View allAll Photos Tagged 3danimation

SL Playdolls party with DJ Chey - Devils and Angels

The 3D Animation & Visual Effects program celebrates its 100th class since in style, with faculty members and students gathering for a cake-fueled party!

 

Read the full story on the VFS Blog.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

The 3D Animation & Visual Effects program celebrates its 100th class since in style, with faculty members and students gathering for a cake-fueled party!

 

Read the full story on the VFS Blog.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

Book Photographed by Beekeeper for reference purpose

Chennai animation artist anikartick pencil sketches,drawings,character designs,tamil nadu , south india,india

Chennai animation artist anikartick pencil sketches,drawings,character designs,tamil nadu , south india,india

The 3D Animation & Visual Effects program celebrates its 100th class since in style, with faculty members and students gathering for a cake-fueled party!

 

Read the full story on the VFS Blog.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

ANIMATION PICTURES, ANIMATIONS,2D Animation Drawing And Animation Character(new) - 010- Chennai Animation Artist ANIKARTICK

3D Animation & Visual Effects grad Aaron Gilman stops by VFS to provide a behind-the-scenes look at Iron Man 3.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.edu./animation.

 

Concept art is a form of illustration used to convey an idea for use in (but not limited to) films, video games, animation, or comic books before it is put into the final product.[1] Concept art is also referred to as visual development and/or concept design.[2] This term can also be applied to retail, set, fashion, architectural and industrial design.[3]History

 

Who popularized or even invented the term "concept art" in reference to pre-production design is perhaps ambiguous, although references to the term can be found being used by Disney as early as the 1930s.[citation needed]. It may have also come about as part of automotive design for concept cars.

Concept artists

 

A concept artist is an individual who generates a visual design for an item, character, or area that does not yet exist.[citation needed] This includes, but is not limited to, film, animation, and more recently video game production. A concept artist may be required for nothing more than preliminary artwork, or may be part of a creative team until a project reaches fruition.[citation needed] While it is necessary to have the skills of a fine artist, a concept artist must also be able to work to strict deadlines in the capacity of a graphic designer. Some concept artists may start as fine artists, industrial designers, animators, or even special effects artists. Interpretation of ideas and how they are realized is where the concept artist's individual creativity is most evident, as subject matter is often beyond their control.[citation needed]

Materials

 

In recent years concept art has embraced the use of digital technology. Raster graphics editors for digital painting have become more easily available, as well as hardware such as graphics tablets, enabling more efficient working methods. Prior to this (and still to this day) any number of traditional mediums such as oil paints, acrylic paints, markers and pencils were used. Owing to this, many modern paint packages are programmed to simulate the blending of color in the same way paint would blend on a canvas; proficiency with traditional media is often paramount to a concept artist's ability to use painting software.

Themes

 

Concept art has always had to cover many subjects, being the primary medium in film poster design since the early days of Hollywood, byt the two most widely-covered themes are science fiction and fantasy.[citation needed]. However, since the recent rise of its use in video game production, concept art has expanded to cover genres from football to the mafia and beyond.[citation needed]

Styles

 

Concept art ranges from the stylized to the photorealistic. This is facilitated by the use of special software by which an artist is able to fill in even small details pixel by pixel, or utilise the natural paint settings to imitate real paint. When commissioning work, a company will often require a large amount of preliminary work to be produced. Artists working on a project often produce a large turnover in the early stages to provide a broad range of interpretations, most of this being in the form of sketches, speed paints, and 3D overpaints. Later pieces of concept art, like matte paintings, are produced as realistically as required.

The 3D Animation & Visual Effects program celebrates its 100th class since in style, with faculty members and students gathering for a cake-fueled party!

 

Read the full story on the VFS Blog.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

www.optimumarc.com/3dmice - Compact and ultra-light, SpaceNavigator for Notebooks is the perfect travel companion for 3D designers and enthusiasts. SpaceNavigator for Notebooks is two thirds the size and half the weight of its desktop counterpart, making it ideal for mobile 3D users or as a second device for those with a SpacePilot PRO, SpacePilot or SpaceExplorer in the office.

3D Animation & Visual Effects grad Aaron Gilman stops by VFS to provide a behind-the-scenes look at Iron Man 3.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.edu./animation.

 

3D Animation & Visual Effects grad Aaron Gilman stops by VFS to provide a behind-the-scenes look at Iron Man 3.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.edu./animation.

 

For the first time ever, SIGGRAPH is taking place outside of the US – right here in Vancouver! VFS was ready to celebrate with free cupcakes courtesy of Cupcakes by Heather & Lori. The morning sweets were inspired by 3D Animation & Visual Effects grad Karem Yamin’s modeling reel "The Sweetest Thing". You can see her amazing work displayed across the Cambie Street bridge in Vancouver throughout August.

 

Find out more about what's happening at VFS during SIGGRAPH 2011 (Aug 7-11, 2011) on the VFS Blog.

 

Frontop creates 3d rendering, architectural rendering, architectural visualization and architectural animation for architects, designers, real estate developers and much more.

Book Photographed by Beekeeper for reference purpose

Book Photographed by Beekeeper for reference purpose

Book Photographed by Beekeeper for reference purpose

Book Photographed by Beekeeper for reference purpose

3D Animation & Visual Effects grad Aaron Gilman stops by VFS to provide a behind-the-scenes look at Iron Man 3.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.edu./animation.

 

Book Photographed by Beekeeper for reference purpose

3D Animation & Visual Effects grad Aaron Gilman stops by VFS to provide a behind-the-scenes look at Iron Man 3.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.edu./animation.

 

Book Photographed by Beekeeper for reference purpose

Book Photographed by Beekeeper for reference purpose

Book Photographed by Beekeeper for reference purpose

The 3D Animation & Visual Effects program celebrates its 100th class since in style, with faculty members and students gathering for a cake-fueled party!

 

Read the full story on the VFS Blog.

 

Find out more about VFS's one-year 3D Animation & Visual Effects program at vfs.com/3D.

Book Photographed by Beekeeper for reference purpose

Book Photographed by Beekeeper for reference purpose

1 2 ••• 6 7 9 11 12 ••• 79 80