View allAll Photos Tagged zaxxon

Zaxxon Arcade build completely from LEGO parts.

Screenshot from our fourth episode about this beautiful vintage electronic game.

  

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Bleeping Relics is an original webseries reviewing vintage electronic handheld games and tabletops. The reviews are in french with english subtitles.

 

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Got electronic games pictures in your photostream ? >>> Join the Bleeping Relics Flickr Group

 

Project Homepage:

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Zaxxon Arcade build completely from LEGO parts.

In the late '70s and '80s, programs were often stored on cassette tapes. They were cheaper than disk drives but a much more tedious to use.

 

We had both a tape deck and a disk drive for our Atari 800, and I liked playing Zaxxon. It was on tape, though, meaning I had to rewind, hit the play button, and then come back in about 5-10 minutes once it was done loading. Half the time I wasn't even interested in playing Zaxxon anymore at that point, but I would go ahead and play a couple of levels just because it was such a hassle.

My friend Tucker and I were gonna head back to the abandoned train warehouse but decided to see if we could get into another abandoned building close by.

 

After some searching we finally found a way in; through a window in a bathroom stall. Neither of us wanted to just turn around so we hopped through the window, onto the toilet and then out of the stall to go searching.

 

Tons of beer cans scattered the floor of a few of the rooms but then we happened upon this beauty.

 

This is a Zaxxon arcade machine that had sadly been gutted of most of its parts. Never the less, it was still a great subject to use.

 

Straight out of the camera with no adjustments.

A 1982 pamphlet for Coleco Video Game Cartridges for use with:

Atari VCS

Intellivision

Sears Video Arcade

Sear Super Video Arcade

Questo grillo fotografato in macro è venuto assai bene anche se assomiglia molto di più a qualche essere poco raccomandabile di un altro pianeta lontano al quale ho deciso di affibbiare il nome di Zaxxon III di Betelgeuse 2B.

Per tutti gli amanti della fantascienza, specie se scritta da un consulente informatico ;-)

 

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Zaxxon video game at the Cedar Point arcade in Sandusky, Ohio.

Ridge Racer game at the Cedar Point arcade in Sandusky, Ohio.

This one is a little trickier. Consult the included picture to make sure everything lines up correctly. The bottom half of the cabinet is divided into two pieces, each marked as front and back. I would suggest assembling the rest of the model first and adding these two last.

Zaxxon Arcade build completely from LEGO parts.

The art is not the highest quality on this model, and I definitely had to fake my way through designing the CPO, but I still like this one. It's pretty easy to assemble.

Financial District

Screenshot from our fourth episode about this beautiful vintage electronic game.

  

Check it here & SUBSCRIBE !:

youtu.be/OpUUZ6lAmkc

  

Bleeping Relics is an original webseries reviewing vintage electronic handheld games and tabletops. The reviews are in french with english subtitles.

 

Here is the Bleeping Relics' Flickr Set

 

Got electronic games pictures in your photostream ? >>> Join the Bleeping Relics Flickr Group

 

Project Homepage:

www.youtube.com/BleepingRelics

Video Games 1982 Electronic Games holds the third Arcade Awards, for games released during 1980-1981. Pac-Man wins the best arcade game award, Asteroids (Atari VCS) wins the best console game award, and Star Raiders (Atari 8-bit family) wins the best computer game award. Video Games presented in this video: Donkey Kong Jr. (Arcade By Nintendo) Dig Dug (Arcade By Namco / Atari) Time Pilot (Arcade By Konami) Pole Position (Arcade By Namco / Atari) Pitfall! (Atari 2600 By Activision) Moon Patrol (Arcade By Irem / Williams) Q*Bert (Arcade By Gottlieb) Joust (Arcade By Williams) Zaxxon (Arcade By Sega) Popeye (Arcade By Nintendo) Super Pac-Man (Arcade By Namco) Tron (Arcade By Bally Midway) River Raid (Atari 2600 By Activision) Mr. Do! (Arcade By Universal) Xevious (Arcade By Namco / Atari) Carnival (Colecovision) Jungle Hunt (Arcade By Taito) Robotron 2084 (Arcade By Williams) Bagman (Arcade By Valadon Automation) Berzerk (Vectrex) Wizardry II (Computer Game By Sir-Tech) Ultima II (Computer Game By Sierra On-Line) Frogs and Flies (Atari 2600 By Mattel) Night Stalker (Intellivision) Buck Rogers Planet of Zoom (Arcade By Sega) Millipede (Arcade By Atari) Pengo (Arcade By Sega) Swords & Serpents (Intellivision By Imagic) Oink! (Atari 2600 By Activision) Smurfs: Rescue in Gargamel's Castle (Colecovision) Spider-Man (Atari 2600 By Parker Brothers) Venture (Colecovision) Tron: Deadly Discs (Intellivision) Tron: Maze-A-Tron (Intellivision) Necromancer (Atari 8-Bit By Synapse Software) Shamus (Atari 8-Bit By Synapse Software) Incredible Wizard (Bally Astrocade) Dragonfire (Atari 2600 By Imagic) Demon Attack (Atari 2600 By Imagic) Shark! Shark! (Intellivision) Vote for Your Favorite Video Games of 1982: bit.ly/2vry4LL Computer Games 1982 Richard Garriott and Sierra On-Line released Ultima II: The Revenge of the Enchantress. However, controversy with Sierra over royalties led the series creator Richard Garriott to start his own company, Origin Systems. Sir-Tech Software, Inc. releases Wizardry II: The Knight of Diamonds, the second scenario in the Wizardry series. Koei releases Night Life, the first erotic computer game. Pony Canyon releases Spy Daisakusen, another early Japanese RPG. Synapse releases Necromancer and Shamus for the Atari 8-bit family. Hiroyuki Imabayashi’s Sokoban is released for the NEC PC-8801 and becomes an oft-cloned puzzle game concept. Console Video Games 1982 Atari releases the Atari 2600 version of Pac-Man. 12 million cartridges are produced, 7 million sold; it’s believed to be one of the causes of the North American video game crash of 1983. Activision releases Pitfall!, which goes on to sell 4 million copies. Atari releases Yars’ Revenge. Overlooked arcade games are revitalized as ColecoVision launch titles, including Cosmic Avenger, Mouse Trap, Lady Bug, and Venture. Atari releases E.T. the Extra-Terrestrial. Written in five and a half weeks, it’s one of the games that sparks the crash of 1983. Activision releases River Raid, Megamania, Barnstorming, Chopper Command, and Starmaster for the Atari 2600. River Raid becomes one of the all-time bestselling games for the system. Parker Brothers releases Star Wars: The Empire Strikes Back for the Atari 2600, which is the first Star Wars video game. Imagic releases Demon Attack, Atlantis, and Dragonfire for the 2600. Even though, Atlantis sells over a million copies, Demon Attack doubles that. Arcade Games 1982 Sega releases Zaxxon, which introduces isometric graphics, and looks far more 3D than any other raster game at the time. Midway releases Ms. Pac-Man, which is the sequel to Pac-Man, but was created without Namco’s authorization. They also release Baby Pac-Man and Pac-Man Plus without Namco’s authorization later in the year. Namco releases Dig Dug, manufactured by Atari in North America. Nintendo releases Donkey Kong Jr., the sequel to Donkey Kong. Taito releases parallax scroller Jungle Hunt. Namco releases Pole Position, one of the first games with stereophonic and quadraphonic sound. Featuring a pseudo-3D, third-person, rear-view perspective, it becomes the most popular racing game of its time. Other Arcade Video Games 1982 Sega releases maze game Pengo, starring a cute penguin. Namco releases Super Pac-Man, the third title in the Pac-Man series. Konami releases Time Pilot, Namco releases Xevious which sets the style for scrolling shooters to come. Gottlieb releases Q*bert. Bally/Midway releases the Tron arcade game before the movie. Williams Electronics releases Joust, Robotron: 2084, Sinistar, and the second game of the year with parallax scrolling, Irem’s Moon Patrol. Robotron popularizes the twin-stick control scheme for fast action games. Vote for Your Favorite Video Games of 1982: bit.ly/2vry4LL Thanks for watching the video and reading this description! Please Like and Subscribe! youtu.be/J5PNYMUjLcE

Screenshot from our fourth episode about this beautiful vintage electronic game.

  

Check it here & SUBSCRIBE !:

youtu.be/OpUUZ6lAmkc

  

Bleeping Relics is an original webseries reviewing vintage electronic handheld games and tabletops. The reviews are in french with english subtitles.

 

Here is the Bleeping Relics' Flickr Set

 

Got electronic games pictures in your photostream ? >>> Join the Bleeping Relics Flickr Group

 

Project Homepage:

www.youtube.com/BleepingRelics

Win Sega Arcade Video Games - Super Zaxxon and Pengo ...

The beginning of the home video game revolution. This was a period of exploration, as artists learned to transform a limited number of colors and pixels into castles, mazes, tunnels, star fields, and landscapes, and players began to understand a new visual language. If you push the buttons on the display you'll get a short speech about Donkey Kong, Zaxxon, Pitfall II, and Star Trek: Strategic Operations Simulator

Win Sega Arcade Video Games - Super Zaxxon and Pengo ...

Se souvenir #souvenir #nostalgie #guerrefroide #rubiks #goldorak #dessinanimé #années80 #vieux #vieillir #seperdre #ancien #zaxxon #retrogaming #collage #lyonart

Long before the 3DS, even before the Virtual Boy, Sega had the SegaScope 3D for the SMS. It used active shutter LCD glasses that connected to the SMS card slot to produce a 3D display on a normal TV set. Without the glasses, the screen would appear blurry, with double images, but with the glasses, the playfield would become full-color 3D. Although far superior to Red/Blue glasses, the technology was not a huge success, and only a handful of games were produced for it.

Nintendo had a similar system for the Famicom in Japan, which featured games like Rad Racer and 3D Worldrunner. Unfortunately, that system was never released in North America.

Hooray! This is what I missed when I didn't go last year. It's interesting, though. I thought I'd see all the same stuff again that I saw in '04, but it was like a whole new lineup. In '04, it was all retro consoles, seemingly every one ever (not quite - no Wonderswan, or Watara Super Vision, but whatever), including all the Ataris, Segas, Nintendos, Commodores, Spectrums, etc.

 

They even had the Brown Box (Ralph Baer, the father of the home console's first ever prototype video game that played a pong-like game, wherin you could also move the paddle toward and away from the net, and something like a decade before Pong! I've been reading his sad autobiography, which tells of how Atari stole all of his inventions away through better marketing, and the proof is in the many USPTO patent registrations still on record). I also got to see the Fairchild Channel F - the first cartridge-based home console. You could play them all, which ruled. Too, there were glass cases full of little handhelds, including many Game & Watches. Unlike the consoles, these were all off-limits.

 

This year it was made of about 4 rows of retro arcade cabinets (seen above) set to free play, and tables of all kinds of little desktop and handheld digital games, like Zaxxon, Q*Bert, that little red LED football game everyone had in the 80s, and tons more I'd never heard of. There were only a few of the retro home consoles of '04 on display. I guess it's sort of a revolving exhibit.

Close up showing details.

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