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On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
Julius Matei teaches a community member how to use new technology at the Kyuso Maarifa center in Kyuso, Kenya on May 27, 2011. Julius Matei is not only a farmer, but also a pastor and an active, longtime volunteer at the center. He is community knowledge facilitator repackaging information into the local language, teaching computer skills, helping people do research, and performing other duties. Managed by the Arid Lands Information Network (ALIN) a Maarifa (Knowledge) center is a room or a fabricated shipping container where communities access information resources. Equipped with computers and internet access the center is an information hub where local knowledge is documented by communities with the support of field officers and shared widely. ALIN, an international NGO that facilitates information and knowledge exchange runs these centers throughout hard-to-reach communities in Kenya, Uganda, and Tanzania.
I photographed this rainbow on my wall today but my digital camera sensor seems to be unable to accurately depict a true gradient. (this is "straight out of camera")
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
City of Bits, Bytes, and People
Friday, October 7, 2011
BMW Guggenheim Lab
First Park | Houston at Second Ave.
New York City
Digital devices and networks are merging with our physical environment, allowing us to capture information in real time, process it, and communicate it back to our cities. The citizen is at the center of this new urban condition: empowered by digital technologies, our capacity to make smarter decisions and to contribute to the place we live in is greatly enhanced.
The MIT SENSEable City Lab has been exploring this momentous change in projects with cities around the world. Assaf Biderman, associate director of the MIT SENSEable City Lab, takes us on a journey through the lab’s view of the future city.
Photos: Kristopher McKay
© The Solomon R. Guggenheim Foundation, New York
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
Esther Dyson the 61 year old American former journalist and Wall Street technology analyst, now entrepreneur who concentrates her investments on emerging digital technologies, and is Chairwoman of EDventure Holdings focusing on issues related to medical technology, aviation, and space travel. Dyson has published an article on Project Syndicate titled ‘The rise of the attention economy’ claiming people in the attention economy spend their personal time attracting others' attention. Dyson states “…companies go online to earn money. Google is perhaps the purest example of a company that transforms purchase intentions into income; most other "internet" companies offer something of independent value on the other side of those searches. But many individuals, most of the time, go online without any interest in buying something. They are there to find out about the world, catch up with friends, play games, listen to music, chat, or just hang out - and, increasingly, to get the attention of other people. Thanks to highly productive surplus economies, they can spend a lot more time being economically inactive. …This attention economy is not the intention economy beloved of vendors, who grab consumers’ attention in order to sell them something. Rather, attention here has its own intrinsic, non-monetisable value. The attention economy is one in which people spend their personal time attracting others’ attention, whether by designing creative avatars, posting pithy comments, or accumulating "likes" for their cat photos. Just as we are driven to spread our physical DNA, so apparently do we have an urge to spread our virtual identities, so that we cannot be erased. Instead of physical descendants, we are offering our own virtual selves to posterity.” Inspired by Project Syndicate ow.ly/gwVob image source Twitter ow.ly/gwVdO
A cameraman from a local affiliate video tapes Ryan French from the University of Southern California's Institute for Creative Technologies as he demonstrates Virtual Iraq/Afghanistan a virtual reality program designed for PTSD therapy of combat veterans during USC's GLIMPSE Digital Technology Showcase, Tuesday, January 29, 2013, in Los Angeles California.
Photo by Gus Ruelas
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
City of Bits, Bytes, and People
Friday, October 7, 2011
BMW Guggenheim Lab
First Park | Houston at Second Ave.
New York City
Digital devices and networks are merging with our physical environment, allowing us to capture information in real time, process it, and communicate it back to our cities. The citizen is at the center of this new urban condition: empowered by digital technologies, our capacity to make smarter decisions and to contribute to the place we live in is greatly enhanced.
The MIT SENSEable City Lab has been exploring this momentous change in projects with cities around the world. Assaf Biderman, associate director of the MIT SENSEable City Lab, takes us on a journey through the lab’s view of the future city.
Photos: Kristopher McKay
© The Solomon R. Guggenheim Foundation, New York
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
City of Bits, Bytes, and People
Friday, October 7, 2011
BMW Guggenheim Lab
First Park | Houston at Second Ave.
New York City
Digital devices and networks are merging with our physical environment, allowing us to capture information in real time, process it, and communicate it back to our cities. The citizen is at the center of this new urban condition: empowered by digital technologies, our capacity to make smarter decisions and to contribute to the place we live in is greatly enhanced.
The MIT SENSEable City Lab has been exploring this momentous change in projects with cities around the world. Assaf Biderman, associate director of the MIT SENSEable City Lab, takes us on a journey through the lab’s view of the future city.
Photos: Kristopher McKay
© The Solomon R. Guggenheim Foundation, New York
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
Session: ePatients and Digital Decision Making
Roger Holzberg shares reals world stories of how people are using the web from diagnosis to wellbeing
Lead Developer Alexander Silkin, right, helps University of Southern California student Janice Chang, left, tryout "the immersive 360 degree virtual reality program designed by his team Project Holodeck during the the University of Southern California's GLIMPSE Digital Technology Showcase, Tuesday, January 29, 2013, in Los Angeles California.
Photo by Gus Ruelas
City of Bits, Bytes, and People
Friday, October 7, 2011
BMW Guggenheim Lab
First Park | Houston at Second Ave.
New York City
Digital devices and networks are merging with our physical environment, allowing us to capture information in real time, process it, and communicate it back to our cities. The citizen is at the center of this new urban condition: empowered by digital technologies, our capacity to make smarter decisions and to contribute to the place we live in is greatly enhanced.
The MIT SENSEable City Lab has been exploring this momentous change in projects with cities around the world. Assaf Biderman, associate director of the MIT SENSEable City Lab, takes us on a journey through the lab’s view of the future city.
Photos: Kristopher McKay
© The Solomon R. Guggenheim Foundation, New York
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
On Saturday June 8th the Digital Gym celebrated the grand opening of our new gadget and tech giftstore. We teamed up with Fanboy Games to host our very first video game tournament. Bruce Pechman aka. Mr. Bicep hosted the event and spoke to everyone about new technology and the future of gaming.
Ryan French from the University of Southern California's Institute for Creative Technologies demonstrates Virtual Iraq/Afghanistan a virtual reality program designed for PTSD therapy of combat veterans during USC's GLIMPSE Digital Technology Showcase, Tuesday, January 29, 2013, in Los Angeles California.
Photo by Gus Ruelas