View allAll Photos Tagged CryEngine

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

I played around with clouds today :-)

 

The quality is low on this one because i took the screen using less slices to retain the DOF and lighting effects.

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

1080p - 8x MSAA

PS color + contrast adjustment.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

1080p - 8x MSAA

PS color + contrast adjustment.

 

IDIA is developing a virtual living museum in Blue Mars bringing to life the well-known 1920's and 1930's Lynd Study of Middletown America- specifically a simulation of the Ball Glass Factory - incorporating Non-Player Character avatars, bots and our interactive HUD system for navigation and learning.

 

The mission of the Center for Middletown Studies is to build on the scholarship inaugurated by Robert S. and Helen Merrell Lynd in their landmark studies Middletown (1929) and Middletown in Transition (1937). These in-depth accounts of life in Muncie, Indiana, became classic sociological studies and established the community as a barometer of social trends in the United States.

IDIA is working deeply with the advanced graphics capabilities of the Cryengine in Blue Mars to create a high effect of realism incorporating parallax mapping, detail mapping, volumetric lighting, as well as advanced interactive tools.

 

idialab.org/projects/44

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

This shot was a very quick mock-up taken in the second valley of Industrial Jungle, looking back towards to Town. I simply scattered some vegetation about, did some more basic tweaks to the time of day, and set the time to about 7:20am. Some further "photographic" adjustments were made in Lightroom to make it a bit prettier.

Artwork created by Midjourney from a sequence of text.

Photograph from India Game Developer Summit 2010 (Lite Ed.) held in Bangalore, India, 27 February 2010, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

-Nvidia DSR = 6880x2880 (5K 21:9)

-SweetFx

-Console commands

This is the video compilation from each epoch of the GAN (General Adversarial Network). This is the AI that made the image of the above-titled work. Run on GPU and Google Colab.

 

I was channeling my inner "shaman" to see what it would do if I gave in prompts like "snake spirit." This used the VQGAN library.

"Crysis"

 

-4K DSR

-SweetFX

-Xzero Shaders

-CFG Tweaks

-Mods

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