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Game design art I created for World of Zombies. Based on Mr. Morgan Freeman in the concept stages. Later versions looked nothing like him.
LG, Viewty, Smart, Viewtysmart, Handy, Mobile, Touchscreen, S-Class, Userinterface, 8 Megapixel, Smartphone
Sketched detailed wireframe for quicker iterations of different interface design options for modules and layout.
Sito per un'agenzia di effetti speciali per eventi.
Pubblicato su Creattica:
faveup.com/css/joy-project/28597
Citato su Smashing Magazine:
www.smashingmagazine.com/2010/02/08/color-theory-for-desi...
www.flickr.com/photos/seeminglee/sets/72157601912748632/
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Author: See-ming Lee
Last revised: July 12, 2001
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Confidential and Proprietary (c) 2001 IconNicholson
Prada.com
[v]Closet Functionality
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SML Flickr Collections: SML Collection
SML Flickr Collections: SML Projects
Copyright Notice
Copyright 2001 IconNicholson / LBi International. All rights reserved.
Nekoro Tech is a company providing professional IT services including web development, web design, SEO and CI package design. This is the visual design of its page. Designed by Illustrator CS5.5.
Better by Design. Thoughtfully and through #PureDoing. One of many Design Sprints at Infozech, a leading and award-winning IT and software company focused on telecom. Mentoring and consulting the team on how to go really deep into design, design-think, user-interface, user-experience, user-centric design, usability, mind-mapping. We also continuously do design-trend analysis, mindmapping, and more. That is what I love about Design: it takes the ordinary and makes it extraordinary.
Game design art I created for World of Zombies. Obviously based on the wonderful Sawyer. This was just a concept piece. The later versions looked more like Tommy Lee than Josh Holloway.
These are all projects I have created for different clients and as personal projects and the end piece is an experiment using an illustration I made as a closing gimmick. I'm just starting to experiment in higher resolution motion graphics. It also showcases some User Interface work I did for digital watch face designs. The lynda.com piece I created with Eric Braff, an incredible motion guy who is teaching me the ropes of motion design. I designed and art directed it and he made it come to life. The illustrations are all mine as well.
This is a frame from a video. You can watch it on Vimeo.
Jonathan makes sure that all the systems are good to go for the podcast.
On June 4th Bill Scott, the man who helped engineer Netflix's UI, got on his soapbox at ZURB to help you learn how he helped his teams approach product design.
The ZURB Soapbox lecture series is a new venture ZURB is embarking on where we invite entrepreneurs, designers, managers, movers, shakers and friends of ZURB to speak to a like-minded audience and spar with them afterward.
ZURB is a close-knit team of interaction designers and strategists that help companies design better (www.zurb.com).
Victor Nacif - Chief Creative Office, Brojure & former Global Head of Product Communications, Nissan Design America/Europe
Photo: Glenn Batuyong
Ooh, those "notch waist crop pants" look snazzy. Let's check those out. As I hover over the product image, a QuickLook thingie appears.
Check out this blog entry for the details behind this set.