffee, and is knowledgeable about subjects such as cloud computing, big data, and mobile.

 

Raju Gandhi is a Java, Ruby, and Clojure developer who writes software in a variety of industries, including education, finance, construction, and manufacturing. With his great expertise, he has been an invited speaker at other conferences such as No Fluff Just Stuff and ÃberConf.

 

Jeff Scott Brown, a Senior Software Engineer with Pivotal, has expertise in web development with Groovy & Grails, Java, and agile development.

 

Andres Almiray is a Java and Groovy developer with years of experience in software design and development. A supporter of open source, he has participated in projects such as Groovy, Griffon, JMatter, and DbUnit.

 

Chris Richardson is a developer and architect with a computer science degree from the University of Cambridge and over two decades of experience. He is the author of POJOs in Action, and the founder of the original CloudFoundry.com.

 

These are just some of the expert voices that will be heard over the course of the four day summit. A number of notable companies have recognized GIDS as a fantastic educational event as well, and have taken the opportunity to support it. This year, some major sponsors include HP, Microsoft, Accenture, Amazon, Oracle, MySQL, and Intel.

 

Check out ZoomCharts products:

 

Network Chart

Big network exploration

Explore linked data sets. Highlight relevant data with dynamic filters and visual styles. Incremental data loading. Exploration with focus nodes.

 

Time Chart

Time navigation and exploration tool

Browse activity logs, select time ranges. Multiple data series and value axes. Switch between time units.

 

Pie Chart

Amazingly intuitive hierarchical data exploration

Get quick overview of your data and drill down when necessary. All in a single easy to use chart.

 

Facet Chart

Scrollable bar chart with drill-down

Compare values side by side and provide easy access to the long tail.

 

ZoomCharts

www.zoomcharts.com

The worldâs most interactive data visualization software

 

#zoomcharts #interactive #data #visualization #charts #graphs #bigdata #dataviz #GIDS #India #Indian #developer #summit #Bangalore #IISc #HP #Microsoft #Accenture #Amazon #Oracle #MySQL #Intel #Cloud #Mobile #Java #HTML5 #responsive #UI #UX #JavaScript #IOS #Android #GitHub #StackOverflow #VenkatSubramaniam #ScottDavis #JoshLong #Pivotal #RajuGandhi #JeffScottBrown #AndresAlmiray #ChrisRichardson

UNTITLED DIGITAL ART (AUGMENTED HAND SERIES)

By Golan Levin, Chris Sugrue, and Kyle McDonald

Repository: github.com/CreativeInquiry/digital_art_2014

Contact: @golan or golan@flong.com

 

Commissioned by the Cinekid Festival, Amsterdam, October 2014, with support from the Mondriaan Fund for visual art. Developed at the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University with additional support from the Pennsylvania Council on the Arts and the Frank-Ratchye Fund for Art @ the Frontier. Concept and software development: Golan Levin, Chris Sugrue, Kyle McDonald. Software assistance: Dan Wilcox, Bryce Summers, Erica Lazrus. Conceived 2005; developed 2013-2014.

 

Special thanks to Paulien Dresscher, Theo Watson and Eyeo Festival for encouragement, and to Dan Wilcox, Bryce Summers, and Erica Lazrus for their help making this project possible. Thanks to Elliot Woods and Simon Sarginson for assistance with Leap/camera calibration, and to Adam Carlucci for his helpful tutorial on using the Accelerate Framework in openFrameworks. Additional thanks to Rick Barraza and Ben Lower of Microsoft; Christian Schaller and Hannes Hofmann of Metrilus GmbH; Dr. Roland Goecke of University of Canberra; and Doug Carmean and Chris Rojas of Intel.

 

Developed in openFrameworks (OF), a free, open-source toolkit for arts engineering. This project also uses a number of open-source addons for openFrameworks contributed by others: ofxPuppet by Zach Lieberman, based on Ryan Schmidt's implementation of As-Rigid-As-Possible Shape Manipulation by Igarashi, Moscovich & Hughes; ofxLeapMotion by Theo Watson, with assistance from Dan Wilcox; ofxCv, ofxLibdc, and ofxTiming by Kyle McDonald; ofxCvMin and ofxRay by Elliot Woods; and the ofxButterfly mesh subdivision addon by Bryce Summers.

UNTITLED DIGITAL ART (AUGMENTED HAND SERIES)

By Golan Levin, Chris Sugrue, and Kyle McDonald

Repository: github.com/CreativeInquiry/digital_art_2014

Contact: @golan or golan@flong.com

 

Commissioned by the Cinekid Festival, Amsterdam, October 2014, with support from the Mondriaan Fund for visual art. Developed at the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University with additional support from the Pennsylvania Council on the Arts and the Frank-Ratchye Fund for Art @ the Frontier. Concept and software development: Golan Levin, Chris Sugrue, Kyle McDonald. Software assistance: Dan Wilcox, Bryce Summers, Erica Lazrus. Conceived 2005; developed 2013-2014.

 

Special thanks to Paulien Dresscher, Theo Watson and Eyeo Festival for encouragement, and to Dan Wilcox, Bryce Summers, and Erica Lazrus for their help making this project possible. Thanks to Elliot Woods and Simon Sarginson for assistance with Leap/camera calibration, and to Adam Carlucci for his helpful tutorial on using the Accelerate Framework in openFrameworks. Additional thanks to Rick Barraza and Ben Lower of Microsoft; Christian Schaller and Hannes Hofmann of Metrilus GmbH; Dr. Roland Goecke of University of Canberra; and Doug Carmean and Chris Rojas of Intel.

 

Developed in openFrameworks (OF), a free, open-source toolkit for arts engineering. This project also uses a number of open-source addons for openFrameworks contributed by others: ofxPuppet by Zach Lieberman, based on Ryan Schmidt's implementation of As-Rigid-As-Possible Shape Manipulation by Igarashi, Moscovich & Hughes; ofxLeapMotion by Theo Watson, with assistance from Dan Wilcox; ofxCv, ofxLibdc, and ofxTiming by Kyle McDonald; ofxCvMin and ofxRay by Elliot Woods; and the ofxButterfly mesh subdivision addon by Bryce Summers.

 

Shoutouts from @golan @chrissugrue & @kcimc: @admsyn @bla_fasel @bwycz @cinekid @CMUSchoolofArt @creativeinquiry @danomatika @elliotwoods @eyeofestival @laurmccarthy @openframeworks @PESfilm @rickbarraza @SimonsMine @theowatson @zachlieberman

wuipdesign.github.io

 

Free photos. Set 1.

Use it freely in personal and commercial projects.

 

CC-License

 

Photos: Anthony Clochard / wuipdesign.github.io

With the new clustering

code in Python it is easy to adapt the Tag Maps technique to other data and information.

 

This map is based on photos with tags and emojis from both Flickr (2007-2018) and Instagram (2010-2018).

 

There're about 2400 Flickr photos (from 300 users with 15,000 tags) and 10,000 Instagram photos (from 5000 users, with 50k tags and 6500 emojis) - not much for an area of this size.

 

The key to equal mapping of emojis and tags here was to process both sets of data separately and normalize the resulting weights to the same range. This way, emojis and tags have an equal chance to appear on the map.

 

I think it is quite interesting how both sets of information supplement each other.

 

Map tiles by Carto, under CC BY 3.0. Data by OpenStreetMap, under ODbL.

This photograph shows a young girl working on a farm.

 

Photographer Unknown.

Taken from: laurenream.github.io/culturalrevolution/downtothecountrys...

wuipdesign.github.io

 

Free photos. Set 16.

Use it freely in personal and commercial projects.

 

CC-License

 

Photos: Anthony Clochard / wuipdesign.github.io

Sportin' the sporty Octocat

UNTITLED DIGITAL ART (AUGMENTED HAND SERIES)

By Golan Levin, Chris Sugrue, and Kyle McDonald

Repository: github.com/CreativeInquiry/digital_art_2014

Contact: @golan or golan@flong.com

 

Commissioned by the Cinekid Festival, Amsterdam, October 2014, with support from the Mondriaan Fund for visual art. Developed at the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University with additional support from the Pennsylvania Council on the Arts and the Frank-Ratchye Fund for Art @ the Frontier. Concept and software development: Golan Levin, Chris Sugrue, Kyle McDonald. Software assistance: Dan Wilcox, Bryce Summers, Erica Lazrus. Conceived 2005; developed 2013-2014.

 

Special thanks to Paulien Dresscher, Theo Watson and Eyeo Festival for encouragement, and to Dan Wilcox, Bryce Summers, and Erica Lazrus for their help making this project possible. Thanks to Elliot Woods and Simon Sarginson for assistance with Leap/camera calibration, and to Adam Carlucci for his helpful tutorial on using the Accelerate Framework in openFrameworks. Additional thanks to Rick Barraza and Ben Lower of Microsoft; Christian Schaller and Hannes Hofmann of Metrilus GmbH; Dr. Roland Goecke of University of Canberra; and Doug Carmean and Chris Rojas of Intel.

 

Developed in openFrameworks (OF), a free, open-source toolkit for arts engineering. This project also uses a number of open-source addons for openFrameworks contributed by others: ofxPuppet by Zach Lieberman, based on Ryan Schmidt's implementation of As-Rigid-As-Possible Shape Manipulation by Igarashi, Moscovich & Hughes; ofxLeapMotion by Theo Watson, with assistance from Dan Wilcox; ofxCv, ofxLibdc, and ofxTiming by Kyle McDonald; ofxCvMin and ofxRay by Elliot Woods; and the ofxButterfly mesh subdivision addon by Bryce Summers.

 

Shoutouts from @golan @chrissugrue & @kcimc: @admsyn @bla_fasel @bwycz @cinekid @CMUSchoolofArt @creativeinquiry @danomatika @elliotwoods @eyeofestival @laurmccarthy @openframeworks @PESfilm @rickbarraza @SimonsMine @theowatson @zachlieberman

The PICrouter github is here.

 

tkrworks.github.io/PICrouter/

 

This PICrouter is implemented the PIC32MX795F512H instead of the PIC32MX675F512H. So the RAM size is twice as large.

 

The PICrouter 795F512H version is possible to use the mruby. The following wiki is the Japanese document for implementation the mruby on the PICrouter.

 

github.com/tkrworks/PICrouter/wiki/mruby-implementation

 

Of course, you can buy the PICrouter 795F512H version on the tkrworks online store.

 

Enjoy the mruby and Open Sound Control world!

 

atelier.tkrworks.net/shop/index.php?main_page=product_inf...

github bathrode, what the world needs and what the world wants!

 

wuipdesign.github.io

 

Free photos. Set 10.

Use it freely in personal and commercial projects.

 

CC-License

 

Photos: Anthony Clochard / wuipdesign.github.io

UNTITLED DIGITAL ART (AUGMENTED HAND SERIES)

By Golan Levin, Chris Sugrue, and Kyle McDonald

Repository: github.com/CreativeInquiry/digital_art_2014

Contact: @golan or golan@flong.com

 

Commissioned by the Cinekid Festival, Amsterdam, October 2014, with support from the Mondriaan Fund for visual art. Developed at the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University with additional support from the Pennsylvania Council on the Arts and the Frank-Ratchye Fund for Art @ the Frontier. Concept and software development: Golan Levin, Chris Sugrue, Kyle McDonald. Software assistance: Dan Wilcox, Bryce Summers, Erica Lazrus. Conceived 2005; developed 2013-2014.

 

Special thanks to Paulien Dresscher, Theo Watson and Eyeo Festival for encouragement, and to Dan Wilcox, Bryce Summers, and Erica Lazrus for their help making this project possible. Thanks to Elliot Woods and Simon Sarginson for assistance with Leap/camera calibration, and to Adam Carlucci for his helpful tutorial on using the Accelerate Framework in openFrameworks. Additional thanks to Rick Barraza and Ben Lower of Microsoft; Christian Schaller and Hannes Hofmann of Metrilus GmbH; Dr. Roland Goecke of University of Canberra; and Doug Carmean and Chris Rojas of Intel.

 

Developed in openFrameworks (OF), a free, open-source toolkit for arts engineering. This project also uses a number of open-source addons for openFrameworks contributed by others: ofxPuppet by Zach Lieberman, based on Ryan Schmidt's implementation of As-Rigid-As-Possible Shape Manipulation by Igarashi, Moscovich & Hughes; ofxLeapMotion by Theo Watson, with assistance from Dan Wilcox; ofxCv, ofxLibdc, and ofxTiming by Kyle McDonald; ofxCvMin and ofxRay by Elliot Woods; and the ofxButterfly mesh subdivision addon by Bryce Summers.

 

Shoutouts from @golan @chrissugrue & @kcimc: @admsyn @bla_fasel @bwycz @cinekid @CMUSchoolofArt @creativeinquiry @danomatika @elliotwoods @eyeofestival @laurmccarthy @openframeworks @PESfilm @rickbarraza @SimonsMine @theowatson @zachlieberman

wuipdesign.github.io

 

Free photos. Set 26.

Use it freely in personal and commercial projects.

 

CC-License

 

Photos: Anthony Clochard / wuipdesign.github.io

wuipdesign.github.io

 

Free photos. Set 11.

Use it freely in personal and commercial projects.

 

CC-License

 

Photos: Anthony Clochard / wuipdesign.github.io

UNTITLED DIGITAL ART (AUGMENTED HAND SERIES)

By Golan Levin, Chris Sugrue, and Kyle McDonald

Repository: github.com/CreativeInquiry/digital_art_2014

Contact: @golan or golan@flong.com

 

Commissioned by the Cinekid Festival, Amsterdam, October 2014, with support from the Mondriaan Fund for visual art. Developed at the Frank-Ratchye STUDIO for Creative Inquiry at Carnegie Mellon University with additional support from the Pennsylvania Council on the Arts and the Frank-Ratchye Fund for Art @ the Frontier. Concept and software development: Golan Levin, Chris Sugrue, Kyle McDonald. Software assistance: Dan Wilcox, Bryce Summers, Erica Lazrus. Conceived 2004; developed 2013-2014.

 

Special thanks to Paulien Dresscher, Theo Watson and Eyeo Festival for encouragement, and to Dan Wilcox, Bryce Summers, and Erica Lazrus for their help making this project possible. Thanks to Elliot Woods and Simon Sarginson for assistance with Leap/camera calibration, and to Adam Carlucci for his helpful tutorial on using the Accelerate Framework in openFrameworks. Additional thanks to Rick Barraza and Ben Lower of Microsoft; Christian Schaller and Hannes Hofmann of Metrilus GmbH; Dr. Roland Goecke of University of Canberra; and Doug Carmean and Chris Rojas of Intel.

 

Developed in openFrameworks (OF), a free, open-source toolkit for arts engineering. This project also uses a number of open-source addons for openFrameworks contributed by others: ofxPuppet by Zach Lieberman, based on Ryan Schmidt's implementation of As-Rigid-As-Possible Shape Manipulation by Igarashi, Moscovich & Hughes; ofxLeapMotion by Theo Watson, with assistance from Dan Wilcox; ofxCv, ofxLibdc, and ofxTiming by Kyle McDonald; ofxCvMin and ofxRay by Elliot Woods; and the ofxButterfly mesh subdivision addon by Bryce Summers.

 

Shoutouts from @golan @chrissugrue & @kcimc: @admsyn @bla_fasel @bwycz @cinekid @CMUSchoolofArt @creativeinquiry @danomatika @elliotwoods @eyeofestival @laurmccarthy @openframeworks @PESfilm @rickbarraza @SimonsMine @theowatson @zachlieberman

These days, I started to use Carbon Emacs.

My .emacs.el file and .emacs.d directory are hosted at github.

Cappuccino framework & Objective-J language

I had a peek at the Cappuccino source yesterday of an Objective-J app using Cappuccino. It's an impressive piece of engineering. There is a new framework with a new language based on GNUstep. It is Open Sourced. You can download it, play with it. Hack code. And probably the best thing about it is, you can use it to build applications now.

 

Not next week or year. Right now!

 

Desktop Developers, developers, developers ...

From a developer perspective you can see the allure of learning just having to learn a new language. Everything is abstracted, HTML, CSS, even the individual browser Document Object Model or DOM. To create an application you can implement some specification you are given. Using the predefined controls (just like the desktop model) with the aid of a layout diagram. Bingo, an instant application that works on the Web. This work flow is the way a lot of desktop GUI based applications have been developed in the past and the present. Think Windows & Mac even Gtk. So for desktop developers having to brave the unknown & to learn more about the vagaries of things like DOM variation in browsers, HTTP and users on the Web using technologies like Cappuccino is a nice neat solution to a lot of hairy problems. Project managers also love it because if it is just one language (Objective-J) they can break it down into bits, farm it out to the cheapest source of coders. Get things done in a known amount of time.

 

Against the grain of the Web?

Then I read this article, "Cappuccino’s FlickrDemo in 45 lines of jQuery" and see a demonstration remarkably like the 280 flickr demo and think, why? The promise of "one size fits all" development model is working against the grain of the Web. How is this against the Web? Well for starters the basics of developing a Cappuccino application is bound up in a combination of predefined Web based controls and code. While there is separation of presentation and logic only software developers have a say. As a group Software developers left to their own devices are horrible in designing GUI applications without the help of others. You also loose the layering of technologies. The ability to upgrade, change or remove one layer of technology as you see fit. The developers of course have done this on purpose. Traded flexibility for simplicity. They have reduced the complexity of designing desktop like applications and distilled it back to code and controls. Good for building applications on time, budget. Bad for users.

 

Comparisons

You can see a side by side comparison of JQuery demo remarkably like the 280 flickr demo. Having said all this, Cappuccino is designed specifically for desktop applications to be delivered to users across the web. But loosing the advantages of well designed Web-Apps for this style of development (mono language & gui) is not a compelling enough reason to abandon current development practices.

 

For me anyway.

 

next >>>

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

wuipdesign.github.io

 

Free photos. Set 5.

Use it freely in personal and commercial projects.

 

CC-License

 

Photos: Anthony Clochard / wuipdesign.github.io

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