View allAll Photos Tagged visualisation
As I started 3D rendering some years ago, I had plenty of 'downtime' to create and render my own project ideas. this is one of them
Riot design were appointed to create images for this estimated £8 million commercial project which comprises the extension and full refurbishment of an existing five storey office building situated in a prominent location within Leeds city centre.
The visuals created were used for marketing and promotional purposes.
Riot design were appointed to create images for this estimated £8 million commercial project which comprises the extension and full refurbishment of an existing five storey office building situated in a prominent location within Leeds city centre.
The visuals created were used for marketing and promotional purposes.
renders I did for dredging international, Deme. they illustrate different dredging vessels, and some book illustrations about the salvation of the Tricolor Wreck.
3D renders we did for a garden design company. they were rendered in cinema 4D, then photoshopped for more 'sketchy feeling'
This shows the pretend galaxy Halo A through two channels on the WFC3, due to be put on Hubble in 2008. One puzzle to current astrophysicists is why simulations like this produce so many 'dwarf' galaxies surrounding larger galaxies. Is it a fault of the physics in these simulations, or are they too dim to be seen by telescopes? Maybe a bit of both. No-one knows.