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I have no idea where or when this was taken or even if I took it, If anyone out there can shed any light on it please feel free to let me know.

ProEXR File Description

 

=Attributes=

cameraAperture (float): 36.000004

cameraFNumber (float): 8.000000

cameraFarClip (float): 1000000015047466200000000000000.000000

cameraFarRange (float): 1000.000000

cameraFocalLength (float): 20.000002

cameraFov (float): 83.973366

cameraNearClip (float): 0.000000

cameraNearRange (float): 0.000000

cameraProjection (int): 0

cameraTargetDistance (float): 1081.653687

cameraTransform (m44f)

channels (chlist)

compression (compression): Zip16

dataWindow (box2i): [0, 0, 3999, 1999]

displayWindow (box2i): [0, 0, 3999, 1999]

lineOrder (lineOrder): Increasing Y

pixelAspectRatio (float): 1.000000

screenWindowCenter (v2f): [0.000000, 0.000000]

screenWindowWidth (float): 1.000000

 

=Channels=

A (half)

B (half)

G (half)

MultiMatteElement.B (half)

MultiMatteElement.G (half)

MultiMatteElement.R (half)

MultiMatteElement1.B (half)

MultiMatteElement1.G (half)

MultiMatteElement1.R (half)

MultiMatteElement2.B (half)

MultiMatteElement2.G (half)

MultiMatteElement2.R (half)

MultiMatteElement3.B (half)

MultiMatteElement3.G (half)

MultiMatteElement3.R (half)

MultiMatteElement4.B (half)

MultiMatteElement4.G (half)

MultiMatteElement4.R (half)

MultiMatteElement5.B (half)

MultiMatteElement5.G (half)

MultiMatteElement5.R (half)

MultiMatteElementA.B (half)

MultiMatteElementA.G (half)

MultiMatteElementA.R (half)

MultiMatteElementB.B (half)

MultiMatteElementB.G (half)

MultiMatteElementB.R (half)

R (half)

VRayDiffuseFilter.B (half)

VRayDiffuseFilter.G (half)

VRayDiffuseFilter.R (half)

VRayLightSelect.B (half)

VRayLightSelect.G (half)

VRayLightSelect.R (half)

VRayLightSelect2.B (half)

VRayLightSelect2.G (half)

VRayLightSelect2.R (half)

VRayLightSelect3.B (half)

VRayLightSelect3.G (half)

VRayLightSelect3.R (half)

VRayReflection.B (half)

VRayReflection.G (half)

VRayReflection.R (half)

VRayRefraction.B (half)

VRayRefraction.G (half)

VRayRefraction.R (half)

VRaySpecular.B (half)

VRaySpecular.G (half)

VRaySpecular.R (half)

Z (half)

 

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