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Towards the bottom is a lightning rod section and a small campfire area next to the river bank

Photo by Robin Baumgarten

 

The farmhouse- with a prismatic shard sign outside to indicate the rainbow going on inside..

Moving to the right-

Pumpkin patches with my first giant crop ever :D

Large central pond - honey stations in both upper corners

Barn interior -

White Cow : Cremia

Goats : Bowinkle, Babel

Pig : Portabella

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Character Jalyn Griffith - basic version for "Dig My Way"

Going up to the right side of the farm-

Grazing area for coop and barn animals

Going down and to the left- the crystal candy cane lane

Back down and to the right- chest storage area, crab pots, and shed

To the right of that is the stable area for my horse : Maverick (wearing the season-appropriate santa hat)

Arjuna grew to become a great warrior. His skills and war intelligence impressed his elders and teachers who discussed various war tactics with him. Arjuna and Krishna were the only two who knew to break the Chakravyuha among all the Kaurava and Pandava brothers. Watch the full video to know more.

I proposed to Abigail in the graveyard 3 days before her birthday (so that our wedding day would be a double celebration) - And with Stalhorse as my witness, she said 'yes'

Special dinner night arranged by Alex while we were dating

Videogiochi indipendenti tra cultura, comunicazione e partecipazione è il primo libro in lingua italiana ad esaminare il milieu, l’economia e la retorica del gaming indipendente. Gandolfi descrive le modalità attraverso i quali i videogiochi indie sono discussi, accolti o rifiutati in rete e dai media specializzati, suggerendo che, in molti casi, il successo o fallimento di un progetto dipende più da questioni comunicative che tecniche. Per dimostrarlo, l'Autore prende in esame numerosi casi di studio: FTL: Faster Than Light, Shroud of the Avatar, Star Citizen, Minecraft, Scrolls, Beyond: due anime, Dragon’s Crown, Pokémon X/Y, Wonderful 101, Dark Souls 2, Fire Emblem: Awakening, e Europa Universalis IV.

 

Enrico Gandolfi ha conseguito il dottorato di ricerca in Teoria e Ricerca Sociale presso l'università La Sapienza di Roma e ha lavorato come ricercatore associato per il Centre for Media and Communication Studies Massimo Baldini dell’università LUISS Guido Carli. Attualmente è associate researcher al Research Center for Educational Technology della Kent State University in Ohio, USA. Tra i suoi interessi spiccano la cultura ludica e videoludica, la user experience, l’analisi delle industrie creative e i metodi creativi e partecipativi di rilevazione, su cui ha all’attivo numerosi studi e pubblicazioni nazionali e internazionali. È autore di Piloti di console (Paoline, 2011) e Generazione nerd (Mimesis, 2014).

 

www.ludologica.com

The board games library was well-stocked and supported this year by generous additions from our sponsor, Esdevium Games

Below that is the hill for Leah's shed, along with the crystal floor design to the left

Pic 4 of 4- The Master Sword

Temple of Time interior (inspired by Legend of Zelda- Ocarina of Time)

Pic 1 of 4- The Entrance

Temple of Time interior (inspired by Legend of Zelda- Ocarina of Time)

Our winter wedding day

 

(Haley hating on me in the very back..)

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