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✦ ᴘʀɪᴍꜰᴇᴇᴅ
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💞ꜱᴘᴏɴꜱᴏʀꜱ💞
➤ Available @ FaMESHed -- Event Dates: Jan 1-Dec 27, 2025
[✔] Outfit: Ricielli - Laure Outfit [Fatpack]
Rigged For:
◈ Lara, LaraX, LaraXPetite, Legacy, Legacy Perky, Legacy Bombshell, Reborn and Waifus
➔ Ricielli Flickr Page: CLICK HERE
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➤ Available @ Wasteland -- Event Dates: Dec 30-Jan 18, 2025
[✔] Pose: piXit - Billie [Pose Pack]
◈ 7 Poses + Mirror Versions
➔ piXit Flickr Page: CLICK HERE
Europe, Netherlands, Rotterdam, Hoogstraat, Public library Rotterdam, Escalators, People (uncut)
The Library Rotterdam here (1983, van den Broek&Bakema) is a land mark. Both the building and the institution. It attracts some 2.1 million visitors per year. On 24 000 m² floor space the library's collection includes some 700,000 books. There are 9 floors and ample facilities to access the collection digitally. And it offers hundreds of workspaces to sit down and have an in depth look in the books.
This pic was shot into the characteristic glass covered central atrium.
Run Day, 07/23/2021, Cleveland, OH
Apple iPhone 7 Plus
iPhone 7 Plus back dual camera 3.99mm f/1.8
ƒ/1.8 4.0 mm 1/12 100
More info and detailed credits on my blog:
veronicassecretsblog.wordpress.com/2020/08/21/blog-510-wo...
Like my BLOG on Facebook: www.facebook.com/veronicassecrets/
Treppenhaus im Forum in Groningen . Dort stehen den Studierenden überall Arbeitsplätze zur Verfügung .
WOLFENSTEIN: THE NEW COLOSSUS
Otis_Inf's Camera Tools | Reshade 4.9.1. | DSR
Feel free to visit my VOLUME ONE account.
It is quite amazing that a software like Blender is free. It is incredibly powerful - you can make movies with it provided your computer can handle it (mine can't - at least not yet, it is tempting to buy a now one).
In the "viewport" window on top you can see the city I made in 3D. It consists of a number of cubes that were extended or resized to get different shapes.
Then you can apply materials to each object or to a group of objects.
The bottom half of the window is the Shader Editor that shows how I made the material for the buildings with windows emitting light and glossy structures.
You can use the built in "brick texture" node for this purpose, set the offset to zero, and play around with the other values.
Then add a glossy shader and an emitter shader so that the windows emit light.
Finally, you can add some lights (areas or suns or emitters on objects) to create the light effect in different colours.
The moon is projected on a plane behind the city.
I apologize for the flash discrepancies and what not. Just a cheap point and shoot, and it doesn't do too well with an impatient handler.
The wallpaper is from somewhere in this guys photostream:
www.flickr.com/photos/29033559@N08/
Fantastic hand drawings.