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Alt Version

 

Mass Effect 3 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced with UE3 debug codes, playersonly, freecam, custom FOV; my own CT for tilt, freecam, FOV, DoF, and post-processing controls,and One3rd's vignette removal; SweetFX for contrast and bloom

Remember MeCheat Engine table by IDK31 + table by jim2point0 & Erika Tschinkel • UE3 tweaks • GeDoSaTo • Nvidia DSR • SRWE • ReShade (DoF) • MSI Afterburner

Ameristar DC-9-15F N785TW(47015/156) parked at Paine Field.

Again and again and again and again and again

I wake up feeling lonely in the middle of a dream

I wonder if I'm ever

Gonna make it to the end...

 

In the morning

I'm gonna see it right...

Completely overhauled the colorgrading, making the ENB a bit "cooler".

 

Here's the current version:

www.dropbox.com/s/a31m4w8i8v8i9d1/Brutal%20Bratwurst%20EN...

 

Just ignore silly name. :P

Remember MeCheat Engine table by IDK31 + table by jim2point0 & Erika Tschinkel • UE3 tweaks • GeDoSaTo • Nvidia DSR • SRWE • ReShade (DoF) • MSI Afterburner

Mass Effect 3 - Downsampled from ~25 MP using GeDoSaTo; CT by IDK, One3rd, and myself, for in-engine post-processing tweaks, free camera and roll, FOV, fog, and cutscene AR modification; modified coalesced with UE3 debug codes, playersonly, freecam, FOV; ALOT Texture mod, Vignette Remover

 

Dragon Age: Inquisition - Downsampled from ~20 MP, hotsampling! using SRWE; HattiWatti's Cinematic Tools, fog edit, freecam, and hide HUD; timestop; IDK's AR Unlocker for cutscenes and CT for henchmen coordinates; my own ReShade config (also available on Nexus)

 

Remember MeCheat Engine table by IDK31 + table by jim2point0 & Erika Tschinkel • UE3 tweaks • GeDoSaTo • Nvidia DSR • SRWE • ReShade (DoF) • MSI Afterburner

Lokomotiva 742.105-0 dnes zajišťuje posun ve stanici Lípa nad Dřevnicí a přilehlých vlečkách společností Metrans, Lukrom a Paramo. Právě (9:38) odjíždí pro vozy ložené kontejnery na vlečku Metrans koleje 6z a 7z.

Dragon Age: Inquisition - Downsampled from ~20 MP, hotsampling! using SRWE; HattiWatti's Cinematic Tools, fog edit, freecam, and hide HUD; timestop; IDK's AR Unlocker for cutscenes and CT for henchmen coordinates; my own ReShade config (also available on Nexus)

 

www.mediafire.com/download/6e61g1j5z6534y1/siamese_khajii...

 

i just really like cats ok

 

outfit from tera ported by Kasprutz

  

textures by mari (tesall - russian site) with tweaking by me

  

face detail base by goldiocks painted over by me

  

nails by humannature66

  

normals by oblbeginner

  

eyemesh from catlike khajiit by zalunaya

  

fab eyes by tzarbaby000

  

i havent sought permissions because it's only a release on flickr, for private use. please don't reupload anywhere else.

  

you can find her in the honningbrew meadery

Final Fantasy XV - Lanczos dowsampled 28MP Ansel super resolution shot • Special K for FFXVSRWE • ReShade.

 

I mean, so very Loki.

After arriving from Paine Field as Ameristar 9827, N783TW, a 1967-vintage DC-9-15RC sits on A7.

Two 737-200s in one frame, in 2023! N465TW seems to be out of service, but sister ship N467TW may still be (semi-)active with Ameristar. Both were previously used by oil company ConocoPhillips to fly their staff around Alaska.

Final Fantasy XV - Lanczos dowsampled 14MP Ansel super resolution shot • Special K for FFXVSRWE • ReShade.

Final Fantasy XV - Lanczos dowsampled 22MP Ansel super resolution shot • Special K for FFXVSRWE • ReShade.

 

Yes, that is Nocto's crotch.

85038 - 7Z?? (???? FO? STP Dee Marsh Steel Works - Mossend Yard, which was formed of 17 MDVs loaded with scrap) - Warrington Bank Quay - 1340 - 13/03/87, whilst a pair of employees from the soap powder factory watched the departure.

If anyone wants it find it below link - to get it go and kill large mechanical monster in White fields next to gate. It is in the loot !

 

www.dropbox.com/s/t3uup5epl0wb9d3/Floral%20Dress%201.0.7z...

Dragons Dogma: Dark Arisen

~15MP | GOG Edition | Cielos CE Table + changes (Camera, FOV, Timestop, Cheats) | Boris's ENBSeries v0.300 with Natty Dread's preset and Reshade | Lanczos3

Remember MeCheat Engine table by IDK31 + table by jim2point0 & Erika Tschinkel • UE3 tweaks • GeDoSaTo • Nvidia DSR • SRWE • ReShade (DoF) • MSI Afterburner

Truc_UNPB-TBBP.7z

www.mediafire.com/?tmwj0s4boyl2grm

Location : Four Shields Tavern, Dragon Bridge.

Dragons Dogma: Dark Arisen

crop from 5x ~15MP stitched images | GOG Edition | Cielos CE Table + changes (Camera, FOV, Timestop, Cheats) | Boris's ENBSeries v0.300 with Natty Dread's preset and Reshade | Lanczos3

 

Playing around with enemy timestop, global timestop and the deflection animation for some different poses.

See previous post flic.kr/p/zZjid5

 

## Concept

 

There are two pose collection slots. Each slot may contain one pose collection, you can select and put any pose collection into the slot.

 

- Edit-slot - to edit pose collection. (delete, duplicate, rename etc)

- View-slot - to view poses, add (favorite) or remove current pose into Edit-slot's pose collection

 

I have added bunch of hotkeys, everything must be pressed in conjunction with left Alt key:

 

- L - load poses from esp/esm, create pose list containing all the poses, put the list into the View-slot

- O - pick pose collection, put it into the View-slot

- left & right arrow keys - move back or forth, view poses from View-slot. ESP's may contain plenty of dummy T-poses, don't give up, go forth

- A - various actions to be performed on the pose list in the Edit-slot

- X - select pose list, put it into the Edit-slot

 

- G - fav. current pose. Add current pose into the pose list from Edit-slot

- U - unfav. current pose. Remove the pose from the pose list from Edit-slot

- F2 - dump poses and etc data into "Data/Scripts/Source/PSM_PosePickerStruct.json". I know, this is wrong location for such kind of files

- F3 - load, replace your data completely with the data from "Data/Scripts/Source/PSM_PosePickerStruct.json"

 

www.dropbox.com/s/0vl5iy9iorrnlid/PosePicker-v0.2.7z?dl=0

 

Feel free to post any usability, concept related feedback or anything. Also the mod is in very very early stage

 

## Dependencies

 

SKSE skse.silverlock.org/

JContainers www.nexusmods.com/skyrim/mods/49743/

SkyUILib www.nexusmods.com/skyrim/mods/57308/?

PapyrusUtil - in case you want to see current pose index like"40/2565 of Halo's poses" in the console

UNP - female only. Slot 32.

  

Colors:

  

beige

red

blue

green

brown

black

beige stripes

red stripes

green stripes

brown stripes

 

Can be crafted at every tanning rack.

  

Download:

  

www.dropbox.com/s/k4eidsxttrrpr9g/WoolenTops.7z?dl=0

  

For personal use only!

This currently non-airworthy S-2E was photographed at CalFire's McClellan Airport headquarters on 10 August 2018. The last military operator was Naval Air Reserve Training Unit South Weymouth as the aircraft carries the 7Z tail code. The aircraft currently retains radial engines and it's unclear if this aircraft will eventually be upgraded to S-2FAT standard.

 

Note the OV-10D in the background which was previously operated by the Columbian Police before returning the the U.S.

Douglas DC-9-15RC N782TW (45826/79) of Ameristar Jet Charter at KBFI.

Remember MeCheat Engine table by IDK31 + table by jim2point0 & Erika Tschinkel • UE3 tweaks • GeDoSaTo • Nvidia DSR • SRWE • ReShade (DoF) • MSI Afterburner

Mass Effect 3 - Downsampled from ~25 MP using GeDoSaTo; CT by IDK, One3rd, and myself, for in-engine post-processing tweaks, free camera and roll, FOV, fog, and cutscene AR modification; modified coalesced with UE3 debug codes, playersonly, freecam, FOV; ALOT Texture mod, Vignette Remover; ReShade

 

A new set of wings for LL918 with a very popular shape.

 

LL918m is just a little mod of LL918 with a new wing section. It’s more of a coincidence than a planned design. I wanted to build a scooter or a small spaceship with the wing shape of LL928 in half scale.

 

I started building a little version of LL928 with an open 4-wide cockpit in LDD, but wasn’t really satisfied with it. So I built the wing section with real bricks just to see which ideas I would get during the building process with real bricks. Suddenly I realized that the new wings had almost the same size and shape as the wings from LL918.

 

So I just built the rest of LL918 around them. This is the result.

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