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Taken at 2012.dotjs.eu on Nov 30, 2012 by Maurice Svay

This is based on the original game's "Level 9" battlefield layout.

 

On the TODO list: Upgrading the enemy AI to be tougher including firing heat-seeking missiles at your chopper, dropping infantry on your bunkers / super bunkers, and other offensive strategies.

 

www.schillmania.com/armor-alley/

Playing with vector logos in Raphaël.

w3ctech - 2011 JavaScript专题会议合照

Chris Uehlinger speaking at the CharmCityJS meetup. Oath, 2400 Boston St, Baltimore, MD.

image preview for my post about 7 javascript library

The history of web frameworks as described by a timeline of releases.

 

Add your favorite frameworks by update an OmniGraffle file on GitHub.

 

2015 version at flickr.com/photos/mraible/20606289343

2013 version at flickr.com/photos/mraible/8588701778

Stephanie, my friend and Javascript programmer, attended our training and helped test the light for our group shot.

 

Strobist info: Nikon SB900 on 1/2 power, bouncing through a 43" umbrella, hand held by Faruk, in front of team in the middle, about 2ft above our heads and 2ft to the front.

When running this test via Yeti on Windows multiple #stats and #report elements are added to the #mocha element.

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