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Jumping ahead of myself in the order of shots, but I just don't have as much time as I'd like to render anything new from the Hokkaido trip even though I've got hundreds of more photos to go through (of which I'll make about 5 more public). All due to the continued unpacking from our move to a new place.

 

Just happened to have this one done from before, as I did it on the laptop while in Hokkaido visiting a friend's house to show him how I work my photos (pics of him and his lovely family coming later when I get to them!)

 

5xp handheld HDR rendered photo taken at sunset of this interesting water irrigation gate next to a river I can't remember the name of near a good bud of mine's home in the heartland of Hokkaido.

 

Higashikagura, Hokkaido

Im back!!!

 

first is the original LDD view, then the catia render that was the best i could do whit my previous pc, now i have a new pc that was able to handle the massive file that the ship is, rendered trought simlab, test quality

Renders of my Pirate themed MOC

Fan made creation

Structure Synth using the javascript interface. Direct render with some post-work in Gimp/GMIC

Render didn't work out so well I think on this one.

Applied some custom decals for the first time in my life.

Leica lenses, taken with a Leica D-Lux 8

#mecabricks #blender #3d #render

 

The Son of Man (French: Le fils de l'homme) is a 1964 painting by the Belgian surrealist painter René Magritte.

 

Magritte painted it as a self-portrait. The painting consists of a man in an overcoat and a bowler hat standing in front of a low wall, beyond which is the sea and a cloudy sky. The man's face is largely obscured by a hovering green apple. However, the man's eyes can be seen peeking over the edge of the apple. Another subtle feature is that the man's left arm appears to bend backwards at the elbow.

 

@ 2015 - Gabriele Zannotti - zanna

Here's Tellu, an OC Le-matoran of lovely ever-quick-singsong from Tumblr.

 

* * *

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

This render is a copy of one of Anders Löfgren's photos. I really suggest you to follow his work, I love his architectures and his games of shadows and lights.

 

#mecabricks #blender #render #3d

 

© 2016 - Anders Löfgren - Gabriele Zannotti

Fun with Cycles rendering. Parts of the model still need tweaking.

This ship came from game FTL: Faster Than Light, the one and only starship crew simulator, fascinating indie-game in which I spent over 250 hours.

The Kestrel is a ship with which you start at very beginning. It's a little messenger of Galaxy Federation fleet trying to deliver important data to the Fleet while running from evil Rebel pursuit.

 

The FTL: Faster Than Light Album

 

* * *

Ship's instructions can be found on my Gumroad Store.

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Made using POV-Ray and GIMP.

One of some renders I have done. Others posted on MOCpages: www.moc-pages.com/moc.php/431663

PANDORA FAIR (Render picture from Substance Painter)

Opens 11th January 2025 at 1 pm slt

maps.secondlife.com/secondlife/Sunshine%20Beach/59/53/3001

Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!

  

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This was the title image for my CUUSOO/IDEAS LEGO FTL project three years ago.

 

The Kestrel is available for free in form of PDF instructions + bonus, SSV Normandy from Mass Effect: www.dropbox.com/s/6323ovwz6skn6sw/LEGO_FTL_KESTREL_NORMAN...

 

The rest of the ships could be purchased via my Gumroad store: gumroad.com/themugbearer

 

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Now folks remember, if you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info!

Made a miniature version of my SHIPtember project, Trawler 24, to test out the Mecabricks/Blender rendering workflow. It's pretty easy to get started with, though of course not easy to master. Once I understand this process well enough, I want to try doing an RTS in unity, using my microscale fleets.

Riot MOA is a concept created by Liger Inuzuka aka Volkovyi as a part of contest held by Digital Extremes. The contest winners' entries were made into in-game enemies, three in total, including Liger's Riot MOA that was renamed into Corpus Bursa.

 

The instructions are now available for free at my Gumroad: gumroad.com/l/wrfrm_bursa

 

* * *

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!

  

www.brechtcorbeel.com/

  

Work with me:

www.fiverr.com/brechtcorbeel/

  

Support me on:

www.patreon.com/BrechtCorbeel

  

Follow me on:

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#illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #podcast #talk #3d #cg #blender\

"Rendered he hides"

28mm, f10, ISO 200, 5 segundos y 9090k

Sistema LucrOit 100 + degradado suave Firecrest 4 pasos + ND Lucroit HQ 6 pasos + tapados

 

Más en www.lightbrothers.es

 

10% de descuento en www.lucroit.com con el código LB10

 

LucrOit

ArticulosFotograficos.com

ProFlash.es

Ultrafire Spain

Trustfire Dilium

 

Modeled in Structure Synth. Rendered in Sunflow using 'path' global illumination.

 

Structure Synth EisenScript:

 

aa

 

rule aa maxdepth 4

{

{y 1} arc

{y -1} arc

{ry 15 y 2 s 0.9 rz 35 hue 10} aa

{ry 15 y -2 s 0.9 rz -35 hue 10} aa

}

 

rule spike

{

35 * {z 0.9 ry 5 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry -5 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry 10 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry -10 s 0.9} box::shiny

}

 

rule arc

{

20 * {ry 12}

1 * {x 10}

spike

}

 

{s 7 z 5 color white} sphere::light

 

Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!

  

www.brechtcorbeel.com/

  

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The second render of the T92. The gun is in the firing position with the spade lowered, the gun has a bare breech because when it was loaded, a loading ramp was assembled and then removed for the gun to fire.

Made a miniature version of my SHIPtember project, Trawler 24, to test out the Mecabricks/Blender rendering workflow. It's pretty easy to get started with, though of course not easy to master. Once I understand this process well enough, I want to try doing an RTS in unity, using my microscale fleets.

Testing my render settings on a second model.

Please support on Lego Ideas: ideas.lego.com/projects/0b565e40-80a4-46bb-bf10-9bbcc26b40e5

 

This build is specifically inspired by the novel "Ilse Witch", the first in a trilogy aptly entitled "The Voyage of the Jerle Shannara". These books are part of Terry Brook's classic "Shannara" series of novels (some of which were adapted into a popular TV series as well) - this was the series that proved fantasy could be accessible and commercially successful with mainstream audiences after the breakout success of Tolkien's Middle Earth novels. Unlike many other fantasy series, it's set in a world which sees substantial technological and magical innovation over the course of 32 novels and thousands of years.

 

The Jerle Shannara is the fastest and most advanced airship ever built, and her crew of the Jerle Shannara are voyaging west from the Elven capital city of Arborlon, across the Blue Divide, to the uncharted continent of Parkasia, in search of the lost Blue Elfstones, guided only by a mysterious map washed ashore with a lost prince, their last known user.

 

The crew have been selected from across the many races of the Four Lands, for their unique talents.

 

• From Paranor, the Druid's Keep, comes one-armed Walker Boh, the last of the druid order.

• From the Southlands, comes highlander Quentin Leah, heir to the mysterious Sword of Leah, and his childhood friend Bek Rowe.

• From the Eastlands, comes the dwarf woodsman Panax, and the mysterious shapeshifter Truhls Rohk.

• From the Westland elves, come Prince Ahren Elessedil, Captain Ard Patrinell of the Home Guard, the tracker Tamis.

• From the Wing Hove, the elf Hunter Predd and his mighty roc, Obsidian.

• From the Rover communities of the Westlands, the ship's captain Redden "Big Red" Alt Mer, his twin sister Rue "Little Red" Meridian, and the mysterious seer Ryer Ord Star.

  

The airships of the Four Lands are solar-powered and require active thrust to stay aloft. The sails, called "light sheaths", absorb solar energy, which is channeled through special rigging, the "radian draws", into the parse tubes which house the diapson crystals. It is these crystals which store the solar energy and distribute it through the ship's thrusters.

 

The Jerle Shannara comes with many play features, making it not only a display piece for adult collectors, but also a fun playset!

 

• The captain's cabin in the front of the ship has been converted into two smaller cabins with folding bunks to account for the unusual crew. Captain "Big Red" shares the port cabin with Prince Ahren Elessedil, and his sister, "Little Red", shares the starboard cabin with Ryer Ord Star. A privacy curtain separates the two cabins on the aft side of the mast, and sliding panels allow access to a shared washroom in the fore of the cabin.

• A removable platform between the main hull and port pontoon provides landing space for Obsidian to roost between scouting flights.

• Other crew members can wrap themselves in their cloaks and sleep in the pontoons.

• The ship is armed with a complement of ballistae to defend against hostile airships, and the ramps may be lowered to send over a boarding party.

• The galley occupies the center of the ship and features a long table where the crew can dine together, or study their maps and charts.

• The storage room in the aft of the ship has fresh water, food, the armory, and spare parts to make repairs on the long voyage.

• The rope ladder may be raised and lowered to take on supplies and passengers.

• The ship's wheel in the pilot box really controls the thrusters on either side of the ship's rudder, and the capstan hauls up the dual anchors!

• The masts are grippable so crew members can climb up into the rigging.

• Obsidian's wings fold and unfold realistically to move between flying and roosting positions.

  

Set consists of approximately 2700pcs, including 12 minifigures. The ship is quite spacious and this number of figures does not feel crowded - as you can see from the renderings, they spread out quite nicely.

Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!

  

www.brechtcorbeel.com/

  

Work with me:

www.fiverr.com/brechtcorbeel/

  

Support me on:

www.patreon.com/BrechtCorbeel

  

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#illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #podcast #talk #3d #cg #blender #brechtcorbeel

Thin blue line, thin red line, lots of God (including one who boos), and three months late on his car registration.

Rather than taking photos of all 50+ current Mascoteers, I had the idea to try my hand at rendering the models.

 

Right now I'm struggling with the lighting and materials used on the model. Left to right shows the progress made so far.

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