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Block cut from vintage sheet swap fat quarters with rolls of Chenille-It Blooming Bias. A new twist on the Asterisk block.
Invitation to join our new group “Star Trek Forever” No Limits on uploads!
www.flickr.com/groups/2601080@N25/
Star Trek: Asterisk "Star Trek IV: The Voyage Home"
Written by Steve Beaudry
Release Date: November 26, 1986
Written by: Steve Meerson & Peter Krikes and Harve Bennett & Nicholas Meyer
Directed by: Leonard Nimoy
Review
Deep in the outer reaches of space, a monstrous space probe passes by the USS Saratoga and knocks its power out on the way to Earth. Meanwhile, on Earth, a Klingon ambassador accuses Kirk of murdering a ship full of Klingons in his quest to exterminate the Klingon race with the Genesis probe (that thing will just not go away). The Federation president says that Kirk will face nine violations of Starfleet regulations, the crew of the Enterprise has been stuck on Vulcan for three months, and on top of all that, a computer is trying to find out how Spock feels. There's nowhere to go from here but up.
Well, in The Search for Spock, Kirk and the crew of the Enterprise stole a starship, blew it up, visited a forbidden planet, and apparently six other naughty things, so now they're getting ready to go back to Earth on their stolen Klingon Bird-of-Prey and face the music. There's just one hitch in this plan: the probe. It has now reached earth, shut down main power to... everything... and caused a huge weather phenomenon that blocked out the sun. So, basically, humanity has however long it'll take for Earth to freeze from lack of sunlight to tell this thing to move out of the way.
"When this is over, I'm quitting Starfleet and starting a gumbo restaurant."
In their Klingon ship, Kirk and the crew approach Earth and pick up a distress call from the president with the manly gray beard saying that Earth is under attack, so they pick up the probe's transmissions and analyze it. Since the transmission appears to be directed at the oceans, Kirk has Uhura compensate for the density of the water. When the audio effects are all in, the probe's transmission ends up sounding a lot like whale song; specifically, the extinct humpback whale. There's only one way they can get a humpback whale to answer the probe: The Guardian of Forev-... er... wait, no, the highly dangerous and tricky slingshot time warp maneuver. So there are two ways. We'll go with the dangerous one for now.
When they arrive in 1986, they confirm the date by testing the pollution in the air. Then they go into cloak and land in the middle of a park in San Francisco. After scaring off a couple of trash guys, the crew sets out to downtown. Their mission: 1) find humpback whales 2) get them on board the Klingon ship 3) fix the ship's dilithium crystals so they can go home. They split up to achieve their separate goals. Spock and Kirk go for the whales, Bones and Scotty go to build a proper tank, Uhura and Chekov find some nuclear power to fix the crystals.
Spock would like to take this opportunity to learn karate.
Spock and Kirk easily find some whales after they see an advertisement for the local whale institute where they meet George, Gracie and Dr. Gillian Taylor. George and Gracie are the whales and Gillian is the nice lady who knows everything about them. So Spock and Kirk get to know about the whales in their own unique way: Spock mind melds with Gracie and Kirk seduces Gillian. Meanwhile, Bones and Scotty are having a time of their own getting some plexiglass to make a whale tank. Luckily, they have an ace up their sleeves. They meet with a guy who deals in plexiglass and trade the secret formula for transparent aluminum in exchange for their required plexiglass. Also, Sulu learns how to drive a helicopter so they can lift all that plexiglass to the ship.
Things are just about set to go; Kirk is ready to pick up the whales, the plexiglass is ready to be delivered, everything is running smoothly until Chekov screws things up. He finds the USS Enterprise, the aircraft carrier, and, with Uhura's help, steals some of its nuclear power. Well, the officers on board sense the power drain and go looking for him. He hands the power device over to Uhura who beams up to the Klingon ship. But there's not enough transporter power to get Chekov, too, and he's captured. After escaping by attempting and failing to stun his captors, he runs and jumps off a high platform and hospitalizes himself.
It's possible they just got too high.
Chekov arrives at Mercy Hospital, so now they have to go save him before taking off. But to make matters worse, Gillian decided she wants to help, so she wandered off into the park and ran into the cloaked ship. So they beam her aboard, explain a few things, and then run off to save Chekov. With Gillian's help, they sneak into the hospital and pretend to be doctors. Chekov, a suspected Russian spy, is being kept under guard, but Bones easily tricks them into believing they have an emergency. He has a bit of a fight with the attending surgeon and then Kirk locks the surgeon and his team in a small room. Bones heals Chekov, and they leave. The guards give chase once they see that Chekov is being kidnapped, but they beam up in the elevator and make a clean getaway.
Ok, so, Chekov is safe, the tank is built, the dilithium crystals are fixed, all they need now are the whales. Kirk gets their tracking frequency from Gillian and says his goodbyes. She can't, after all, go to the future with them. Right? Weellll... as soon as he starts transporting aboard the ship, Gillian hops on him and comes with. She's staying whether Kirk likes it or not. With Gillian aboard, they set out to find George and Gracie. They find them right in front of a whaling ship. Still cloaked, they head right over to them and just hover for a bit while the whaling ship takes aim. And then... the decloakening.
Klingons on the port bow, captain!
Successfully having scared off the whalers, Scotty beams up George and Gracie and they make their way to the future. In a great evolution of Spock's revived character, he makes his "best guess" with the calculations for time warp, and they head out. Back in the future, they crash into San Francisco Bay. While the rest of the crew abandons ship, Kirk releases the whales out of the cargo bay and into the ocean. Once they're out, Kirk joins his crew as the whales start talking to the probe. After a delightful reunion and conversation with its good buddies, George and Gracie, the Probe turns around, says "thank you!" and leaves the Sol system in peace. The day is saved! So, now it's time for Kirk to stand trial.
Oh, right, yeah, this was the whole reason they were coming back to Earth, wasn't it? The crew of the Enterprise all stand in front of the president to be judged. Because for some reason the president is the judge in the future. Ready to be taken out of Starfleet forever, they all, including Spock who "stands with his shipmates", they all hear the charges brought to them. And then the president says he's getting rid of all of them in light of them saving the entire Earth, and all. The only charge that sticks, disobeying a superior officer, is directed solely at Kirk and because of it, he is reduced in rank to Captain. Which is basically like grounding a nerd to his room with the Internet still on. And not only that, it wouldn't be Star Trek and Kirk wouldn't be Captain without the proper ship. They head out to the shipyard and find the brand spankin' new USS Enterprise NCC-1701-A. The only proper ship for them to go and "see what's out there."
Overall Thoughts
This had been my absolute favorite Star Trek movie for the longest time until my tastes matured and I learned to like The Wrath of Kahn just slightly better. I love a good comedy sci-fi, especially when that comedy sci-fi involves time travel! Every good Star Trek series needs a comedy relief. "The Trouble with Tribbles" was that for The Original Series and this movie is that for the movie series. And, in fact, this movie was so monstrously successful, that it was almost entirely responsible for green-lighting The Next Generation. Picard would take command almost a year after this movie was released and Trek would never be the same.
The white fabric is Kona cotton in Snow. It surprised me by wrinkling when steam ironed - should have prewashed it!
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"Splotch/Asterisk" is the result of a nearly five-month long creative collaboration between artists JJ Cromer and Stephen Loya, beginning in late August 2012 and ending in early January 2013. The final results are a dozen original works of which will be on exhibit at the Off-Rhode Studio Gallery in Washington, DC (reception: Saturday, February 9, 1-4PM, 2013).
Found: Trosnant Brook, Old Furnace, Pontypool.
This brick is similar to "*NATIONAL STAR NEWPORT*" bricks, with or without ID letters (See other Star bricks for more info). Although white, this is likely to be as a result of poor firing, as the rear of the brick is light brown, and there is burning/glazing to headers and stretchers
I wanted to have the look of an asterisk block without all of the work. I'm using blocks cut from fat quarters I received from the vintage sheet swap. 3/8 inch wide bias is stitched on top instead of all of the cutting and inset work. You will see the result tomorrow. This is also my 2/1 creative project for a new group!
Kudos to our US & Canada Sales Manager, Bill Soto, for preparing these great videos! He has created a series of five 5-10 minute clips which explain how Xorcom products work to provide robust, reliable telephony to commercial installations.
Here is the first module in the set. It covers the network topology of the Xorcom solution, detailing the equipment used and explaining how Xorcom systems route both PSTN and VoIP calls in the enterprise environment.
From my squircle collection.
1. Floor mosaic, 2. Light, 3. Ceramic, 4. Chandelier, 5. Light, 6. Timer, 7. Wheel, 8. Wheel, 9. Wheel, 10. Coaster detail, 11. Afghan segment, 12. Wheel, 13. Light, 14. Light, 15. Light, 16. Light, 17. Gear, 18. Button, 19. Vegies, 20. Iron blue, 21. Cap, 22. Floor flower, 23. Rosette, 24. Hose reel, 25. Cover, 26. Patch, 27. Plate, 28. Asterisk, 29. Light, 30. Light, 31. Light, 32. Light, 33. Sprinkler, 34. Keg, 35. Wheel, 36. Light
Created with fd's Flickr Toys
Twirling Asterisk blocks for Jo / Quilty Doings. Design by Janine at Rainbow Hare Quilts.
Blogged at And Chips
A cool winter theme with greens and blues for the background of the asterisk quilt. There are 88 different squares and I chose to make them 8" ...hoping to avoid the border.
Tarificador Telefónico VoIP basado en AsterBilling.
EnOaxRom Mobile Computing hemos modificado AsterBilling para enlazarlo directamente al CDR de Asterisk, haciendo uso del configurador web de AsterBilling para el monitoreo de cabinas (extensiones ) ilimitadas, por lo que el tarificador al final de cada llamada muestra la información de las llamadas realizadas en la cabina correspondiente.
El software de tarificación permite generar reportes por extensión y fecha, así como imprimir tickets mediante impresoras de tickets conectadas al puerto paralelo del servidor, usa el sistema de configuración web de AsterBilling, envía el costo de la llamada en tiempo real al teléfono IP de la cabina(extensión), la actualización de costo de llamadas en el teléfono IP es inmediata
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Características
1. Basado en Tecnología de Asterisk.
2. Conexión con Proveedores VoIP SIP & IAX como Alestra, Inphonex, Callcentric, CallDaddy, Net2Phone, Vonage, DIDWWW, etc.,
3. Rutero de llamadas por prefijo y longitud de número.
4. Soporte de hasta 25 llamadas simultáneas.
5. Configuración vía Web con interfaz gráfica fácil de usar
6. Configuración de extensiones(cabinas)
7. Configuración de troncales VoIP
8. Soporte de llamada en espera
9. Fax Virtual para recepción y envío de faxes.
10. Tarificación en tiempo real
11. Tarificación de llamadas y cabinas ilimitadas
12. Identificación de número por tipo de compañía de telefonía Móvil (México)
13. Envío en tiempo real de costo de llamada a pantalla de teléfono IP (Requiere soporte de SIP Messages en Teléfonos IP. Compatible con el Teléfono Atcom 530 ).
14. Rutea las llamadas en base a prefijos, longitud de marcación y compañía telefónica celular.(México)
15. Importación y Exportación de Tarifas
16. Busqueda y Navegación de Registro Detallado de llamadas por fecha y cabina (CDR)
17. Impresión de Recibos en Impresoras conectadas al puerto paralel(lp0, usblp0, etc..)
18. Reportes estáticos avanzados
19. Nombre y Logo de Caseta
20. Sistema completamente en Español y soporte de otros idiomas.
21. Acceso Directo a página de reportes
22. Muestra información de Cantidad, Tiempo, Tipo Tarifa
23. Registro de llamadas pagadas.
24. Busqueda de tarifas por destinos en modo operador
25. Reinicio de Asterisk en Web
26. No requiere de computadora adicional, puede conectar un monitor y teclado para usar la interfaz gráfica y gestionar las llamadas-
27. 4 Puertos USB para conexión de Sangoma USBFXO para conectar líneas analógicas y telulares analógicos.
28. Configuración de Tarifas y Cabinas desde Aplicación Web
29. Soporte de Configuración y Administración Remota.
Hardware:
* Equipo Dell
* Pentium IV 2.0 Ghz
* 1 Gb Ram
* 20 Gb Disco Duro
* CD Rom.
* Cable de Red RJ45
* 4 USB para conexión de 4 Sangoma USBFXO para 8 puertos FXO.
Demo:
Admin: Configura tarifas, Edita usuarios y operadores,Asigna cabinas y genera reportes.
login: admin
password: admin
Operador: Monitorea las cabinas.
login: ventas
password: ventas
Japanese fashion company COMME des GARCONS selected Splotch/Asterisk 3, by JJ Cromer and I, to use as part of their 2013 Akira-themed advertising campaign. A handful of artists' work from around the word was cleverly merged with the original Akira manga art by Otomo Katsuhiro.
This first section (above row of asterisks) is with corrections made by Flickr User Konabish. The latter section is what I had before he helped me correct it. My thanks to him.
To the best of my knowledge the smallest plane is a TP-51C Mustang Fighter named Betty Jane. The bomber plane that says Witchcraft and Audre is a B-24J Liberator bomber. It was built in USA, sent to Britain, and it saw action during WWII with the Royal Air Force (RAF). After WWII it saw service in India. The bomber plane with Nine 0 Nine or 909 on the side is a B-17G Flying Fortress Bomber, and I got to see it fly into Corvallis, Oregon Airport. These 3 planes were from WWII and are restored and maintained by The Collings Foundation (www.cfdn.org). There were many veterans at the show this afternoon, and they seemed both happy and awed to see these.
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This section below the row of asterisks is what I thought was correct until Konabish helped me. I only keep it for a reference of what I had said previously.
Obviously, I am neither a WWII expert nor a fighter and bomber plane expert. I post these here for those of you that are, to enjoy. To the best of my knowledge the smallest plane is a B-17 Fighter Plane Mustang named Betty Jane. The bomber plane that says Witchcraft and Audre is a B-21, I think. It was built in USA, sent to Britain and they used it in India. Someone at the show said it might not be the exact one. I don't know. The bomber plane with Nine 0 Nine or 909 on the side is a B-24 Bomber, I think, and I got to see it fly into Corvallis, Oregon Airport. These 3 planes were from WWII. There were many veterans at the show this afternoon, and they seemed both happy and awed to see these. Please feel free to offer corrections, but don't slam me for my lack of knowledge about this subject. I had no money to go into the show, and I did the best I could.
(9329logonine0nineor909onb24qbomber)
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For ABCs and 123s this is number 9 or NINE. I guess the name of the plane is NINE O NINE.