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Assassin's Creed Origins
-4000x3000 (SRWE hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
-In-game Photomode
DOOM
-4500x6000 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
I used this add-on. This Cycles output is pretty identical to the BL Studio Eyesight output, but, Blender3D offers a lot in the way of scene customization of course. This model is lit from two directions. Noise and color grading added in Photoshop.
Grand Theft Auto V
-5500x4000 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Wes Anderson's film "The Grand Budapest Hotel"
"Metro Exodus"
-4800x6400 (Nvidia custom resolutions)
-Otis_Inf's CE Table for Ansel/Photomode range removal
-CE Table by Drazerak (Time of Day)
-In-game Photomode
DOOM
-8000x3375 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
"Wolfenstein II: The New Colossus"
-7000x5250 (SRWE Hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Threadbare ReShade 1.1 by Erika
DOOM
-8000x3375 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
DOOM
-4800x6400 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-Duncan Harris' CE Table for AR fixing
-Reversed version using this guide
Metal Gear Solid V: The Phantom Pain
~15MP | Camera tools by Otis_Inf and Jan Schatter (Camera, FOV, Timestop, DOF, Weather Control) | Bicubic
For some reason the big gear head in the background didn't attack after I used the camera tool timestop and I was able to move around and position things for the shot. I thought I'd reset with a different time of day but as soon as it loaded he started move around and attack.
This one could also use a bit of deband or grain but I can't get anything to play nice with the camera tool.
Wolfenstein II: The New Colossus
-4000x3000 (SRWE hotsampling, 4:3 rotate)
-Camera Tools by Otis_Inf
Inspired by "Boiler Room" from PulseZET
- SRWE
- HattiWatti's Cinematic Tools
- IDK's AR Unlocker for cutscenes
- Realistic Lighting ReShade by Erika
*SRWE
*Injectable Generic Camera System
*lanczos
*so many facial expressions in this game, Paul Ekman would like it ;)
Hellblade: Senua's Sacrifice
-3240x4320 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Hellblade: Senua's Sacrifice
~20MP
Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode
Resolution: SRWE hotsampling
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
I spent twenty minutes looking for an "R" shape in tree branches and foliage with Senua no help at all as she hallucinated distracting R's everywhere. As it turned out we'd been walking on top of what I'd been searching for the whole time and a different vantage point was all that was needed for everything to be made clear.
Grand Theft Auto V
-4320x3240 (SRWE hotsampling)
-Rockstar Editor
-NaturalVision Remastered by Razed
Inspired by Danny Brown's album "Atrocity Exhibition"
#seene #3D
View in 3D with Open Seene App or visit URL: seene-shelter.github.io/viewer/#/?url=https://farm1.stati...
Wolfenstein: The New Order
-6400x2700 (SRWE hotsampling)
-CE Table by K-Putt & Jim2point0
-.CFG Tweaks (Thanks to Rakkhive for the link) & Console Commands
Chernobylite
-3240x4320 (SRWE hotsampling)
-Universal Unreal Engine 4 Console Unlocker by Frans Bouma and Sunbeam
HITMAN
- Freecam tool by OtisInf, jim2point0 and one3rd for game version 1.10+
- Reshade 3
- SRWE for hotsampling
- MSI Afterburner
- FastStone (Lanczos 2)
Uploaded two wrong shots previously, those were old shots from NieR Automata which shared the same name with these Hitman shots. Meant to post these two actually, sorry for the confusion. Silly (and drunk) me :D
Rise of the Tomb Raider
-4320x3240 (SRWE hotsampling, 4:3 rotate)
-Reversed version to "Build811.3" via Steam Betas tab
-Hud Toggle by Otis_Inf
-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)
-AR Unlocker by IDK31
- SRWE
- HattiWatti's Cinematic Tools
- Dutch school reshade by Erika
Grand Theft Auto V
-2880x2160(SRWE hotsampling)
-Rockstar Editor
-NaturalVision Evolved by Razed
Inspired by Tim Hecker's album "Ravedeath, 1972"