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''Fallout 4''

DSR

•In'game console for freecam, timestop and no-HUD

PATHOS ENB

 

Dishonored 2

 

NVIDIA Ansel Super Resolution Downsampled

(Custom Resolution + NVIDIA Ansel + Post Processing filters)

 

Hattiwatti's Camera Tools

Reshade Framework

 

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

''MGS V: TPP''

 

DSR

Injector by Otis_inf

•ReShade

 

PC

NVIDIA GeForce 1070ti

welll,,,, I have trouble is this,,,

I replace VGA card at end of May.

I had a trouble from that time,,,

I want to know the fix how this trouble ;_;

 

【My computer spec】

Firestorm 5.0.11 (53634)

CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (4200 MHz)

Memory: 32717 MB

OS Version: Microsoft Windows 10 64-bit (Build 17134)

Graphics Card Vendor: NVIDIA Corporation

Graphics Card: GeForce GTX 1070/PCIe/SSE2

Windows Graphics Driver Version: 24.21.13.9836

OpenGL Version: 4.6.0 NVIDIA 398.36

 

【My work】

UEFI BIOS Resetting

Replacement of Other VGA

Replacement of Power Supply(650W→750W)

Windows system clean Install

Firestorm Viewer re-Install

 

I'm in over my head. I can’t finish it,,, orz

Metal Gear Solid V: The Phantom Pain

@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl etc. by Jan Schatter's CT),

Infinite Heaven(CamCtrl etc.),

LightingPosCtrl(Enable CE freecam in IH Adjust-cam Mode), Crop

''Fallout 4''

•3360x1692via DSR

•In'game console for freecam, timestop and no-HUD

PATHOS ENB

 

"The Witcher 3 - Wild Hunt"

 

Loads of different shaders used here. Using McFX's HBAO in combination with the in-game HBAO+ to make things pop out even more (had to tweak the settings a lot to make both work well together). Also tweaked Magic DoF shader, Gaussian Blur and Ambient Lighting. Lots of SweetFX effects used too.

 

-6K 21:9 UltraWide downsampled to 1080p 21:9

-SweetFX FXAA

-ReShade Beta Framework

-Debug Console Enabler

-Custom graphic tweaks (LOD, shadows, textures, etc.)

''Dark Souls III''

DSR

•Cinematic tools

•ReShade

 

Metal Gear Solid V: The Phantom Pain

@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl etc. by Jan Schatter's CT),

Infinite Heaven(freecam etc.)

  

HP DV8333CL

 

estou vendendo:

 

Notebook HP dv8333cl

Com 8 meses de uso.

 

Tela de 17" - 1440x900 px

Intel Core Duo 1.88Ghz

2GB de memória ram

2 HDs de 100GB 5400rpm

Placa de vídeo GeForce Go 7600 256Mb

Caixas de Som Altec-Lansing

  

maiores infos e fotos:

forum.brfoto.com.br/index.php?showtopic=41030&hl=note...

This image was done with my new workstation of what to supposed to be a budget PC build. Needless to say i went way over the the budget limit :(

But im pretty happy with the snappy performance. Its rocking an Intel Core I7 4770K, 32 GB RAM and a Geforce GTX 760 4GB graphics now.

''The Witcher 3: Wild Hunt''

•2800x3100 via DSR

Debug console enabler

PhotoMod

•ReShade 2.0

 

''Dark Souls III''

DSR

•Cinematic tools

•ReShade

 

"AC: Unity"

 

-6K downsampled to 1080p

-MFAA + SMAA

-ReShade Beta Framework

"Metro Last Light Redux"

 

-6K downsampled to 1080p

-HBAO+

-FXAA

-ReShade Beta Framework

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

''MGS V: TPP''

DSR

Otis injector

•ReShade

 

''Dark Souls III''

DSR

•Cinematic tools

•ReShade

  

I'm really in love with Bloodborn look of this Souls part

  

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Wearing: Dress by Zenith-Lana Dress; Hair by Catwa

 

I am very happy with my new GeForce 12 ram laptop. money is not wasted and now I can run around with shadows

''The Witcher 3: Wild Hunt''

•1440x2560 via DSR

Debug console enabler

PhotoMod

•ReShade 2.0

  

''Dark Souls III''

DSR

•Cinematic tools

•ReShade

 

"AC: Unity"

 

-4K DSR

-ReShade Beta + MasterEffect ReBorn

''Dark Souls III''

DSR

•Cinematic tools

•ReShade

 

''MGS V: TPP''

DSR

•Infinite Heaven mod for freecam

•ReShade

 

{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICIiLCAiRFJTUHJvZmlsZU5hbWUiIDogIkJhc2UgUHJvZmlsZSIsICJTaG9ydE5hbWUiIDogIiIsICJDbXNJZCIgOiAwfQ=="}

Tom Clancy's Ghost Recon Wildlands

''The Witcher 3: Wild Hunt''

•1959x2738 via DSR

Debug console enabler

PhotoMod

•ReShade 2.0

 

Metal Gear Solid V: The Phantom Pain

@3840x2160, HBAO+, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), Infinite Heaven(freecam etc.)

  

Intel(R) Core(TM) i5-4430 CPU @ 3.00 GHz

RAM 8,00 Gt

Windows 8.1 (64bit)

NVIDIA GeForce GTX 750 Ti

{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJyZHIyLmV4ZSIsICJEUlNQcm9maWxlTmFtZSIgOiAiUmVkIERlYWQgUmVkZW1wdGlvbiAyIiwgIlNob3J0TmFtZSIgOiAicmVkX2RlYWRfcmVkZW1wdGlvbl8yIiwgIkNtc0lkIiA6IDEwMTYxNjMxMX0="}

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