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la colonna sonora di questa raccolta - Interstellar overdrive dei Pink Flyd - la trovate qui

Recently decommission due to budget cuts, these Space Police interstellar transports had more than twice the speed and endurance of a standard Peacekeeper-class transport.

Central cruciform armature is now complete, a complex shape to set up in preparation but well worth the time taken. Resin module tunnels will be glued in tomorrow

Apple iPhone6Plus + Instagram

Once again, it's time for Mobile Photography sharing on G+

 

plus.google.com/u/0/111862324534985995584/posts/QZN9QGghuma

 

This was taken with Android on my Nexus S. This is in the International Terminal of the Toronto Airport

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Interstellar film poster. A Chris Nolan Film - famous for Batman, Inception

I wasn't satisfied with the previous Ranger casts, so today I cast up two new copies, which have both been machined to accommodate LEGO technic pins (5mm with a 6mm step in the aperture)

 

Then this evening I machined the three module struts which extend from the central cruciform. Later this week I'll pin and solder them all together, I ought to have done it earlier in the build but eh, live and learn.

The past few days I've spent moulding and casting the thruster module, this morning I cast up another couple which turned out beautifully. The pour spout is crudely cut into the mould, but it appears on a flat panel and all I do with each cast is mill that surface nice and clean before applying filler to any stray bubbles.

 

This evening I turned my attention back to the ranger, masking off the hull so that I could strategically Bondo the part which I've taken to calling 'The Headscarf'

That took a lot of patient sculpting, but so far so good.

Then later on I milled the retro thrusters, airlock and the four clasp locks that surround it.

 

Tomorrow I'll machine the thrusters and fit them in place, probably out of acrylic or acetal

Brain lock channeled into boondock bondage,

Broken brain syndrome in an e-tard fashion.

Colorless morphine dripping from the sky,

Salmonella dreams from a naughty little jungle.

 

This is how we do it.

This is how we do it.

 

I dropped kraans and the moon said something to me,

He said man I've got all the kraans you could ever need.

Sipping from a candle in another vivid dream,

Tripping over Percocets and waiting for the screams.

 

This is how we do it nukkah,

This is how it is.

 

Interstellar space travel,

Slipping from the seems.

Distant black wasteland ,

Otherworldly fiends.

Interviewing vampires,

A mile in the green.

Catch me if you can,

A ghost-faced scream.

 

This is how we do it.

This is wait, what?

 

Long past overdrive,

Nothings what it seems.

Quantamly orderly,

Picking at the weeds.

Lightly salted pigments,

In a plastic jar.

Four exalted figments,

In a dream too far.

 

This is what I am.

This is what you are.

 

Fuck that white noise I'm slipping away,

Intercept my signal on the other side.

I ain't got nothing against any gays,

I'm gonna leave this world behind.

 

This is how we do it,

This is how it's done.

This is how we do it,

It's all in good fun.

 

I'm coming to you.

I'm coming for you.

I'm coming in you.

Wait, what?

 

© Nick Ruffolo

Corb Lund in the spotlight at the Interstellar Rodeo in Edmonton, Alberta, Canada.

©Eric Kozakiewicz/ Interstellar Rodeo

Vast stretches of interstellar gas and dust are seen here just below the Orion Nebula. Newly-formed stars illuminate some of the dust, creating the blue-coloured reflection nebulae.

 

skyview.gsfc.nasa.gov

RGB overlays from DSS2 Red and DSS2 Blue.

inkpad, old skb pro, when I went back to edit, new skb pro, update announced at the Autodesk One Gallery The Digital Canvas, 05.05.11

Corb Lund in the spotlight at the Interstellar Rodeo in Edmonton, Alberta, Canada.

©Eric Kozakiewicz/ Interstellar Rodeo

Computron City is the first level in Interstellar Force. I thought that the city with its multi-layered parallax scrolling background would be a good opener level for the game. This is shown with the iPhone 4 graphic. I created all of the city graphics using an old version of Paint Shop Pro for windows XP.

Doorway to another galactic realm.

 

Quetzaltenango, Guatemala.

  

In the evening I moved onto the Lander, I spent a couple of hours planning out ideas of how this nightmare of geometry would go together but ultimately I decided to mill it in acetal.

 

I ended up with some funky angles on the milling bed and a great deal of time spent with an angle square and spirit level.

 

In the end though, despite it being symmetrical and looking vaguely correct, I'm going to scrap it and make it from 5mm sheet acrylic...I've had my mill for a fortnight so I am nowhere near skilled enough to fathom the geometry of this vehicle on the mill.

Our last destination for our Washington, D.C. trip

Orbiting high above Cybertron, Sky Lynx leads a group of Autobots, Minicons and Joes to face a new frontier.

 

Just a fun shot here. My son actually thought of the concept.

Finally ready to mould the Lander, any further imperfections will be sorted out later on the casts rather than now on the master.

I'm relying on the paintwork to make the model truly shine, so realised I needn't be too excessive over perfecting the sculpt.

Aldeberan 2 - the desert planet. I like this level because it mixes up the colors with bright yellow and orange hues. I'm also quote pleased with the final version of the ground and mountains. The yellow/orange "dots" are the remnants of an enemy ship explosion - - this photo was taken off of the iPhone simulator on my Macbook Pro. Like most of the levels, the graphics here were created using an old version of Paint Shop Pro for Windows XP

Pinch me, is the finish line actually in sight?

Interstellar Master Traders in Lancaster, still looking shell-shocked after the 'taxi' incident.

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