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Relates to fix on Firestorm 4.7.4 UNRELEASED with OpenSimulator support.
Result:
Uploaded at the 1600 x 1200 preset size & window size was set to 1920 x 1032. The shot is full quality. It is the expected size, instead of the current window size as before. The inworld snapshot thumbnail & preview showed the correct size snapshot too.
VERIFYING: The bug assigned to Ansariel Hiller and testedy by Whirly Fizzle is FIXED
Taken: OSGrid,Crown Land estates, Wolflandia sims using Firestom Fizzlefire 4.7.4.47531 to test direct Flickr uploads /fixed issue/, keeping aspect ratio
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SCREENSHOTS 14-15 in this album
The screenshots document that the problem described bellow was solved.
18) Current (not set in advanced) windows size - 1920 x 1032
17) A snapshot set at any of the preset sizes (here we set 1600 x 1200)
16) Custom, manualy set size 1920 x 1032 for the snapshot, the same setting is for the window size in the menu Advanced
15) Posting a snapshot to Flickr at size 320 x 240
14) Current window was 1920 x 1032 and the window size was set to 2560 x 1440
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SCREENSHOTS 1-10 in this album (the original post):
The screenshots document that the similar settings, when used in Second Life and Opensim generate different results. This behavior persists since the latest beta release and it is present also in the final version. Firestom 64 bit for Second Life and Opensim was used to create these snapshots. First the clean reinstall of beta version was performed and no settings were automatically restored from the previous installation.
Uploads taken at the Opensim grid are not being uploaded for me with the best possible quality. To get them online I must save them first to disk. This way the procedure is longer, not so comfortable and the result does not contain data about the place where it was taken.
One of the earliest OpenSim experiments with my kids. This is me and my eight year old daughter on our first OpenSim island.
Finally fixed a bug in libsecondlife terrain generation and built a nice little island using OpenSim, the open source Second Life simulator.
read the iliveisl blog to see what we are doing in OpenSim with our virtual environmental science field trip stuff over at Enclave Harbour
toilets for a physics activity for enclaveharbour.com
read about OpenSim and Ener Hax's trials and tribulations in the virtual world at iliveisl.com
So I made some really huge plywood blocks and made a lifesize model. I don't think I'll add any religious symbols to the house but in everything else I make it quite typical. Its on a podium so it can have a hidden dark side :-) Yet it makes it very impressive. Behind the church on the platform will be the graveyard, and a small park around the rest. Hugh steps bring you down to the marketplace, the real center of the future village. In my head I play with a lot ideas, even botavatars playing the working villagers, and create a riddle to solve for occational visitors. Lets see, where all this ends. I importet the roadster, too, because I'll have to make the animations here, since I gave up NexXtLife.
Some mods to the basic LCVP. The safety rail is necessary, Avatars fall off very easily.
Next, a vhf radio, probably.