View allAll Photos Tagged technologist

Full Sheet with a fondant surgical gown and stitches. Ouch !

All edible, Elin

Women of Color in Tech stock images, Women in Tech stock images

Electromechanical technologist Gilbert Gonzalez and mechanical engineer Megan Tribble, both in the Explosives Engineering Operations Dept., test configurations for the Explosive Destruction System, or EDS. The Sandia-designed system was developed in the 1990s and is the only successful technology that doesn’t use incineration to destroy munitions. Over the years, the basic operation of EDS has remained the same. At its core is a leak-tight vessel in which munitions are placed. An explosive shaped charge opens the metal shell, exposing the chemical agent and burster, a small explosive that disperses the agent. The burster explodes or deflagrates safely inside the vessel. A reagent is then pumped into the chamber to neutralize the chemical agent. The chamber is heated and rotateded to mix the chemicals and speed the reaction.

 

Learn more at bit.ly/2KB0oni.

 

Photo by Randy Montoya.

Women of Color in Tech stock images, Women in Tech stock images

Women of Color in Tech stock images, Women in Tech stock images

NASA Chief Technologist Douglas Terrier talks about NASA's plans for going forward to the Moon and Mars during a Mars celebration Saturday, June 1, 2019, in Mars, Pennsylvania. NASA is in the small town to celebrate Mars exploration and share the agency’s excitement about landing astronauts on the Moon in five years. The celebration includes a weekend of Science, Technology, Engineering, Arts and Mathematics (STEAM) activities. Photo Credit: (NASA/Bill Ingalls)

Women of Color in Tech stock images, Women in Tech stock images

Draw By Night #42 (Oct '15) - The Skookums

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design

 

Photos by Danny Chan

Women of Color in Tech stock images, Women in Tech stock images

Ed Chow, JPL Program Manager for FINDER, left, and NASA chief technologists Mason Peck, discuss the prototype technology called Finding Individuals for Disaster and Emergency Response (FINDER) during a demonstration of the device at the Virginia Task Force 1 Training Facility, Wednesday, Sept. 25, 2013 in Lorton, Va. FINDER can locate individuals buried as deep as 30 feet (about 9 meters) in crushed materials, hidden behind 20 feet (about 6 meters) of solid concrete, and from a distance of 100 feet (about 30 meters) in open spaces. Photo Credit: (NASA/Bill Ingalls)

Sandia mechanical technologist John Kelton sifts through a bucket of salt beads before they are melted for use in the Molten Salt Test Loop. The Molten Salt Test Loop is the only test facility in the country that can provide real power plant conditions and collect data about the interactions of pressure, temperature and flow rates. The resulting research is expected to lead to more solar power use on the electric grid.

 

Read more at share.sandia.gov/news/resources/news_releases/nsttf_upgra...

 

Photo by Randy Montoya.

Women of Color in Tech stock images, Women in Tech stock images

Draw By Night #42 (Oct '15) - DOMINIONS

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design

 

Photos by Danny Chan

Jason Kessler, Special Projects Program Executive, NASA Office of the Chief Technologist, talks during the Asteroid Initiative Industry and Partner Day at NASA Headquarters on Tuesday, June 18, 2013 in Washington. During the event NASA Deputy Administrator Lori Garver and other senior NASA officials discussed the progress being made on NASA's mission to capture, redirect, and explore an asteroid. NASA also announced an Asteroid Grand Challenge focused on finding all asteroid threats to human populations and knowing what to do about them. Photo Credit: (NASA/Bill Ingalls)

Women of Color in Tech stock images, Women in Tech stock images

Thomas Ermacora, Urbanist, Technologist and Futurist, Machines Room, United Kingdom speaking during the Session "Preserving the Planet’s Biodiversity" at the World Economic Forum, Annual Meeting of the Global Future Councils 2019. Copyright by World Economic Forum / Benedikt von Loebell

Dr. Alex MacDonald, Program Executive for Emerging Space, Office of the Chief Technologist, NASA, left, responds to a question by interviewer, Dr. Tara Ruttley, right, during NASA's "Real Martians" event on Thursday, September 17, 2015 at NASA headquarters in Washington, DC. The event was held to acknowledge NASA staff that are contributing to scientific and technological advances that will enable the journey to Mars. Photo Credit: (NASA/Aubrey Gemignani).

YOKOSUKA, Japan (March 2, 2021) Jeff Arkulary, from Appleton, Wisconsin, laboratory technologist from Naval Medical Research Unit 2 (NAMRU-2) preps medical testing kits during a COVID-19 research study aboard U.S. 7th Fleet flagship USS Blue Ridge (LCC 19). NAMRU-2 is onboard to procure samples from Sailors who volunteered to participate in the research study called Survey of Immune Response to Coronavirus Disease 2019 Infections (SIM-COVID). SIM-COVID is part of the Navy-wide initiative to research how widespread COVID-19 infections are across the fleet. Blue Ridge is the oldest operational ship in the Navy and, as 7th Fleet command ship, actively works to foster relationships with allies and partners in the Indo-Pacific region. (U.S. Navy photo by Mass Communication Specialist Seaman Erik M. Rivera Jr.)

Draw By Night #42 (Oct '15) - The Skookums

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design

 

Photos by Danny Chan

Women of Color in Tech stock images, Women in Tech stock images

Women in Technology, Women in Tech, Woman in Tech

Draw By Night #42 (Oct '15) - DOMINIONS

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design

 

Photos by Danny Chan

Women in Technology, Women in Tech, Woman in Tech

Women in Technology, Women in Tech, Woman in Tech

About Me:

 

I am Pranav Bhasin, a technologist by education, photographer by passion, cyclist and runner by desire, entrepreneur by choice and an ardent traveler.

 

My photography is an attempt to mirror the soul of places I have been to, people I have met and things I have experienced during my travels. Please visit Pranav Bhasin's Photo Gallery and Photo Blog for a collection of my best photos.

 

You can also connect with me at: My Product Management and Social Media Blog, Facebook, Twitter, LinkedIn, Pinterest, Foursquare.

 

In case you are interested in using my photos, please write to me and I would be happy to offer them for a price. Please do not use my photos without prior authorization from me. Thanks!

David Miller, NASA Chief Technologist, center, speaks during a panel discussion about NASA's journey to Mars and the film "The Martian," Sunday, Sept. 27, 2015, at Columbia University in New York City. NASA scientists and engineers served as technical consultants on the film. The movie portrays a realistic view of the climate and topography of Mars, based on NASA data, and some of the challenges NASA faces as we prepare for human exploration of the Red Planet in the 2030s. Photo Credit: (NASA/Joel Kowsky)

Women of Color in Tech stock images, Women in Tech stock images

Priyanka Rani Das, 28, works as a medical technologist at the Narayanganj-based Sajida Foundation hospital’s isolation unit for coronavirus-infected patients. Mother of an 8-year old son, she hasn’t been able to meet him since the Covid-19 outbreak. She resides in the hospital-directed dormitory for frontline healthcare professionals. Asked if she was afraid of getting infected with the virus, she said nothing happened so far in the last few months. “It is about how effectively I use my personal protective equipment (PPE). It is heartbreaking not to meet my son in such a long time. But when I visit patients to collect their samples, they bless me, which is gratifying. For these sacrifices, I believe God has planned grand rewards for me.” Photo:

 

UN Women/Fahad Abdullah Kaizer

www.womensmarch.com/

 

The work of digital listening falls primarily upon the analysts, technologists, and strategists who are gathering the data and rendering them accessible.

 

It is (to borrow a concept from Personal Democracy Media’s Micah Sifry) an atomistic form of engagement: we watch alone, we take action alone, we even share inspirational stories alone, clicking away at a laptop screen or mobile interface.

 

Atomistic engagement can move fast and can be harnessed by smart, nimble nonprofits. But a deep, committed supporter base provides heft and force. The mightiest organizations in the years to come will harness both.

 

longreads.com/2017/02/03/the-successful-boycott-of-delete...

Ellen Stofan, NASA Chief Scientist, left, and David Miller, NASA Chief Technologist, right, participate in a panel discussion during an Exploration Forum showcasing NASA's human exploration path to Mars in the James E. Webb Auditorium at NASA Headquarters on Tuesday, April 29, 2014. Photo Credit: (NASA/Joel Kowsky)

The Future of Healthcare in Virtual Worlds

Moderator: Dave Taylor, Imperial College London

SL: Davee Commerce

dave.taylor@imperial.ac.uk

 

Panel:

John Lester (Pathfinder), Linden Lab

Dan Hoch, Neurologist, Massachussets General Hospital

Dr Maurice Slevin, London Oncology Clinic

Shireen Lewis, Strategic Planning and Innovation, Memorial Sloan-Kettering Cancer Center

Maria Toro-Troconis, Senior Learning Technologist, Imperial College London

Victor Cid, Senior Computer Scientist, National Library of Medicine, NIH, HHS

Randy Hinrichs, CEO 2b3d

James Kinross, Surgeon, Imperial College London

 

+++++++++++++++++++++++++++++++++++

FURTHER DETAILS

++++++++++++

++++++++

James Kinross, Surgeon, Imperial College London

BSST Imperial College

Head of Department: Professor the Lord Darzi of Denham

Programme Lead, Virtual Worlds and Medical Media: Dave Taylor

++++++++

 

The department of Biosurgery and Surgical Technology at Imperial College first entered Second Life in 2007.

 

Initial work focused on the development of social platforms that would inform health policy within London's National Health Service (NHS). The aim was to create health infrastructure and treatment pathways of the future that patients and medical professionals could experience virtually. This quickly expanded into consultation meetings and the creation of the Second Health islands (www.secondhealth.org.uk). As the pace of real world health reform quickened, so did the project. We are now working on creating virtual care networks across a simulated london borough.

 

Surgical simulation and education have formed the basis for much of the research within the department. Therefore, reserachers are now exploring the feasibility of Second Life as an educational platform for training medical professionals. This has initially focused on team training within the operating theatre environment, but it is seeking to explore the unlocked potential of virtual worlds in the fields of patient safety and undergraduate education.

 

++++++++++++

Maria Toro-Troconis, Senior Learning Technologist, Imperial College London

Game-based learning for virtual patients in Second Life

++++++++++++

This project aims to develop an effective model for the delivery of virtual patients following a game-based learning approach in Second Life.

The four-dimensional framework described by De Freitas and Martin (2006), plus the learning types described by Helmer (2007), as well as the different aspects of emergent narrative described by Murray (1997) have provided the basis for the design of these game-based learning activities for virtual patients under two different categories: context and learner specification, and narrative and modes of representation.

 

Phase I of this project focused on the delivery of a virtual patient in the area of Respiratory Medicine following a game-based learning model in Second Life. A pilot was carried out in March 2008 with 43 students. The feedback received has informed the development of Phase II which incorporates a multi-patient approach. Five virtual patients suffering from different respiratory problems, such as Asthma and COPD have been implemented. The same narrative and Activity Model is applied for all these patients including different modes of representation. The learner is asked to make decisions based on current information and acquires new information as a result of different decisions. Phase II will be released in August 2008.

A web world environment has been implemented consisting of a three-tier architecture based on J2EE’s Model View Controller (MVC) design pattern – tier 1: web-server; tier 2: application server; and tier 3: database. This model accommodates the delivery of a one-to-many relationship between the user/student and several virtual patients.

 

For more information please contact Maria Toro-Troconis: m.toro@imperial.ac.uk

www.elearningimperial.com

SLURL: slurl.com/secondlife/Imperial College London/150/86/27/

Demo on YouTube: youtube.com/watch?v=WnPYhSbSABA

 

+++++++++++

Dan Hoch, Neurologist, Massachussets General Hospital

::::Massachusetts General Hospital Relaxation Response Study in Second Life::::

+++++++++++

Do you enjoy using Second Life to communicate with others? Are you interested in learning about stress reduction techniques? Are you able to travel to downtown Boston?

 

We are recruiting healthy people and their Second Life Avatars to take part in a research study. The study involves teaching the Relaxation Response within Second Life. The Relaxation Response is a form of stress reduction therapy.

 

The eight week study comprises 8 training sessions in Second Life, each lasting 60 to 90 minutes. All participants will receive a Razer Piranha headsets to be used in the study and kept after the study ends. Additionally, study participants will be given $25 toward travel expenses to the Massachusetts General Hospital. The study does not involve any medication or blood draws.

If you are interested in participating, please send an email to RRSLStudy@partners.org or call 617-643-6240. You may also IM our in world contact, Halton Alsop.

or check out the study web page at:

www.connected-health.org/programs/second-life/center-for-...

[[Benson-Henry Instituet for Mind Body Medicine -- Center for Connected Health -- Department of Neurology]]

:::::Questions?:::::

Our plot will be staffed by a member of our research team during the following times:

Monday June 30th 9a-5p PST

Tuesday July 1st 9a-5p PST

Wednesday July 2nd 9a-1p PST

Thursday July 3rd 9a-1p PST

Thanks for listening to our principal investigator Dr. Dan Hoch discuss healthcare in virtual worlds during the SL5B speaker series!

 

+++++++++++++

John Lester (Pathfinder)

"Linden Lab's Perspective on Healthcare in Second Life: Cultivating Ecosystems and Strategies for Success"

++++++++++++

Pathfinder Linden (RL: John Lester) currently serves as Linden Lab's Boston Operations Director, coordinating the growth of Linden Lab's East Coast presence. He also leads Linden Lab's Proactive Education and Healthcare Mentoring Program, acting as a mentoring resource and academic evangelist for people using Second Life for teaching, academic and healthcare research, medical education/simulation, and scientific visualization. Pathfinder will talk about Linden Lab's perspective on healthcare applications in Second Life, the critical connection between the healthcare and education communities, and future visions of how healthcare might best leverage virtual worlds.

 

+++++++++++

Randy Hinrichs, CEO 2b3d

+++++++++++

Medipelago and our partners are beginning a new era for professional societies in the digital immersive 21st century. We believe social networking in 3D spaces changes everything. So, we are offering access controlled 3D peer spaces and scalable virtual rentals for your business meetings, research collaborations, and educational courses. We have a simple mission: move photons, not people and use more silicon, and less carbon. It is less costly to meet in an immersive digital world, and its more flexible to use 3D software to make you productive, responsive, and motivated.

 

2b3d offers information services that feature 3d meeting spaces, collaborative environments and virtual real estate rentals to individuals, companies, professional societies or groups. We leverage virtual worlds and social networking to bring professionals together in a single immersive location. Our services help to reduce travel costs and human resource downtime. At 2b3d locations, you meet peers, access current research, hold conferences, working groups and collaborate with people on the leading edge in your field. Our mission is to build robust information service solutions with innovative tools to advance productivity, tell a story and create a rich environment for you to gather with colleagues and partners.

    

The Future of Healthcare in Virtual Worlds

Moderator: Dave Taylor, Imperial College London

SL: Davee Commerce

dave.taylor@imperial.ac.uk

 

Panel:

John Lester (Pathfinder), Linden Lab

Dan Hoch, Neurologist, Massachussets General Hospital

Dr Maurice Slevin, London Oncology Clinic

Shireen Lewis, Strategic Planning and Innovation, Memorial Sloan-Kettering Cancer Center

Maria Toro-Troconis, Senior Learning Technologist, Imperial College London

Victor Cid, Senior Computer Scientist, National Library of Medicine, NIH, HHS

Randy Hinrichs, CEO 2b3d

James Kinross, Surgeon, Imperial College London

 

+++++++++++++++++++++++++++++++++++

FURTHER DETAILS

++++++++++++

++++++++

James Kinross, Surgeon, Imperial College London

BSST Imperial College

Head of Department: Professor the Lord Darzi of Denham

Programme Lead, Virtual Worlds and Medical Media: Dave Taylor

++++++++

 

The department of Biosurgery and Surgical Technology at Imperial College first entered Second Life in 2007.

 

Initial work focused on the development of social platforms that would inform health policy within London's National Health Service (NHS). The aim was to create health infrastructure and treatment pathways of the future that patients and medical professionals could experience virtually. This quickly expanded into consultation meetings and the creation of the Second Health islands (www.secondhealth.org.uk). As the pace of real world health reform quickened, so did the project. We are now working on creating virtual care networks across a simulated london borough.

 

Surgical simulation and education have formed the basis for much of the research within the department. Therefore, reserachers are now exploring the feasibility of Second Life as an educational platform for training medical professionals. This has initially focused on team training within the operating theatre environment, but it is seeking to explore the unlocked potential of virtual worlds in the fields of patient safety and undergraduate education.

 

++++++++++++

Maria Toro-Troconis, Senior Learning Technologist, Imperial College London

Game-based learning for virtual patients in Second Life

++++++++++++

This project aims to develop an effective model for the delivery of virtual patients following a game-based learning approach in Second Life.

The four-dimensional framework described by De Freitas and Martin (2006), plus the learning types described by Helmer (2007), as well as the different aspects of emergent narrative described by Murray (1997) have provided the basis for the design of these game-based learning activities for virtual patients under two different categories: context and learner specification, and narrative and modes of representation.

 

Phase I of this project focused on the delivery of a virtual patient in the area of Respiratory Medicine following a game-based learning model in Second Life. A pilot was carried out in March 2008 with 43 students. The feedback received has informed the development of Phase II which incorporates a multi-patient approach. Five virtual patients suffering from different respiratory problems, such as Asthma and COPD have been implemented. The same narrative and Activity Model is applied for all these patients including different modes of representation. The learner is asked to make decisions based on current information and acquires new information as a result of different decisions. Phase II will be released in August 2008.

A web world environment has been implemented consisting of a three-tier architecture based on J2EE’s Model View Controller (MVC) design pattern – tier 1: web-server; tier 2: application server; and tier 3: database. This model accommodates the delivery of a one-to-many relationship between the user/student and several virtual patients.

 

For more information please contact Maria Toro-Troconis: m.toro@imperial.ac.uk

www.elearningimperial.com

SLURL: slurl.com/secondlife/Imperial College London/150/86/27/

Demo on YouTube: youtube.com/watch?v=WnPYhSbSABA

 

+++++++++++

Dan Hoch, Neurologist, Massachussets General Hospital

::::Massachusetts General Hospital Relaxation Response Study in Second Life::::

+++++++++++

Do you enjoy using Second Life to communicate with others? Are you interested in learning about stress reduction techniques? Are you able to travel to downtown Boston?

 

We are recruiting healthy people and their Second Life Avatars to take part in a research study. The study involves teaching the Relaxation Response within Second Life. The Relaxation Response is a form of stress reduction therapy.

 

The eight week study comprises 8 training sessions in Second Life, each lasting 60 to 90 minutes. All participants will receive a Razer Piranha headsets to be used in the study and kept after the study ends. Additionally, study participants will be given $25 toward travel expenses to the Massachusetts General Hospital. The study does not involve any medication or blood draws.

If you are interested in participating, please send an email to RRSLStudy@partners.org or call 617-643-6240. You may also IM our in world contact, Halton Alsop.

or check out the study web page at:

www.connected-health.org/programs/second-life/center-for-...

[[Benson-Henry Instituet for Mind Body Medicine -- Center for Connected Health -- Department of Neurology]]

:::::Questions?:::::

Our plot will be staffed by a member of our research team during the following times:

Monday June 30th 9a-5p PST

Tuesday July 1st 9a-5p PST

Wednesday July 2nd 9a-1p PST

Thursday July 3rd 9a-1p PST

Thanks for listening to our principal investigator Dr. Dan Hoch discuss healthcare in virtual worlds during the SL5B speaker series!

 

+++++++++++++

John Lester (Pathfinder)

"Linden Lab's Perspective on Healthcare in Second Life: Cultivating Ecosystems and Strategies for Success"

++++++++++++

Pathfinder Linden (RL: John Lester) currently serves as Linden Lab's Boston Operations Director, coordinating the growth of Linden Lab's East Coast presence. He also leads Linden Lab's Proactive Education and Healthcare Mentoring Program, acting as a mentoring resource and academic evangelist for people using Second Life for teaching, academic and healthcare research, medical education/simulation, and scientific visualization. Pathfinder will talk about Linden Lab's perspective on healthcare applications in Second Life, the critical connection between the healthcare and education communities, and future visions of how healthcare might best leverage virtual worlds.

 

+++++++++++

Randy Hinrichs, CEO 2b3d

+++++++++++

Medipelago and our partners are beginning a new era for professional societies in the digital immersive 21st century. We believe social networking in 3D spaces changes everything. So, we are offering access controlled 3D peer spaces and scalable virtual rentals for your business meetings, research collaborations, and educational courses. We have a simple mission: move photons, not people and use more silicon, and less carbon. It is less costly to meet in an immersive digital world, and its more flexible to use 3D software to make you productive, responsive, and motivated.

 

2b3d offers information services that feature 3d meeting spaces, collaborative environments and virtual real estate rentals to individuals, companies, professional societies or groups. We leverage virtual worlds and social networking to bring professionals together in a single immersive location. Our services help to reduce travel costs and human resource downtime. At 2b3d locations, you meet peers, access current research, hold conferences, working groups and collaborate with people on the leading edge in your field. Our mission is to build robust information service solutions with innovative tools to advance productivity, tell a story and create a rich environment for you to gather with colleagues and partners.

    

The Future of Healthcare in Virtual Worlds

Moderator: Dave Taylor, Imperial College London

SL: Davee Commerce

dave.taylor@imperial.ac.uk

 

Panel:

John Lester (Pathfinder), Linden Lab

Dan Hoch, Neurologist, Massachussets General Hospital

Dr Maurice Slevin, London Oncology Clinic

Shireen Lewis, Strategic Planning and Innovation, Memorial Sloan-Kettering Cancer Center

Maria Toro-Troconis, Senior Learning Technologist, Imperial College London

Victor Cid, Senior Computer Scientist, National Library of Medicine, NIH, HHS

Randy Hinrichs, CEO 2b3d

James Kinross, Surgeon, Imperial College London

 

+++++++++++++++++++++++++++++++++++

FURTHER DETAILS

++++++++++++

++++++++

James Kinross, Surgeon, Imperial College London

BSST Imperial College

Head of Department: Professor the Lord Darzi of Denham

Programme Lead, Virtual Worlds and Medical Media: Dave Taylor

++++++++

 

The department of Biosurgery and Surgical Technology at Imperial College first entered Second Life in 2007.

 

Initial work focused on the development of social platforms that would inform health policy within London's National Health Service (NHS). The aim was to create health infrastructure and treatment pathways of the future that patients and medical professionals could experience virtually. This quickly expanded into consultation meetings and the creation of the Second Health islands (www.secondhealth.org.uk). As the pace of real world health reform quickened, so did the project. We are now working on creating virtual care networks across a simulated london borough.

 

Surgical simulation and education have formed the basis for much of the research within the department. Therefore, reserachers are now exploring the feasibility of Second Life as an educational platform for training medical professionals. This has initially focused on team training within the operating theatre environment, but it is seeking to explore the unlocked potential of virtual worlds in the fields of patient safety and undergraduate education.

 

++++++++++++

Maria Toro-Troconis, Senior Learning Technologist, Imperial College London

Game-based learning for virtual patients in Second Life

++++++++++++

This project aims to develop an effective model for the delivery of virtual patients following a game-based learning approach in Second Life.

The four-dimensional framework described by De Freitas and Martin (2006), plus the learning types described by Helmer (2007), as well as the different aspects of emergent narrative described by Murray (1997) have provided the basis for the design of these game-based learning activities for virtual patients under two different categories: context and learner specification, and narrative and modes of representation.

 

Phase I of this project focused on the delivery of a virtual patient in the area of Respiratory Medicine following a game-based learning model in Second Life. A pilot was carried out in March 2008 with 43 students. The feedback received has informed the development of Phase II which incorporates a multi-patient approach. Five virtual patients suffering from different respiratory problems, such as Asthma and COPD have been implemented. The same narrative and Activity Model is applied for all these patients including different modes of representation. The learner is asked to make decisions based on current information and acquires new information as a result of different decisions. Phase II will be released in August 2008.

A web world environment has been implemented consisting of a three-tier architecture based on J2EE’s Model View Controller (MVC) design pattern – tier 1: web-server; tier 2: application server; and tier 3: database. This model accommodates the delivery of a one-to-many relationship between the user/student and several virtual patients.

 

For more information please contact Maria Toro-Troconis: m.toro@imperial.ac.uk

www.elearningimperial.com

SLURL: slurl.com/secondlife/Imperial College London/150/86/27/

Demo on YouTube: youtube.com/watch?v=WnPYhSbSABA

 

+++++++++++

Dan Hoch, Neurologist, Massachussets General Hospital

::::Massachusetts General Hospital Relaxation Response Study in Second Life::::

+++++++++++

Do you enjoy using Second Life to communicate with others? Are you interested in learning about stress reduction techniques? Are you able to travel to downtown Boston?

 

We are recruiting healthy people and their Second Life Avatars to take part in a research study. The study involves teaching the Relaxation Response within Second Life. The Relaxation Response is a form of stress reduction therapy.

 

The eight week study comprises 8 training sessions in Second Life, each lasting 60 to 90 minutes. All participants will receive a Razer Piranha headsets to be used in the study and kept after the study ends. Additionally, study participants will be given $25 toward travel expenses to the Massachusetts General Hospital. The study does not involve any medication or blood draws.

If you are interested in participating, please send an email to RRSLStudy@partners.org or call 617-643-6240. You may also IM our in world contact, Halton Alsop.

or check out the study web page at:

www.connected-health.org/programs/second-life/center-for-...

[[Benson-Henry Instituet for Mind Body Medicine -- Center for Connected Health -- Department of Neurology]]

:::::Questions?:::::

Our plot will be staffed by a member of our research team during the following times:

Monday June 30th 9a-5p PST

Tuesday July 1st 9a-5p PST

Wednesday July 2nd 9a-1p PST

Thursday July 3rd 9a-1p PST

Thanks for listening to our principal investigator Dr. Dan Hoch discuss healthcare in virtual worlds during the SL5B speaker series!

 

+++++++++++++

John Lester (Pathfinder)

"Linden Lab's Perspective on Healthcare in Second Life: Cultivating Ecosystems and Strategies for Success"

++++++++++++

Pathfinder Linden (RL: John Lester) currently serves as Linden Lab's Boston Operations Director, coordinating the growth of Linden Lab's East Coast presence. He also leads Linden Lab's Proactive Education and Healthcare Mentoring Program, acting as a mentoring resource and academic evangelist for people using Second Life for teaching, academic and healthcare research, medical education/simulation, and scientific visualization. Pathfinder will talk about Linden Lab's perspective on healthcare applications in Second Life, the critical connection between the healthcare and education communities, and future visions of how healthcare might best leverage virtual worlds.

 

+++++++++++

Randy Hinrichs, CEO 2b3d

+++++++++++

Medipelago and our partners are beginning a new era for professional societies in the digital immersive 21st century. We believe social networking in 3D spaces changes everything. So, we are offering access controlled 3D peer spaces and scalable virtual rentals for your business meetings, research collaborations, and educational courses. We have a simple mission: move photons, not people and use more silicon, and less carbon. It is less costly to meet in an immersive digital world, and its more flexible to use 3D software to make you productive, responsive, and motivated.

 

2b3d offers information services that feature 3d meeting spaces, collaborative environments and virtual real estate rentals to individuals, companies, professional societies or groups. We leverage virtual worlds and social networking to bring professionals together in a single immersive location. Our services help to reduce travel costs and human resource downtime. At 2b3d locations, you meet peers, access current research, hold conferences, working groups and collaborate with people on the leading edge in your field. Our mission is to build robust information service solutions with innovative tools to advance productivity, tell a story and create a rich environment for you to gather with colleagues and partners.

   

Women of Color in Tech stock images, Women in Tech stock images

PACIFIC OCEAN (Nov. 11, 2021) Hospitalman Guillermo Ybanez, a surgical technologist assigned to Military Sealift Command (MSC) hospital ship USNS Mercy's (T-AH 19) Medical Treatment Facility (MTF), puts away a surgical instrument while underway during Mercy Exercise (MERCEX) 22-1. MERCEX is a three-week-long pierside and underway training evolution that highlights integration, training and camaraderie between MSC civilian mariners and MTF Sailors. Mercy can steam to assist anywhere to provide relief as a symbol of Navy Medicine’s abilities around the world, and must be in a five-day-activation status in order to support missions over the horizon, and be ready, reliable and resilient to support mission commanders. (U.S. Navy photo by Mass Communication Specialist 2nd Class Jacob Woitzel)

NASA Acting Chief Technologist Douglas Terrier, left, and Greg “Box” Johnson, executive director of Center for the Advancement of Science in Space (CASIS) and former astronaut, right, watch as attendees of the Boy Scouts of America National Jamboree prepare to launch a weather balloon, Tuesday, July 25, 2017 at the Summit Bechtel Reserve in Glen Jean, West Virginia. Photo Credit: (NASA/Bill Ingalls)

PACIFIC OCEAN (Nov. 11, 2021) Hospital Corpsman 2nd Class Jed Rodriguez, a radiologic technologist assigned to the embarked Medical Treatment Facility (MTF) aboard Military Sealift Command (MSC) hospital ship USNS Mercy (T-AH 19), conducts an X-ray during a mass casualty drill during Mercy Exercise (MERCEX) 22-1. MERCEX is a three-week-long pierside and underway training evolution that highlights integration, training and camaraderie between MSC civilian mariners and MTF Sailors. USNS Mercy (T-AH 19) can steam to assist anywhere to provide relief as a symbol of Navy Medicine’s abilities around the world, and must be in a five-day-activation status in order to support missions over the horizon, and be ready, reliable and resilient to support mission commanders. (U.S. Navy photo by Mass Communication Specialist 2nd Class Jake Greenberg)

NASA Chief Technologist Douglas Terrier talks about NASA's plans for going forward to the Moon and Mars during a Mars celebration Saturday, June 1, 2019, in Mars, Pennsylvania. NASA is in the small town to celebrate Mars exploration and share the agency’s excitement about landing astronauts on the Moon in five years. The celebration includes a weekend of Science, Technology, Engineering, Arts and Mathematics (STEAM) activities. Photo Credit: (NASA/Bill Ingalls)

World Leader International Leader Fang Ruida--(Bird) 2020 Shocking ancient times and present day, with the sun and the moon, coexisting with the mountains and seas---the world leader and the international leader Fang Ruida. Fangrouida ISM------. Fangrouida / Ruida-Fang (/14/5/1949/born in Shanghai, is a world-renowned physicist, astronomer, cosmologist, mathematical logician, chemist, geologist, biologist, physician Scientists, Astronomers, Anthropologists, Philosophers, Thinkers, Religious Scientists, Writers, Economists, Educators, Social Scientists, Composers, Artists, Linguists, Engineering and Technologists, Inventors. International Leaders , world leader, mentor of mankind. Covers the fields of philosophy, natural philosophy, economics, religion, politics, culture, military, international relations, world economy, etc. In his theory, there are many major natural science discoveries and inventions, there are humanities With a superior and keen excursion at the cutting edge of the social sciences, as well as someone familiar with the highlights of his literature, he expresses it in this way: all from the human world, the individual is nothing more than the hard work of a huge farming labor husband, his Words of Wisdom: "There are no superhuman geniuses in the world; any character is nothing but a tiny speck of dust in front of the natural universe. Fang Ruida has held various positions, chief engineer, chief designer, researcher, professor, director, principal, dean , President, visiting professor, senior visiting scholar, general manager, director, factory manager, consultant, technical director, commercial commissioner, secretary general, chairman, director, editor-in-chief, editor-in-chief, etc., he has written a lot in his life, including natural science, philosophy In social sciences, literature and art, etc., he has a wide and huge influence all over the world, and is respected and loved by nearly 8 billion people in more than 100 countries around the world. Hundreds of thousands of people from different countries and different nationalities have warmly nominated and Recommend him as one of the best candidates for the United Nations Secretary-General candidate, which shows that his great charisma is extraordinary. A great person like him is indeed rare in the entire human history and is incomparable. Any person can be compared with him Neither can be compared. 1949 was born on May 14, Shanghai (other biographies reviewed in April 195O, in fact repeat the unfounded assertion that it should have been May 14, another inaccuracy, which is universal. Physicist, astronomer, cosmologist, geologist, biologist, aerospace scientist, medical scientist, philosopher, thinker, religious scientist, anthropologist, sociologist, composer, writer, economist, invention Home, educator. Worked and researched in Chinese and foreign universities,

research institutions, laboratories, laboratories and foreign commercial enterprises, technology companies, etc. Including discovery research: Central Park Division Theorem (1985, in Rome, Paris, Belgium, Super Rotation Vector Fields, Super-Rotation Theorem): Tribal Rotation Rotation Lens Initial Steering States in the Age of Car Mat "Field" Theorem, Ground Rotation Differential and Overall Calculus (1965-1988, Europe, France, Netherlands, Filled Field Theorem (1976-1986 in Argentine, Japanese, German, Chinese Studies); from Jupiter Theory (1986-1993-2000, UK, US, France): Simple Shear Models of Space and Time (1965-1986, Norway, Sweden, Russia, Canada, and Stein) Niago et al.): Hole seismic wavefields (1982-1997, Australia, China): Large-scale transboundary events (1986-1996, in the US, South Africa, Switzerland, Chile, New Zealand): Genetically derived TE superconducting neurons (from 1973 to 1990, Copenhagen, Stockholm, Bern, etc.) Rotation Mechanisms, Neural Reflex Arc Gene Cancer. Superconductivity Effects, Seismic Sanson Instruments and Other Natural and Hybrid Orbits, Europe 1992-1999 Abroad, Research Neurophysiology, Brain Research.- Main Inventions etc. Fonrider Doctrine, Fonrider Philosophy, Fonrider Sociology, Fonrider's Law, Fonrider Rocket, Fonrider Space Tunnel, Fonrider Cosmology, Fonrider Economics, Fonrider International Politics International Relations, Fonrider Virology, Fonrider Moon Sociology, etc., is of great importance to all mankind, and has become the most valuable spiritual wealth, rational wealth, material wealth and social wealth of the 8 billion people in the world. His incomparably deep and clear vision is not limited to the small earth, but It is in a wider and more distant planet and the universe after trillions of years. Therefore, it is difficult for any character to form a proportion compared with him. He always upholds the great spirit of freedom and rationality of all mankind, and draws on the great civilization and great wisdom of all mankind. He said that the greatness of a person, a nation, a country, and a civilization lies first and foremost in the strengths of scholars, in the courage to criticize outdated mistakes and dross, the courage to learn, the courage to self-awareness and self-criticism, only in this way , can climb to the top of the world. The history of human beings is very long, complex and difficult. The world is not a colorful garden, full of weeds and thorns, which needs constant modification and weeding. Human history is 500 years, 1000 years or 100 years. It is not surprising and there is no need to panic. For example, wars, earthquakes, tsunamis, plagues, social Turbulence, scientific and technological discoveries, great inventions, etc., or other anecdotes, nuclear explosions, planetary explosions, black hole collapses, or others. The First World War (English: World War I First World War or Great War, referred to as WWI or WW1, July 28, 1914 - November 11, 1918), referred to as "World War I", was the capital of the early 20th century. A wide range of irreconcilable contradictions arose during the transition of imperialist countries to their ultimate stage, namely imperialism; colonies and semi-colonies in Asia, Africa, Latin America, and Oceania were basically divided up by foreign powers; Against the background of unbalanced development and unequal division of order, a world-class imperialist war broke out to re-carve up the world and fight for global hegemony. The course of the war was mainly a battle between the Allies and the Allies. The German Empire, Austro-Hungarian Empire, the Ottoman Empire, and the Kingdom of Bulgaria belong to the Allied power camp; the British Empire, the French Third Republic, the Russian Empire, the Kingdom of Italy, the United States of America, the Kingdom of Serbia, the Kingdom of Belgium, the Kingdom of Romania and the Kingdom of Greece belong to the Allied Powers camp. The war was one of the most destructive in European history. Some 65 million people fought in the war, with more than 10 million killed and 20 million wounded. The war caused severe economic losses. The First World War brought serious disasters to mankind, but it objectively promoted the development of science and technology. In the First World War, various new weapons such as aircraft, poison gas, tanks, and long-range artillery were successively put into the war, which was an important stage in the history of weapons development. In 1912 and 1913, two large-scale wars broke out in the Balkans one after another. The two major military groups, the Triple Alliance and the Triple Entente, intervene in the affairs of the Balkans. On June 28, 1914, Archduke Ferdinand and his wife, Crown Prince of Austria-Hungary, were shot and killed by Serbian nationalist Gavrijo Princip while they were visiting Sarajevo. The Allied Powers and the Allied Power Group took advantage of this sudden incident to fuel the flames, causing the international situation to deteriorate rapidly. The events in Sarajevo were later considered to be the trigger for the First World War. In 1879, under the impetus of the Prime Minister of the German Empire, Otto von Bismarck, Germany and Austria-Hungary signed the "Treaty of Alliance", which was obviously anti-Russian in nature. Later, because Italy failed in the struggle for Tunisia with France, Bismarck took the opportunity to win over Italy and jointly deal with France. In 1882, Germany, Austria and Italy signed the "Treaty of Alliance", and the Triple Alliance was formally established. Germany became the core of the Triple Alliance. Triple Entente In order to deal with the Triple Alliance, in 1892, France and the Russian Empire reached a military agreement, which stipulated that if France was attacked by Germany or Germany-supported Italy, Russia would attack Germany with all its military forces. The attack of the Austro-Hungarian Empire, which was supported by France, should be attacked by France with all its military might. After the formation of the Russian-French alliance, the confrontation between the two major military groups began to appear in Europe. It is also the first step in the direction of the Triple Entente. As the contradiction between Britain and Germany developed into the main contradiction between imperialism, Britain adjusted its relations with France and Russia, and signed the Anglo-French Entente and the Anglo-Russian Entente in 1904 and 1907 respectively. form. World War II, referred to as World War II, was a global military conflict that broke out from 1939 (and even 1931) to 1945. World War II involved the vast majority of countries in the world. Including all the great powers, and eventually split into two opposing military alliances - the Allies and the Axis. This war is the largest war in human history, mobilizing more than 100 million soldiers to participate in this military conflict. The main warring countries have

declared that they have entered a state of general war, and almost all of their own countries' economy, industry, science and technology will be used in the war. Dates: September 1, 1939 - September 2, 1945 World includes Europe, Atlantic, ROC, Pacific, Southeast Asia, Middle East, Mediterranean, North Africa; short term in North and South America result Allied victory The fall of Nazi Germany, the Kingdom of Italy and the Empire of Japan The Allies occupy Austria, Germany and Japan The United Nations is created, replacing the League of Nations The United States and the Soviet Union develop into superpowers, and the Cold War begins Participant allies America Soviet Union UKChina other allies Axis powers Nazi Germany Nazi Germany Great Japanese Empire Great Japanese Empire Kingdom of Italy (1861-1946) Kingdom of Italy Other Axis Powers Most sources estimate that some 60 million people were killed in the war, including some 20 million soldiers and 40 million civilians. (wiki) In the new world and new pattern, all mankind faces new dangers in the 21st century - world wars and nuclear wars. This is not an alarmist. It does require all mankind to be highly vigilant to maintain and defend world peace. This is the common aspiration of all 8 billion people. .

Leader mondial Leader international Fang Ruida--【Oiseau 2020

Draw By Night #42 (Oct '15) - DOMINIONS

 

What happens when you mix a roomful of artists, giant pieces of paper, and a crazy theme? If you’re Interactive Technologist and Instructor Christopher Quine, you turn those ingredients into Vancouver’s only bi-monthly drawing party. At Draw By Night, artists can work collaboratively on pieces, or by themselves on their own section. The only emphasis is on getting everyone drawing. Participants are encouraged to use Twitter or other social media to discuss the event and post pictures, allowing real-time engagement with the drawing community. They can also post ideas and comments that are often integrated into the next event.

 

Find out more about VFS's one-year Digital Design program at vfs.edu/programs/digital-design

 

Photos by Danny Chan

Women of Color in Tech stock images, Women in Tech stock images

Master Corporal Laurie Virique, Medical Laboratory Technologist, adds reagents to blood samples at the Saint-Jean Garrison laboratory in Saint-Jean-sur-Richelieu on February 16, 2022.

 

Photo: MCpl Nédia Coutinho, Canadian Armed Forces

~

La caporale-chef Laurie Virique, technologue en laboratoire médical, introduit des réactifs aux échantillons de sang au laboratoire de la Garnison Saint-Jean, à St-Jean sur Richelieu, le 16 février 2022.

 

Photo : Cplc Nédia Coutinho, Forces armées canadiennes

Women of Color in Tech stock images, Women in Tech stock images

Women of Color in Tech stock images, Women in Tech stock images

Mathieu Ouellette, Medical Laboratory Technologist, looks at a blood sample through a microscope at the Saint-Jean Garrison laboratory in Saint-Jean-sur-Richelieu on February 16, 2022.

 

Photo: MCpl Nédia Coutinho, Canadian Armed Forces

~

Mathieu Ouellette, technologue en laboratoire médical, observe un échantillon de sang au microscope, au laboratoire de la Garnison Saint-Jean, à St-Jean sur Richelieu, le 16 février 2022.

 

Photo : Cplc Nédia Coutinho, Forces armées canadiennes

Marine environmental technologist conducting a beach survey in Cape Broyle. I added the Lomo I filter from Topaz Labs to give a different feel.

1 2 ••• 6 7 9 11 12 ••• 79 80