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Keytar baby yeah!

CSS play the Skyline Pavillion at All Tomorrow's Parties on Saturday 16th May

At the Club at Firestone, Orlando, 21 September 2006.

CSS

 

Connect Festival, Inverary, 31/08/07

See the blog post for more info: SXSW 2005 Wrap-Up

 

This photo is licensed under a Creative Commons license. If you use this photo, please list the photo credit as "Scott Beale / Laughing Squid" and link the credit to laughingsquid.com.

Lovefoxxx and the rest of CSS at the Ladytron show.

Such a great band to see if you are in the mood to party! Fun Fun Fun!

CSS 2 Bucuresti vs CSM Corona Brasov ( 30 - 31 ) Junioare II - Grupa Valoare , Bucuresti, 07.03.2020

CSS performing at V Festival 2008 in Melbourne.

Testing baseline alignment with CSS and font sizes using EMs.

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A National Historic Site, this survey vessel built in 1913 helped map much of the east coast of Canada, as well as the Arctic, and Hudson's Bay. It served in the Canadian Navy in both WWI and WWII, and is the only remaining Canadian ship to have done so.

okkaay i know this is incredibly fuzzy but i had to upload this one. people were throwing flowers on the stage.... yes, it made me wish i had some too cos i think im in love with lovefoxx and her crew...

INDIO, CA UNITED STATES - APRIL 17: (L to R) Lovefoxxx of CSS is photographed on April 17, 2011 at Coachella in Indio, CA (Photo by Wendy Redfern/Redferns)

I admit, this is sort of paparazzi-esque, but it's cute.

André Lhuillier, CSS PhD student. André’s talk entitled “Why Little Samson Didn’t Defeat The Hedgehog: A Story Of Social Influence And The Relevance Of Distribution For Successful Information Goods"

Abstract: In 1992 during one of the fiercest battles of the so called ‘console wars’, a modest game was released in the mist of the industry frenzy. Although ‘Little Samson’ is recognized by those who know it as a great game, it remains unknown for most of the consumers today. On the other side of the battlefield, Sega’s thriving Hedgehog was convincing everyone that they have seized their main competitor ‘Mario Kart’. Despite this momentary victory in consumer’s memory and affection, the real winner was not in the center of the industry’s attention. Having less media presence, the sequel of Super Mario Land for the Game Boy was the most purchased game with almost 200% units of what ‘Sonic 2’ sold. This kind of unpredictable and divergent behavior is a unique characteristic of information goods markets. In this presentation I survey the last 30 years of the video game sector and show its particular composition and evolution. Following De Vany’s approach to Hollywood movie industry I dwell into an analysis of this industry with special emphasis in consumer behavior. Re-visiting De Vany’s proposal I make a simple ABM approach to model and show how placement or distribution properties may induce long tail distributions. Following the relevance of information diffusion and the development of hype in this industry another model is presented. In this case the relevance of a consumer social system and its dynamics. After an analysis of the industry history, consumer’s social influence, sales and distribution/access is reviewed; I present several findings and propose a model to understand them. A final discussion will be opened with the presentation of data on Valve Company digital platform Steam.

CSS play the Skyline Pavillion at All Tomorrow's Parties on Saturday 16th May

Cansei de Ser Sexy @ Lux, Lisbon

3rd of April, 2007.

CSS @ Venue, Vancouver, CA 01/10/2011

Shot for www.thesnipenews.com

Job action in Community Social Services (Oct. to Dec. 2012)

All Points West - Agosto, 2008 - Liberty State Park, NJ, NYC

About Colin Walcott | Collin Walcott | Colin resides in Toronto, Canada - His occupation is a User Experience Designer (UX/UI) for Applications and Devices supported on Web and Multiple Mobile Platforms. Skill set covers front end issues with design, wireframe Application screens & flows, generate HTML, CSS, animation, workflows, navigation, icons and creative for applied use. Colin's extracurricular interests exist in Post production for Video, audio editing and mastering tracks, Photography, 2D/3D and Music (trombone). View Colin Walcott's professional profile on LinkedIn - collin Collin+Walcott Colin+Walcott

CSS at Dingwalls

Photo by Karh Villavicencio

CSS FANS @ the Granada Theater in Dallas Tx 4-22-11

Cansei de Ser Sexy @ Lux, Lisbon

3rd of April, 2007.

Ovi Chris Rouly, Ph.D. Candidate,Department of Computational Social Science, George Mason University. Chris’s talk entitled “At The Root Of Sociality: Working Towards Emergent, Permanent, Social Affines"

 

Abstract: Complexity science often uses generative models to study and explain the emergent behavior of humans, human culture, and human patterns of social organization. In spite of this, little is actually known about how the lowest levels of human social organization came into being. That is, little is actually known about how the earliest members of our hominini tribe transitioned from being presumably small-groups of ape-like polygynous/promiscuous individuals (beginning perhaps with Ardipithecus or Australopithecus after the time of the Pan-Homo split in the late Pliocene to early Pleistocene eras) into family units having stable breeding-bonds, extended families, and clans. What were the causal mechanisms (biological, possibly cognitive, social, and environmental, etc.) that were responsible for the conversion? To confound the issue, it is also possible the conversion process itself was a complex system replete with input sensitivities and path dependencies i.e., a nested complex system. One author has referred to similar processes and their distinctive social arrangements as, “the deep structure of society” (Chapais, 2010). This paper reviews ongoing research attempting to model-then-understand a few of the underlying social, environmental, and biological systems present at the root of human sociality.

CSS(Cansei de Ser Sexy) live at Paradiso Amsterdam. Sunday 4th December 2011.

 

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