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The first in my new series of video game console mosaics - say hello to the Sega Master System II.

 

"The Master System II was released in 1990 and was popular in Europe and Brazil. It is smaller and sleeker than the original Master System, but in order to keep production costs low, it lacks the reset button, composite video and card slot.

 

All consoles included a game that plays when no cartridge is inserted. The built-in game was originally Alex Kidd in Miracle World, which was switched to Sonic the Hedgehog on later PAL consoles.

 

Sega marketed the Master System II heavily; nevertheless, the unit sold poorly in North America. By 1992, the Master System's sales were virtually nonexistent in North America and eventually ceased.

 

It is generally considered a success in Europe where it competed and managed to rival the NES." - Wikipedia

 

Ah yes, you pretty much had either a Master System II or a NES back in 1990, and Sega fans Vs Nintendo fans began a West Side Story style battle in schools across the land. Back then I was a Nintendo fan. Part of the joy of growing up and earning more that £5 a week means that you don't have to limit yourself to one console, and I now own both (along with many others.)

 

BTW, is anyone going to Game City in Nottingham at the end of October? gamecity.org/

A shot of all the PlayStation Controllers so far. Top Row (L-R): PS1's Controller, PS1's Analog Controller, PS1's Dual Shock Analog Controller, and the PS2's Dual Shock 2. Bottom Row (L-R): PS3 Sixaxis, PS3 Dual Shock 3, and the PS4 Dual Shock 4.

At the rear, we can see the shoulder buttons, with the L2 and R2 the only buttons retaining pressure sensitivity. At the middle is a light bar which is used to determine which controller number the player is holding, enhanced feedback depending on what's happening in-game, and can also detect motion when used with the PS Camera.

The shoulder buttons were also made to be pressure sensitive.

Golden Axe - 2 Players Playthrough [Game was played with my son, who had never played the game] Golden Axe Plot: The game takes place in the fictional land of Yuria, a Conan the Barbarian-style high fantasy medieval world. An evil entity known as Death Adder has captured the King and his daughter, and holds them captive in their castle. He also finds the Golden Axe, the magical emblem of Yuria, and threatens to destroy both the axe and the royal family unless the people of Yuria accept him as their ruler. If you like the game, you can vote for it: bit.ly/2Dw3apS Three warriors set out on a quest to rescue Yuria and avenge their losses at the hands of Death Adder. The first is a battle axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two-handed broadsword, looking for revenge for the murder of his mother. The last is a longsword-wielding amazon, Tyris Flare, whose parents were both killed by Death Adder. The warriors rescue the inhabitants of the ransacked Turtle Village, which turns out to be situated on the shell of a giant turtle. The turtle takes the characters across the sea, and they then fly to the castle itself on the back of a giant eagle. Once at the castle they defeat Death Adder, who is wielding the Golden Axe, and save the land. After the final battle, the warriors receive a magical golden axe that imbues the player with immortality. Golden Axe Gameplay Players are able to attack using their weapon, jump and cast spells that hurt all enemies on the screen. The force of this magic depends on the number of "bars" of magic power currently available. The bars are filled by collecting blue "magic potions" attained by kicking little sprites who then drop the potions. These sprites appear during regular levels and during bonus stages in between levels. The male warrior Ax is able to cast earth spells. The dwarf Gilius casts lightning spells and the female warrior Tyris casts fire magic. Each character has a different number of maximum magic bars and varying ranges of attack. If you like the game, you can vote for it: bit.ly/2Dw3apS Various steeds known as bizarrians are found in the game. These can be ridden when the enemy rider is knocked off, or if one is found dormant. The least powerful steed is known as the Cockatrice (which also appeared in Altered Beast), which can be used to knock down enemies with a swipe of its tail. The more powerful dragon, which can either shoot fireballs or breathe fire depending on its color scheme, is found later in the game. Hope you enjoy this video :) Please like and subscribe! youtu.be/VQwaJwFSz90

Video Games 1983: Events The fourth Arcade Awards are held, for games released during 1981-1982, with Tron winning best arcade game, Demon Attack best console game, David’s Midnight Magic best computer game, and Galaxian best standalone game. At the first Golden Joystick Awards ceremony (held in 1984), Jetpac takes Game of the Year. Video Game Crash of 1983 A major shakeout of the North American video game industry (“the crash of 1983”) begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion. These are some of the best video games released in 1983! Video Games Featured in this Video: Mario Bros Arcade Congo Bongo Arcade Track and Field Arcade Lode Runner Home Computer Spelunker Atari 8-bit Bomberman MSX Digger IBM PC Battlezone Atari 2600 Phoenix Atari 2600 Enduro Atari 2600 Hunchback Arcade Vastar Arcade Keystone Kapers Atari 2600 Laser Gates Atari 2600 Krull Atari 2600 Space Ace Arcade Dragon’s Lair Arcade Punch-Out Arcade Baseball Famicom Popeye Famicom Donkey Kong Famicom Donkey Kong Jr. Famicom Donkey Kong 3 Arcade Frostbite Atari 2600 Texas Chainsaw Massacre Atari 2600 Dracula Intellivision Congo Bongo Sega SG 1000 Guzzler Sega SG 1000 I, Robot Arcade Major Havoc Arcade Vote for Your Favorite Video Games of 1983: ift.tt/2Zj5Dw4 Home Computers in 1983 Apple Computer releases the Apple IIe, which becomes their most popular 8-bit machine. Microsoft Japan releases MSX, an early standardized home computer architecture. Sega releases the SC-3000, a personal computer version of the SG-1000 console, in Japan. Consoles in 1983 SG-1000 console by Sega and Famicom console by Nintendo were released in Japan, on the same day! Shortly after Famicom's release, complaints begin to surface about rampant system instability, prompting Nintendo to issue a product recall and to rerelease the machine with a new motherboard. Vote for Your Favorite Video Games of 1983: ift.tt/2Zj5Dw4 Gaming innovations: 1.First arcade laserdisc game: Sega’s Astron Belt 2.Third generation of home consoles started with releases of 3.Nintendo Famicom and Sega SG-1000 consoles (released on the same day) 4.Ultima III: Exodus by Richard Garriott, one of the first role-playing video games to use tactical, turn-based combat 5.Koei releases Nobunaga’s Ambition and sets a standard for the historical simulation and strategy RPG genres Console Games in 1983 Mattel Electronics publishes World Series Baseball for the Intellivision, one of the first video games to use multiple camera angles. Activision’s final big year of Atari 2600 releases includes Enduro, Keystone Kapers and Robot Tank. Computer Video Games 1983 Infocom releases Planetfall, which becomes one of their top sellers. Origin Systems publishes Ultima III: Exodus, one of the first role-playing video games to use tactical, turn-based combat. ASCII releases Bokosuka Wars for the Sharp X1 in Japan, precursor to the tactical role-playing game and real-time strategy genres. Koei releases Nobunaga’s Ambition for Japanese computers Electronic Arts publishes its first titles: Hard Hat Mack, Pinball Construction Set, Archon, M.U.L.E. and more. Also, Bug-Byte releases Matthew Smith’s Manic Miner, a platform game, for the ZX Spectrum. Rare, releases its first video games, Jetpac and Atic Atac. Hudson Soft releases Bomberman. Psion releases Chequered Flag, the first driving game published for the ZX Spectrum, one of the first computer car simulators, and the first driving game with selectable cars. Vote for Your Favorite Video Games of 1983: ift.tt/2Zj5Dw4 Arcade Games in 1983 Namco releases Mappy. Atari releases Star Wars, a color vector graphics game based on the popular film franchise. Sega releases Astron Belt. It was the first laserdisc game in Europe, second in Japan. It uses pre-rendered, computer-animated film footage as backdrops, overlaid with sprite graphics. Nintendo releases Mario Bros., which features the first appearance of Mario’s brother, Luigi. Cinematronics releases Advanced Microcomputer Systems’s Dragon’s Lair, the third laserdisc video game, and the first in the American market. Other Arcade Video Games 1983 Namco releases Pac & Pal exclusively in Japan. Bally/Midway releases Spy Hunter. They also release Jr. Pac-Man and quiz game Professor Pac-Man without Namco’s authorization, and the latter is an immediate flop. Nintendo releases Punch-Out!! in Japan. Williams releases Blaster, which was originally programmed on an Atari 8-bit computer. Thank for watching the video! Please like this video and subscribe to the channel :) Music used in this video: 1.Punchout CPS2 Remix 2.Donkey Kong Arcade Main Theme Remix 3.Mappy Theme Song (Trap Remix) 4.C64 Longplay - Frantic Freddie (HQ) All rights for the music belong to the authors I do not own any rights for the music youtu.be/EveSpi6q0aY

The DualShock 4 was designed for use with the PlayStation 4. A lot of changes can be seen here, like the touchpad ad the middle, a speaker, headphone jack, and the removal of the select and start buttons, but the inclusion of the option and share buttons.

The touchpad can also be pressed for other options, depending on how the game developer assigned it to be. The start and select buttons are no longer here, as they were replaced by the share and options button. A small speaker can be found below the touchpad.

Video Games 1982 Electronic Games holds the third Arcade Awards, for games released during 1980-1981. Pac-Man wins the best arcade game award, Asteroids (Atari VCS) wins the best console game award, and Star Raiders (Atari 8-bit family) wins the best computer game award. Video Games presented in this video: Donkey Kong Jr. (Arcade By Nintendo) Dig Dug (Arcade By Namco / Atari) Time Pilot (Arcade By Konami) Pole Position (Arcade By Namco / Atari) Pitfall! (Atari 2600 By Activision) Moon Patrol (Arcade By Irem / Williams) Q*Bert (Arcade By Gottlieb) Joust (Arcade By Williams) Zaxxon (Arcade By Sega) Popeye (Arcade By Nintendo) Super Pac-Man (Arcade By Namco) Tron (Arcade By Bally Midway) River Raid (Atari 2600 By Activision) Mr. Do! (Arcade By Universal) Xevious (Arcade By Namco / Atari) Carnival (Colecovision) Jungle Hunt (Arcade By Taito) Robotron 2084 (Arcade By Williams) Bagman (Arcade By Valadon Automation) Berzerk (Vectrex) Wizardry II (Computer Game By Sir-Tech) Ultima II (Computer Game By Sierra On-Line) Frogs and Flies (Atari 2600 By Mattel) Night Stalker (Intellivision) Buck Rogers Planet of Zoom (Arcade By Sega) Millipede (Arcade By Atari) Pengo (Arcade By Sega) Swords & Serpents (Intellivision By Imagic) Oink! (Atari 2600 By Activision) Smurfs: Rescue in Gargamel's Castle (Colecovision) Spider-Man (Atari 2600 By Parker Brothers) Venture (Colecovision) Tron: Deadly Discs (Intellivision) Tron: Maze-A-Tron (Intellivision) Necromancer (Atari 8-Bit By Synapse Software) Shamus (Atari 8-Bit By Synapse Software) Incredible Wizard (Bally Astrocade) Dragonfire (Atari 2600 By Imagic) Demon Attack (Atari 2600 By Imagic) Shark! Shark! (Intellivision) Vote for Your Favorite Video Games of 1982: bit.ly/2vry4LL Computer Games 1982 Richard Garriott and Sierra On-Line released Ultima II: The Revenge of the Enchantress. However, controversy with Sierra over royalties led the series creator Richard Garriott to start his own company, Origin Systems. Sir-Tech Software, Inc. releases Wizardry II: The Knight of Diamonds, the second scenario in the Wizardry series. Koei releases Night Life, the first erotic computer game. Pony Canyon releases Spy Daisakusen, another early Japanese RPG. Synapse releases Necromancer and Shamus for the Atari 8-bit family. Hiroyuki Imabayashi’s Sokoban is released for the NEC PC-8801 and becomes an oft-cloned puzzle game concept. Console Video Games 1982 Atari releases the Atari 2600 version of Pac-Man. 12 million cartridges are produced, 7 million sold; it’s believed to be one of the causes of the North American video game crash of 1983. Activision releases Pitfall!, which goes on to sell 4 million copies. Atari releases Yars’ Revenge. Overlooked arcade games are revitalized as ColecoVision launch titles, including Cosmic Avenger, Mouse Trap, Lady Bug, and Venture. Atari releases E.T. the Extra-Terrestrial. Written in five and a half weeks, it’s one of the games that sparks the crash of 1983. Activision releases River Raid, Megamania, Barnstorming, Chopper Command, and Starmaster for the Atari 2600. River Raid becomes one of the all-time bestselling games for the system. Parker Brothers releases Star Wars: The Empire Strikes Back for the Atari 2600, which is the first Star Wars video game. Imagic releases Demon Attack, Atlantis, and Dragonfire for the 2600. Even though, Atlantis sells over a million copies, Demon Attack doubles that. Arcade Games 1982 Sega releases Zaxxon, which introduces isometric graphics, and looks far more 3D than any other raster game at the time. Midway releases Ms. Pac-Man, which is the sequel to Pac-Man, but was created without Namco’s authorization. They also release Baby Pac-Man and Pac-Man Plus without Namco’s authorization later in the year. Namco releases Dig Dug, manufactured by Atari in North America. Nintendo releases Donkey Kong Jr., the sequel to Donkey Kong. Taito releases parallax scroller Jungle Hunt. Namco releases Pole Position, one of the first games with stereophonic and quadraphonic sound. Featuring a pseudo-3D, third-person, rear-view perspective, it becomes the most popular racing game of its time. Other Arcade Video Games 1982 Sega releases maze game Pengo, starring a cute penguin. Namco releases Super Pac-Man, the third title in the Pac-Man series. Konami releases Time Pilot, Namco releases Xevious which sets the style for scrolling shooters to come. Gottlieb releases Q*bert. Bally/Midway releases the Tron arcade game before the movie. Williams Electronics releases Joust, Robotron: 2084, Sinistar, and the second game of the year with parallax scrolling, Irem’s Moon Patrol. Robotron popularizes the twin-stick control scheme for fast action games. Vote for Your Favorite Video Games of 1982: bit.ly/2vry4LL Thanks for watching the video and reading this description! Please Like and Subscribe! youtu.be/J5PNYMUjLcE

The PS1 controller also has four shoulder buttons, known as the L1, L2, R1, and R2 buttons.

Same rear view as with the Sixaxis, just now, with the label DualShock 3.

Pressure sensitivity was removed from the directional buttons. The share button can be seen here.

The analog sticks retained its convex design with the rubber textured grip.

It also features digital directional buttons.

The L2 and R2 buttons were changed as well, a little longer, but its ridges were removed.

The very first PlayStation 1 controller. Shows the directional buttons at the left, select and start at the middle, and the square, triangle, circle, and cross buttons at the right.

Clash at Demonhead (1990)

Nintendo NES By Vic Tokai

 

Clash at Demonhead is an open-ended platformer. The player takes control of Billy "Big Bang" Blitz, who is capable of running, jumping, and shooting.

 

Billy is a sergeant in Special Assault Brigade for Real Emergencies. He is contacted during a vacation at the beach to save Professor Plum, creator of a Doomsday Bomb capable of destroying the world.

 

👉Vote for this or other video games of 1990:

retroconsole.xyz/video-games-1990/

 

#clashatdemonhead #platformer #action #nintendo #nes #victokai #consolegaming #retrogaming #retroconsole

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