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150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

Flynn Johnson's a 19 year old Irish rapper from Dublin. A man of many talents a writer, rapper, musician and spoken word artist. Born and raised in west Dublin, Flynn has always had a strong passion for music, started writing music at a very early age finding inspiration in his surroundings He found comfort writing about his experiences,

friends and also people he unfortunately lost along the way.

Flynn Johnson's a 19 year old Irish rapper from Dublin. A man of many talents a writer, rapper, musician and spoken word artist. Born and raised in west Dublin, Flynn has always had a strong passion for music, started writing music at a very early age finding inspiration in his surroundings He found comfort writing about his experiences,

friends and also people he unfortunately lost along the way.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

Enabling the Technology to drive Discovery

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

from a walk this morning. just had to try out a landscape shot at f1.7.

we were out hunting for horses to pat - A:s been going on about patting horses, cows... anything with fur for a while now. we did find horses, but they were to big, he didn't want to leave his buggy.

 

View On Black

 

listening to the fifth week of John Greengo's 10-Week Digital Photography Course now, I'll get back to flickr later :-)

  

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

Flynn Johnson's a 19 year old Irish rapper from Dublin. A man of many talents a writer, rapper, musician and spoken word artist. Born and raised in west Dublin, Flynn has always had a strong passion for music, started writing music at a very early age finding inspiration in his surroundings He found comfort writing about his experiences,

friends and also people he unfortunately lost along the way.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

Power Mac G5 en toda su pequeñez.

 

Salute Power Mac G5 in all its littleness.

 

Original

iMac G3, un inventazo para la época (1998) tanto a nivel técnico como estético.

 

Original

150 young people gathered in the CHQ Building in Dublin today to celebrate their creation and invention with technology over the past year.

 

These young people are participants in the national TechSpace movement.

 

TechSpace is an afterschool programme that inspires young people to become digital creators, inventors and makers through free access to hardware, software, trained educators and creative mentors.

 

“TechSpace works beautifully,” says Jen Hesnan, a TechSpace Educator based in Galway and working with young people on the autistic spectrum, “It channels young people’s point of interest into something they can socially engage in and exhibit to others. Whether it’s sport, dance, history or anything else that the they are interested in, creative facilitation techniques ensure that any young person who comes in the door can find a purpose and have fun with their peers”.

 

The program teaches the fundamentals of the digital world, while developing skills in problem solving, creativity, communications and teamwork.

 

Typical activities in the areas of creative media and STEAM include animation and video production, mobile app development, music production, digital photography, web design, programming, electronics and circuitry.

 

Over 150 young people, who take part in the TechSpace after school program, showcased the work they have completed over the past year. This work is in the area of creative technology (video and photography projects) and ‘maker’ technology (electronics, programming, tech DIY).

 

The attendees took part in workshops, received advice from inspirational speakers, and were inspired for the year ahead.

 

CEO of Camra Education, John Fitzsimons the organisation that delivers TechSpace nationally said, “It is fantastic to see the educational outcomes being achieved by these young people, as they develop new skills in key areas for their future success”.

Esto son ordenadores y no esas cajas grises sin alma...

 

These are computers and not those grey boxes without soul...

 

Original

Flynn Johnson's a 19 year old Irish rapper from Dublin. A man of many talents a writer, rapper, musician and spoken word artist. Born and raised in west Dublin, Flynn has always had a strong passion for music, started writing music at a very early age finding inspiration in his surroundings He found comfort writing about his experiences,

friends and also people he unfortunately lost along the way.

Flynn Johnson's a 19 year old Irish rapper from Dublin. A man of many talents a writer, rapper, musician and spoken word artist. Born and raised in west Dublin, Flynn has always had a strong passion for music, started writing music at a very early age finding inspiration in his surroundings He found comfort writing about his experiences,

friends and also people he unfortunately lost along the way.

Enabling the Technology to drive Discovery

Someone asked me how to make a rainy effect on a window. Since I didn't know I went looking and found a gorgeous Photoshop action here. Try it out for yourself, it works like a charm and it's free for non commercial use.

Porno para maqueros...

 

Hey! what are you looking at!! Dirty boy!!

 

Original

Esto son ordenadores y no esas cajas grises sin alma...

 

These are computers and not those grey boxes without soul...

 

Original

"Anyone can paint, just do it" That was the encouragement at Molly Murrah's First Online Watercolor Class, so I just did it!

Of course I held my breath way too long through most of the painting.

creativetechs.com/training/

Enabling the Technology to drive Discovery

Spent my evening today listening to a free "webinar" about digital photography. I think it'll soon be out in a recorded version at CreativeTechs site. It's a 10 week class, I hope to get time to see more of it.

But that leaves me with no time for flickr, and I had these coneflowers all edited & ready... so I'll upload now and spend tomorrow looking at everybodys fantastic shots.

...thank you all for the positive comments on my first few RAW shots this week :-)

 

HBW!

 

View On Black

#BatMask #MechanicalDetails #SteampunkVibes #FuturisticFantasy #MysticalCharacter #SteamPunk #FantasyArt #UniqueDesign #IntricateArt #ArtisticExpression #MysticalVibes #FantasyCharacter #TechnoFantasy #EnigmaticScene #VisualStorytelling #CreativeDesign #MysticalAtmosphere #FantasyIllustration #SteamEnvironment #SteampunkAesthetic #PixelWizardAI

From CreativeTech class taught by Molly Murrah.

 

4 in x 6 Fabriano Venezia Sketchbook, Daniel Smith Watercolors

 

I did this along with Molly Murrah live during the webinar. She knew what she was going to paint, but I didn't so it is a bit wonky. It is supposed to be mountains. I had to scramble for the little sketchbook as I ran out of paper when the class got to this point. I didn't want to miss anything.

 

I am going to try this exercise again since I now know what I am trying to paint.

  

From CreativeTech class taught by Molly Murrah.

 

1/8 sheet Fabriano Artistico 140 lbs Hot Press Traditional White, Daniel Smith watercolors.

 

Scan picked up 70 % and 80 % as the same value. Original has the correct value. Incorrectly marked the values. 100% is pure pigment. If I ever run out of Phtalo Blue, I can lift the color from this square.

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