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Sometimes it's not a Draconian or Dragonborn or Dragonspawn. Sometimes somebody is just part dragon to begin with.

 

Also, at least one of Papo's mutants isn't a real-life animal!

Scanderigs, also known as Forgefiends, are earth-aligned elemental creatures with a twist! They resemble gigantic obese humanoid figures made of iron, and their bellies are forges. A Scanderig consumes metal by melting it down, which is one reason why Dwarves kind of hate them.

A long time ago, wizards tried to use magic to make a better kind of human. Man, they screwed up.

 

oddly, Sinspawn are actually made of sin, sort of. They're just bad things to have around!

Also known as Purple Dragons, these sinuous, serpentine draconic beings live deep under the earth, and are both loved and feared by the Drow. It's a miracle that their wings still function, and yet they do. Deep dragons breathe a sort of corrosive, acidic gas.

Will this lone hero stand up against his poison-spewing draconian foe?

 

Nah.

Frankencthulhu?

 

At the tail end of D&D's 3rd edition, they introduced the Cult of Thoon, a faction of Mind Flayers that worships and seeks out the mysterious concept of "Thoon." Whether Thoon exists or not is up for debate, but in their studies they discovered Quintessance, an equally-mysterious energy source. With Quintessence, they were able to create the first Thoon Hulks.

 

A Thoon Hulk fills in for the mInd Flayer's biggest weakness - lack of physical power. These ten-foot tall constructs are part Mind Flayer, part machine, and all violence. They will destroy anything in their way, either with their axe hands or by discharging some of the lethal radiation of Quintessence itself.

Some of the "Newer" metallic dragons, Iron Dragons are sneakier than most other good dragons, and tend to live underground, but they are also certainly not opposed to breathing lightning when the situation calls for it.

Not to be outdone, Pathfinder said "Well, if D&D Lamiae aren't the same as the mythical Lamia, we'll play around, too!" Lamia Kuchrima are vulture monsters that aren't even related to other Lamiae.

 

SILLY WILLY NILLY BILLY.

 

Anyway, today's updates are ALL THE LAMIAE. Except for one more Pathfinder variant, which is like the giant Harridan, only a rotting Frankenstein mess. Enjoy!

Grim, morbid, but practical, cadaver collectors are a specialized kind of construct that sweeps battlefields after the fact and gathers up bodies so they aren't left to rot in the open air. Of course, it's only natural that some people would reprogram a few to help graverob...

 

...The paint master of this mini had a LOT of blood on it, but they removed it for budgetary reasons. It's fine either way, though.

Fun fact: D&D trolls were inspired directly by the troll at the end of Poul Anderson's book, Three Hearts and Three Lions. I recommend this book if you like classic fantasy - it was written at roughly the same time as the Lord of the Rings, but is somewhat different in tone. And that troll was SCARY.

 

Trolls are gigantic, standing between eight and twelve feet in height (Occasionally, Wizards of the Coast brings a life-size troll statue to Gencon. You should really see it. It helps you realize the enormity of these things). What makes them unique is that trolls heal and regenerate from just about ANYTHING. Unless burned by fire or acid, they will always heal. A troll chopped into pieces will become a bunch of trolls. They are considered low-level baddies, but one troll could easily level a town if the townspeople don't know how to take care of it.

 

Some trolls are skinny and stringy, some are fat and rubbery, some are buff and meaty, but they all are vicious. Some are the size of mountains, some are shorter than people, some are made of crystal, some are smart, some are dumb, some live in the tundra, some live in the mountains. But hey, what would a fantasy world be without trolls?

 

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"Ye who hold the razor's blade

Forged of darkest iron

Quenched by blood and fear,

Know that ye hold the key

To the one who guards

Bhaal's sacred murdered tear."

-The Genie's Poem

 

Blackrazor, the Sword of Souls, is a sentient weapon that protects and empowers its wielder... and encourages them to indiscriminately slaughter everybody possible. It appears in the super-classic old adventure, White Plume Mountain. This mini is based on some art -and was designed by Jason Lioi, who earned the privilege by winning the D&D Miniatures tournament at Gencon one year. Awesome, awesome choice!

 

Even if the human looks like Beaker from the Muppets.

Chimerae in Dungeons & Dragons swap out the snake head for a dragon head. This one is part White Dragon.

The Lord Of No Mercy, Mephistopheles is one of the chief of D&D's archdevils, and lord of the icy realm of Cania. He, like most of the other archdevils, is an EXTRAORDINARILY generic devil dude.

 

The name Mephistopheles seems to have come from Faust as an original name for the devil or a demon, and quickly bled into popular culture - so quickly, in fact, that Shakespeare references him once! But no, there is no Mephisto anywhere in the Bible at all, in case you were wondering. None!

Not tied to any one particular adventure, Shuluth is an epic-tier Mind Flayer introduced as an example of how to make an epic, legendary bad guy in the rules. Since his introduction, he's made cameos around the D&D web site and in miniatures, but has yet ot really find a place in canonical lore. His story makes him less of a scheming mastermind and more of a survivor - Shuluth has defeated many, many teams of Illithid hunters, and has dedicated his life to taking down anybody who thinks they can kill a Mind Flayer.

 

Wow, he's actually kinda sympathetic. I'm sure that's a great comfort when he's eating somebody's brains.

This isn't really a paladin - it's a reverse-paladin, working for Tiamat!

"Give me your tired, your poor, your huddled masses yearning to breathe free, and I'LL CLOBBER 'EM!"

You're walking down the streets at night, and something seems to shimmer in the darkness behind you. movement from an alley. Closer and closer. And then it coalesces just in time... to be the last thing you will ever see.

 

One of my favorite Mage Knight monsters (and the first I pulled from a booster. Technically my FIRST RPG MINI EVER), the Shadow introduced "Limited Invisibility" as a special ability. These tentacled horrors supposedly crop up in cities more than anyuwhere else, stalking and hunting defenseless people who are out too late.

 

Wait, look at what I just said. THIS WAS MY FIRST RPG MINI! Sort of. Someone gave ma mechwarrior promo first, but i didn't even know Mechwarrior WAS an RPG. So I looked up wizkids, and BAM! Mage Knight. And then BAM! D&D minis. And then BAM! Bankruptcy.

 

(So yeah, special keepsake category)

Visionary. Revolutionary. Leader.

 

The Lord of Blades is the closest thing that Warforged have to a god - a powerful member of their racer who believes in throwing off all shackles of human oppression, even to the point of wiping out the "meatbags" if necessary. Despite his charismatic rule, the true Lord of Blades remains hidden from his enemies - some people even believe that he doesn't exist! He also has lots of decoys available at any given time, which is why this miniature is not labelled "unique." The Lord of Blades is considered a villain, albeit one with a fairly sympathetic goal. He's not out to do evil for evil's sake, he's here to protect his people, and heaven help you if you're in the way.

 

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Another creator of Clark Ashton Smith, Tsathoggua is an ancient elder god who resembles a large, obese toad. ell, he got mentioned by H. P. Lovecraft, but in sort of a "here's a random name" way, which Smith picked up on.

 

Tsathoggua's Formless Spawn are shape-shifting servitors, amorphous and more capable of taking varied forms than even the Shoggoth. In their natural form, they are liquid, but they like to take the shape of tentacled horrors after seeping into the room you thought was safe.

As the twenty-foot-tall Minotaur servants of Baphomet, the massive Goristro demons are known for their brawn, not their brains - infernal siege engines, not commanders. Big strong, and mean, a Goristro is a good option for when subtlety just isn't working.

So, let's see now. Ardathanatus worships a dark demon god, dresses in black, evil armor, kills heroes, and tries to help his infernal lord take over the world. But since there's a pretty elf-dude under all that armor, he's TOTALLY REDEEMABLE FOR SURE.

The God of war, discord, strife, and destruction, and the eternal foe of Heironeous; Hextor appears to be a massive multi-armed uber-orc. Which is awesome.

 

FUN FACT: This mini's base is JUST small enough to fit on a Monopoly square. Are you thinking what I'm thinking?

 

Featured on Life In Plastic: nerditis.com/2013/03/13/life-in-plastic-obscure-toy-lines...

Black Dragons live in damp, swampy environments, and can attack with acid breath. They may not be as strong as red dragons, but their unique horned appearance and vicious methods of attack have earned them fame as possibly the most famous type of D&D dragon out there.

"And then the glacier got up and walked."

 

Ice Elementals, despite being essentially water elementals, are far different beasts. They rampage because their lives are so fragile, so easily melted... but you can guarantee that in their short time one arth, they will make inhospitable terrain even less hospitable!

One of the most famous D&D villains of all time and possibly the biggest draw to Dragonlance (well, it's certainly not kender!), Lord Soth is basically Darth Vader. A former Knight of Solamnia, he now survives as an undead Death Knight, and serves Takhisis, the evil dragon goddess (Tiamat). His exploits fill books. BOOKS! BOOKS!!!!!!!!!!!!

 

Soth's popularity eventually transported him to the Ravenloft setting (albeit illegally, without permission from the copyright holders), but he was eventually brought back to Dragonlance, and then just sort of fizzled until a writer decided to let him die with dignity. So, to complete the Darth Vader parallel, Soth turned good, became mortal, and died redeeming himself.

Deep within the pits of the Underdark, the Illithids conduct their vile experiments, secrets to all but those within their inner circle.

One of the horrific abominations made at the dawn of time, Blood Fiends are four-armed living weapons that know nothing except violence. Rip and tear! RIP AND TEAR!!!!

Scan from the 1961 book "Karlsruhe - Ein Bildband" by Erich Bauer - rare thing, given I found this at an English house in 2014..

Lord Soth is pretty much D&D's Darth Vader.

 

A death knight and servant of Tahkisis (in Dragonlance), Soth rampaged his way through his own setting, and eventually left his mark on Ravenloft, too. He was so awesome that, even when the writers tried to give him a pathetic death, Soth took out a whole castle!

 

Also, he's got one of the best-looking minis ever.

The Faceless Ones, guardiand of Ngranek, terrifying creatures from the depth of nightmare, Nightgaunts are only some of the surreal things met by Randolph Carter in his quest through the dreamworlds. They got their name for a nickname H. P. Lovecraft gave his own screaming night-terrors.

Aside from Bahamut's platinum self, these are the absolute best of the metallic dragons. Gold dragons are wise, noble, kind, and extremely powerful. They ALMOST resemble certain kinds of far eastern dragons, though their design really is european. A gold dragon is almost always going to be a party's ally, but if you ever have to fight one, beware - they are not only stronger than the fire-breathing red dragons, they are also much, much smarter.

 

And dang, awesome scales!

Wielding heavenly justice as sharp as steel, but just as cold.

Also known as the Ulitharid, Mind Flayer Nobles are gigantic, twice the size of their lesser kin. But rather than being giants of brawn, they have keen minds, and lead their people, second only to the eldritch Elder Brains. You really never want to mess with an Ulitharid if you can help it.

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"It was a paw, fully two feet and a half across, and equipped with formidable talons. After it came another paw, and after that a great black-furred arm to which both of the paws were attached by short forearms. Then two pink eyes shone, and the head of the awakened gug sentry, large as a barrel, wabbled into view. The eyes jutted two inches from each side, shaded by bony protuberances overgrown with coarse hairs. But the head was chiefly terrible because of the mouth. That mouth had great yellow fangs and ran from the top to the bottom of the head, opening vertically instead of horizontally."

 

-H. P. Lovecraft, "The Dream-Quest of Unknown Kadath"

  

Gugs are ancient giants that dwell in the dark places of the world, banished there by the Great Old Ones. Their cities in the Dreamlands are vast, terrifying, inhuman even in their architecture. The Tower of Koth in the center of their city has a staircase that leads all the way to the surface, but is locked with a door that no Gug can open. Though nothing keeps the Gugs from ascending that stairway and waiting, silently by the door, waiting for some unwary soul to open the way...

 

ARACHNOPHOBES, ALL OF YOU!

 

Neogi are some of the weirder things to come out of D&D. They are an alien race of interdimensional spiders who travel through the plans, capturing and selling slaves. Despite their eel-meets-tarantula papearance, they are quite intelligent and civilized (and capitalist!). They have also tamed Umber Hulks really well as body guards, enslaved Beholders to power their starships (yes, in D&D), and somehow straddle the line between merchant and menace. Awesome, eh? Or, uh, probably scary.

With over two year's worth of Mobbler download data from Nokia Store, S60 3rd Edition is still going strong.

 

Figures for the last full month (March 2013):

=============================

11 Symbian Belle models: 28.7%

3 Symbian Anna models: 1.1%

5 Symbian^3 models: 4.6%

12 Symbian^1 models: 30.5%

38 S60 3rd ed. models: 36%

-----------------------------

22 S60 3.2 models: 17.5%

12 S60 3.1 models: 14.9%

4 S60 3.0 models: 3.1%

=============================

 

See the last one here.

 

Generated using Ovid (see also).

In D&D, there are a bunch of demon lords, but three stand higher than the rest - Orcus, the GINORMOUS BALROG, Demogorgon, the TWO-HEADED TENTACLE MONKEY, and Graz'zt, the inspiration for Nightcrawler.

 

Actually, wait. Other way around. Nightcrawler came first. GWIZWOAUAHP?!?!!?

 

More subtle than other demon lords, Graz'zt uses seduction to corrupt, rather than just smashing through everything in sight. Although, if it does come down to a fight, he does have the Wave of Sorrow, an insanely powerful curvy sword. And that's not a metaphor, even if he's fathered enough illegitimate kids to give himself an army.

Sadly, this has nothing to do with the Judas Priest album.

 

Among the more typical angel-types, 4th edition introduced a faceless, energy-based series of variants. They aren't personable, warm, or Gabriel-ish, they are instead the faceless, impersonal soldiers of the gods. The Angel of Retribution fights with the power of ice, proving that revenge is indeed best served cold.

As far as evil gods go, Kyuss is not one you really want to bring home to mother. The Worm That Walks seeks to bring in an Age of Worms, in which all things will be devoured. His followers sacrifice thei very bodies, their consciousness soon transferring to a multitude of squirming, biting creatures hidden within their robes.

 

It's based on the "Crawling Ones" from H. P. Lovecraft's short story, "The Festival."

Everybody's got to have priests. Even lizardmen. Scale magi are highly valued for their place in reptilian society, so much so that this figure can fit into many, many RPGs.

In islamic mythology, Marut and Harut were two angels sent to Babel and Babylon to perform magic and try to convert the wicked people (who were later judged, anyway). In hindu mythology, Maruts are storm deities, the sons of Rudra and Diti, and attendants of Indra.

 

In D&D, a Marut is a kind of Inevitable - beings of Ultimate Law and Retribution. Made of black stone, a Marut hunts down and judges those who have cheated death, whether through false immortality, necromantic magic, or just somehow dodging their fated Time. One fun thing to do in a game is to require that your players use miniatures and a map in town, and then just stick the Marut mini there, and start moving it. BUT... it's actually going after some random NPC, not them. Watch the panic begin!

Hindu demons, the Rakshasa are shapeshifting terrors who live to destroy, desecrate, and burn. Subtle, they are not.

 

In D&D, a Rakshasa is a terribly evil spirit that takes the form of a tiger-man with backwards hands. That's actually close enough.

Some of the sturdiest of elemental creatures are Earth Elementals - massive brutes of stone and dirt. Despite their composition, they can easily change their form as if liquid, though they remain just as solid and powerful as before.

Along with standard vanilla elementals, the 4th Edition of Dungeons & Dragons introduced elemental combination monsters. Take the Chillfire Destroyer, for example - a body of ice encasing a corte of fire, that explodes once sufficiently breached. And of course, you'll note that they sort of implemented a fire core effect here, if you look at it from the right angle. Nice!

There are lots of variants of the snakey D&D Salamanders. Firetails are just like how it sounds - their tails are constantly on fire, and they are NOT welcome in the forest.

Some trolls are much, much larger than others. Mountain Trolls are titans even for their kind, and are walking disasters - anything in their way gets swept aside as if by a hurricane.

This is how you can have robots in a medieval fantasy setting - magical golems!

Not all rangers live in the woods!

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