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Testing out performance when doing gradient strokes on the lines. So far, so good. Now I need to add some colors with consistent meaning. And make it prettier.
Taking the last two kaleidoscopic pieces a little further. I wanted to make an expandable sheet of the kaleidoscope triangles which I can resize dynamically. These grabs were made with webcam input but after seeing the work of Movak, I tried pointed the camera at the monitor and was very impressed with the result. Thanks for the inspiration!
process
inbetween works
XOXO
Sascha Carvalho
#Metaverse #speculativedesign #art #virtualfashion #fashion #design
Moon Moon-WillowStock
Smoke brush frozenstocks
Ocean Toranih-stock
Sky Mourge-stawk
Rocks venom-stock
Birds Selunia
Ship nobacks.com/
An idea developed for the we're here group.I've put a much processed image into that group but wanted to post this image in my 366 group.I've never taken a self portrait before!
These are preview images for the talk I am giving at UCLA tomorrow.
Made with Processing and runs in near realtime (anywhere from 5 to 30 fps). The sphere surface is not traditionally texture mapped and is made up of a couple hundred freely moving overlapping textures. The entire system is dynamic, and with a zippy computer, could probably be audio responsive with little extra overhead.
Processed in On1 Photo10 , Topaz Impression - my own preset and Topaz Texture Effects - my own preset.
Thank you for any comments
Artwork ©jackiecrossley
Stock:
model: Blair-W
Globe: hdfootagestock.com/
Listen & enjoy: David Bowie – Space Oddity