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In the 2D Graphics 2 course, students were asked to create a character that they might use for an animation sequence or in design.

 

These are samples of some of the best work.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

For her graduate project in the Digital Design program, Cherie Korol created an ocean conservation news portal. Most sites in the field of ocean conservation are poorly organized , showcasing marginalized areas of information. Cherie utilized this initiative to develop a strong content strategy approach and viable IA that successfully carries through to mobile devices, such as the iPad.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

For her graduate project in the Digital Design program, Cherie Korol created an ocean conservation news portal. Most sites in the field of ocean conservation are poorly organized , showcasing marginalized areas of information. Cherie utilized this initiative to develop a strong content strategy approach and viable IA that successfully carries through to mobile devices, such as the iPad.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.

 

The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.

 

The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Draw By Night #33 - The Hand Off

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign

 

Photos by Danny Chan

At this Digital Design Slam, student teams had one day to re-imagine and redesign the VFS Digital Design blog (http://ddblog.vfs.com/). They presented their final design concepts to a panel of judges.

 

Read about this Slam on the VFS Blog

 

Learn more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

 

Digital Design student, Juan Martinezguerra was fortunate enough to work with TEDx Vancouver for his graduate project to create interactive elements to enhance the 2011 conference experience for attendees and followers. Juan created a host of conference materials — from origami name tags conference attendees could interact with to fold into an 'explorer' spaceship to an interactive kiosk, website and iPhone application that allow attendees to expand the cluster of “ideas worth spreading."

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

openFrameworks Lab

Digital Design Weekend part of the London Design Festival 2010 programme.

 

Hellicar & Lewis and programmers from the openFrameworks community developed four interactive coding projects over the Weekend

 

Project 1: energyhive (http://www.energyhive.co.uk/)

Joshua Cooper with Sebastien Jouhans

 

Project 2: Pedestrian Visualisation (http://www.flightphase.com/?page_id=380)

James George & Karolina Sobecka with Shawn Bonkowski, Jason Van Cleave, Timothy Gfrerer, Ben Jones, Marianne Westergaard & Panagiotis Thomoglou

 

Project 3: Wall of Sound

Esteban Martín Giménez, Laura Fontanet Gómez & Marta Fontanet Gómez with Ireti Olowe, William Hooke, Marc Bonet, Marek Bereza, Alastair Dant & Robin Beitra

 

Project 4: Natural Writing

Reza Ali with Roger Palà

 

www.vam.ac.uk/activ_events/events/London_Design_Festival/...

As part of the Term 5 elective, Experimental 2D Graphics, we spend one entire class in a room with no computers. We bring all sorts of materials together like paint, magazines, pencils, markers, glue and we even had a sewing machine. Each student uses all these materials to create hand-made textures to scan-in for later use in their digital work.

 

This exercise is one of many that suggests that not all answers to visual problems lie behind your computer screen. Sometimes you need to get your hands dirty!

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

As part of the team building component of Term 1 Project Management, students are given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyze their designs for strengths and weaknesses and process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?

 

Find out more about VFS's one-year Digital Design program at <a href="http://www.vfs.com/programs/digital-design" rel="nofollow">www.vfs.com/programs/digitaldesign</a>

 

Photos by <a href="http://dannychan.ca" rel="nofollow">Danny Chan</a>

At this Digital Design Slam, student teams had one day to design and produce an identity and motion graphics package for a music awards show. They presented their final design concepts to a panel of judges.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

 

In the 2D Graphics 2 course, students are asked to create a character that they might use for an animation sequence or in design.

 

These are samples of some of the best work across multiple classes.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Draw By Night #33 - Home Sweet Home

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign

 

Photos by Danny Chan

In the 2D Graphics 2 course, students are asked to create a character that they might use for an animation sequence or in design.

 

These are samples of some of the best work across multiple classes.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

In the Interactive Design 2 course, students are asked to craft the user experience, information architecture and user interface designs for a fictitious website using creative common images. Felipe and Luis chose to create an engaging online experience for a faux soccer team called the Razor Dragons.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

In Interactive Design 3, students are asked to select from one of three client briefs to develop a social change project. Cherie, Michael and Jay chose to develop a mobile application to assist with earthquake preparedness. The application offers device features, such as RSS, GPS tracking and "bounce location" to sustain user correspondence during disaster relief efforts.

 

The team divided the roles and responsibilities to tackle strategic review, competitive analysis, moodboards, user experience, information architecture and interactive design.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

For their Term 4 Branding 2 course, Digital Design students were asked to create the brand identity for either a boutique hotel, art gallery or seaplane airline. The results were outstanding!

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

Draw By Night #33 - The Hand Off

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign

 

Photos by Danny Chan

The theme of our recent Digital Design Talks was "character". Digital Design student, Robert Soo, spoke about his in-progress final project — an alphabet book. Lisa Ma and Tim Hoffpauir from Karacters Design Group / DDB Canada (www.karacters.com) discussed injecting personality into brands. And Peter Gikandi of Microsoft's gaming division, Big Park (www.bigpark.com), blew our minds by creating a dynamic character in real time.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

The theme of our recent Digital Design Talks was "character". Digital Design student, Robert Soo, spoke about his in-progress final project — an alphabet book. Lisa Ma and Tim Hoffpauir from Karacters Design Group / DDB Canada (www.karacters.com) discussed injecting personality into brands. And Peter Gikandi of Microsoft's gaming division, Big Park (www.bigpark.com), blew our minds by creating a dynamic character in real time.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

In the Interactive Design 2 course, students are asked to craft the user experience, information architecture and user interface designs for a fictitious website using creative common images. Felipe and Luis chose to create an engaging online experience for a faux soccer team called the Razor Dragons.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

In the Branding 1 course, students are challenged with positioning a new or re-branded product in a crowded marketplace. Through research and analysis, each student develops a strategy and concept, the logo and all of the assets for various applications of their brand.

 

With his project 'Skewers', JL Lum developed the concept and brand for a modern and hip approach to "street meat".

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

 

It’s been about 12 years since Ryan Honey walked the halls of VFS as a Digital Design student. After graduating, he made a big splash as the Creative Director at Heavy.com before founding Buck, a production-based creative agency, where he now serves as a Creative Director in their Los Angeles office. You’ve seen his work in commercials, network promos, and experimental motion graphics for companies like Burger King, Coke, Google, Nike, and the NBA.

 

Ryan spent three days with us as an Artist in Residence sharing his experience, advice, and thoughts through one-on-one chats, presentations, and a keynote speaking appearance at Appetizers.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

In the 2D Graphics 2 course, students were asked to create a vector self-portrait using Adobe Illustrator. They could chose to do a headshot or full body, in any pose that interested them.

 

These are samples of some of the best work.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

Digital Design student Arcelia Ocana Manjarrez shares her book design project Around the World in 80 Days.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

The design industry is built upon the principles of composition and storytelling across all media. More and more, the lines of traditional mediums are blurring. As such, designers who understand mixed-media ideation are in high demand. This term 6 course focuses on the combination of digital and analogue techniques to efficiently produce stop motion animation for compelling narratives. This course is built on the principles of teamwork, organization, and experimentation; students work in teams, while contributing to a single class project.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

Draw By Night #32 - Game Over

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Digital Design instructor Myron Campbell, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/programs/digitaldesign

 

Photos by Danny Chan

Draw By Night #41 (Aug '15) - Simulator Sickness

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design

 

Photos by Danny Chan

The design industry is built upon the principles of composition and storytelling across all media. More and more, the lines of traditional mediums are blurring. As such, designers who understand mixed-media ideation are in high demand. This term 6 course focuses on the combination of digital and analogue techniques to efficiently produce stop motion animation for compelling narratives. This course is built on the principles of teamwork, organization, and experimentation; students work in teams, while contributing to a single class project.

 

Find out more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

 

Photos by Danny Chan dannychan.ca.

VFS Digital Design's Appetizers Night is a chance for graduating students to showcase their favourite project to an industry audience on the lookout for hot young talent. The keynote speaker this time around was Peter Jin Hong, Digital Design Alumnus and User Experience Designer at Google+ Photos.

 

Find out more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

 

For her graduate project in the Digital Design program, Cherie Korol created an ocean conservation news portal. Most sites in the field of ocean conservation are poorly organized , showcasing marginalized areas of information. Cherie utilized this initiative to develop a strong content strategy approach and viable IA that successfully carries through to mobile devices, such as the iPad.

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

As part of the Term 5 elective, Experimental 2D Graphics, we spend one entire class in a room with no computers. We bring all sorts of materials together like paint, magazines, pencils, markers, and glue. Each student uses all these materials to create hand-made textures to scan-in for later use in their digital work.

 

This exercise is one of many that suggests that not all answers to visual problems lie behind your computer screen. Sometimes you need to get your hands dirty!

 

Learn more about VFS's one-year Digital Design program at www.vfs.com/digitaldesign.

  

Photos by Danny Chan dannychan.ca.

As part of the team building component of Term 1 Project Management, first term students are each given a box of dollar store objects and a mission: keep a marble moving along a course for as long a time as possible, with it ending up falling into an egg cup. Armed with plastic necklaces, dominoes, bendy straws, a roll of toilet tissue and other priceless objects, teams compete to create the best design to meet the goal. Upon completion, the teams analyzed their design for its strengths and weaknesses and the teams process key team dynamic components — How were design decisions made? How were disagreements resolved? How was leadership determined? Did team members contribute equally to the vision and how did they each fare when it came to implementation?

 

Learn more about VFS's one-year Digital Design program at vfs.com/digitaldesign.

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