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Hogwarts Legacy
NVIDIA Ansel
cropped with Faststone
www.youtube.com/watch?v=9TTkulY_H-U
sound by Jackson Browne
Project C.A.R.S. release build, PC
4k (downsampling), resized to 1440p
I just can't get over this car. In a very effective way it becomes my personal 3rd Most Beautiful and Beloved Car Ever Made. After Lamborghini Diablo & Countach of course.
P.S. This shot was not by any means sponsored by Nvidia. This was shot using Nvidia card, though. xD
-HDR tonemap
-ReShade v0.18
-MasterEffect Reborn 1.1.190
Camera edit (Ctrl+K) mode,
keybinds (neogaf post)
Metro Exodus
-19 Megapixel Rendering
-In-Game Photomode
-Otis CE Table for Ansel/Photomode range removal
Assassin's Creed Origins
• Custom Resolution
• In-Game Photomode & Tools by Frans Bouma www.patreon.com/Otis_Inf
Mirror's Edge Catalyst
-NVIDIA Custom Resolution DET Guide
-HattiWatti's Tool & Nvidia Ansel Combined
Ansel with reshade shaders
* Quantum Break
* Hatti's Freecamera,Fov,Timestop
* NVIDIA Custom Resolution DET Guide
* Reshade
* AA is off
Final Fantasy 15 Windows Edition
-NVIDIA Custom Resolution
-NVIDIA Ansel
*Just testing the benchmark tool. Kinda excited for the PC version of this game.
This GeForce FX5900's GPU is 2 generations older than the G71 I've posted yesterday, and was paired with a AMD Athlon XP 2500+ (overclocked to 3200+) and 2x256MB of DDR400 RAM on my first proper gaming PC I built in 2003.
The GeForce FX5900 had a hard time competing with the Radeon 9700/9800 Pro from ATi as both were faster on almost all benchmarks, but I bought the GeForce anyway, because, well, fanboy is fanboy...
Custom propio. Se aceptan pedidos personalizados, enviame mensaje privado ;)
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Own custom. Custom orders accepted, send me a private message ;)
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Pullip Mio
This GeForce 7950GT (EVGA 256-P2-N636-AR 256MB) was the graphics card of my last gaming PC, with a Intel Core 2 Duo E6420 and 2x2GB DDR2 RAM I built in 2007. It was a nice rig at that time, and I used it for almost 8 years with just HDD and RAM upgrades as my days as a PC gamer were long gone...
So this work is based on Nvidia. The fourth work in my overclocking series.
I've had many Nvidia graphics cards in my time so it's fitting I should do a work based around the logo.
With this one I've kept the design in a triangular shape to try to reflect the pointy part of the logo. I used this same technique in the work 'Terminate, there seems to be something very balanced about a triangle and graffiti design. This shape also gives the work a lot of movement - something I was very conscious of as most modern cards are beasts I wanted to get that sense of power and speed across.
Obviously the green is from the logo - I went through a lot of different textures for this one from animal skins to car paint to photographing green cordial. In the end I went with a carbon fiber look with a glass backing. Found the colors worked better when I had different gradients on the mesh and when the meshes themselves were rotated to reflect different parts of the lights.
This one has 7 lights in the scene with two yellow lights just adding a tint to the green to break it up.
www.graffititechnica.com/Nvidia_overclocking_wallpaper_3d...
|| Photo info: Taken 2022-04-29 with Canon EOS 5D Mark IV, EF100mm f/2.8L Macro IS USM, ¹⁄₂₀₀ sec at f/13, focal length 100 mm, ISO ISO 640. Copyright 2022 .
Nvidia Fermi flagship gpu used in gtx580/570 graphics card.
TSMC 40nm technology
512 cuda cores
384-bit memory interface
2010-2011
|| Photo info: Taken 2022-04-29 with Canon EOS 5D Mark IV, EF100mm f/2.8L Macro IS USM, ¹⁄₂₀₀ sec at f/8.0, focal length 100 mm, ISO ISO 400. Copyright 2022 .