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starting work for the immediat show at the Avicenne foundation of the international university city, Paris
This allows me to use the fabricator without a PC attached which is a surprisingly nice thing.
It came completely unassembled and needed me to solder it all together, including a 14 wire ribbon cable to male plugs... I can vouch for that being a little fiddly with my meat like fingers.
Have two bags in one with my reversible tote!
One side has a large floral print in greens and pinks. I jazzed up one side with swarovski rhinestones on a flower and leaf.
The other side has the same color scheme but in a tile print. I sewed a pretty blue ribbon all around with a bow in the middle of each side.
There's a tie closure in the same stripe material as the handles.
Measurements: Height 14”
Width 13 ½”
Depth N/A
Handles 27” long (end to end) by 1 ¼” wide
For sale on ElizabethBrennick.Etsy.com
Fluid Audio’s SRI-2 is an ergonomically designed piece of audio gear offering a big volume knob, 2-in/2-out USB 2.0 interface, professional grade 24-bit/192kHz digital conversion and zero latency tracking. The truly unique innovation of the SRI-2, however, is the speaker switching capability, which allows you to A-B your mix on two sets of speakers.
Some pictures from my experience of the 2015 International Confernce on New Interfaces for Musical Expression, June 2015, Baton Rouge, LA.
Flash_Information pour les jeunes sur les sustances psicoactives.
Travail pour une laboratoire pharmaceutic
An interface that will run natively on a new TV which will be released at a later date. Here with video content from the swedish newspaper Göteborgs-Posten
We are demoing it at the Citygate convention in Stockholm today, stop by and take a look :)
Pesquisador testa projeto de interface sem-fio, comnada por gestos e responsiva a esímulos do ambiente.
Trabalho feito a partir de pesquisa da obra da artista Raquel Kogan Co-direção de criação e arte. design e produção do layout
Créditos: André Medrado, Laide Caetano,
Luma do Amaral e Alinne Nascimento
Confira todo o Projeto completo em:
No canto superior esquerdo encontra-se a vida da personagem, na forma de uma esfera de vidro cheia de sangue.
No canto superior direito há um mini mapa da área onde o jogador se encontra - o mapa gira para se adequar a orientação da personagem no ambiente.
No canto inferior esquerdo estão representadas duas armas - a maior é a que está sendo utilizada atualmente e a menor, a que está como secundária. Na maior, também há um pequeno texto informando quantas balas estão na arma e qual o total disponível.
Por fim, a borda em todos os itens anteriores indica a condição do colete a prova de balas e capacete da personagem. Conforme estes são danificados, rachaduras surgem nas bordas, pedaços se quebram, até que eventualmente as bordas desaparecem (a personagem está totalmente vulnerável).
Uma vez selecionada, a nova arma toma o lugar da anterior na esfera principal, o número de balas muda e o menu desaparece atrás da esfera.
This is the project which I draw together with another designer (Darius). I remember it was a great time, when we could share ideas and help each other when we were out of creative ideas. Darius was a Photoshop shortcut pro. Basically the project was good: beautiful, colorful, modern, as our boss used to say. :)