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Gelugons, or Ice Devils, are some of the strongest of Hell's legions. Don't underestimate them because of their insectile appearance - these guys answer only to the Pit Fiends!
"A clown can get away with murder."
Yes, Dreamblade. Yes they can. Oh wow, they can.
PLEASANT DREAMS, EVERYONE.
The Buzzkill Clown from Dreamblade
An odd type of floating fungus that resembles Beholder monsters, only to explode at the slightest provocation and shower their surroundings with deadly spores.
In life he was Urikel Zarl, leader of a savage druidic lion-worshipping cult. But in undeath, he is The Ghostlord.
An ancient and evil Lich who resides near the city of Brindol, the Ghostlord is quite dangerous, but has mostly kept to himself in recent centuries. But now the Red Hand army has stolen his phylactery and blackmailed him into helping them in their conquest. It is the mission of the heroes to either retrieve the Ghostlord's phylactery and negotiate for his assistance, or corner and defeat him before he can aid the Red Hand.
The Red Hand of Doom was a FANTASTIC D&D adventure, and a lot of the unique enemy types got represented in D&D miniatures. Sadly, for some reason, some of the main villains (including Azarr Kul, the main bad guy) were left out. This is a Pathfinder Denizen of Leng mini, but it looks enough like The Ghostlord's art to count. Also, hellcats standing in for ghost lions, and Viscera Devourers for bonedrinkers.
The basic plot of the Red Hand of Doom involved the half-dragon hobgoblin Azarr Kul and his Army of the Red Hand - goblins, hobgoblins, bugbears, hill giants, dragons, and many other types of savage monsters who had banded together into a dragon-worshipping army. it is a very large module that covers a war, and nearly every major mission has contingencies in place in case the players fail. Take The Ghostlord, for example:
-If the players retrieve his phylactery and bring it to him (after fighting through his guards!), he agrees to leave the players and the City of Brindol alone, although he will not offer any more assistance. And in fact, if you hang around too long, he might get annoyed enough to try to kill you.
-If the players do not retrieve his phylactery, they can try to reason with him and offer to save it for him. In the unlikely event that he agrees, you will have some assistance from his undead legions... though he will also try to kill you if you take too long or fail to get that phylactery back.
-If the players do not retrieve his phylactery, they can try to fight him off. If they defeat the Ghostlord (who is roughly as strong as Azarr Kul, only magic-based. Ouch.), then he might regenerate near his phylactery and come after you to kill you later.
-If the players destroy the Ghostlord's phylactery and then defeat him, he is gone for good.
-If the players fail at retrieving his phylactery or driving him off, then his undead forces will assist the Red Hand at several key points, and the Ghostlord himself will turn up to fight you during the siege of Brindol (alongside any of the Red Hand generals and dragons who have not been killed, too. This is A Bad Thing.).
-And of course, the Red Hand has stationed a garrison in the Ghostlord's lair. Even if you can secure him as an ally, you have to fight through the hobgoblins, general Ulwai Stormcaller, and Varanthian, a powerful Behir. No one ever said it would be easy!
This might be the only time in D&D when you WANT to have a lich on your side.
One of the highest-ranking typs of demons, Mariliths generally lead armies into war. They combine beauty and deadliness in a fearsome dervish of bladed death.
You know, neither Marilith figure has really been all that good. The old one has a goofy face and funny armor, and the new one has AWFUL seams. But if you ignore those flaws, they are kind of cool.
(P. S. Kary from Final Fantasy was originally named MArilith, but renamed to avoid copyright infringement. There was alot of that in the first Final Fantasy)
Name: Pikachu
AKA: Yellow Cheek Pikachu
Release Date: 1999/January/9
Expansion / Set: Base Set - Unlimited (Rev 1)
Card #: 58/102
Approx. Value: $0.50 - $2.00
Notes:
The Base Set is a very unique expansion, it is the first set of English Pokémon cards, and also the first to be translated and published by Wizards of the Coast. The name "Base Set" was given to this expansion by fans and collectors because it is the basis for where Pokémon TCG started in the USA. Another interesting fact about this expansion is that it is the only set to be revised after it was released.
Unlike the Japanese cards, almost all of the expansions produced by WotC had a 1st and 2nd print run. Cards that were part of the first print run had the “edition 1” insignia and are referred to “1st edition”, while the 2nd print run cards lacked the insignia and are referred to as “unlimited”. Booster packs that contained 1st edition cards, were also stamp with the insignia.
With the huge success, Wizards decided to revise and republish the Base Set, not just to the cards, the booster packs & theme decks were also changed. The cards got an added drop shadow, the text for HP values and attacks were bold, and the last change was the removal of “99”. This revised version is referred to as the "Unlimited" Base Set and had a very long print run, making these cards much less valuable than the “Shadowless" versions. The packs for the unlimited set were changed quite a bit from the “Shadowless” packs. The “11 ADDITIONAL GAME CARDS” is listed instead of “11 Tradable Game Cards”. The fan of 3 Pokémon cards in the bottom right corner was removed. "TRADING CARD GAME" was moved to the bottom of the pack. The cards in this revised Base Set never had the 1st edition insignia.
14 variations of this card were released. This version has a drop shadow.
List of similiar cards:
Base Set (1st Edition Shadowless) Red Cheek Pikachu
Base Set (1st Edition Shadowless) Yellow Cheek Pikachu
Base Set (1st Edition Shadowless) Misprint Pikachu
Base Set (Unlimited Shadowless) Red Cheek Pikachu
Base Set (Unlimited Shadowless) Yellow Cheek Pikachu
Base Set (Unlimited - Rev 1) Pikachu
E3 (Electronic Entertainment Expo) Convention Pikachu
Nintendo Power Magazine Pikachu
Base Set (Unlimited - Rev 2) Pikachu
This figure is a D&D Fomorian, actually. Based on the ancient pre-fairy titans from Celtic mythology, Fomorians in D&D were, for many years, just particularly ugly and deformed giants. In 4th Edition, they were revisited and moved a little closer to their roots, now appearing as deformed and insane titanic lords of the evil fairies. And hey, that's cool!
Uniquely built to survive the harsh environs of Dark Sun, the Thri-Kreen thrive in their colonies underground.
The remnants of the souls of mortasl driven mad from forbidden knowledge, Allips spread their insanity to all who come near.
This is the BEST MONOPOLY PIECE EVER!
Oh yeah, and it's cool in D&D, too. Brains in a Jars (is that the right way to pluralize them?) possess quite a bit of magical and psionic power, but are physically near-helpless. Also, this is probably what I will end up becoming. Abrain in a jar, attached to a computer.
(Who says I'm not already one?)
Illithids are known for enthralling weak-minded beings to do their dirty work, and the slow, savage Quaggoths are perfect for this.
Yes, the bar itself is technically a mini - you get those parts in a boxed set. Is this not awesome?
Abishai are servants of Tiamat and tangentally related to dragons. Red Abishai are the most powerful of their kin.
A three-headed undead magician, Skull Lords have varying powers based on the skulls that partly compose their bodies.
Although usually identified as a creation of August Derleth, the byakhees first appeared in Lovecraft's story, "The Festival," though they were unnamed. Freakish, semi-insectile gargoyles, they serve the Yellow King Hastur and can fly in space, often offering hapless travellers transport beyond the realms of sanity.
As his body was warped by the Far Realm, the Mangler's arms split at the elbows, turning him into the horrid creature you see today.
Originally developed for the D&D toyline and then later appearing in the cartoon, Warduke eventually became a real RPG character!
Part of the Horned Society, Warduke is a vicious, ruthless bounty hunter in the world of Greyhawk. He is so legendary that the mere sight of his mask has been known to cause entire armies to flee.
(There's a red gem on that helmet, but the paint flaked off. d'oh!)
Name: Pikachu
AKA: Gold Border Pikachu
Release Date: 2000/February/24
Expansion / Set: Base Set 2
Theme Deck: Lightning Bug Theme Deck
Card #: 87/130
Approx. Value: $20.00 - $25.00
Notes:
Base Set 2 was a combination of Jungle and Base Set. Wizards of the Coast usually performs these sorts of reprintings with their card games, and Pokémon TCG was of no exception. At the time this proved to be an unpopular decision between fans and players. This Set was never released in Japan.
I haven't found much info on why the border is a gold/orange color. It is probably just an error.
14 variations of this card were released. This version has the Base Set 2 logo & a gold/orange border.
List of similiar cards:
Base Set (1st Edition Shadowless) Red Cheek Pikachu
Base Set (1st Edition Shadowless) Yellow Cheek Pikachu
Base Set (1st Edition Shadowless) Misprint Pikachu
Base Set (Unlimited Shadowless) Red Cheek Pikachu
Base Set (Unlimited Shadowless) Yellow Cheek Pikachu
Base Set (Unlimited - Rev 1) Pikachu
E3 (Electronic Entertainment Expo) Convention Pikachu
Nintendo Power Magazine Pikachu
Base Set (Unlimited - Rev 2) Pikachu
Top Deck Magazine (Jumbo) Pikachu
Base Set 2 (Gold Border) Pikachu