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A couple of WIP renders.

Textures from Textures.com or my own. HDRI from HDRI Haven.

Rendered in Cycles - 500 passes.

Rendered by me; 3D Scan provided ‘Courtesy Oliver Laric and The Collection Lincoln’. oliverlaric.com/

SCI-Arc s08_Studio_Mega-Church

 

Advisor: Hernan Diaz Alsono

Designer: Cindy Menassa/ David Kuelby

2007 | Render per Retail Park | Milano | progetto arch. Studio Guidarini Salvadeo architetti associati

render 3d oficinas klein -

Meeting point

Modelado em Google Sketch Up e renderizado no Vray 1.50 - 3DMax 2008

 

3D final: Render

 

Photo of the camera.

 

Screen cap of the camera in the modeling stage.

 

Screen cap of the flash in the modeling stage

 

...word.

  

tareas realizadas: modelado, ambientación, renderizado y postproducción

autores: Nicolás Bertola

cliente-propietario: Arq. Miguel Angel Viano

Modelado em Google Sketch Up e renderizado no Vray 1.50 - 3DMax 2008

 

Concurso Público de Anteproyectos Arquitectónicos para el Diseño de Colegios y Jardines Infantiles Distritales en Bogotá D.C.

 

Equipo:

Fernando Téllez

Alejandro Corrales

Miguel A. Arias

Render creado en Revit Architecture 2012.

Uno de mis primeros renders creados.

A semi-transparent Möbius Strip created & rendered as an exercise one lunchtime.

Years of neglect has left this building in a sad way...

Car render studiolight test 1. I was sick and did this tests in one day. 3d model was downloaded on internet and optimized.

Our rendered landscape visualisation for this residential development in Hammersmith, London. More information on Ravenscourt House on our website.

Rendered scene of "Narva" construction project by "Optimum House". 2 floors, 196 square meters. Find out more at optimumhouse.ru/narva/

"Render"

my concept of a kidslamp

 

 

 

© Copyright Sebastian Kerner

 

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Render Zlatan Ibrahimovic .

 

By alan.

Fork render created in solidworks 2013

 

Our rendered landscape architect's plan for this residential development. More information on Iverson Road on our website.

Render final + PostProducción

In this render i wanted to showcase the pattern and repetition of the weaving and it all interlocking into itself.

Final render 1986 Chevrolet Monte Carlo. Under polygons. Created in Maya with textures done with photoshop.

Old character, New Render

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