View allAll Photos Tagged COMBAT
Air Force Reserve security forces members storm an enemy compound during a training mission April 9, 2014, at the U.S. Air Force Academy in Colorado Springs, Colo. The 710th and 310th Security Forces Squadrons held a six-day combat leaders course while living in field conditions. Each day’s mission is designed around the main objective of the day’s classroom instruction, placing practical application of combat maneuvers into complex mission environments. The 710th SFS is out of Buckley Air Force Base, Colo., and the 310th SFS is out of Schriever AFB, Colo. (U.S. Air Force photo by Tech. Sgt. Nicholas B. Ontiveros/Released)
Amy asked me to buy her some gnomes for the garden, she should know me better than that by now hehehehehehe ;-)
Purchased from :-
These are designs I made to represent the desert combat uniform of the American Marines. I do not own the rights to the camouflage this represents. Please give credit if used, for non-commercial use only. 5.075 cm wide by 3.63 cm tall.
Taken in 2011.
This guy's hoodie, decorated with images of various assault and submachine guns, was belatedly appropriate to this Boston neighborhood -- once known as the "Combat Zone," an officially recognized "adult entertainment area." Now long gone, "the Zone" was mainly populated by sleazy bars, strip clubs, and hookers -- and of course their male clientele. LaGrange Street, the side street on the left, where a strip club still operates, was perhaps the most notorious street in the city.
Lots of images in this one! :s For Excellentium's 9th theme, check it out here! www.nexusmods.com/skyrim/images/708832
The Prometheus Combat Doll was designed to charge into battle and combat threats without posing a threat to the pilot, who can be safely guarded up to a few miles away. However, since the Prometheus model is so expensive, the pilot uses more care handling it remotely.
Yes, this is just an excuse to use purple. And the name "Prometheus."
Pathfinders pack a punch as first in for Global Response Force.
The reconnaissance troops who are first in for the British Army’s Global Response Force have tested their firepower on the windswept STANTA Ranges in Norfolk.
The Pathfinders are the advance force for 16 Air Assault Brigade Combat Team, trained to infiltrate behind enemy lines to find and relay vital information back to assist mission planning.
A key role is identifying drop zones and landing zones where the main body of troops can be parachuted or landed by helicopter.
Pathfinders work in small, self-sufficient patrols, either in vehicles or on foot. While operating with-out being spotted provides their best defence, troops need the firepower to get themselves out of trouble.
Pathfinders work in small, self-sufficient patrols, either in vehicles or on foot. While operating with-out being spotted provides their best defence, troops need the firepower to get themselves out of trouble.
Out on the ranges last week (24-28 Jan), troops practised fire and manoeuvre tactics in their RWMIK patrol vehicles, which are mounted with Heavy Machine Guns and Grenade Machine Guns. Soldiers also fired the potent and precise NLAW anti-tank missile.
Photos:Cpl Danny Houghton RLC
The Combat Cross from Castlevania: Lords of Shadow. Not meant to be minifig-scale.
* Cross is modified BrickForge Lug Wrench
* Spikes are modified Custom Crazy hammer heads.
Mods used: Official Hi-Res texture pack // Modified version of Confidence-Man ENB // Realistic Lightning Overhaul // 1080p // Rubbish JPEG
These are screenshots from a video I made for the SPV3 mod for Halo: Combat Evolved (The video itself has not been uploaded yet. Will be soon). The video plays in the background while the mod installs. The images are also used as backgrounds for the mods loader.
Methods and tools used:
Halo Custom Edition
Open Sauce
SPV3.1.0
Debug Command
Camera commands/Freeze time
Reshade 3.0
- Ambient Light (default settings + lens effects)
- Magic Bloom
- MXAO (tweaked per shot)
- Depth Haze (for certain shots, disabled in-game fog when I used it)
- Marty McFly Depth of Field (tweaked per shot)
- SMAA
After Effects CC 2017
- Film and Camera Lens Emulation (filter flares, lens flares, lens distortion, chromatic aberration, film grain)
- Color Correction (white balance, shadow balancing and exposure)
- Color Grading
I will likely update all of these shots. I am currently working on a 4K version of the video and I am tweaking a couple things in all the shots along the way.
The Morris Commercial C8 FAT (Field Artillery Tractor), commonly known as a Quad, is an artillery tractor used by the British and Commonwealth (including Canadian Army) forces during the Second World War.It was used to tow field artillery pieces, such as the 25-pounder gun-howitzer, and anti-tank guns, such as the 17-pounder
A CF-18 in flight during Exercise Combat Archer, which was held in Tyndall, Florida.
Un avion de type CF-18 en vol durant l’exercice «Combat Archer» qui a lieu à Tyndall, Floride.
Photo : Cpl Pierre Habib
BN2011-0028-27
Yahooo.. am back to combat for 4 hours everyday :D and this is my new cafe in the RP zone, Still in the building mode..
Credits@
Furniture by Sooth.. thank you <3
Knights of the human and fairy realms engage in the sport of combat at the West Virginia Renaissance Festival at Hollow Hills Farm, 23439 Midland Trail East outside Lewisburg, West Virginia.
My dad had a great deal of respect for the Filipinos after his service on Leyte and Luzon. This is an old photo of him along with a Philippine Flag and dog tags. To the left is a paper/cardboard record he made at a USO recording booth in Manila after the war. On the record, he speaks to his sisters and sings the song "Filipino Baby." The record has been in that brown paper bag for 70-plus years, I suppose. He remained in the Philippines until 1947. I've heard the recording once...I want to try and digitize it.
My dad was a bit humble and never wanted to be known or remembered for anything other than being a Combat Infantryman of the United States Army. He told me once or twice that he wanted "World War II Combat Infantryman" on a stone at the foot of his grave. So when the time came, I knew exactly what to ask from the VA. I hope you like it, dad - but I know you are so thrilled to be in heaven, that you don't think of such things.
The Remington Model 870 Modular Combat Shotgun (MCS) is a specialized shotgun that can be quickly configured for various roles without tools due to Remington’s innovative REM LOC Quick Change Stock System. The Remington 870 MCS seen here is configured as a close quarters breaching tool that can be used to defeat door locks, padlocks, and hinges. Remington designed the 870 MCS for military and law enforcement users that required a highly adaptable operator level modular shotgun. Operators can assemble the MCS quickly and without tools to match unfolding tactical situations. With the MCS an operator can configure the shotgun as an accessory weapon, a ballistic breaching tool, a close quarter battle (CQB) weapon, or a high capacity conventional shotgun. The Remington 870 MCS provides many advantages, including the consolidation of multiple military and law enforcement shotgun needs in a single weapons system. Delivered in kit form the MCS comes with 10, 14, and 18 inch barrels, various stock options, and different capacity tube magazines. The breaching version shown here has a 10 inch barrel, pistol grip, a three round capacity magazine tube (four rounds total with one loaded in the chamber), and six round capacity side mounted ammunition carrier. The MCS kit can be carried in a discreet cloth carrying bag or protective hard case. The Remington 870 MCS is currently known to be used by U.S. Air Force Security Forces, U.S. Coast Guard, United States Army Special Forces Command, United States Naval Special Warfare Command, United States Marshals Service, United States Federal Bureau of Investigation, and many other U.S. and international military and law enforcement agencies.
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+++ DISCLAIMER +++
Nothing you see here is real, even though the conversion or the presented background story might be based on historical facts. BEWARE!
Some background:
The MBR-04 series were the first combat-ready Destroids and the most successful land-combat weapon Destroids that were built with OverTechnology of Macross. The abbreviation MBR (Main Battle Robot) indicates the model was developed as a walking humanoid weapon emphasizing the heavy armor firepower of an artillery combat vehicle, designed to replace mainline battle tanks.
Despite inferior anti-aircraft abilities, the Tomahawk boasted firepower like no other biped vehicle from the Destroid series. Originally, the Tomahawk was just called "MBR Mk. I", but once its systems and structural elements became the basis for other models, its designation changed into the "Type 04" Destroid. The main frame from the waist down was common to the Type 04 series, which included the the Defender and the Phalanx, a module which consolidated the thermonuclear reactor and ambulatory OverTechnology system of the Destroids. Production line integration using this module was a key goal of Destroid development.
The Type 04 series was developed jointly by Viggers and Chrauler and became also the basis of the MBR-04 Tomahawk. Unlike the variable fighters (which had to be designed to accommodate transformation mechanisms), the MBR series featured a structure with a large capacity that allowed plenty of room for machinery and armor.
Projectile resistance was stressed in the design, but the Tomahawk did not have the armor strength to withstand a direct hit from a Zentraedi mobile weapon. However, the Tomahawk made use of heaviness to add firepower and versatility such that it came to symbolize those features of the Destroid.
First development began in May 2001 and trial production began in December 2003. The decision to formally introduce the MBR-04 series of Destroids was made in June 2006, mass production began and the MBR-04-Mk I rollout occurred in February 2007. The Mk VI Tomahawk's and Mk X Defender's rollouts were in November 2007 and March 2009, respectively.
The MBR-04-Mk. I's initial weaponry consisted of rocket launchers and two arms for use in close-quarters combat. Eventually, the Tomahawk's arms evolved into fixed armaments unsuitable for hand-to-hand combat and thus it was best fielded in a combined arms role with cooperating Destroid models and the VF-1.
The Type 04 design led to expansion of installed armaments and achieved improvement in productivity and serviceability which contributed to the rapid development of the Destroid variations. The Tomahawk itself underwent a rapid development. Earlier variants, which mainly differed in the design of the arms and the weapon package, were only produced in limited numbers. The Mk. III introduced the first heavy particle beam cannon to the Destroids, and the following Mk IV. achieved excellent results in maneuvers and an enhanced output. The Mk. VI became the eventual mass production type, and some of the earlier models were later brought to Mk. VI standard.
Eventually, a considerable number 440 units (initially, 500 were envisioned) were deployed aboard the SDF-1 Macross and operated by the U.N. Spacy as well as the U.N.S. Marine Corps. Most of the Destroid Tomahawks were deployed upon the surface of SDF-1 to perform close-range interception and also to operate as an immediate combat force. A small number - primarily from the early variants with full arms and articulated hands for bigger field versatility in small combat groups - was operated by the UNSMC for landing operations and special tasks.
The Tomahawk operated as a core ground combat unit during the Great Stellar War (Space War I) and - when paired with the VF-1 variable fighter - achieved impressive military gains against the Zentraedi army.
General characteristics:
Equipment Type: main battle robot, series 04
Government: U.N. Spacy
Manufacturer: Viggers/Chrauler
Introduction: February 2007
Accommodation: 1 pilot plus space for a second crew member
Dimensions:
Height 12.7 meters (overall)
11.27 meters (up to head unit)
Length 5.1 meters
Width 7.9 meters
Mass: 31.3 metric tons
Power Plant:
Kranss-Maffai MT808 thermonuclear reactor, developing 2800 bhp output;
Auxiliary GE EM9G fuel generator, rated at 450 kW
Propulsion:
2x thrust nozzles mounted in the lower back region, allowing the capability to perform jumps,
plus several vernier nozzles around the hull for Zero-G manoeuvers
Performance:
Maximum speed: 180 km/h
Design features:
- Detachable weapons bay (attaches to the main body via two main locks);
- Extending/retractable periscope telescope (in weapon bay directly above the cockpit);
- Option pack featuring missiles or searchlight (can be mounted on either side of the weapon bay);
- Coolant tank (installed within the upper left side of the back torso);
- Capable of performing jumps via 2 x thrust nozzles (mounted in the lower back torso);
- Radiators with exhaust ports in the rear on the left and right hips
- Cockpit can be separated from the body in an emergency (only the cockpit block is recovered);
- Head unit equipped with 2 camera eyes, upper eye moving along a slit,
the lower protected by a polarized light shield
Armament:
1x Mauler PBG-07 liquid-cooled electrically-charged twin particle beam gun
2x Bifors close-in self-guided rocket launchers in the shoulders
with 12 rockets per launcher (24 rockets total)
2x Astra TZ-III gun clusters in the lower chest with each cluster featuring:
- 1x laser gun
- 1x 25 mm heavy machine gun
- 1x 180 mm grenade launcher
- 1 x flamethrower
2x Ramington M-89 12.7 mm air-cooled machine guns, mounted within the head unit
Option packs:
1x Erlikon anti-aircraft self-guided missile launcher with 6 missiles (shoulder mount)
1x Rheinstahl 35 mm automatic rapid-fire cannon (lower arm pod)
1x Stonewell 20 mm six-barrel gatling gun (lower arm pod)
The kit and its assembly:
After a long time, a Macross mecha kit again. The idea behind this modified Tomahawk was that I always wondered about the clumsy "cannon arms" of the Mk. VI variant, and what an earlier version - with complete arms and hands - could have looked like? When I delved through my Macross donor parts bank I came across two lower arms from former VF-1 conversions (from different kits, though...), and I tested them on my authentic 1:100 Tomahawk Mk. VI model that I have built about 20 years ago: they seemed to work in size and volume!
An extensive spare parts and sprues safari followed and yielded two complete hands/fists from a VF-1 Gerwalk Arii kit (these appear to be totally outsized!), as well as lower arms/elbow sections, so that a transplantation to the Tomahawk’s arm stumps, which would later even allow a lengthwise axis mobility. And with some extra vinyl caps the transformation experiment could begin.
The basis is a Bandai re-issues of Imai’s 1982 1:100 Tomahawk kit, in specific from Macross' 30th anniversary merchandise. They seem to pop up every five years!?
However, having built and re-built several of the Imai/Arii Destroid kits, I made some changes beyond the arm transplantation, since there’s a lot of space for improvement, even though the kit as such is decent for its age. But you have to expect PSR almost everywhere, and the kit’s vintage “Matryoshka” construction of the model (build one element from two halves, place it between two more halves, etc.) does not make the assembly process easy – but there are ways to evade this inherent problem, see below.
One important improvement measure was a completely now hip joint arrangement. OOB, the Tomahawk's posture is pretty stiff, with the legs and feet straight forward - it's supposed to just stand upright, and with the model’s OOB joint options it is really hard to create a vivid poise. Furthermore, the bolts that hold the legs are prone to break off, even more so because the Tomahawk kit is from the 1st generation of mecha kits, without vinyl caps and just very tight joint fit.
My solution was the implantation of a new hip “bone” made from plastic-coated steel, which is stiff in itself but can be bent in two dimensions. The thighs had to be modified accordingly, since the wire is much thinner than the original bolts. As a convenient trick, the receptor holes in the thighs were simply filled with small vinyl rings - their outer AND inner diameter fit perfectly for the new arrangement. With this trick, a much more dynamic and "natural" leg position could be achieved, also thanks to the Tomahawk’s large feet and their joints. This tuning measure improves the model considerably.
Another change is the Tomahawk's weaponry, which is OOB pretty impressive. Since my fictional Mk. III lost its main arm weapons, I decided to give it at least a major cannon on the shoulder. A convenient donor came from a Dorvack 1:24 PA-36K "Berlon" kit, placed on a scratched mount on the right shoulder,. Which allows the weapon to be moved up and down. To make place for the new twin gun, the OOB sextuple missile launcher was moved to the left side, necessitating a modification of its holder, too.
As mentioned above, the arms use donor parts from the Arii VF-1 Gerwalk kit, but there are also less obvious changes. While the shoulder mounts and the upper arms were taken OOB from the Tomahawk kit, I modified their attachment system. Instead of the "put the arms between the fuselage halves" solution, I modified the arms so that they can be stuck independently into their respective hull openings. This has the benefit that they are actually movable (remember the tight fit of the model’s joints, add some paint and nothing will ever move), and they can be built and painted separately from the rest of the model. In order to stabilize the arms when in place and prevent them from falling out too easily, I added an interlaced styrene tube axis arrangement between them. Very simple and effective, and it works well.
The VF-1 Gerwalk lower arms were taken OOB. Upon test-fitting I found that the bulky Tomahawk could even take some more muscle on its new arms, so I added a pair of FAST packs from a Super Valkyrie kit to them (also found in the spares box…). These would, however, not contain AAMs, as on the VF-1, but rather more guns. I went for a medium machine cannon in the left arm and a gatling gun (scratched from syringe needles, fiddly affair...) against soft and aerial targets in the right arm.
In order to provide the model with some more details and depth I added a lot of small styrene bits everywhere – this is actually only necessary on the front sides of the lower legs for an authentic improvement, but all those other tiny bits and pieces just underline the mecha’s sturdiness and provide visual detail for the later painting process.
The machine guns above the cockpit were replaced with hollow steel needles; since these are thinner than the OOB barrels, I filled the gaps with paper tissues drenched in thinned white glue. Flexible cables (elastic braid) were added to the twin beam cannon and to the legs/hip joints.
Painting and markings:
Basically a simple affair, because I wanted to stay true to the original look of a typical Macross Destroid. These tend to carry a uniform livery, esp. the Tomahawk/Defender/Phalanx family is kept in murky/dull tones of green, brown and ochre: unpretentious "mud movers". Anything else or even complex camouflage patterns are rare. The OOB MBR-04-Mk. VI carries a reddish-brown livery, and Yamato also did an 1:60 Tomahawk action figure in an overall olive drab tone, which appears canonical.
However, for a personal touch I chose a greyish dark green as basic overall tone, Field Grey (Tamiya XF-65). The missile launcher covers on the shoulders were painted in NATO olive green (RAL 6014, Gelboliv, Revell 46), but the different tone became, after weathering, harder and harder to tell, so that the Tomahawk ended up with a relatively uniform livery.
Otherwise there's hardly any other color on the Tomahawk’s hull. The hands/fists were painted with Polished Steel metallizer, the bellows in the knees became anthracite (Revell 06). The characteristic white trim on the lower legs that many Destroids carry was painted with white - unfortunately none of the Destroid kits offers them as a decal. However, due to the legs' uneven underground, these would be difficult to apply, anyway. The lower camera visor was created with simple clear red paint on top of a basic coat with silver. The other small camera windows at the top and back are small decal squares in dayglo orange.
The model was thoroughly weathered with a heavier black ink wash and a total of three dry brushing turns: the first, generous treatment with acrylic Revell 67 (Grüngrau, RAL 7009), followed by the second, moer careful turn around the edges and other details with acrylic Revell 45 (Helloliv, a yellowish variant of RLM 02). The decals followed next, mostly taken from the OOB sheet, just with a few extra stencils, new tactical codes and the "Trixie” nose art (it actually belongs to a P-40F, piloted by Joseph A Bloomer Jr of the 318th FS/325th FG in the MTO) on the lower left leg – a typical detail of many Destroids.
The third dry brushing turn followed, this time with acrylic Revell 75 (a yellowish light grey), esp. on the edges and concentrated around the lower areas of the Tomahawk, simulating wear and dust/mud residue.
Finally, the model received an overall coat with acrylic matt varnish from the rattle can. Some bare metal showing through at a few edges was added, too, again through dry-brushing with silver. After final assembly of the elements, some mineral pigments were dusted onto the model with a soft, big brush. Around the feet, pigments were also applied into small patches of wet matt acrylic varnish, forming stable mud crusts.
In the end, I am quite happy with the outcome, even though the Field Grey turned out to be darker/more murky than expected, even though the color itself suits the Tomahawk well. The transplanted arms also blend well into this mecha which bristles with weapons: this fictional (I had no reference material for earlier Tomahawk versions except the official short texts from the Macross publications) result looks pretty plausible and complements the 20-years-old Mk. VI in my collection well.