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Prologue Scene

 

Enhanced

 

NVIDIA GeForce GTX 560 Ti

Metal Gear Solid V: The Phantom Pain

@3840x2160, HBAO+, Extra Extra High Settings Updated w/o FXAA, ReShade(0.10.0 Public Beta + SweetFX 2.0 Preview), CheatEngine(TimeCtrl etc. by Jan Schatter's CT),

Infinite Heaven(CamCtrl etc.)

www.thekingslayer.com/wp-content/uploads/2016/08/EVGAGeFo... goo.gl/5vzl2T

 

Description:

  

GeForce GTX 10-Series graphics cards are the most advanced gaming GPUs ever created. They're driven by the new NVIDIA Pascal architecture and the latest technologies to deliver incredible new levels of gaming performance and immersive VR.

  

Virtual Reality Ready

EVGA GTX...

Nvidia NV30 die shot

Geforce FX 5800 Series

TSMC 0.13µm technology

Die size 14x14.2=199mm2

2003

Nvidia NV11 die shot

Geforce 2 MX

0.18µm technology

Die size 8x8=64mm2

2000

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'Hayden Tenno'

 

1920x1440

Adjustments: Saturation and Sharpness

NVIDIA GeForce GTX 670

Linda meets the Scissor Phantom

 

Enhanced

 

NVIDIA GeForce GTX 560 Ti

'World's Best Mom'

 

NVIDIA DSR 4K

Ingame

HUD Disabled

Enhancements: Saturation and Sharpness

NVIDIA GeForce GTX 670

"Ryse: Son of Rome"

 

-4K DSR 33% Smoothness

-Ingame TAA + MasterEffect FXAA

-ReShade Beta + MasterEffect ReBorn

Prologue Scene

 

Enhanced

 

NVIDIA GeForce GTX 560 Ti

Nvidia NV20 die shot

Geforce 3

0.15µm technology

2001

Nvidia NV36 die shot

Geforce FX 5700 Series

IBM 0.13µm technology

Die size 11.6x11.5=133.4mm2

2003

Nvidia NV28 die shot

Geforce 4 Ti 8x

0.15µm technology

2002

Nvidia NV20 die shot

Geforce 3

0.15µm technology

2001

'Within the Island'

 

SweetFX is active in this picture, but using it was really pointless.

 

Gedosato 8K to NVIDIA DSR 4K

No Adjustments.

NVIDIA GeForce GTX 670

Remedy Entertainment

Ft. Isis forest

 

Enhanced

 

NVIDIA GeForce GTX 560 Ti

'Winged Dancer'

 

NVIDIA DSR 5K

Enhancements:

NVIDIA GeForce GTX 670

"AC: Unity"

 

-4K DSR 33% Smooth

-Ingame FXAA + Driver FXAA

-ReShade Beta + MasterEffect ReBorn

Linda encounters Dermit Lorong

 

Enhanced

 

NVDIA GeForce GTX 560 Ti

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{"Source" : "GeForce SHARE", "B64" : "eyJEUlNBcHBOYW1lIiA6ICJmb3J0bml0ZWNsaWVudC13aW42NC1zaGlwcGluZy5leGUiLCAiRFJTUHJvZmlsZU5hbWUiIDogIkZvcnRuaXRlIiwgIlNob3J0TmFtZSIgOiAiZm9ydG5pdGUiLCAiQ21zSWQiIDogMTAwMDEzMzExfQ=="}

Nvidia NV11 die shot

Geforce 2 MX

0.18µm technology

Die size 8x8=64mm2

2000

Mansion Main Hall Second Floor

 

Cutscene. 1900 x 1200

Enhancements: Saturation and Sharpness

NVIDIA GeForce GTX 670

Suzuka

 

Enhanced/Altered

 

1920 x 1080

 

NVIDIA GeForce GTX 560 Ti

GeForce RTX 2060

(TU106)

 

Camera: Sony NEX-5T (16.1MP APS-C sensor)

Objectiv: Meike 85mm 2.8 Macro 1.50:1

Lightsource: Philips 150W PAR38E Infrared

Image stitched

 

die-size 24,45mm x 18,70mm (457,22mm²) (7930 dpi)

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Tuyuls pestering Linda

 

Ingame

Native 2560x1440

Adjustments: Saturation, Sharpness, and Soft Focus

NVIDIA GeForce GTX 670

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