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Experiment in space filling an arbitrary NURBS Brep with a smoothed 3D Voronoi structure. Made using Grasshopper 3D within Rhino3D
This is a random harmonic distribution of points in the plane by means of the Harmonic deformation of the Delaunay triangulation of a Poisson Point Process. The Delaunay triangulation is a way to decide which points are neighbors and which are not: three points are neighbors if the circle that they determine do not contain any other point. A Poisson Point Process is standard way to spread points in the plane. The Harmonic deformation is a procedure to "harmonize" them.
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