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Atelier Marketing: Gamification en action par Nicolas Gaume, fondateur de Mimesis Republic et Fabien Baunay de Brandtainers.
Intervention: Chez Frenchweb, le Mardi 28 Février 2012
Sketchnote from Technical Communication UK 2014 (TCUK14) conference, Brighton, UK 16-18 September 2014
Its great to use your Sales Pipeline software to visualize your Sales Funnel. The real magic happens when you use this data to forecast cash projections www.tubular.io/business/sales-pipeline-meets-cash-forecasts/
Gamification helps student focus, retain information, and improve their overall performance. At its simplest level, gamification is the introduction of game-playing principles to something that is not actually a game. Gamified educational apps are effective ways of boosting memorization and mastering large amounts of information quickly. PUG Interactive helps create gamified educational apps that will ultimately give us better ways to enhance students’ individual and group experience, to align self-development with the greater game of life.
Kerstin Oberprieler
Gamification Designer
Leading gamification and design thinking specialist Kerstin Oberprieler is pushing the boundaries of what is possible with gamification.