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As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?
Find out more about VFS's one-year Digital Design program at <a href="http://www.vfs.com/programs/digital-design" rel="nofollow">www.vfs.com/programs/digitaldesign</a>
Photos by <a href="http://dannychan.ca" rel="nofollow">Danny Chan</a>
The theme of our recent Digital Design Talks was audience — a mix of all that is wonderful and inspirational. The student team of Hasan Habib, Sadaf Rouhani, Marlon Soriano and Estefania Acuna presenting their recent Hope In Shadows campaign. Hope In Shadows — a non-profit organization impacting positive social change in Downtown Eastside worked with the students to bring awareness. Our own instructor,
Robin Mitchell-Cranfield, presented on interactive book design and e-publishing. Lastly, our alumnus, Mark Miller, of Dark Igloo, ended the evening talking about the launch of his company's latest project.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
In Communication Design 2, students are asked to create the cover and interior of a work of fiction in the public domain. Heather Lee embraced this challenge and produced a gorgeously designed book that leverages personified typefaces.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Draw By Night #42 (Oct '15) - The Skookums
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design
Photos by Danny Chan
Draw By Night #35 - The Game Plan
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Artist and Instructor Kristina Fiedrich, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign
Photos by Danny Chan
See Marisa Torres' work featured on Lovely Package.
Find out more VFS's one-year Digital Design program at vfs.com/digitaldesign.
#abstract #AbstrakteKunst #Artabstrait #Arteabstracto #Astrattismo #Абстракционизм #抽象藝術 #抽象絵画 #Arteabstrata #Abstraktkunst #Abstractekunst #Abstrakcjonizm #Abstraktitaide #Abstraktkonst #பண்பியல்ஓவியம் #Soyutsanat #Abstraktníumění #Abstraktlist #აბსტრაქციონიზმი #Abstrakcionisms #ART #Umění #Kunst #艺术 #Τέχνη #Arte #예술 #Māksla #藝術 #Уметност #芸術 #Sztuka #Artă #Искусство #Taide #Konst #Ars #Nghệthuật #Sanat #கலை #Мистецтво #कला #Arti #GRAPHIC #DESIGN #GraphicDesign #ideas #Designideas #DesignConcept #ontwerp #dizajn #դիզայն #diseinua #дызайн #নকশা #dizajn #дизайн #disseny #disenyo #设计 #設計 #dizajn #disain #disenyo #suunnittelu #proxecto #დიზაინი #σχέδιο #ડિઝાઈન #konsepsyon #decoration
#COMPUTER #WALLPAPER #ComputerWallpaper" "الكمبيوتر ورق الجدران" "Համակարգչային Պաստառը" "kompüter divar kağızı" "кампутар шпалеры" "কম্পিউটার ওয়ালপেপার" "компютър тапет" 电脑壁纸 電腦壁紙 "računalo pozadina" "počítač tapeta" "arvuti taustapildiks" "tietokoneen taustakuvaksi" "ordinateur papier peint" "ordenador fondo" "კომპიუტერული ფონი" "Desktop Hintergrund" "υπολογιστή ταπετσαρία" "કમ્પ્યુટર વૉલપેપર" "מחשב טפטים" "कंप्यूटर वॉलपेपर" háttérképként "tölva veggfóður" "ballapháipéir ríomhaire" "computer di carta da parati" コンピュータの壁紙 "ಕಂಪ್ಯೂಟರ್ ವಾಲ್ಪೇಪರ್" "컴퓨터의 바탕 화면" "datoru tapetes" "kompiuterio ekrano užsklanda" "компјутерска позадина" "komputer kertas dinding" "संगणक वॉलपेपर" "datamaskin tapet" "تصویر زمینه کامپیوتر" "komputer tapety" "computador papel de parede" "calculator tapet" "компьютер обои" "рачунар валлпапер" "počítač tapeta" "računalnik ozadje" "kompyuta Ukuta" "dator tapet" "கணினி வால்பேப்பர்" కంప్యూటర్ వాల్ วอลล์เปเปอร์คอมพิวเตอร์ "bilgisayar duvar kağıdı" "комп'ютер шпалери" "کمپیوٹر وال پیپر" "hình nền máy tính" "cyfrifiadur papur wal" "קאָמפּיוטער טאַפּעטן"
DESIGN "Design Concept" ontwerp dizajn "تصميم" դիզայն diseinua дызайн নকশা dizajn дизайн disseny disenyo 设计 設計 dizajn disain disenyo suunnittelu proxecto დიზაინი σχέδιο ડિઝાઈન konsepsyon "לעצב" डिज़ाइन tervezés hönnun disain dearadh progettazione デザイン ವಿನ್ಯಾಸ ការរចនា ການອອກແບບ 디자인 dizains dizainas дизајн "reka bentuk"
#disinn #utforming #deseń #desenho #дизајн #dizajn #oblikovanje #diseño #kubuni #காட்டுரு #డిజైన్ #ออกแบบ #dizayn "ڈیزائن" "#thiết kế" #dylunio
#DESIGN #geometric #abstract #designidea #designconcept #ideas #concept #pattern #patterns #art #artproject #idea #Computerwallpaper #computer #backgroup #tile #computertile
#GRAPHIC GraphicDesign #Designideas #digitalart #digitaldesign #jezevec
PATTERN "تكرار نمط" "نمط" #նկար #naxış #шаблон #图案 #图样 #样式 #圖案 #圖樣 #šablon #šablona #kujund #dibuho #disenyo #kuvio #kuviointi #kuosi #motif #estampado #Muster #πρότυπο #पैटर्न #motívum #mynstur #disain #motivo #disegno #パターン #模様 #무늬 #corak #disinn #कापडाचानमुना #mønster #узор
In the 2D Graphics 2 course, students are asked to create a character that they might use for an animation sequence or in design.
These are samples of some of the best work across multiple classes.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
For their Term 4 Branding 2 course, Digital Design students were asked to create the brand identity for either a boutique hotel, art gallery or seaplane airline. The results were outstanding!
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
VFS Digital Design student Robert Soo created a brand identity for a Vancouver waterfront boutique hotel. The logo makes use of a variety of backings drawn from landscape paintings in the public domain that capture the local environment. The brand package consists of competitive analysis, moodboards, environment design, logo design and miscellaneous branded applications.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
For her graduate project at VFS Digital Design, Ileana Hierro created “Sandbox”, a global non-profit organization that aims to strengthen communities by creating green spaces for children. Ileana conceptualized the initiative, and created the logo, brand identity, various branded applications, the comprehensive brand guide and the compelling ad campaign.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.
The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
VFS brought the Intensive experience to Mexico for the first time this year. Over a five day period students were given a chance to experience life as a VFS Digital Design student in a hands-on program led by our faculty of industry professionals – including Head of Department Amber Bezahler.
Digital Design students learn to refine their skills in communication, interactive, and motion design. Graduates from the one-year program go on to work in a wide variety of rewarding roles in the industry, including User Experience Designer, Interface Developer, Communication Designer, Typographer, Motion Designer, and Project Manager.
Find out more about VFS’s one-year Digital Design program at vfs.com/digitaldesign.
As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?
Find out more about VFS's one-year Digital Design program at <a href="http://www.vfs.com/programs/digital-design" rel="nofollow">www.vfs.com/programs/digitaldesign</a>
Photos by <a href="http://dannychan.ca" rel="nofollow">Danny Chan</a>
In the 2D Graphics 2 course, students were asked to create a character that they might use for an animation sequence or in design.
These are samples of some of the best work.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
The theme of our recent Digital Design Talks was "character". Digital Design student, Robert Soo, spoke about his in-progress final project — an alphabet book. Lisa Ma and Tim Hoffpauir from Karacters Design Group / DDB Canada (www.karacters.com) discussed injecting personality into brands. And Peter Gikandi of Microsoft's gaming division, Big Park (www.bigpark.com), blew our minds by creating a dynamic character in real time.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.
Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Draw By Night #42 (Oct '15) - The Skookums
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design
Photos by Danny Chan
Draw By Night #35 - The Game Plan
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Artist and Instructor Kristina Fiedrich, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign
Photos by Danny Chan
For her graduate project in the Digital Design program, Cherie Korol created an ocean conservation news portal. Most sites in the field of ocean conservation are poorly organized , showcasing marginalized areas of information. Cherie utilized this initiative to develop a strong content strategy approach and viable IA that successfully carries through to mobile devices, such as the iPad.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
For her graduate project in the Digital Design program, Cherie Korol created an ocean conservation news portal. Most sites in the field of ocean conservation are poorly organized , showcasing marginalized areas of information. Cherie utilized this initiative to develop a strong content strategy approach and viable IA that successfully carries through to mobile devices, such as the iPad.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.
The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Draw By Night #33 - The Hand Off
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign
Photos by Danny Chan
At this Digital Design Slam, student teams had one day to re-imagine and redesign the VFS Digital Design blog (http://ddblog.vfs.com/). They presented their final design concepts to a panel of judges.
Read about this Slam on the VFS Blog
Learn more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
In the 2D Graphics 2 course, students are asked to create a character that they might use for an animation sequence or in design.
These are samples of some of the best work across multiple classes.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.
Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
openFrameworks Lab
Digital Design Weekend part of the London Design Festival 2010 programme.
Hellicar & Lewis and programmers from the openFrameworks community developed four interactive coding projects over the Weekend
Project 1: energyhive (http://www.energyhive.co.uk/)
Joshua Cooper with Sebastien Jouhans
Project 2: Pedestrian Visualisation (http://www.flightphase.com/?page_id=380)
James George & Karolina Sobecka with Shawn Bonkowski, Jason Van Cleave, Timothy Gfrerer, Ben Jones, Marianne Westergaard & Panagiotis Thomoglou
Project 3: Wall of Sound
Esteban Martín Giménez, Laura Fontanet Gómez & Marta Fontanet Gómez with Ireti Olowe, William Hooke, Marc Bonet, Marek Bereza, Alastair Dant & Robin Beitra
Project 4: Natural Writing
Reza Ali with Roger Palà
www.vam.ac.uk/activ_events/events/London_Design_Festival/...
As part of the Term 5 elective, Experimental 2D Graphics, we spend one entire class in a room with no computers. We bring all sorts of materials together like paint, magazines, pencils, markers, glue and we even had a sewing machine. Each student uses all these materials to create hand-made textures to scan-in for later use in their digital work.
This exercise is one of many that suggests that not all answers to visual problems lie behind your computer screen. Sometimes you need to get your hands dirty!
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?
Find out more about VFS's one-year Digital Design program at <a href="http://www.vfs.com/programs/digital-design" rel="nofollow">www.vfs.com/programs/digitaldesign</a>
Photos by <a href="http://dannychan.ca" rel="nofollow">Danny Chan</a>
At this Digital Design Slam, student teams had one day to design and produce an identity and motion graphics package for a music awards show. They presented their final design concepts to a panel of judges.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
As part of the team building component of Term 1 Project Management, first term students are each given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyzed their design for its strengths and weaknesses and the teams process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?
Learn more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
In the 2D Graphics 2 course, students are asked to create a character that they might use for an animation sequence or in design.
These are samples of some of the best work across multiple classes.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.
Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Draw By Night #33 - Home Sweet Home
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign
Photos by Danny Chan
In the 2D Graphics 2 course, students are asked to create a character that they might use for an animation sequence or in design.
These are samples of some of the best work across multiple classes.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.
Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.
In the Interactive Design 2 course, students are asked to craft the user experience, information architecture and user interface designs for a fictitious website using creative common images. Felipe and Luis chose to create an engaging online experience for a faux soccer team called the Razor Dragons.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.
The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.
Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
For their Term 4 Branding 2 course, Digital Design students were asked to create the brand identity for either a boutique hotel, art gallery or seaplane airline. The results were outstanding!
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.
Photos by Danny Chan dannychan.ca.
Draw By Night #33 - The Hand Off
What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.
Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign
Photos by Danny Chan
The theme of our recent Digital Design Talks was "character". Digital Design student, Robert Soo, spoke about his in-progress final project — an alphabet book. Lisa Ma and Tim Hoffpauir from Karacters Design Group / DDB Canada (www.karacters.com) discussed injecting personality into brands. And Peter Gikandi of Microsoft's gaming division, Big Park (www.bigpark.com), blew our minds by creating a dynamic character in real time.
Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.