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Day 2

 

Module 3: Developing training for your network

 

Module 4: Resourcing & collaborative project writing in the nodes community

 

Photo by Mélianie Raymond - GBIF Secretariat

©Photos Laura Gianetti /Performance by Nicolas Puyjalon

NODE 10 Forum for Digital Arts - Softlab

Rascunho do que um dia será conversa, suporte e história...

  

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taken by the "NODE-CAM"

Pique nique Aquinum Juin 2013

Here is an interesting fly (Diptera) on a flower of native Coyote Bush (Baccharis pilularis, Asteraceae) that's starting for flower. I believe the fly in an atypical Bee Fly (Bombyliidae) in the genus Neacreotrichus, compare the images at BugGuide. It's an attractive fly with a remarkably long curved proboscis. HFDF! (San Marcos Pass, 19 September 2021)

©Photos Laura Gianetti / Work by Annika Rixen

Retina.it playing live at NODE Festival in Modena, 6th june 2008.

 

www.node-live.com/

taken by the "NODE-CAM"

taken by the "NODE-CAM"

Pulled over during a road trip. Saw a good composition with these parking lot lights.

B3 is a biennial festival for moving images based in Frankfurt, Germany.

 

Photo © Jessi Schäfer

taken by the "NODE-CAM"

Alli had an enlarged lymph node. We had it biopsied and it came back normal, however the mass wasn't shrinking, so we decided to remove it before it got larger. They'll be able to sample all parts of the tissue now and let us know if its serious or if it was just scar tissue.

taken by the "NODE-CAM"

taken by the "NODE-CAM"

1000 beauties. Come get some at the Node! (baltimorenode.org)

©Photos Laura Gianetti / Work by Regina de Miguel

taken by the "NODE-CAM"

Node från Monoton Music Collective kör live på sync24. Så tjocka basar och dimmigt dunk var det nog länge sedan Respekts väggar fick höra. www.monoton.se

taken by the "NODE-CAM"

Meshtastic Heltec T114 node

taken by the "NODE-CAM"

taken by the "NODE-CAM"

taken by the "NODE-CAM"

Composite nodeを使う練習。

Composite node は、単純なGIMPなどでの2Dでのレタッチと異なり、Blender内部の3次元的な情報やアニメーション時の移動量などの情報をもとにぼかしなどの効果を付けられる。

 

今回は写真用語の被写界深度を、Blenderが持つ三次元空間上の奥行き (Z-depth) の情報をもとにぼかす強度を決定することで表現している。

 

参考:

Blenderで3DCG制作日記 操作メモ - ノードを使って被写界深度 bmania.blog70.fc2.com/blog-entry-241.html

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