View allAll Photos Tagged scope
This popular vantage point really accentuates the scope of the mall, aptly describing shape, form and purpose amidst the office towers surrounding it. I cropped out the floors below to accentuate the fish bowl effect of the dome. Exposure was increased 1 stop to revive the light filled environment and shadow slider set at +56.
Original Image: 24mm 400 ISO, 1/250 sec @ f/6.3
Colin (Singapore project boss), Nicole (our team lead for HK Cocteau) and Siew Yuen, aka Moo Moo. Presentation for "top bug finder".
Wide Scope: Ok this one is new I always liked the original Wide Scope concept and it would fit perfectly in this.
Partnering with UMMA Community Clinic and SEIU-UHW, we helped South LA residents sign up for Medi-CAL. Community members got the help they need through enrollment counselors and a bag of groceries on their way home. A big thank you to our members for coming to help during the clinic.
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
ILO-SCOPE Network of Champions in PSUs
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 IGO License. To view a copy of this license, visit creativecommons.org/licenses/by-nc-nd/3.0/igo/deed.en_US.
© ILO
-----|Object| --> Crescent Nebula - NGC 6888
|-----|Equipment|-----|
Scope: Skywatcher Explorer 150PDS
Mount: Heq5 pro w/ beltmod
Guidescope: Orion 50mm guidescope
Guiding camera: ZWO Asi 120mm mini
Imaging camera: ZWO Asi 1600MM PRO & Canon Eos 1100D
Filters: Zwo 7nm (31mm) Lum
|-----|Software|-----|
NINA
PHD2
PixInsight
Sharpcap PRO for polaraligning
|-----|Acquisition|-----|
Location: Skövde, Sweden (Bortle 5-6)
Dates: 2020-10-30, 2020-11-03, 2020-11-20
Gain: 139 Offset: 50
Camera temp: -20C
Ha: 100*300s
OIII: 33*300s
Darks: 50
Flats: 50
DarkFlats: 50
---Total integration time: 10h
Dinner @ Anh Dao - It's hard not to wonder what that complex pile of Basil, lettuce, bean sprouts and Imperial Roll were served with... but it is impolite to stare. (Photographing is another matter right?)
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.