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Sexistische Version der NullCola:
»Warum dann nicht auch eine Freundin mit Zero 'wir müssen reden'?«
I honestly cannot rate this game any higher; it's right up there in my top five games of all time. Not only is the story and gameplay absolutely fantastic, (with a wonderful female lead to boot!) but the world of H:ZD is utterly stunning, and it's almost impossible to take a bad screenshot as everywhere you turn there's something absolutely beautiful just waiting for you to line up the perfect shot. As a result I may have gone very slightly overboard on my caps here. :P
Just like Tube employees, airport security seems to have its own fair share of problems dealing with rude people.
A long time friend and colleague to Xavier, Sabine Stonebender is a premier creator, artist and builder in Second Life of the popular Zero Point.
Her Zero Point sim is so well known, that every builder, including corporate builders, have gone to her sim to study her immersive art.
She has once again, created a stunning build. And guess, what folks? There's a store there for all of us who are shopaholics!
The Mitsubishi A6M "Zero" was a long-range carrier-based fighter aircraft formerly manufactured by Mitsubishi Aircraft Company, a part of Mitsubishi Heavy Industries, and operated by the Imperial Japanese Navy from 1940 to 1945. The A6M was designated as the Mitsubishi Navy Type 0 carrier fighter (零式艦上戦闘機, rei-shiki-kanjō-sentōki), or the Mitsubishi A6M Rei-sen. The A6M was usually referred to by its pilots as the Reisen (零戦, zero fighter), "0" being the last digit of the imperial year 2600 (1940) when it entered service with the Imperial Navy. The official Allied reporting name was "Zeke", although the name "Zero" (from Type 0) was used colloquially by the Allies as well.
The Zero is considered to have been the most capable carrier-based fighter in the world when it was introduced early in World War II, combining excellent maneuverability and very long range. The Imperial Japanese Navy Air Service (IJNAS) also frequently used it as a land-based fighter.
In early combat operations, the Zero gained a reputation as a dogfighter, achieving an outstanding kill ratio of 12 to 1, but by mid-1942 a combination of new tactics and the introduction of better equipment enabled Allied pilots to engage the Zero on generally equal terms. By 1943, the Zero was less effective against newer Allied fighters due to design limitations. It lacked hydraulic boosting for its ailerons and rudder, rendering it extremely difficult to maneuver at high speeds, and it could not be equipped with a more powerful aircraft engine. By 1944, with Allied fighters approaching the A6M levels of maneuverability and consistently exceeding its firepower, armor, and speed, the A6M had largely become outdated as a fighter aircraft. However, as design delays and production difficulties hampered the introduction of newer Japanese aircraft models, the Zero continued to serve in a front-line role until the end of the war in the Pacific. During the final phases, it was also adapted for use in kamikaze operations. Japan produced more Zeros than any other model of combat aircraft during the war.
From Wikipedia:
en.wikipedia.org/wiki/Mitsubishi_A6M_Zero#United_States
Photo by Eric Friedebach
Esibizione Rifiuti Zero Trapani
Patrizia Lo Sciuto, Chiara Cavallino, Giuseppe Milazzo
it.youtube.com/watch?v=PrK5LwgYgUE
Appuntamento al Corso - Trapani 25 Ottobre 2008