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Goblins Defense is my latest and most complex project. It is a tower defense game for PC and mobile. Now we are working on a demo and soon will be released in the app store. I made the whole user interface, menus and icons and helped with some details and textures for the 3D objects and map.

 

Used technology:

Blender 3D

UnrealEngine 4

Substance Painter 2

Photoshop CS6

Reaper v2.5

 

Ray Park - EGK launch event

Goblins Defense is my latest and most complex project. It is a tower defense game for PC and mobile. Now we are working on a demo and soon will be released in the app store. I made the whole user interface, menus and icons and helped with some details and textures for the 3D objects and map.

 

Used technology:

Blender 3D

UnrealEngine 4

Substance Painter 2

Photoshop CS6

Reaper v2.5

 

Congratulatory speech (Drangonfly)

A frame from the final product of team project with the goal of recreating a map from the video game Team Fortress 2.

 

Stills from Skrillex Cell

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