View allAll Photos Tagged GeForce
Metal Gear Solid V: The Phantom Pain
@3840x2160, HBAO+, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), Infinite Heaven(freecam etc.)
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJyZHIyLmV4ZSIsICJEUlNQcm9maWxlTmFtZSIgOiAiUmVkIERlYWQgUmVkZW1wdGlvbiAyIiwgIlNob3J0TmFtZSIgOiAicmVkX2RlYWRfcmVkZW1wdGlvbl8yIiwgIkNtc0lkIiA6IDEwMTYxNjMxMX0="}
I go through so many notebooks with all the writing and drawing and other forms of scribbling I'm constantly doing.
Barnes & Noble was having a sale on notebooks today - I'm probably the only person in the Seattle Metropolitan Area who got so ridiculously excited about this.
Also, I bought some more Papermate Geforce pens.
I pretty much refuse to write with any other kind.
- Reshade + CineShade Preset 1.1 for ME:A by Jus512 (with personal tweaks)
- Hattiwatti's Cinematic Tools (free camera, no HUD, timestop, DOF)
- GeForce Experience
- Cropped to 4:6 ratio
Metal Gear Solid V: The Phantom Pain
@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl etc. by Jan Schatter's CT),
Infinite Heaven(freecam etc.)
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJyZHIyLmV4ZSIsICJEUlNQcm9maWxlTmFtZSIgOiAiUmVkIERlYWQgUmVkZW1wdGlvbiAyIiwgIlNob3J0TmFtZSIgOiAicmVkX2RlYWRfcmVkZW1wdGlvbl8yIiwgIkNtc0lkIiA6IDEwMDMzMDMxMX0="}
So several of you asked about the new computer, and I am happy to report it is doing all I hoped it would.
Here are the specs;
Intel i7-960
Windows 7
12 GB D3 1600 Ram
Nvidia GeForce GTX 460 Graphics card
Dual 1TB Drives (2TB Capacity) - RAID 0
Also got two USB 3.0 ports
NEC Multisync PA241W Monitor (I use as both a monitor and a shrine to pray to in the morning)
Yes, I can be a geek, and I can love being a geek! So I rationalized the purchase because I felt that the speed at which I was able to do the type of processing I wanted to was driving me mad and holding me back, this image for instance, I just could not get that smooth mustard yellow on my other computer in anything less than what would seem like hours, with this baby I ripped right through the process. Now you may not like the smooth mustard yellow but that really isn't the point! :-)))
Oh and I also got CS5 and Lightroom 3, in short all systems are go, this baby is humming along and I am ready to get my processing on!!! Although I have my fingers crossed in the hopes there will be no major disaster.
Oh and after a short trip to the apple store my ipad is back and better than ever!! It is all good!!
Metal Gear Solid V: The Phantom Pain
@3840x2160, HBAO+, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(Jan Schatter's CT. timectrl&freecam etc.)
Interior scene of Lyle's cafe (London)
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Soft: 3ds Max 2017, V-Ray 3.5, Mudbox 2017, Substance Painter, Adobe Photoshop CS 6 (plug-ins: Magic Bullet PhotoLooks, Nik Color Efex Pro).
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PC: Core i7-6700, 32 Gb RAM, NVIDIA GTX 1080
Render time: 10 h.
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My social links:
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Messengers:
skype: silver913214
WhatsApp: +79613182752
Telegram: +79613182753 or t.me/silver3d
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICIiLCAiRFJTUHJvZmlsZU5hbWUiIDogIiIsICJTaG9ydE5hbWUiIDogIiIsICJDbXNJZCIgOiAwfQ=="}
Devil May Cry 5 (Nico shot from across her van's windscreen)
60MP (4:3 portrait, .png) — ReShade 4 (AdaptativeSharpen/LumaSharpen, Clarity, MagicBloom, MagicDOF, Vignetting, Level, LiftGammaGain, Tonemap) — SRWE for Hotsampling — Game cfg fix & additionnal Fx fix by masterotaku — Free Camera tool by 'everyone'
For the record, here's how the scene looks like before ReShade 4 (real-time edition framework for those not familiar with it)
First snapshot on ASUS ROG Strix GA15DH_G15DH
Some specs:
AMD RYZEN 5 3600X 6-Core Processor
NVIDIA GeForce RTX 2060 SUPER (8GB)
RAM 16 Gb DDR4 3200 MHz (2 x 8 Gb)
1 Tb M.2 NVMe PCIe 3.0 SSD
Right:
2016 - GTX 1060 3GB GDDR5 (120W)
Left:
2025 - RTX 5060 Ti 16GB GDDR7 (180W)
The new one is smaller and lighter and can run photo- and video editing software faster and stretch the life of my 2015 SkyLake-build a little longer.
Metal Gear Solid V: The Phantom Pain
@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl etc. by Jan Schatter's CT),
Infinite Heaven(freecam etc.), Crop
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJjeWJlcnB1bmsyMDc3LmV4ZSIsICJEUlNQcm9maWxlTmFtZSIgOiAiQ3liZXJwdW5rIDIwNzciLCAiU2hvcnROYW1lIiA6ICJjeWJlcnB1bmtfMjA3NyIsICJDbXNJZCIgOiAxMDA4ODQwMTF9"}
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJyZHIyLmV4ZSIsICJEUlNQcm9maWxlTmFtZSIgOiAiUmVkIERlYWQgUmVkZW1wdGlvbiAyIiwgIlNob3J0TmFtZSIgOiAicmVkX2RlYWRfcmVkZW1wdGlvbl8yIiwgIkNtc0lkIiA6IDEwMTYxNjMxMX0="}
Metal Gear Solid V: The Phantom Pain
@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl by Jan Schatter's CT.),
Infinite Heaven(freecam etc.)
I recently custom built a PC for a client, and while waiting for all the parts to show up so I could get started, I decided to try a product type shot of this graphics card.
This is a stack of around 60? images stacked with Zerene stacker and then final post production was done in Photoshop
Canon R6
Canon EF 180mm Macro 3.5 L
Godox X2T Flash Trigger
Godox MS-300 Strobe
WeMacro Rail
Zerene Stacker
Adobe Photoshop
Metal Gear Solid V: The Phantom Pain
@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl etc. by Jan Schatter's CT),
Infinite Heaven(freecam etc.)
Metal Gear Solid V: The Phantom Pain
@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl etc. by Jan Schatter's CT),
Infinite Heaven(CamCtrl etc.),
LightingPosCtrl(Enable CE freecam in IH Adjust-cam Mode), Crop
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJzdGFyd2Fyc2plZGlmYWxsZW5vcmRlci5leGUiLCAiRFJTUHJvZmlsZU5hbWUiIDogIlN0YXIgV2FycyBKZWRpICBGYWxsZW4gT3JkZXIiLCAiU2hvcnROYW1lIiA6ICJzdGFyX3dhcnNfamVkaV9mYWxsZW5fb3JkZXIiLCAiQ21zSWQiIDogMTAwMzU5NjExfQ=="}
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJyZHIyLmV4ZSIsICJEUlNQcm9maWxlTmFtZSIgOiAiUmVkIERlYWQgUmVkZW1wdGlvbiAyIiwgIlNob3J0TmFtZSIgOiAicmVkX2RlYWRfcmVkZW1wdGlvbl8yIiwgIkNtc0lkIiA6IDEwMTYxNjMxMX0="}
{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJ3aXRjaGVyMy5leGUiLCAiRFJTUHJvZmlsZU5hbWUiIDogIlRoZSBXaXRjaGVyIDMiLCAiU2hvcnROYW1lIiA6ICJ0aGVfd2l0Y2hlcl8zIiwgIkNtc0lkIiA6IDEwMTY0MjIxMX0="}