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Content Workflow 2010 is an exciting one day event detailing strategies for professionals -- in information management, knowledge management and IT, R&D, medical affairs, and publishing -- to inject high-value STM content into the workflow of knowledge workers when and where they need it, and exploring critical information about global copyright compliance.

 

Finally ready :)

For more info check out: www.howtohdrphotography.com

Workflow:

1. Non destructive

2. Preparing custom brushes

3. Selection & masking

4. Adjustment and Filters

5. Texturising

6. Lighting effects

7. Fine tuning

8. Adobe Lightroom tuning

 

Used technique: layers, adjustment, smart object styles, masking, clipping masking, Adobe Lightroom, Adobe Photoshop CC 2017, several Stock Photos, plugins.

A snapshot of one nights shooting.

 

Very little to tweak or dick about with. I shoot RAW and downsave to jpg for the web, left the white balance alone. Tone curved and set the dynamic range a little... so not far from vanilla and straight out of the camera. The shot above was ISO 160, f8/22mm/ and a 30th of a second. Shot on a tripod.

1 - From camera

 

2 - Lightroom 3

+Exposure (if needed)

+White balance shift

+Healing tool for easy blemishes

+Color correction (Vibrance/HSL)

+Brush tool (exposure)

 

3. Photoshop CS4

+Surface blur, vary opacity

+Levels adjustment & Mask for toning, eyes, background

+Greater healing brush tools

+Liquefy (if needed)

 

4. Lightroom 3

+Final curves adjustment

+Vignette

+Sharpening

+Export

This is a comparison of my old and new Photoshop workflows. See full-size for best comparison. The original photo-which sucks--is on top. The middle one was accomplished with my normal photoshop workflow, which is an improvement, but the colors are horrible. The bottom one was created using Dan Margulis's "Picture Postcard" workflow, which is dramatically better than either of the others.

 

The new workflow involves 3 stages. Simplified, they are:

 

1. removing minor color casts in RGB mode without regard for contrast

2. boosting the contrast without regard for color

3. combining the color from step 1 and the contrast from step 2 in Lab mode while also boosting overall color.

 

Today is the first day I've been trying this new workflow, and I did this one rather quickly, so I don't contend that I've created a perfect image. But it's so much better than the way it would have otherwise ended up that clearly, I will be changing the way I fix pictures in Photoshop from now on.

Was working on updating our JIRA workflow for projects using Feature Cards. Tinderbox maps work well for this - along with pretty much everything else.

Uploaded by my iPhone

Cannes is a city located on the French Riviera. It is a commune located in the Alpes-Maritimes department, and host city of the annual Cannes Film Festival, Midem, and Cannes Lions International Festival of Creativity. The city is known for its association with the rich and famous, its luxury hotels and restaurants, and for several conferences. On 3 November 2011 it hosted the 2011 G20 summit [Wikipedia.org]

Personal project Thijs Willemsen

Modelling to animation workflow

Here is a shot of a Verify workflow on the whiteboard. This was an early concept sketch that held together.

 

ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).

Трёхкрасочное, с разделением шаблонами, интаглио, поверх трёхкрасочной орловской печати.

 

* * *

Three-stencil intaglio over three-stencil orlov printing.

Lance as booth babe at Costa Mesa. Notice there's zero traffic.

I'm interested in discussing this workflow. Best size for reading is the original size.

MacBook on my desk. Testing my new Pentax 18-55 lense

One of multiple outcomes from the Content Strategy workshop I ran today.

Postproducción workflows; en el marco de actividades del trigésimo cuarto Festival Internacional de Cine en Guadalajara. Participan: Andrés Marrine, Cynthia Navarro y David Rodríguez Paredes. Guadalajara, Jalisco, México. Martes 12 de Marzo de 2019. Foto: © FICG / Gonzalo García

Workflow:

1. Non destructive

2. Preparing custom brushes

3. Selection & masking

4. Adjustment and Filters

5. Texturising

6. Lighting effects

7. Fine tuning

8. Adobe Lightroom tuning

 

Used technique: layers, adjustment, smart object styles, masking, clipping masking, Adobe Lightroom, Adobe Photoshop CC 2017, several Stock Photos, plugins.

Postproducción workflows; en el marco de actividades del trigésimo cuarto Festival Internacional de Cine en Guadalajara. Participan: Andrés Marrine, Cynthia Navarro y David Rodríguez Paredes. Guadalajara, Jalisco, México. Martes 12 de Marzo de 2019. Foto: © FICG / Gonzalo García

Model Mayhem #1716116 Felicia Nichole

Photographed By: Brian Crouch aka shollowend

Photoshopped By: Ed Perez

Original File is located on this link: [http://www.flickr.com/photos/shallowend24401/]

This images is of the Duke University Libraries Verne and Tanya Roberts Conservation Lab. The lab was opened in August 2008.

 

For more information see library.duke.edu/about/depts/preservation/conservation/in...

 

The Promenade de la Croisette, or Boulevard de la Croisette, is a prominent road in Cannes, France. It stretches along the shore of the Mediterranean Sea and is about 2 km long. The Croisette is known for the Palais des Festivals et des Congrès, where the Cannes Film Festival is held. Many expensive shops, restaurants, and hotels (such as the Carlton, Majestic, JW Marriott Cannes, and Martinez) line the road. It goes completely along the coastline of Cannes [Wikipedia.org]

Sometimes with difficult curves I revert to pencil and paper. The ampersand is a rather complicated shape and I usually end up with the head flopping over one way or another, and the diagonal stroke too prominent.

 

1 With similar glyphs on the page, sketch a rough outline. The similar glyphs will give the stroke weight and proportions. Here I started with a numeral 8.

 

2 Repeat, this time tracing a better sketch with result of the previous step on the page behind. Here I made the whole thing rather wider and made all the curves smoother.

 

3 Scan, straighten and convert to monochrome.

 

4 Paste into FontLab and push the control points around a bit.

 

5 Hey presto! The outline looks smooth.

 

(6 Test in text, repeat step 4 until fully harmonised)

captured a friends fingers flying over his notebooks keyboard while editing our homepage.

View On Black

ASM Hydrasynth Desktop

The HYDRASYNTH Desktop / Rack has the same great sound engine as the HYDRASYNTH Keyboard. The sound engine is a sound designers dream synth as well as a performing musicians ideal. The sound engine is designed for maximum flexibility. At the same time, we designed the user interface in a way to allow you to edit the patch quickly with a minimal amount of paging and many workflow shortcuts.

 

 

Utilizing an advanced wavetable synthesis engine, 3 Oscillators, dual Wave Mutators and 2 filters that can be configured in series or parallel, the tone generating capabilities are unmatched.

 

As for the performance capabilities, The Hydrasynth Desktop / Rack has 24 polyphonic pressure touch pads so that you can play the unit without needing to connect a keyboard or other controller. Using multiple pad layout modes as well as quick to access scale modes, the Hydrasynth Desktop / Rack is easy to make music on.

 

​The Hydrasynth Desktop / Rack comes with rack ears so that you can mount it in a standard 19" rack.

Polytouch™ pads

 

One problem with many desktop or rack synths is that you usually have to connect them to an external controller to play them. The idea behind having a rack or desktop unit you can put anywhere is that it is out of the way. This is fine until you want to start doing some sound editing or adjusting it in real-time. Then you want a way to play it.

 

​​

 

We have included 24 polyphonic pressure sensitive pads that allow you to actually play the synth. With multiple pad layouts to choose from as well as multiple scales, playing the Hydrasynth Desktop is its own musical experience.

Oscillators

 

The tone generation capability is the heart of any synthesizer.

 

 

The 3 oscillators allow you to choose from a selection of 219 single cycle waveforms.

 

 

Wavemorphing is a feature usually found on synths with preset wavetables. Creating user wavetables is arduous or downright impossible. Unlike most wavetable synths, our oscillators 1 & 2 have our WAVELIST mode. This mode allows you to pick and choose 8 waves, from our bank of 219, arrange them in the order you want, and then morph from one to another.

mutators

 

Oscillators 1 & 2 are routed into our MUTATORS. The Mutators allow you to modulate, bend and sculpt the sound in new

 

(and old) ways.

 

Each MUTANT allows you to choose from the following processes:

 

FM-Linear - for making classic FM sounds. Choose multiple FM sources, including external inputs.

 

Wavestack™ - creates 5 copies of the incoming sound and allows you to set a detune amount.

 

Hard Sync - This gives you those classic hard sync sounds. Try hard syncing a morphing wavetable for some fun.

 

Pulse Width - This will pulse width modulate ANY input sound.

 

PW - Squeeze - This is a different form of pulse width mod that creates a smoother sound.

 

PW-ASM - this mode divides the incoming wave into 8 slices and allows you to set how much pulse width mod will happen in each section.

 

Harmonic Sweep - this will sweep the harmonics of the incoming sound.

 

PhazDiff - this takes the input signal, shifts the phase and then creates a difference result with the original signal

 

The Mutants can also generate its own waveforms in both FM and Sync modes so that you do not have use another oscillator... Of course, the routing is flexible so you can choose the other oscillators as mod sources if you like.

 

Mixer/ filter routing

 

The 3 Oscillators are fed into a mixer along with the Noise generator and Ring Modulator.

 

The Mixer allows you to mix levels as well as pan the input source.

There is a balance control that allows you to choose how much signal of each source is routed to filters1 and 2.

 

The filters can be set to be parallel or series for ultimate flexibility.

filters

 

If oscillators and tone generators are the heart of a synthesizer, the filters are the soul.

 

The Hydrasynth has two filters that can be configured in series or parallel.

 

The first filter has 16 different filter models, giving you multiple options for tailoring your sound.

 

The second filter is a 12db per octave has a continuous sweep from either low pass > bandpass >high pass or low pass > notch > high pass, similar to the way the classic SEM filter worked.

LFO's

 

5 Low-Frequency Oscillators…YES, 5.

 

Much like our sound engine, the LFO’s are not ordinary by any means.

 

The Hydrasynth LFO’s feature a STEP mode that allows you to create patterns with up to 64 steps. Having 5 mini step sequencers gives you an amazing amount of possibilities for further shaping your sound.

 

Of course, there are also 10 standard waveforms to choose from.

 

The LFO's all have delay, fade in, 3 triggering modes, smoothing, start phase, one-shot mode so that they can act as envelopes and BPM sync.

envelopes

 

5 DAHDSR Envelopes……YES 5.

 

An advanced sound engine needs plenty of modulation sources. Our 6 stage envelopes feature Delay, Attack, Hold, Decay, Sustain and Release stages.

 

The time settings for the stage can be set in seconds or in time divisions, giving you envelopes that play in sync to your song.

 

You can also loop the envelopes to create LFO’s whose shape can be voltage controlled in the modulation matrix.

 

The envelopes have the added ability to be triggered from multiple sources as of the 1.5 update.

MODULATION MATRIX

 

The modulation capabilities on the Hydrasynth are endless.

 

With 32 user definable modulation routings, you will have plenty of ways to use the 29 modulation sources and 155

 

modulation destinations.

 

Almost everything in the synth engine can be a modulation destination including the effects and arpeggiator.

 

The Modulation matrix points themselves can also become modulation destinations.

 

Modulation sources & destinations include the CV Mod In & Out jacks as well as MIDI CC’s.

ARPEGGIATOR

 

The arpeggiator allows for standard note arpeggiations but also has a phrase arpeggio built-in. Parameters like RATCHET and CHANCE will generate other rhythmic patterns with some randomness to add life and spontaneity to your performance.

 

You can also modulate most of the parameters in the arpeggiator so imagine using LFO’s, Envelopes, Polyphonic Aftertouch or the Ribbon controller to modify your arpeggios in real time.

CV/GATE - MIDI - USB

 

There is the standard MIDI and USB/MIDI interfaces on the synth but we go deeper and allow the use of CV/GATE interfaces for connecting to the modular world.

 

It supports the standard voltages for Eurorack modulars, the 1.2V per octave Buchla standard, as well as some of the Japanese Volts>HZ products. The MOD in and outs allow for modulation from DC to full audio ranges, expanding your modulation capabilities.

Main Controls

 

The Main system controls are where you navigate your patches, configure system settings and see parameters like the envelopes, waveforms, filters in the OLED screen.

 

Init and Random buttons will allow you to initialize or randomize a complete patch or specific modules with a press & hold + module select button.

 

Pressing the HOME button returns you to navigating patches in a simple and easy way.

master controls

 

The Master Control section is where all parameter editing, patch naming, and Macro performing is done.

 

Using OLED screens, high-resolution encoders with LED rings, and 8 buttons, this section is designed to give you good feedback on what is going on.

 

The VOICE parameters give you access to play modes, analog feel, voice panning and many other features.

macros

 

The patch MACROS are designed to allow the user deep control over the engine in live performance.

 

The 8 assignable encoders and buttons can each be routed to 8 destinations. Complete sound transformations can take place with the press of a button or turn of a knob.

patches

 

The Hydrasynth comes with 5 banks of 128 patches in total. We hired some of the best patch designers around to create the 256 factory patches.

 

Finding the patch you want and searching the library is made easy with our BROWSER. Our PC/MAC based Patch Manager plug-in also allows easy moving of patches to create your favorite order as well as load in new patch libraries in the future.

effects

 

The effects chain goes beyond the typical ones found in other synths. Pre-effects and post-effects give you some unique ways to process your sound.

 

The delays and reverbs were modeled on some of the most popular effects on the market.

 

The effects are the perfect way to complete your sound, in the box.

 

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If you expect to have a smooth workflow. Sketch by Rinky Nurul.

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