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Agfa APX 400 Film Simulation
Film Simulation = Acros + R
Sharpness = +4
Shadows = +4
Highlights = -2
Grain = Weak
Noise Reduction = -4
Dynamic Range = DR400
White Balance = Auto
Color = n/a
ISO = Auto (6400)
Exposure Comp = +1/3 to +1 1/3
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November American Red Cross meeting in Contra Costa County was a well attended shelter operations simulations.
Photography by | Cate Calson of American Rec Cross
European Political Community Summit Simulation for Moldovan Youth, 2023
On 26-27 May, 50 young people from various regions of Moldova took part in a simulation of the European Political Community Summit, organised by the Young European Ambassadors (YEAs) from Moldova. The event took place at the Moldovan Parliament in Chisinau.
The simulation took place on the eve of the summit of the European political community held near Chisinau on 1 June at the initiative of the EU. Forty-seven heads of state and government, as well as the presidents of the European Council, the European Commission and the European Parliament were invited to the summit.
The simulation provided young participants with the opportunity to take on the role of European leaders representing their countries or institutions. Participants discussed a variety of topics, including peace, democracy, climate, energy, security and misinformation, and offered their vision of how to strengthen security and stability on the European continent.
For more information:
EN
euneighbourseast.eu/news/latest-news/young-european-ambas...
iSGTW story | Image courtesy of Mark Miesch, NCAR and UCAR.
Giant cell convection patterns like this are giving scientists an unprecedented view of the solar interior thanks to a new model powered using TeraGrid's supercomputers.
Ganimedes es la misma fotografÃa que Ganimedes 2, la diferencia - sutil- es alrededor de 3 segundos de exposición a la luz en la ampliadora, lo cual en la una nos deja exclusivamente con siluetas , y el otro nos ofrece las luces , texturas y volumenes de algunas de las formas en primer plano.
INNERSCENE offers an artificial daylight system. Innersene A7 is an artificial daylight system that simulates the natural rhythm of daylight and adjusts for time, season’s latitude and architecture. Natural view of high-quality sky simulation. For more information contact at +1 (415) 562-8198
All photos provided are the property of Creative Services and may not be used without permission.
Please contact creative@jmu.edu if you are interested in using any photos included in our collection.
Specification:
1. Size: 6 meters as large as life (or according to orders’ requirement)
2. Color: custom as per buyer’s requirement
3. Sounds: emulational howls
4. Movements: blink, dance front claws,mouth open and close, the neck moving up and down (left to right), stomach breathing and tail swaying from left to right
5. Power: 110/220 VAC 50/60 Hz
6. Accessories: control box with one free spare, 2 speakers with build in woofer and volume controller, infrared sensor controller, free facts stand and more.
7. Remarks: Our products are created in accordance with the dinosaur fossils that have been discovered. With the main body structured with metal frame, the skin and flesh made up of foam and resin, it can accomplish various kinds of movements with synchronized howling voice such as open and close the mouth, blink, dance front claws, breath, sway head up and down or left to right, sway tail. Especially, our outstanding crafts elaborately make our products strikingly vivid and lifelike.
DE HAVILLAND MOSQUITO PRXVI FOR FS2004/FS9
NS502 "M" 544 Squadron, ROYAL AIR FORCE BENSON model by Chris Lampart... repaint by C. Echevarria
This "movie" is my attempt at animating the output of my gravitational simulation. Please note that my simulation is an extremely simplistic implementation of Newtonian physics. This particular simulation starts with many hundred objects in a "Dole pineapple" shape, with given rotational velocities based on the total mass and assumptions of elliptical orbit around an equivalent central mass.
This particular simulation begins with a high mass density, and low relative kinetic energy and angular momentum. As a result, the gravitational attraction tends to pull all the mass together. As the system collapses, much material is ejected from the system. Objects that get too close are allowed to have an inelastic collision and thus small objects can become larger ones. The differing colors of objects are related to their total mass.
Note that the video is nearly impossible to view unless one makes it full screen by clicking the icon in the lower right hand corner.
Please got to this link to see my other gravitational simulation videos: