View allAll Photos Tagged Computational

In this exercise I'm showing how to add the number 123456789 to itself on the giant Soda Hall abacus. I add in left-to-right order, first adding 1 in the leftmost column, then 2 in the next column to the right, etc. For this particular computation, this order is slightly easier. This first step shows 123456789 entered on the abacus.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

meta_creation lab: inter-actors, attractors and the aesthetics of complexity

marlon barrios solano

www.dance-tech.net/page/meta-creation

 

A collaborative workshop interfacing movement art practices, digital creativity, portable computation and networked systems.

 

This workshop is a collaborative lab to creatively explore the contemporary approaches, practices and aesthetics of self organization and of complex systems within the dynamic couplings of mind, body and information/data flows.

This workshop is an open space for experimentation and inquiry within a well defined theoretical/aesthetic frame and open space format: the participants self-organize in different node projects (collaborative and flexible groups) in order to investigate and deploy bottom-up architectures as compositional prototyping strategies and processes. It explores interactivity plus generativity.

An embodied/distributed cognition approach is used to generate physical activities and games, guided discussions/conversations about relevant artists works and concepts exploring the aesthetic of complex systems and emergence.

Open source technologies and methodologies will be explored in combination with composition in real-time.

Inter and trans-disciplinary explorations are encouraged and diversity is the main asset.

Several nodes of research projects are suggested:

Sampling, recombinations and mashups

New Internet technologies (web 2.0) and collaborative creation

Post-pc technologies apps, tablets and mobile technologies

Life logging and creative process

Media Capturing and Real time processing

Bottom-up architectures of generative systems

Hybrid realities and alternative sites

Portable cameras and video production

Online video and video straming

Cloud/social computing

Locative media/Mobile

Performance, rule systems and algorithms.

Computer aided choreography

Portable hardware as interfaces/interactive media control

Social media for distributed creativity and knowledge production

Networked documentaries/storytelling.

 

Photos from workshops in Beirut, Lebanon.

October 2011

I'm now adding 8 in the 8th position from the left. This is done in 3 steps: add 50, subtract 40, subtract 2. In this step I subtract 2.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

In this exercise I'm showing how to compute 246913578 minus 123456789 = 123456789 on the giant Soda Hall abacus. I subtract in left-to-right order, first subtracting 1 in the leftmost column, then 2 in the next column to the right, etc.

 

In this series, I am not present - this makes it less obvious what was changed, but does not occlude the abacus.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

Computational chemistry efforts such as those by Felice Lightstone’s team at Lawrence Livermore may help streamline the drug discovery process, thereby enabling researchers to bring new therapies to clinical trials and the marketplace more rapidly and with a higher rate of success.

 

Story: str.llnl.gov/july-2014/lightstone

...by the College of Engineering at Swansea University

 

1,000mph

BLOODHOUND SSC is a car that hopes to reach

1,000 mph (Mach 1.3 or 1.3 times the speed of

sound) and set a new World Land Speed Record.

I'm now adding 5 in the 5th position from the left. This is done in 2 steps: add 10, subtract 5. In this step I add 10 by adding 1 in the 4th position from the left.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

I'm now adding 8 in the 8th position from the left. This is done in 3 steps: add 50, subtract 40, subtract 2. In this step I add 50 by adding 5 in the 7th position from the left.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

ASCENSION: An Interactive Installation

 

----------------

 

The Project

 

Willpower (William Ismael) + Carrie Mae Rose collaborate in the duo FLUID THUNDER for the interactive projection mapping of the tetrahedron winged computational fashion installation at Eyebeam (Art + Technology Center in New York City).

 

----------------

 

The Process

 

Carrie Mae creates hand-built wing structures out of wire tetrahedrons and fabric. Willpower codes 2 animations in Processing, which is an open-source programming language, development environment, and online community. He uses Leap Motion, which is a sensory technology, detecting human hands and fingers. He uses a Processing Library by onformative (a studio for generative design based in Berlin) called LeapMotionForProcessing to use Processing seemlessly with Leap Motion. Willpower attaches his interactive human generated animations to the Leap Motion sensor. They follow a person's hand movements in real-time and on key with accurate precision. The public interacts with the installation by activating the wings through their physical movements.

 

----------------

 

The Story

 

The animation displays beams of light representing solar neutrinos and the love we have access to at all times. Wings symbolize aspiration and ascension. The light is symbolic of angelic light coming from realms above, shining down to inspire and remind us that we are pure love in our hearts. The bubble eruptions represent both the thunderous fire energy residing inside our human forms and the Big Bang Theory that we are all becoming lighter and lighter each moment in time throughout our expansion into infinite space.

 

----------------

 

The Experience

 

Human beings generate the art on the angel wings by moving their hands. They become part of the art. They create the art. An ongoing 3D generative animation is mapped behind the wings. An interactive animation generated by people is mapped onto the wings. Without human movements, no animation is created on the tetrahedron angel wings. We include you to be part of the art because it is about us. It is about the interaction between the artists and the visitors. We communicate and transcend messages which are experienced beyond just looking at a piece by making you a co-creator of the piece. It is about us coming together and interacting in the space with 'others' we may have not engaged in a conversations with otherwise. It becomes an unique shared experience.

 

----------------

 

Credits

 

Installed at Eyebeam.

Sculpture by Carrie Mae Rose.

Interactive Projection Mapping by WILLPOWER STUDIOS (William Ismael).

Video Shot + Edited + Music by WILLPOWER STUDIOS (William Ismael).

 

Watch Video: vimeo.com/78205976

 

Download Press Package: fluidthunder.com/ASCENSION-Press.zip

 

To know more about project, visit FluidThunder.com

I'm now adding 7 in the 7th position from the left. This is done in 3 steps: add 10, subtract 5, add 2. In this step I add 10 by adding 1 in the 6th position from the left.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

Thinking hard: the class is rich and challenging

CHI scale bars provide accurate measurement when capturing 3D data

PI: George Schatz, Northwestern University

 

Image of the nucleosome 1KX5 from the Protein Data Bank (from X. Zhu, TACC). This DNA/protein complex will serve as the primary target of simulation studies to be performed by the Schatz group as part of the INCITE program.

 

This research used resources of the Argonne Leadership Computing Facility at Argonne National Laboratory.

I'm now adding 8 in the 8th position from the left. This is done in 3 steps: add 50, subtract 40, subtract 2. In this step I subtract 40 by subtracting 4 in the 7th position from the left.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

This is UGA's only significant building of the 1990s - the Chemistry Annex or Computational Chemistry building, by Lord, Aeck & Sargent (with Joe Greco as project lead). I've always been fond of it. It's a Miesian box, encased in a structural cage and hoisted not only above ground but away from it; the primary entry is by a short but still exciting catwalk. The show-offy structure of the entrance canopy, and the old-school sans-serif font, combine with the dark mullions and reflective glass to make the building seem considerably older than it is; I wouldn't be surprised if it's on somebody's itinerary of mid-century gems in Georgia.

I'm now adding 6 in the 6th position from the left. This is done in 3 steps: add 10, subtract 5, add 1. In this step I add 10 by adding 1 in the 5th position from the left.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

Deborah Lawler-Dormer Artistic experimental testing using computational modeling of the human brain.

 

How are integrated cognitive responses triggered in multisensate environments?

 

As a new media curator, I work with artistic practices that engage particular perceptual dynamics to create unique environments. Given the increase in mutlisensate environments, and the resultant complex demands made of audiences, the need to better understand these practices is required by artists, their viewers, critics and gallery professionals. I have consequently embarked on a creative practice PhD at both University of Auckland and University of New South Wales examining cognitive perceptual integration in multisensate environments.

 

In the Laboratory for Animate Technologies at the Auckland Bioengineering Institute, Dr Mark Sagar and his team are building a computational model of the brain and face. Working with research teams at the Centre for Brain Research, these computational models contain current neuroscientific understandings. Dr Mark Sagar is a double academy award winner for his animation in Avatar and King Kong. Sagar states: “We are building a collaborative modular model of the face and brain, a brain and face Lego with swappable and re-shapable parts. Both scientists and artists who want an interactive context to test and visualise their work can design, combine, integrate, inspect, react, be reacted to, and redesign.” This collaborative research initiative involves staff and students from computer science, architecture, neuroscience, engineering and the arts.

 

This paper looks at this computational brain model and the transdisciplinary collaborative processes that have helped develop it. How is this model useful to transdisciplinary practitioners who want to understand the neural responses to specific types of sensory input? My own personal PhD research will be briefly described and the methodology for testing. In addition, the paper will begin to look at the problematic of using a computational virtual model for artistic testing.

 

www.isea2013.org/events/art-science/

Scenes from the Science at the Luminosity Frontier Workshop held at Jefferson Lab on Tuesday, January 24, 2023. (Photo by Aileen Devlin | Jefferson Lab)

 

This workshop focused on the continued development of the scientific case for a 22 GeV upgrade to CEBAF made possible by recent novel advances in accelerator technology.

ASCENSION: An Interactive Installation

 

----------------

 

The Project

 

Willpower (William Ismael) + Carrie Mae Rose collaborate in the duo FLUID THUNDER for the interactive projection mapping of the tetrahedron winged computational fashion installation at Eyebeam (Art + Technology Center in New York City).

 

----------------

 

The Process

 

Carrie Mae creates hand-built wing structures out of wire tetrahedrons and fabric. Willpower codes 2 animations in Processing, which is an open-source programming language, development environment, and online community. He uses Leap Motion, which is a sensory technology, detecting human hands and fingers. He uses a Processing Library by onformative (a studio for generative design based in Berlin) called LeapMotionForProcessing to use Processing seemlessly with Leap Motion. Willpower attaches his interactive human generated animations to the Leap Motion sensor. They follow a person's hand movements in real-time and on key with accurate precision. The public interacts with the installation by activating the wings through their physical movements.

 

----------------

 

The Story

 

The animation displays beams of light representing solar neutrinos and the love we have access to at all times. Wings symbolize aspiration and ascension. The light is symbolic of angelic light coming from realms above, shining down to inspire and remind us that we are pure love in our hearts. The bubble eruptions represent both the thunderous fire energy residing inside our human forms and the Big Bang Theory that we are all becoming lighter and lighter each moment in time throughout our expansion into infinite space.

 

----------------

 

The Experience

 

Human beings generate the art on the angel wings by moving their hands. They become part of the art. They create the art. An ongoing 3D generative animation is mapped behind the wings. An interactive animation generated by people is mapped onto the wings. Without human movements, no animation is created on the tetrahedron angel wings. We include you to be part of the art because it is about us. It is about the interaction between the artists and the visitors. We communicate and transcend messages which are experienced beyond just looking at a piece by making you a co-creator of the piece. It is about us coming together and interacting in the space with 'others' we may have not engaged in a conversations with otherwise. It becomes an unique shared experience.

 

----------------

 

Credits

 

Installed at Eyebeam.

Sculpture by Carrie Mae Rose.

Interactive Projection Mapping by WILLPOWER STUDIOS (William Ismael).

Video Shot + Edited + Music by WILLPOWER STUDIOS (William Ismael).

 

Watch Video: vimeo.com/78205976

 

Download Press Package: fluidthunder.com/ASCENSION-Press.zip

 

To know more about project, visit FluidThunder.com

I'm now adding 9 in the 9th position from the left (the rightmost position, the ones position). This is done in 2 steps: add 10, subtract 1. In this step I subtract 1.

 

This completes the computation. The final result of the computation can be read off as 246913578, which is indeed 123456789 + 123456789.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

The Phantôm Restaurant,Opera Garnier

HDA : technical design & engineering

Client : Gumery

Architect : ODBC

Date : 2009 - 2011

I'm now subtracting 9 in the 9th position from the left. This is done in 2 steps: subtract 10, add 1. In this step I add 1.

 

This completes the subtraction operation. The final result can be read off as 123456789.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

PI: Noa Marom, Tulane University

 

Results from this research will advance the current state-of-the-art in first-principles and multiscale simulations, and allow researchers to reveal essential details of these interfaces that are difficult to resolve experimentally. The theoretical understanding developed in this project will catalyze the emergence of new design paradigms for next-generation solar cell technologies.

 

This image depicts vertical ionization potential (VIP) vs. vertical electron affinity (VEA) for the best 10 structures found by each property-based genetic algorithm (GA) for (TiO2)n clusters with n=2-20. The loci of constant fundamental gaps are indicated by diagonal lines.

 

Image credit Reproduced from Phys. Rev. B 91, 241115(R) (2015)

 

Scientific discipline: Materials Science

 

This research used resources of the Argonne Leadership Computing Facility at Argonne National Laboratory.

 

I'm now subtracting 7 in the 7th position from the left. This is done in 2 steps: subtract 10, add 3. In this step I subtract 10 by subtracting 1 in the 6th position from the left.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

Computational Design-Architecture-Photography-Art-

Work by Rebal Jaber

www.instagram.com/rebalj/

www.instagram.com/rebalj/

rebal1.tumblr.com

www.facebook.com/rebal.jaber

www.linkedin.com/in/rebaljber

ASCENSION: An Interactive Installation

 

----------------

 

The Project

 

Willpower (William Ismael) + Carrie Mae Rose collaborate in the duo FLUID THUNDER for the interactive projection mapping of the tetrahedron winged computational fashion installation at Eyebeam (Art + Technology Center in New York City).

 

----------------

 

The Process

 

Carrie Mae creates hand-built wing structures out of wire tetrahedrons and fabric. Willpower codes 2 animations in Processing, which is an open-source programming language, development environment, and online community. He uses Leap Motion, which is a sensory technology, detecting human hands and fingers. He uses a Processing Library by onformative (a studio for generative design based in Berlin) called LeapMotionForProcessing to use Processing seemlessly with Leap Motion. Willpower attaches his interactive human generated animations to the Leap Motion sensor. They follow a person's hand movements in real-time and on key with accurate precision. The public interacts with the installation by activating the wings through their physical movements.

 

----------------

 

The Story

 

The animation displays beams of light representing solar neutrinos and the love we have access to at all times. Wings symbolize aspiration and ascension. The light is symbolic of angelic light coming from realms above, shining down to inspire and remind us that we are pure love in our hearts. The bubble eruptions represent both the thunderous fire energy residing inside our human forms and the Big Bang Theory that we are all becoming lighter and lighter each moment in time throughout our expansion into infinite space.

 

----------------

 

The Experience

 

Human beings generate the art on the angel wings by moving their hands. They become part of the art. They create the art. An ongoing 3D generative animation is mapped behind the wings. An interactive animation generated by people is mapped onto the wings. Without human movements, no animation is created on the tetrahedron angel wings. We include you to be part of the art because it is about us. It is about the interaction between the artists and the visitors. We communicate and transcend messages which are experienced beyond just looking at a piece by making you a co-creator of the piece. It is about us coming together and interacting in the space with 'others' we may have not engaged in a conversations with otherwise. It becomes an unique shared experience.

 

----------------

 

Credits

 

Installed at Eyebeam.

Sculpture by Carrie Mae Rose.

Interactive Projection Mapping by WILLPOWER STUDIOS (William Ismael).

Video Shot + Edited + Music by WILLPOWER STUDIOS (William Ismael).

 

Watch Video: vimeo.com/78205976

 

Download Press Package: fluidthunder.com/ASCENSION-Press.zip

 

To know more about project, visit FluidThunder.com

I'm now subtracting 6 in the 6th position from the left. This is done in 3 steps: subtract 10, add 5, subtract 1. In this step I add 5.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

I'm now adding 9 in the 9th position from the left (the rightmost position, the ones position). This is done in 2 steps: add 10, subtract 1. In this step I add 10 by adding 1 in the tens position.

 

CC0 waiver: To the extent possible under law, I waive all copyright and related or neighboring rights to this work.

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